trigger-rs/crates/trigger-database/entity/src/weapon.rs
2025-02-21 14:03:43 +03:00

21 lines
517 B
Rust

use sea_orm::entity::prelude::*;
#[derive(Clone, Debug, PartialEq, Eq, DeriveEntityModel)]
#[sea_orm(table_name = "t_weapon_data")]
pub struct Model {
#[sea_orm(primary_key)]
pub owner_player_uid: i32,
#[sea_orm(primary_key)]
pub weapon_uid: i32,
pub weapon_id: i32,
pub level: i16,
pub exp: i32,
pub star: i16,
pub refine_level: i16,
pub lock: bool,
}
#[derive(Copy, Clone, Debug, EnumIter, DeriveRelation)]
pub enum Relation {}
impl ActiveModelBehavior for ActiveModel {}