forked from wickedwaifus/wicked-waifus-rs
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No commits in common. "5e68a19066e8ed13e29d1122f0b16e24886309b8" and "4d9035b66342d7dcffb54cc6b9d7e0d525fc998c" have entirely different histories.
5e68a19066
...
4d9035b663
50 changed files with 2612 additions and 1800 deletions
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@ -1,30 +0,0 @@
|
|||
// Folder-specific settings
|
||||
//
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||||
// For a full list of overridable settings, and general information on folder-specific settings,
|
||||
// see the documentation: https://zed.dev/docs/configuring-zed#settings-files
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||||
{
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||||
"lsp": {
|
||||
"rust-analyzer": {
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||||
"initialization_options": {
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// get more cargo-less diagnostics from rust-analyzer,
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||||
// which might include false-positives (those can be turned off by their names)
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"diagnostics": {
|
||||
"experimental": {
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||||
"enable": true
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||||
}
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||||
},
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||||
// To disable the checking entirely
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||||
// (ignores all cargo and check settings below)
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||||
"checkOnSave": false,
|
||||
// To check the `lib` target only.
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||||
"cargo": {
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"allTargets": false
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},
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// Use `-p` instead of `--workspace` for cargo check
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"check": {
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"workspace": false
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}
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}
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}
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}
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}
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461
Cargo.lock
generated
461
Cargo.lock
generated
File diff suppressed because it is too large
Load diff
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@ -1,5 +1,5 @@
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[workspace]
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members = ["wicked-waifus-asset-updater", "wicked-waifus-commons", "wicked-waifus-config-server", "wicked-waifus-hotpatch-server", "wicked-waifus-login-server", "wicked-waifus-gateway-server", "wicked-waifus-database", "wicked-waifus-http", "wicked-waifus-protokey", "wicked-waifus-protocol-internal", "wicked-waifus-game-server", "wicked-waifus-network", "wicked-waifus-data"]
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members = ["wicked-waifus-asset-updater", "wicked-waifus-commons", "wicked-waifus-config-server", "wicked-waifus-hotpatch-server", "wicked-waifus-login-server", "wicked-waifus-gateway-server", "wicked-waifus-gateway-server/kcp", "wicked-waifus-database", "wicked-waifus-http", "wicked-waifus-protokey", "wicked-waifus-protocol-internal", "wicked-waifus-game-server", "wicked-waifus-network", "wicked-waifus-data"]
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resolver = "2"
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[workspace.package]
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@ -46,6 +46,7 @@ tracing = "0.1.40"
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tracing-subscriber = { version = "0.3.18", features = ["env-filter"] }
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# Internal
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kcp = { path = "wicked-waifus-gateway-server/kcp" }
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wicked-waifus-asset-updater = { path = "wicked-waifus-asset-updater" }
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wicked-waifus-commons = { path = "wicked-waifus-commons" }
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wicked-waifus-http = { path = "wicked-waifus-http" }
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|
|
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@ -11,5 +11,5 @@ serve_dir_path = "data/assets/config-server"
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[asset_config]
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repository_url = "https://git.xeondev.com/wickedwaifus/wicked-waifus-config-server-files.git"
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reference = "f088e91db3"
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reference = "8f109f2724"
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discard_local_changes = true
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@ -47,6 +47,21 @@ pub struct BasePropertyData {
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pub damage_reduce_element4: i32,
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pub damage_reduce_element5: i32,
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pub damage_reduce_element6: i32,
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pub reaction_change1: i32,
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pub reaction_change2: i32,
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pub reaction_change3: i32,
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pub reaction_change4: i32,
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pub reaction_change5: i32,
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pub reaction_change6: i32,
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pub reaction_change7: i32,
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pub reaction_change8: i32,
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pub reaction_change9: i32,
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pub reaction_change10: i32,
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pub reaction_change11: i32,
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pub reaction_change12: i32,
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pub reaction_change13: i32,
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pub reaction_change14: i32,
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pub reaction_change15: i32,
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pub energy_max: i32,
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pub energy: i32,
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pub special_energy_1_max: i32,
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|
|
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@ -138,7 +138,6 @@ json_data! {
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LevelPlayNodeData;
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LivenessTask;
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LordGym;
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ModelConfigPreload;
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MonsterDetection;
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MonsterPropertyGrowth;
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Motion;
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@ -150,7 +149,6 @@ json_data! {
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RoleInfo;
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RoleLevelConsume;
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RolePropertyGrowth;
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RoleSkin;
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SilentAreaDetection;
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SynthesisFormula;
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Teleporter;
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|
|
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@ -68,8 +68,6 @@ pub enum GachaViewTypeInfoId {
