trigger-rs/crates/game-server/src/config.rs
2025-02-21 14:03:43 +03:00

33 lines
724 B
Rust

use serde::Deserialize;
use trigger_sv::{
config::{ServerNodeConfiguration, TomlConfig},
gm_command::GMCommand,
};
#[derive(Deserialize)]
pub struct GameServerConfig {
pub node: ServerNodeConfiguration,
}
impl TomlConfig for GameServerConfig {
const DEFAULT_TOML: &str = include_str!("../gameserver.default.toml");
}
#[derive(Debug, Deserialize)]
pub struct GMScript {
#[serde(rename = "GMStringList")]
pub commands: Vec<GMCommand>,
}
#[derive(Debug, Deserialize)]
pub struct BlackListItem {
pub id: i32,
#[expect(dead_code)]
pub name: String,
}
#[derive(Debug, Deserialize)]
#[serde(rename_all = "camelCase")]
pub struct GMBlackList {
pub black_item_list: Vec<BlackListItem>,
}