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StandardResonatorConvene = 4,
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StandardWeaponConvene = 5,
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BeginnersChoiceConvene = 6,
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MultipleChoiceResonatorConvene = 7,
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MultipleChoiceWeaponConvene = 8,
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}
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#[derive(Debug, Deserialize, Clone)]
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|
@ -122,7 +120,6 @@ pub enum EntityType {
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ControlConnector,
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ConveyorBelt,
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CookTool,
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CurveControlDestructible,
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CustomAoiEditor,
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Destructible,
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DestructibleControl,
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|
@ -135,7 +132,6 @@ pub enum EntityType {
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DynamicPortalCreater,
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EffectArea,
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EnrichmentArea,
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EntityBatchRefresh,
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EntityBundle,
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EntityList,
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EntityPackage,
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|
@ -167,7 +163,6 @@ pub enum EntityType {
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LevelPlay,
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LevelPlayReward,
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LevelQteTrigger,
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LevelSeqTrigger,
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LevitateMagnet,
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LifePointCenter,
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Lift,
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|
@ -207,19 +202,16 @@ pub enum EntityType {
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SimpleInteract,
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SimpleNPc,
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SkyboxTrigger,
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SlideRail,
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SoundBox,
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SpawnMonster,
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SpawnPasserbyNpc,
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Spline,
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SplineRange,
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SummonGongduolaPoint,
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StateSceneItem,
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StateTrigger,
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StatueFoundation,
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SuiGuangHook,
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TargetGear,
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TargetGear2,
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TargetGearGroup,
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TargetGearGroup2,
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TargetGearPro,
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|
@ -228,7 +220,6 @@ pub enum EntityType {
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TeleControl3,
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TeleControlGroup,
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Teleporter,
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TemplateEntitySpawner,
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TemporaryTeleporter,
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||||
TimedStrikeDevice,
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TimelineTrackController,
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|
|
|
@ -1,26 +0,0 @@
|
|||
use serde::Deserialize;
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||||
|
||||
#[derive(Deserialize)]
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||||
#[cfg_attr(feature = "strict_json_fields", serde(deny_unknown_fields))]
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#[serde(rename_all = "PascalCase")]
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pub struct ModelConfigPreloadData {
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pub id: i32,
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pub actor_class_path: String,
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#[cfg(feature = "strict_json_fields")]
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pub actor_class: Vec<String>,
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#[cfg(feature = "strict_json_fields")]
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pub animations: Vec<String>,
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#[cfg(feature = "strict_json_fields")]
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pub effects: Vec<String>,
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#[cfg(feature = "strict_json_fields")]
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pub audios: Vec<String>,
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#[cfg(feature = "strict_json_fields")]
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pub meshes: Vec<String>,
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#[cfg(feature = "strict_json_fields")]
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pub materials: Vec<String>,
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#[cfg(feature = "strict_json_fields")]
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pub animation_blueprints: Vec<String>,
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#[cfg(feature = "strict_json_fields")]
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||||
pub others: Vec<String>,
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||||
|
||||
}
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|
@ -217,15 +217,6 @@ pub struct NodeDataDetailAction {
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pub actions: Vec<Action>,
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||||
}
|
||||
|
||||
#[derive(Debug, Deserialize)]
|
||||
#[cfg_attr(feature = "strict_json_fields", serde(deny_unknown_fields))]
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||||
#[serde(rename_all = "PascalCase")]
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||||
pub struct NodeDataDetailActionWithResult {
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||||
#[serde(flatten)]
|
||||
pub common: NodeDataDetailCommon,
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pub action: Action,
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||||
}
|
||||
|
||||
#[derive(Debug, Deserialize)]
|
||||
#[cfg_attr(feature = "strict_json_fields", serde(deny_unknown_fields))]
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||||
#[serde(rename_all = "PascalCase")]
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|
@ -267,7 +258,6 @@ pub enum NodeDataDetail {
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|||
Repeater(NodeDataDetailRepeater),
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Condition(NodeDataDetailCondition),
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Action(NodeDataDetailAction),
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ActionWithResult(NodeDataDetailActionWithResult),
|
||||
QuestSucceed(NodeDataDetailQuestSucceed),
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QuestFailed(NodeDataDetailQuestFailed),
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AlwaysFalse(NodeDataDetailAlways),
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||||
|
|
|
@ -196,8 +196,7 @@ pub enum LeisureInteractOption {
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FailurePose,
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||||
GameplayPose1,
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GameplayPose2,
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GameplayPose3,
|
||||
FaithJump
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||||
GameplayPose3
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||||
}
|
||||
|
||||
#[derive(Deserialize, Debug, Clone)]
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||||
|
@ -509,11 +508,6 @@ pub struct CameraLookAt {
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pub camera_pos: Option<Point>,
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||||
}
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||||
|
||||
#[derive(Deserialize, Debug, Clone)]
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||||
#[cfg_attr(feature = "strict_json_fields", serde(deny_unknown_fields))]
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#[serde(rename_all = "PascalCase")]
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pub struct StopCameraLookAt {}
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|
||||
#[derive(Deserialize, Debug, Clone)]
|
||||
#[cfg_attr(feature = "strict_json_fields", serde(deny_unknown_fields))]
|
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#[serde(rename_all = "PascalCase")]
|
||||
|
@ -2263,94 +2257,6 @@ pub struct ActiveAntiGravitySafePoint {
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pub config: serde_json::Value,
|
||||
}
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||||
|
||||
#[derive(Deserialize, Debug, Clone)]
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||||
#[cfg_attr(feature = "strict_json_fields", serde(deny_unknown_fields))]
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||||
#[serde(rename_all = "PascalCase")]
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pub struct BvbPlayDialog {
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#[cfg(feature = "strict_json_fields")]
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pub config: serde_json::Value,
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}
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||||
|
||||
#[derive(Deserialize, Debug, Clone)]
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||||
#[cfg_attr(feature = "strict_json_fields", serde(deny_unknown_fields))]
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#[serde(rename_all = "PascalCase")]
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pub struct BvbSendSystemEvent {
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||||
#[cfg(feature = "strict_json_fields")]
|
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pub config: serde_json::Value,
|
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}
|
||||
|
||||
#[derive(Deserialize, Debug, Clone)]
|
||||
#[cfg_attr(feature = "strict_json_fields", serde(deny_unknown_fields))]
|
||||
#[serde(rename_all = "PascalCase")]
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pub struct BvbSendAiEvent {
|
||||
#[cfg(feature = "strict_json_fields")]
|
||||
pub config: serde_json::Value,
|
||||
}
|
||||
|
||||
#[derive(Deserialize, Debug, Clone)]
|
||||
#[cfg_attr(feature = "strict_json_fields", serde(deny_unknown_fields))]
|
||||
#[serde(rename_all = "PascalCase")]
|
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pub struct BvbPlayerOperationConstraint {
|
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#[cfg(feature = "strict_json_fields")]
|
||||
pub config: serde_json::Value,
|
||||
}
|
||||
|
||||
#[derive(Deserialize, Debug, Clone)]
|
||||
#[cfg_attr(feature = "strict_json_fields", serde(deny_unknown_fields))]
|
||||
#[serde(rename_all = "PascalCase")]
|
||||
pub struct ExecClientBattleAction {
|
||||
#[cfg(feature = "strict_json_fields")]
|
||||
pub config: serde_json::Value,
|
||||
}
|
||||
|
||||
#[derive(Deserialize, Debug, Clone)]
|
||||
#[cfg_attr(feature = "strict_json_fields", serde(deny_unknown_fields))]
|
||||
#[serde(rename_all = "PascalCase")]
|
||||
pub struct TriggerSpecificScanEffect {
|
||||
#[cfg(feature = "strict_json_fields")]
|
||||
pub config: serde_json::Value,
|
||||
}
|
||||
|
||||
#[derive(Deserialize, Debug, Clone)]
|
||||
#[cfg_attr(feature = "strict_json_fields", serde(deny_unknown_fields))]
|
||||
#[serde(rename_all = "PascalCase")]
|
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pub struct SetActorVar {
|
||||
#[cfg(feature = "strict_json_fields")]
|
||||
pub config: serde_json::Value,
|
||||
}
|
||||
|
||||
#[derive(Deserialize, Debug, Clone)]
|
||||
#[cfg_attr(feature = "strict_json_fields", serde(deny_unknown_fields))]
|
||||
#[serde(rename_all = "PascalCase")]
|
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pub struct RunActorCustomEvent {
|
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#[cfg(feature = "strict_json_fields")]
|
||||
pub config: serde_json::Value,
|
||||
}
|
||||
|
||||
#[derive(Deserialize, Debug, Clone)]
|
||||
#[cfg_attr(feature = "strict_json_fields", serde(deny_unknown_fields))]
|
||||
#[serde(rename_all = "PascalCase")]
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pub struct StopUiScreenEffect {
|
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#[cfg(feature = "strict_json_fields")]
|
||||
pub config: serde_json::Value,
|
||||
}
|
||||
|
||||
#[derive(Deserialize, Debug, Clone)]
|
||||
#[cfg_attr(feature = "strict_json_fields", serde(deny_unknown_fields))]
|
||||
#[serde(rename_all = "PascalCase")]
|
||||
pub struct StopNewMoveWithSpline {
|
||||
#[cfg(feature = "strict_json_fields")]
|
||||
pub config: serde_json::Value,
|
||||
}
|
||||
|
||||
#[derive(Deserialize, Debug, Clone)]
|
||||
#[cfg_attr(feature = "strict_json_fields", serde(deny_unknown_fields))]
|
||||
#[serde(rename_all = "PascalCase")]
|
||||
pub struct RequestSystemFunction {
|
||||
#[cfg(feature = "strict_json_fields")]
|
||||
pub config: serde_json::Value,
|
||||
}
|
||||
|
||||
#[derive(Deserialize, Debug, Clone)]
|
||||
#[serde(tag = "Name")]
|
||||
pub enum Action {
|
||||
|
@ -2373,7 +2279,6 @@ pub enum Action {
|
|||
TeleportDungeon(ActionFields<TeleportDungeon>),
|
||||
DestroySelf(ActionFields<DestroySelf>),
|
||||
CameraLookAt(ActionFields<CameraLookAt>),
|
||||
StopCameraLookAt(ActionFields<StopCameraLookAt>),
|
||||
EnterOrbitalCamera(ActionFields<EnterOrbitalCamera>),
|
||||
ExitOrbitalCamera(ActionFields<ExitOrbitalCamera>),
|
||||
SendAiEvent(ActionFields<SendAiEvent>),
|
||||
|
@ -2527,17 +2432,6 @@ pub enum Action {
|
|||
GetRewardByInteract(ActionFields<GetRewardByInteract>),
|
||||
OpenQte(ActionFields<OpenQte>),
|
||||
ActiveAntiGravitySafePoint(ActionFields<ActiveAntiGravitySafePoint>),
|
||||
BvbPlayDialog(ActionFields<BvbPlayDialog>),
|
||||
BvbSendSystemEvent(ActionFields<BvbSendSystemEvent>),
|
||||
BvbSendAiEvent(ActionFields<BvbSendAiEvent>),
|
||||
BvbPlayerOperationConstraint(ActionFields<BvbPlayerOperationConstraint>),
|
||||
ExecClientBattleAction(ActionFields<ExecClientBattleAction>),
|
||||
TriggerSpecificScanEffect(ActionFields<TriggerSpecificScanEffect>),
|
||||
SetActorVar(ActionFields<SetActorVar>),
|
||||
RunActorCustomEvent(ActionFields<RunActorCustomEvent>),
|
||||
StopUiScreenEffect(ActionFields<StopUiScreenEffect>),
|
||||
StopNewMoveWithSpline(ActionFields<StopNewMoveWithSpline>),
|
||||
RequestSystemFunction(ActionFields<RequestSystemFunction>),
|
||||
}
|
||||
|
||||
#[derive(Deserialize, Debug, Clone)]
|
||||
|
|
|
@ -335,7 +335,6 @@ pub struct UsingVehicle {
|
|||
pub enum VehicleType {
|
||||
FishingBoat,
|
||||
Gongduola,
|
||||
SceneItemAutoMoveVehicle,
|
||||
}
|
||||
|
||||
#[derive(Deserialize, Debug, Clone)]
|
||||
|
@ -758,13 +757,6 @@ pub struct AddFlowInteractOption {
|
|||
pub config: serde_json::Value,
|
||||
}
|
||||
|
||||
#[derive(Deserialize, Debug, Clone)]
|
||||
#[cfg_attr(feature = "strict_json_fields", serde(deny_unknown_fields))]
|
||||
#[serde(rename_all = "PascalCase")]
|
||||
pub struct MonsterMergedHpBarSettings {
|
||||
pub display_buff_ids: Vec<i64>,
|
||||
}
|
||||
|
||||
#[derive(Deserialize, Debug, Clone)]
|
||||
#[cfg_attr(feature = "strict_json_fields", serde(deny_unknown_fields))]
|
||||
#[serde(rename_all = "PascalCase", deny_unknown_fields)]
|
||||
|
@ -773,7 +765,6 @@ pub struct MonsterCreator {
|
|||
pub prefab_var: Option<Var>,
|
||||
pub show_monster_merged_hp_bar: Option<bool>,
|
||||
pub tid_monster_group_name: Option<String>,
|
||||
pub monster_merged_hp_bar_settings: Option<MonsterMergedHpBarSettings>,
|
||||
}
|
||||
|
||||
#[derive(Deserialize, Debug, Clone)]
|
||||
|
@ -1144,60 +1135,6 @@ pub struct CheckEntityReward {
|
|||
pub UiType: serde_json::Value,
|
||||
}
|
||||
|
||||
#[derive(Deserialize, Debug, Clone)]
|
||||
#[cfg_attr(feature = "strict_json_fields", serde(deny_unknown_fields))]
|
||||
#[serde(rename_all = "PascalCase")]
|
||||
pub struct CheckIsGramophonePlayingMusic {
|
||||
// TODO:
|
||||
#[cfg(feature = "strict_json_fields")]
|
||||
pub UiType: serde_json::Value,
|
||||
}
|
||||
|
||||
#[derive(Deserialize, Debug, Clone)]
|
||||
#[cfg_attr(feature = "strict_json_fields", serde(deny_unknown_fields))]
|
||||
#[serde(rename_all = "PascalCase")]
|
||||
pub struct CheckBVBEvent {
|
||||
// TODO:
|
||||
#[cfg(feature = "strict_json_fields")]
|
||||
pub UiType: serde_json::Value,
|
||||
}
|
||||
|
||||
#[derive(Deserialize, Debug, Clone)]
|
||||
#[cfg_attr(feature = "strict_json_fields", serde(deny_unknown_fields))]
|
||||
#[serde(rename_all = "PascalCase")]
|
||||
pub struct FinishBvbChallenge {
|
||||
// TODO:
|
||||
#[cfg(feature = "strict_json_fields")]
|
||||
pub UiType: serde_json::Value,
|
||||
}
|
||||
|
||||
#[derive(Deserialize, Debug, Clone)]
|
||||
#[cfg_attr(feature = "strict_json_fields", serde(deny_unknown_fields))]
|
||||
#[serde(rename_all = "PascalCase")]
|
||||
pub struct CompareActorVarElement {
|
||||
// TODO: ActorRef > PathName(String)
|
||||
// pub var1: Var,
|
||||
// pub compare: CompareType,
|
||||
// pub var2: Var,
|
||||
}
|
||||
|
||||
#[derive(Deserialize, Debug, Clone)]
|
||||
#[cfg_attr(feature = "strict_json_fields", serde(deny_unknown_fields))]
|
||||
#[serde(rename_all = "PascalCase")]
|
||||
pub struct CompareActorVar {
|
||||
pub conditions: Vec<CompareActorVarElement>,
|
||||
pub count: i32,
|
||||
}
|
||||
|
||||
#[derive(Deserialize, Debug, Clone)]
|
||||
#[cfg_attr(feature = "strict_json_fields", serde(deny_unknown_fields))]
|
||||
#[serde(rename_all = "PascalCase")]
|
||||
pub struct CheckDangoCultivationProgress {
|
||||
// TODO:
|
||||
#[cfg(feature = "strict_json_fields")]
|
||||
pub UiType: serde_json::Value,
|
||||
}
|
||||
|
||||
#[derive(Deserialize, Debug, Clone)]
|
||||
#[serde(tag = "Type")]
|
||||
pub enum Condition {
|
||||
|
@ -1300,11 +1237,6 @@ pub enum Condition {
|
|||
CheckEntityGravityDirection(CheckEntityGravityDirection),
|
||||
CheckTeleControlState(CheckTeleControlState),
|
||||
CheckEntityReward(CheckEntityReward),
|
||||
CheckIsGramophonePlayingMusic(CheckIsGramophonePlayingMusic),
|
||||
CheckBVBEvent(CheckBVBEvent),
|
||||
FinishBvbChallenge(FinishBvbChallenge),
|
||||
CompareActorVar(CompareActorVar),
|
||||
CheckDangoCultivationProgress(CheckDangoCultivationProgress),
|
||||
}
|
||||
|
||||
#[derive(Deserialize, Debug, Clone)]
|
||||
|
|
|
@ -4,8 +4,8 @@ use serde::Deserialize;
|
|||
#[cfg_attr(feature = "strict_json_fields", serde(deny_unknown_fields))]
|
||||
#[serde(rename_all = "PascalCase")]
|
||||
pub struct ModelType {
|
||||
pub r#type: Option<String>,
|
||||
pub model_id: Option<i32>
|
||||
r#type: Option<String>,
|
||||
model_id: Option<i32>
|
||||
}
|
||||
|
||||
#[derive(Deserialize, Debug, Clone)]
|
||||
|
|
|
@ -91,13 +91,6 @@ pub struct SelfVar {
|
|||
pub name: String,
|
||||
}
|
||||
|
||||
#[derive(Deserialize, Debug, Clone)]
|
||||
#[cfg_attr(feature = "strict_json_fields", serde(deny_unknown_fields))]
|
||||
#[serde(rename_all = "PascalCase")]
|
||||
pub struct System {
|
||||
pub r#type: VarType,
|
||||
// TODO: Add Var substruct
|
||||
}
|
||||
|
||||
#[derive(Deserialize, Debug, Clone)]
|
||||
#[serde(tag = "Source")]
|
||||
|
@ -107,5 +100,4 @@ pub enum Var {
|
|||
Global(Global),
|
||||
#[serde(rename = "Self")]
|
||||
SelfVar(SelfVar),
|
||||
System(System),
|
||||
}
|
|
@ -100,6 +100,7 @@ pub struct RoleInfoData {
|
|||
pub role_guide: i32,
|
||||
#[cfg(feature = "strict_json_fields")]
|
||||
pub red_dot_disable_rule: i32,
|
||||
#[cfg(feature = "strict_json_fields")]
|
||||
pub skin_damage: Vec<String>,
|
||||
#[cfg(feature = "strict_json_fields")]
|
||||
pub hide_hu_lu: bool,
|
||||
|
|
|
@ -1,101 +0,0 @@
|
|||
use serde::Deserialize;
|
||||
|
||||
#[derive(Deserialize)]
|
||||
#[cfg_attr(feature = "strict_json_fields", serde(deny_unknown_fields))]
|
||||
#[serde(rename_all = "PascalCase")]
|
||||
pub struct RoleSkinData {
|
||||
pub id: i32,
|
||||
pub role_id: i32,
|
||||
pub suit_weapon_skin_id: i32,
|
||||
pub head_id: i32,
|
||||
pub quality_id: i32,
|
||||
#[cfg(feature = "strict_json_fields")]
|
||||
pub name: String,
|
||||
#[cfg(feature = "strict_json_fields")]
|
||||
pub title_name: String,
|
||||
#[cfg(feature = "strict_json_fields")]
|
||||
pub sub_dec_name: String,
|
||||
#[cfg(feature = "strict_json_fields")]
|
||||
pub type_description: String,
|
||||
#[cfg(feature = "strict_json_fields")]
|
||||
pub attributes_description: String,
|
||||
#[cfg(feature = "strict_json_fields")]
|
||||
pub bg_description: String,
|
||||
#[cfg(feature = "strict_json_fields")]
|
||||
pub icon_middle: String,
|
||||
#[cfg(feature = "strict_json_fields")]
|
||||
pub icon_small: String,
|
||||
#[cfg(feature = "strict_json_fields")]
|
||||
pub item_access: Vec<i32>,
|
||||
#[cfg(feature = "strict_json_fields")]
|
||||
pub sort_index: i32,
|
||||
#[cfg(feature = "strict_json_fields")]
|
||||
pub red_dot_disable_rule: i32,
|
||||
#[cfg(feature = "strict_json_fields")]
|
||||
pub show_in_bag: bool,
|
||||
#[cfg(feature = "strict_json_fields")]
|
||||
pub obtained_show_description: String,
|
||||
#[cfg(feature = "strict_json_fields")]
|
||||
pub icon: String,
|
||||
#[cfg(feature = "strict_json_fields")]
|
||||
pub function_desc: String,
|
||||
#[cfg(feature = "strict_json_fields")]
|
||||
pub first_obtain_desc: String,
|
||||
#[cfg(feature = "strict_json_fields")]
|
||||
pub quality: u8,
|
||||
#[cfg(feature = "strict_json_fields")]
|
||||
pub tag: String,
|
||||
#[cfg(feature = "strict_json_fields")]
|
||||
pub role_head_icon_circle: String,
|
||||
#[cfg(feature = "strict_json_fields")]
|
||||
pub role_head_icon_large: String,
|
||||
#[cfg(feature = "strict_json_fields")]
|
||||
pub role_head_icon_big: String,
|
||||
#[cfg(feature = "strict_json_fields")]
|
||||
pub card: String,
|
||||
#[cfg(feature = "strict_json_fields")]
|
||||
pub role_head_icon: String,
|
||||
#[cfg(feature = "strict_json_fields")]
|
||||
pub preview_role_card: String,
|
||||
#[cfg(feature = "strict_json_fields")]
|
||||
pub buy_shop_preview_role_card: String,
|
||||
#[cfg(feature = "strict_json_fields")]
|
||||
pub formation_role_card: String,
|
||||
#[cfg(feature = "strict_json_fields")]
|
||||
pub role_stand: String,
|
||||
#[cfg(feature = "strict_json_fields")]
|
||||
pub suit_weapon_skin_color: String,
|
||||
#[cfg(feature = "strict_json_fields")]
|
||||
pub role_obtain_color1: String,
|
||||
#[cfg(feature = "strict_json_fields")]
|
||||
pub role_obtain_color2: String,
|
||||
#[cfg(feature = "strict_json_fields")]
|
||||
pub role_portrait: String,
|
||||
#[cfg(feature = "strict_json_fields")]
|
||||
pub mesh_id: i32,
|
||||
#[cfg(feature = "strict_json_fields")]
|
||||
pub ui_mesh_id: i32,
|
||||
#[cfg(feature = "strict_json_fields")]
|
||||
pub role_body: String,
|
||||
#[cfg(feature = "strict_json_fields")]
|
||||
#[serde(rename = "UiScenePerformanceABP")]
|
||||
pub ui_scene_performance_abp: String,
|
||||
#[cfg(feature = "strict_json_fields")]
|
||||
pub foot_step_state: String,
|
||||
#[cfg(feature = "strict_json_fields")]
|
||||
pub pay_shop_preview_role_texture_path: String,
|
||||
#[cfg(feature = "strict_json_fields")]
|
||||
pub pay_shop_preview_role_texture_bg_path: String,
|
||||
#[cfg(feature = "strict_json_fields")]
|
||||
pub pay_shop_preview_weapon_texture_path: String,
|
||||
#[cfg(feature = "strict_json_fields")]
|
||||
pub pay_shop_preview_buy_role_texture_path: String,
|
||||
#[cfg(feature = "strict_json_fields")]
|
||||
pub pay_shop_preview_buy_role_suit_weapon_texture_path: String,
|
||||
#[cfg(feature = "strict_json_fields")]
|
||||
pub share_texture_path: String,
|
||||
#[cfg(feature = "strict_json_fields")]
|
||||
pub spine_skeleton_data: String,
|
||||
#[cfg(feature = "strict_json_fields")]
|
||||
pub small_spine_atlas: String,
|
||||
}
|
|
@ -19,7 +19,7 @@ load_textmaps = true
|
|||
quadrant_size = 1000000
|
||||
|
||||
[asset_config]
|
||||
asset_url = "https://git.xeondev.com/wickedwaifus/wicked-waifus-data/releases/download/pioneer_2.4.1/bundle.zip"
|
||||
asset_url = "https://git.xeondev.com/wickedwaifus/wicked-waifus-data/releases/download/pioneer_2.3.1/bundle.zip"
|
||||
buffer_size = 268435456
|
||||
|
||||
[default_unlocks]
|
||||
|
|
|
@ -80,17 +80,17 @@ impl BufManager {
|
|||
let mut buffs = wicked_waifus_data::buff_data::iter().filter(|(id, buf)| {
|
||||
id.to_string().starts_with(&role_id.to_string()) // must be part of char kit :)
|
||||
&&
|
||||
(
|
||||
!id.to_string().contains("666")// KURO IS EVIL
|
||||
&&
|
||||
buf.duration_policy == 1
|
||||
&&
|
||||
!buf.ge_desc.contains("【废弃】") // remove "deprecated" buffs
|
||||
)
|
||||
// &&
|
||||
// !buf.ge_desc.contains("【废弃】") // remove "deprecated" buffs
|
||||
})
|
||||
.map(|x| *x.0)
|
||||
.collect::<Vec<i64>>();
|
||||
|
||||
tracing::debug!("adding roleid {:#?}", buffs);
|
||||
|
||||
buffs.extend(OVERRIDE_BUFFS.iter().copied());
|
||||
if let Some(role_buff_overrides) = get_role_buff_overrides(role_id) {
|
||||
buffs.extend(role_buff_overrides.iter().copied());
|
||||
|
@ -120,26 +120,6 @@ impl BufManager {
|
|||
})
|
||||
.collect::<Vec<_>>()
|
||||
}
|
||||
|
||||
pub fn create_buff(&mut self, origin_id: i64, buff_id: i64) -> FightBuffInformation {
|
||||
let mut buff = FightBuffInformation {
|
||||
handle_id: 0,
|
||||
buff_id,
|
||||
level: 1,
|
||||
stack_count: 1,
|
||||
instigator_id: origin_id,
|
||||
entity_id: origin_id,
|
||||
apply_type: 0,
|
||||
duration: -1f32,
|
||||
left_duration: -1f32,
|
||||
context: vec![],
|
||||
is_active: true,
|
||||
server_id: 0,
|
||||
message_id: 0,
|
||||
};
|
||||
self.create(&mut buff);
|
||||
buff
|
||||
}
|
||||
}
|
||||
|
||||
impl Default for BufManager {
|
||||
|
|
|
@ -108,15 +108,11 @@ impl WorldEntity {
|
|||
self.components.remove(&entity_id).is_some() && self.entity_manager.remove(entity_id)
|
||||
}
|
||||
|
||||
pub fn get_all_entity_ids(&mut self) -> Vec<i32> {
|
||||
self.entity_manager.get_all_entity_id()
|
||||
pub fn active_entity_empty(&self) -> bool {
|
||||
self.entity_manager.active_entity_empty()
|
||||
}
|
||||
|
||||
pub fn generate_role_permanent_buffs(&mut self, entity_id: i32, role_id: i32) -> Vec<FightBuffInformation> {
|
||||
self.buff_manager.create_permanent_buffs(entity_id as i64, role_id)
|
||||
}
|
||||
|
||||
pub fn create_buff(&mut self, entity_id: i32, buff_id: i64) -> FightBuffInformation {
|
||||
self.buff_manager.create_buff(entity_id as i64, buff_id)
|
||||
}
|
||||
}
|
||||
|
|
|
@ -2,10 +2,12 @@ use rand::prelude::IndexedRandom;
|
|||
use rand::Rng;
|
||||
use wicked_waifus_protocol::{ErrorCode, GachaResult, GachaReward};
|
||||
|
||||
use wicked_waifus_data::GachaViewTypeInfoId::{
|
||||
BeginnersChoiceConvene, FeaturedResonatorConvene, FeaturedWeaponConvene,
|
||||
MultipleChoiceResonatorConvene, MultipleChoiceWeaponConvene, NoviceConvene,
|
||||
StandardResonatorConvene, StandardWeaponConvene,
|
||||
use wicked_waifus_data::GachaViewTypeInfoId::{BeginnersChoiceConvene,
|
||||
FeaturedResonatorConvene,
|
||||
FeaturedWeaponConvene,
|
||||
NoviceConvene,
|
||||
StandardResonatorConvene,
|
||||
StandardWeaponConvene,
|
||||
};
|
||||
|
||||
use crate::logic::gacha::pool_info::PoolInfo;
|
||||
|
@ -51,23 +53,16 @@ impl GachaPool {
|
|||
}
|
||||
}
|
||||
|
||||
pub fn pull<T: Rng>(
|
||||
&mut self,
|
||||
pub fn pull<T: Rng>(&mut self,
|
||||
rng: &mut T,
|
||||
player: &mut Player,
|
||||
) -> Result<GachaResult, ErrorCode> {
|
||||
player: &mut Player) -> Result<GachaResult, ErrorCode> {
|
||||
self.check_limits()?;
|
||||
|
||||
let result = if (self.info.pool_type == BeginnersChoiceConvene)
|
||||
&& (self.info.pool_id > 50)
|
||||
&& (self.info.pool_id < 60)
|
||||
{
|
||||
&& (self.info.pool_id > 50) && (self.info.pool_id < 60) {
|
||||
let item_id = self.info.guaranteed_character_id.unwrap();
|
||||
GachaResult {
|
||||
gacha_reward: Some(GachaReward {
|
||||
item_id,
|
||||
item_count: 1,
|
||||
}),
|
||||
gacha_reward: Some(GachaReward { item_id, item_count: 1 }),
|
||||
extra_rewards: self.calculate_extra_rewards(2),
|
||||
transform_rewards: Self::get_transform_rewards(player, item_id),
|
||||
bottom: None,
|
||||
|
@ -89,14 +84,13 @@ impl GachaPool {
|
|||
};
|
||||
item_id
|
||||
}
|
||||
_ => self.get_random_item(rarity, rng),
|
||||
_ => {
|
||||
self.get_random_item(rarity, rng)
|
||||
}
|
||||
};
|
||||
self.update_pity(rarity);
|
||||
GachaResult {
|
||||
gacha_reward: Some(GachaReward {
|
||||
item_id,
|
||||
item_count: 1,
|
||||
}),
|
||||
gacha_reward: Some(GachaReward { item_id, item_count: 1 }),
|
||||
extra_rewards: self.calculate_extra_rewards(rarity),
|
||||
transform_rewards: Self::get_transform_rewards(player, item_id),
|
||||
bottom: None,
|
||||
|
@ -129,29 +123,15 @@ impl GachaPool {
|
|||
|
||||
fn get_random_item(&self, rarity: usize, rng: &mut impl Rng) -> i32 {
|
||||
let items: &[i32] = match rarity {
|
||||
0 => &[
|
||||
21010013, 21020013, 21030013, 21040013, 21050013, 21010023, 21020023, 21030023,
|
||||
21040023, 21050023, 21010043, 21020043, 21030043, 21040043, 21050043,
|
||||
],
|
||||
0 => &[21010013, 21020013, 21030013, 21040013, 21050013, 21010023, 21020023, 21030023, 21040023, 21050023, 21010043, 21020043, 21030043, 21040043, 21050043],
|
||||
1 => match self.info.pool_type {
|
||||
StandardWeaponConvene => &[
|
||||
21010024, 21020024, 21030024, 21040024, 21050024, 21010044, 21020044, 21030044,
|
||||
21040044, 21050044, 21010064, 21020064, 21030064, 21040064, 21050064,
|
||||
],
|
||||
FeaturedResonatorConvene | FeaturedWeaponConvene => {
|
||||
&self.info.rate_up_four_star[..]
|
||||
}
|
||||
StandardWeaponConvene => &[21010024, 21020024, 21030024, 21040024, 21050024, 21010044, 21020044, 21030044, 21040044, 21050044, 21010064, 21020064, 21030064, 21040064, 21050064],
|
||||
FeaturedResonatorConvene | FeaturedWeaponConvene => &self.info.rate_up_four_star[..],
|
||||
_ => &[1303, 1602, 1102, 1204, 1403, 1103, 1402, 1202, 1601],
|
||||
},
|
||||
2 => match self.info.pool_type {
|
||||
NoviceConvene | StandardResonatorConvene => &[1405, 1301, 1503, 1104, 1203],
|
||||
// TODO: Review MultipleChoiceConvene
|
||||
FeaturedResonatorConvene
|
||||
| FeaturedWeaponConvene
|
||||
| StandardWeaponConvene
|
||||
| BeginnersChoiceConvene
|
||||
| MultipleChoiceResonatorConvene
|
||||
| MultipleChoiceWeaponConvene => &self.info.rate_up_five_star[..],
|
||||
FeaturedResonatorConvene | FeaturedWeaponConvene | StandardWeaponConvene | BeginnersChoiceConvene => &self.info.rate_up_five_star[..],
|
||||
},
|
||||
_ => unreachable!(),
|
||||
};
|
||||
|
@ -174,23 +154,15 @@ impl GachaPool {
|
|||
}
|
||||
|
||||
fn calculate_probabilities(&self) -> [f32; 3] {
|
||||
let mut prob = [
|
||||
self.rates.three_star,
|
||||
self.rates.four_star,
|
||||
self.rates.five_star,
|
||||
];
|
||||
let mut prob = [self.rates.three_star, self.rates.four_star, self.rates.five_star];
|
||||
|
||||
if self.pull_count >= self.info.pity_system.soft_pity_start {
|
||||
let extra_prob =
|
||||
0.8 + 8.0 * (self.pull_count - self.info.pity_system.soft_pity_start - 1) as f32;
|
||||
let extra_prob = 0.8 + 8.0 * (self.pull_count - self.info.pity_system.soft_pity_start - 1) as f32;
|
||||
prob[0] -= extra_prob;
|
||||
prob[2] = extra_prob;
|
||||
}
|
||||
|
||||
match (
|
||||
self.pity_four + 1 >= self.info.pity_system.hard_pity_four,
|
||||
self.pull_count + 1 >= self.info.pity_system.hard_pity_five,
|
||||
) {
|
||||
match (self.pity_four + 1 >= self.info.pity_system.hard_pity_four, self.pull_count + 1 >= self.info.pity_system.hard_pity_five) {
|
||||
(true, _) => [0.0, 100.0, 0.0],
|
||||
(_, true) => [0.0, 0.0, 100.0],
|
||||
_ => prob,
|
||||
|
@ -234,14 +206,14 @@ impl GachaPool {
|
|||
}
|
||||
|
||||
/*
|
||||
TODO: update rewards for duplicates
|
||||
TODO: update rewards for duplicates
|
||||
|
||||
4-star duplicate:
|
||||
4-star duplicate:
|
||||
1st to 6th duplicate: 3 afterglow corals and 1 waveband of that char
|
||||
7th duplicate onwards: 8 afterglow corals
|
||||
will not receive any afterglow corals when you pull a 4-star that you do not already own for the first time.
|
||||
|
||||
5-star duplicate:
|
||||
5-star duplicate:
|
||||
1st to 6th duplicate: 15 afterglow corals and 1 waveband of that char
|
||||
7th duplicate onwards: 40 afterglow corals
|
||||
will not receive any afterglow corals when you pull a 5-star that you do not already own for the first time.
|
||||
|
|
|
@ -1,10 +1,12 @@
|
|||
use std::time::SystemTime;
|
||||
|
||||
use wicked_waifus_data::GachaViewTypeInfoId;
|
||||
use wicked_waifus_data::GachaViewTypeInfoId::{
|
||||
BeginnersChoiceConvene, FeaturedResonatorConvene, FeaturedWeaponConvene,
|
||||
MultipleChoiceResonatorConvene, MultipleChoiceWeaponConvene, NoviceConvene,
|
||||
StandardResonatorConvene, StandardWeaponConvene,
|
||||
use wicked_waifus_data::GachaViewTypeInfoId::{BeginnersChoiceConvene,
|
||||
FeaturedResonatorConvene,
|
||||
FeaturedWeaponConvene,
|
||||
NoviceConvene,
|
||||
StandardResonatorConvene,
|
||||
StandardWeaponConvene,
|
||||
};
|
||||
|
||||
use crate::logic::gacha::category::PoolCategory;
|
||||
|
@ -56,37 +58,30 @@ impl PoolInfo {
|
|||
const NOVICE_GACHA_POOL_RESOURCE: &'static str = "UiItem_NewPlayerGachaPool";
|
||||
const BASE_GACHA_POOL_RESOURCE: &'static str = "UiItem_BaseGachaPool";
|
||||
|
||||
pub(crate) fn new(
|
||||
pool_id: i32,
|
||||
pub(crate) fn new(pool_id: i32,
|
||||
pool_type: GachaViewTypeInfoId,
|
||||
category: PoolCategory,
|
||||
rate_up_five_star: &[i32],
|
||||
rate_up_four_star: &[i32],
|
||||
guaranteed_character_id: Option<i32>,
|
||||
) -> Self {
|
||||
guaranteed_character_id: Option<i32>) -> Self {
|
||||
let start_time = SystemTime::now();
|
||||
let end_time = match category {
|
||||
PoolCategory::Permanent => None,
|
||||
PoolCategory::Event(duration) | PoolCategory::Special(duration) => {
|
||||
Some(start_time + duration)
|
||||
}
|
||||
PoolCategory::Event(duration) | PoolCategory::Special(duration) => Some(start_time + duration),
|
||||
};
|
||||
|
||||
// TODO: Make objects const 50001, 50002, 50005, 50006 or check if gacha consumes exist
|
||||
let (item_id, daily_limit, total_limit, pity_system) = match pool_type {
|
||||
NoviceConvene => (50001, 0, 50, PitySystem::novice()),
|
||||
StandardResonatorConvene | StandardWeaponConvene => {
|
||||
(50001, 0, 80, PitySystem::default())
|
||||
}
|
||||
// TODO: Review MultipleChoiceConvene
|
||||
FeaturedResonatorConvene
|
||||
| MultipleChoiceResonatorConvene
|
||||
| MultipleChoiceWeaponConvene => (50002, 0, 0, PitySystem::default()),
|
||||
StandardResonatorConvene | StandardWeaponConvene => (50001, 0, 80, PitySystem::default()),
|
||||
FeaturedResonatorConvene => (50002, 0, 0, PitySystem::default()),
|
||||
FeaturedWeaponConvene => (50005, 0, 0, PitySystem::default()),
|
||||
BeginnersChoiceConvene => match pool_id {
|
||||
BeginnersChoiceConvene => {
|
||||
match pool_id {
|
||||
51..56 => (50006, 0, 1, PitySystem::default()),
|
||||
_ => (50001, 0, 80, PitySystem::default()),
|
||||
},
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
Self {
|
||||
|
|
|
@ -5,10 +5,12 @@ use rand::prelude::StdRng;
|
|||
use rand::SeedableRng;
|
||||
|
||||
use wicked_waifus_data::gacha_view_info_data;
|
||||
use wicked_waifus_data::GachaViewTypeInfoId::{
|
||||
BeginnersChoiceConvene, FeaturedResonatorConvene, FeaturedWeaponConvene,
|
||||
MultipleChoiceResonatorConvene, MultipleChoiceWeaponConvene, NoviceConvene,
|
||||
StandardResonatorConvene, StandardWeaponConvene,
|
||||
use wicked_waifus_data::GachaViewTypeInfoId::{BeginnersChoiceConvene,
|
||||
FeaturedResonatorConvene,
|
||||
FeaturedWeaponConvene,
|
||||
NoviceConvene,
|
||||
StandardResonatorConvene,
|
||||
StandardWeaponConvene,
|
||||
};
|
||||
use wicked_waifus_protocol::{ErrorCode, GachaResult};
|
||||
|
||||
|
@ -38,48 +40,29 @@ impl GachaService {
|
|||
|
||||
for element in gacha_view_info_data::iter() {
|
||||
let duration = match element.r#type {
|
||||
NoviceConvene | StandardResonatorConvene | StandardWeaponConvene => {
|
||||
PoolCategory::Permanent
|
||||
}
|
||||
// TODO: Review MultipleChoiceConvene
|
||||
FeaturedResonatorConvene
|
||||
| FeaturedWeaponConvene
|
||||
| MultipleChoiceResonatorConvene
|
||||
| MultipleChoiceWeaponConvene => PoolCategory::Event(Self::THREE_WEEKS),
|
||||
NoviceConvene | StandardResonatorConvene | StandardWeaponConvene => PoolCategory::Permanent,
|
||||
FeaturedResonatorConvene | FeaturedWeaponConvene => PoolCategory::Event(Self::THREE_WEEKS),
|
||||
BeginnersChoiceConvene => match element.id {
|
||||
51..56 => PoolCategory::Special(Self::ONE_WEEK),
|
||||
_ => PoolCategory::Permanent,
|
||||
},
|
||||
};
|
||||
let guaranteed = if (element.show_id_list.len() > 0)
|
||||
&& (element.r#type == FeaturedResonatorConvene)
|
||||
{
|
||||
let guaranteed = if (element.show_id_list.len() > 0) && (element.r#type == FeaturedResonatorConvene) {
|
||||
Some(element.show_id_list[0])
|
||||
} else {
|
||||
None
|
||||
};
|
||||
let info = PoolInfo::new(
|
||||
element.id,
|
||||
element.r#type,
|
||||
duration,
|
||||
&element.up_list[..],
|
||||
&element.show_id_list[..],
|
||||
guaranteed,
|
||||
);
|
||||
let info = PoolInfo::new(element.id, element.r#type, duration, &element.up_list[..], &element.show_id_list[..], guaranteed);
|
||||
pools.insert(element.id, GachaPool::new(info));
|
||||
}
|
||||
pools
|
||||
}
|
||||
|
||||
pub fn pull(
|
||||
&mut self,
|
||||
pub fn pull(&mut self,
|
||||
player: &mut Player,
|
||||
pool_id: i32,
|
||||
times: i32,
|
||||
) -> Result<Vec<GachaResult>, ErrorCode> {
|
||||
let pool = self
|
||||
.pools
|
||||
.get_mut(&pool_id)
|
||||
times: i32) -> Result<Vec<GachaResult>, ErrorCode> {
|
||||
let pool = self.pools.get_mut(&pool_id)
|
||||
.ok_or(ErrorCode::ErrGachaPoolConfigNotFound)?;
|
||||
|
||||
if !pool.is_active() {
|
||||
|
@ -100,8 +83,7 @@ impl GachaService {
|
|||
}
|
||||
|
||||
pub fn get_active_pools(&self) -> Vec<(i32, &GachaPool)> {
|
||||
self.pools
|
||||
.iter()
|
||||
self.pools.iter()
|
||||
.filter(|(_, pool)| pool.is_active())
|
||||
.map(|(id, pool)| (*id, pool))
|
||||
.collect()
|
||||
|
@ -109,8 +91,7 @@ impl GachaService {
|
|||
|
||||
#[allow(dead_code)]
|
||||
pub fn get_all_pools(&self) -> Vec<(i32, &PoolInfo)> {
|
||||
self.pools
|
||||
.iter()
|
||||
self.pools.iter()
|
||||
.map(|(id, pool)| (*id, &pool.info))
|
||||
.collect()
|
||||
}
|
||||
|
|
|
@ -1,255 +0,0 @@
|
|||
use std::collections::HashMap;
|
||||
|
||||
use wicked_waifus_protocol::{
|
||||
CommonTagData, EntityCommonTagNotify, EntityStateReadyNotify, FightBuffInformation, ItemRewardNotify, NormalItemUpdateNotify, RewardItemInfo, WR
|
||||
};
|
||||
|
||||
use wicked_waifus_data::pb_components::action::{
|
||||
AddBuffToEntity, AddBuffToPlayer, ChangeSelfEntityState, CollectParams, RemoveBuffFromEntity, RemoveBuffFromPlayer, UnlockTeleportTrigger
|
||||
};
|
||||
use wicked_waifus_data::pb_components::entity_state::EntityStateComponent;
|
||||
|
||||
use crate::logic::ecs::component::ComponentContainer;
|
||||
use crate::logic::ecs::world::WorldEntity;
|
||||
use crate::logic::handler::handle_action;
|
||||
use crate::logic::player::{ItemUsage, Player};
|
||||
use crate::logic::utils::tag_utils;
|
||||
use crate::query_components;
|
||||
|
||||
pub fn collect_action(
|
||||
player: &mut Player,
|
||||
_entity_id: i64,
|
||||
level_entity_data: &wicked_waifus_data::LevelEntityConfigData,
|
||||
template_config: &wicked_waifus_data::TemplateConfigData,
|
||||
_: CollectParams
|
||||
) {
|
||||
if let Some(reward_component) = level_entity_data
|
||||
.components_data
|
||||
.reward_component
|
||||
.as_ref()
|
||||
.or(template_config.components_data.reward_component.as_ref())
|
||||
{
|
||||
if reward_component.disabled.unwrap_or(false) {
|
||||
return;
|
||||
}
|
||||
// TODO: check the use of reward_type and drop_on_event
|
||||
// Seems type 0 is reward from preview, while 1 and 2 is unknown
|
||||
if let Some(reward_id) = reward_component.reward_id {
|
||||
let drop = wicked_waifus_data::drop_package_data::get(&reward_id).unwrap();
|
||||
let usages = drop
|
||||
.drop_preview
|
||||
.iter()
|
||||
.map(|(&id, &quantity)| ItemUsage { id, quantity })
|
||||
.collect::<Vec<_>>();
|
||||
let updated_items = player.inventory.add_items(&usages);
|
||||
let normal_item_list = player
|
||||
.inventory
|
||||
.to_normal_item_list_filtered(updated_items.keys().cloned().collect::<Vec<i32>>());
|
||||
player.notify(NormalItemUpdateNotify {
|
||||
normal_item_list,
|
||||
no_tips: false,
|
||||
});
|
||||
// UpdateHandBookActiveStateMapNotify
|
||||
let mut rewards: HashMap<i32, WR> = HashMap::new();
|
||||
rewards.insert(
|
||||
0,
|
||||
WR {
|
||||
item_list: drop
|
||||
.drop_preview
|
||||
.iter()
|
||||
.map(|(&id, &quantity)| RewardItemInfo {
|
||||
show_plan_id: 0, // TODO: Check how to get this
|
||||
item_id: id,
|
||||
count: quantity,
|
||||
incr_id: 0,
|
||||
})
|
||||
.collect::<Vec<_>>(),
|
||||
},
|
||||
);
|
||||
player.notify(ItemRewardNotify {
|
||||
drop_id: reward_id,
|
||||
reason: 15000,
|
||||
magnification: 1,
|
||||
reward_items: rewards,
|
||||
});
|
||||
}
|
||||
// TODO: Should we remove entity?? get pcap
|
||||
}
|
||||
}
|
||||
|
||||
#[inline(always)]
|
||||
pub fn unlock_teleport_trigger_action(
|
||||
player: &mut Player,
|
||||
_entity_id: i64,
|
||||
_level_entity_data: &wicked_waifus_data::LevelEntityConfigData,
|
||||
_template_config: &wicked_waifus_data::TemplateConfigData,
|
||||
action: UnlockTeleportTrigger
|
||||
) {
|
||||
player.unlock_teleport(action.teleport_id)
|
||||
}
|
||||
|
||||
pub fn change_self_entity_state_action(
|
||||
player: &mut Player,
|
||||
entity_id: i64,
|
||||
level_entity_data: &wicked_waifus_data::LevelEntityConfigData,
|
||||
template_config: &wicked_waifus_data::TemplateConfigData,
|
||||
action: ChangeSelfEntityState,
|
||||
) {
|
||||
let state = tag_utils::get_tag_id_by_name(action.entity_state.as_str());
|
||||
|
||||
// TODO: update Tag::CommonEntityTags too??
|
||||
let old_state = {
|
||||
let world_ref = player.world.borrow();
|
||||
let world = world_ref.get_world_entity();
|
||||
let mut state_tag = query_components!(world, entity_id, StateTag).0.unwrap();
|
||||
let old_state = state_tag.state_tag_id;
|
||||
tracing::debug!("ChangeSelfEntityState: old state {old_state} -> new state: {state}");
|
||||
state_tag.state_tag_id = state;
|
||||
old_state
|
||||
};
|
||||
|
||||
if let Some(entity_state_component) = level_entity_data
|
||||
.components_data
|
||||
.entity_state_component
|
||||
.as_ref()
|
||||
.or(template_config
|
||||
.components_data
|
||||
.entity_state_component
|
||||
.as_ref())
|
||||
.cloned()
|
||||
{
|
||||
let entity_state_component: EntityStateComponent = entity_state_component; // TODO: Remove this line, used for casting only
|
||||
|
||||
// TODO: implement rest of cases
|
||||
if let Some(state_change_behaviors) = entity_state_component.state_change_behaviors {
|
||||
for state_change_behavior in state_change_behaviors {
|
||||
// TODO: implement rest of cases
|
||||
let expected = tag_utils::get_tag_id_by_name(state_change_behavior.state.as_str());
|
||||
|
||||
if expected == state {
|
||||
if let Some(actions) = state_change_behavior.action {
|
||||
for sub in actions {
|
||||
handle_action(
|
||||
player,
|
||||
entity_id,
|
||||
level_entity_data,
|
||||
template_config,
|
||||
sub,
|
||||
);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
player.notify(EntityCommonTagNotify {
|
||||
id: entity_id,
|
||||
tags: vec![
|
||||
CommonTagData {
|
||||
tag_id: old_state,
|
||||
remove_tag_ids: false,
|
||||
}, // Remove
|
||||
CommonTagData {
|
||||
tag_id: state,
|
||||
remove_tag_ids: true,
|
||||
}, // Add
|
||||
],
|
||||
});
|
||||
|
||||
player.notify(EntityStateReadyNotify {
|
||||
entity_id,
|
||||
tag_id: state,
|
||||
ready: true, // TODO: Always true? or shall we compare it to something??
|
||||
});
|
||||
}
|
||||
|
||||
fn add_buff_to_entity(
|
||||
world: &mut WorldEntity,
|
||||
entity_ids: Vec<i64>,
|
||||
buff_ids: Vec<i64>,
|
||||
) {
|
||||
for entity_id in entity_ids {
|
||||
let (Some(mut buff_component),) = query_components!(world, entity_id, FightBuff) else {
|
||||
continue;
|
||||
};
|
||||
|
||||
for buff_id in &buff_ids {
|
||||
buff_component.fight_buff_infos.push(FightBuffInformation {
|
||||
handle_id: 1,
|
||||
buff_id: *buff_id,
|
||||
level: 1,
|
||||
stack_count: 1,
|
||||
instigator_id: 0,
|
||||
entity_id: 0,
|
||||
apply_type: 0,
|
||||
duration: -1.0,
|
||||
left_duration: -1.0,
|
||||
context: vec![],
|
||||
is_active: true,
|
||||
server_id: 1,
|
||||
message_id: 1,
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub fn add_buff_to_entity_action(
|
||||
player: &mut Player,
|
||||
entity_id: i64,
|
||||
level_entity_data: &wicked_waifus_data::LevelEntityConfigData,
|
||||
template_config: &wicked_waifus_data::TemplateConfigData,
|
||||
params: AddBuffToEntity
|
||||
) {
|
||||
tracing::info!("entity buff request received with the following details: {:#?}.", params);
|
||||
let mut world_ref = player.world.borrow_mut();
|
||||
let world = world_ref.get_mut_world_entity();
|
||||
|
||||
match params {
|
||||
AddBuffToEntity::SingleEntityBuffs(single_entity_buffs) => {
|
||||
add_buff_to_entity(world, vec![single_entity_buffs.entity_id], single_entity_buffs.buff_ids)
|
||||
},
|
||||
AddBuffToEntity::MultipleEntitiesBuff(multiple_entities_buff) => {
|
||||
add_buff_to_entity(world, multiple_entities_buff.entity_ids, multiple_entities_buff.buff_ids)
|
||||
},
|
||||
AddBuffToEntity::SelfEntityBuff(self_entity_buff) => {
|
||||
add_buff_to_entity(world, vec![entity_id], self_entity_buff.buff_ids)
|
||||
},
|
||||
}
|
||||
}
|
||||
|
||||
pub fn remove_buff_from_entity_action(
|
||||
player: &mut Player,
|
||||
entity_id: i64,
|
||||
level_entity_data: &wicked_waifus_data::LevelEntityConfigData,
|
||||
template_config: &wicked_waifus_data::TemplateConfigData,
|
||||
params: RemoveBuffFromEntity
|
||||
) {
|
||||
tracing::info!("entity buff request received with the following details: {:#?}.", params);
|
||||
let mut world_ref = player.world.borrow_mut();
|
||||
let world = world_ref.get_mut_world_entity();
|
||||
}
|
||||
|
||||
pub fn add_buff_to_player_action(
|
||||
player: &mut Player,
|
||||
entity_id: i64,
|
||||
level_entity_data: &wicked_waifus_data::LevelEntityConfigData,
|
||||
template_config: &wicked_waifus_data::TemplateConfigData,
|
||||
params: AddBuffToPlayer
|
||||
) {
|
||||
tracing::info!("entity buff request received with the following details: {:#?}.", params);
|
||||
let mut world_ref = player.world.borrow_mut();
|
||||
let world = world_ref.get_mut_world_entity();
|
||||
}
|
||||
|
||||
pub fn remove_buff_from_player_action(
|
||||
player: &mut Player,
|
||||
entity_id: i64,
|
||||
level_entity_data: &wicked_waifus_data::LevelEntityConfigData,
|
||||
template_config: &wicked_waifus_data::TemplateConfigData,
|
||||
params: RemoveBuffFromPlayer
|
||||
) {
|
||||
tracing::info!("entity buff request received with the following details: {:#?}.", params);
|
||||
let mut world_ref = player.world.borrow_mut();
|
||||
let world = world_ref.get_mut_world_entity();
|
||||
}
|
|
@ -1,58 +0,0 @@
|
|||
use wicked_waifus_protocol::{AttributeChangedRequest, AttributeChangedResponse, EAttributeType, ErrorCode, FormationAttrRequest, FormationAttrResponse};
|
||||
|
||||
use crate::{logic::{ecs::component::ComponentContainer, player::Player}, query_components};
|
||||
|
||||
pub fn on_attribute_changed_request(
|
||||
player: &mut Player,
|
||||
request: AttributeChangedRequest,
|
||||
response: &mut AttributeChangedResponse,
|
||||
) {
|
||||
let mut world_ref = player.world.borrow_mut();
|
||||
let world = world_ref.get_mut_world_entity();
|
||||
|
||||
let id = request.id;
|
||||
|
||||
if let (Some(mut component),) = query_components!(world, id, Attribute) {
|
||||
for needs_editing in request.attributes {
|
||||
if let Ok(attr_type) = EAttributeType::try_from(needs_editing.attribute_type) {
|
||||
component.attr_map.get_mut(&attr_type).unwrap().0 = needs_editing.current_value;
|
||||
component.attr_map.get_mut(&attr_type).unwrap().1 = needs_editing.value_increment;
|
||||
} else {
|
||||
tracing::warn!("Attribute skipped!");
|
||||
continue;
|
||||
}
|
||||
}
|
||||
|
||||
response.error_code = ErrorCode::Success.into()
|
||||
} else {
|
||||
response.error_code = ErrorCode::ErrEntityNotFound.into()
|
||||
};
|
||||
}
|
||||
|
||||
pub fn on_formation_attr_request(
|
||||
player: &mut Player,
|
||||
request: FormationAttrRequest,
|
||||
response: &mut FormationAttrResponse,
|
||||
) {
|
||||
let mut world_ref = player.world.borrow_mut();
|
||||
let world = world_ref.get_mut_world_entity();
|
||||
|
||||
let formation = &player.formation_list[&player.cur_formation_id];
|
||||
|
||||
for role_id in formation.role_ids.clone() {
|
||||
if let (Some(mut component),) = query_components!(world, role_id as i64, Attribute) {
|
||||
for needs_editing in &request.formation_attrs {
|
||||
if let Ok(attr_type) = EAttributeType::try_from(needs_editing.attr_id) {
|
||||
component.attr_map.get_mut(&attr_type).unwrap().0 = needs_editing.current_value;
|
||||
component.attr_map.get_mut(&attr_type).unwrap().1 = needs_editing.max_value;
|
||||
} else {
|
||||
tracing::warn!("Attribute skipped!");
|
||||
continue;
|
||||
}
|
||||
}
|
||||
response.error_code = ErrorCode::Success.into()
|
||||
} else {
|
||||
response.error_code = ErrorCode::ErrEntityNotFound.into()
|
||||
};
|
||||
}
|
||||
}
|
|
@ -3,12 +3,7 @@ use wicked_waifus_protocol::combat_message::{
|
|||
combat_send_data, CombatNotifyData, CombatReceiveData, CombatRequestData, CombatResponseData,
|
||||
CombatSendPackRequest, CombatSendPackResponse,
|
||||
};
|
||||
use wicked_waifus_protocol::{
|
||||
AttributeChangedNotify, CombatCommon, DErrorResult, DamageExecuteRequest,
|
||||
DamageExecuteResponse, EAttributeType, ERemoveEntityType, ErrorCode,
|
||||
FsmConditionPassRequest, FsmConditionPassResponse, GameplayAttributeData,
|
||||
PlayerBattleStateChangeNotify, SwitchRoleRequest, SwitchRoleResponse,
|
||||
};
|
||||
use wicked_waifus_protocol::{AttributeChangedNotify, CombatCommon, DamageExecuteRequest, DamageExecuteResponse, EAttributeType, ERemoveEntityType, EntityRemoveNotify, ErrorCode, GameplayAttributeData, SwitchRoleRequest, SwitchRoleResponse};
|
||||
|
||||
use wicked_waifus_data::damage_data;
|
||||
|
||||
|
@ -60,9 +55,6 @@ pub fn on_combat_message_combat_send_pack_request(
|
|||
combat_request_data::Message::SwitchRoleRequest(ref request) => {
|
||||
handle_switch_role_request(player, request_data, request, response);
|
||||
}
|
||||
combat_request_data::Message::FsmConditionPassRequest(ref request) => {
|
||||
handle_fsm_condition_request(player, request_data, request, response);
|
||||
}
|
||||
combat_request_data::Message::DamageExecuteRequest(ref request) => {
|
||||
handle_damage_execute_request(player, request_data, request, response);
|
||||
}
|
||||
|
@ -125,11 +117,7 @@ fn handle_damage_execute_request(
|
|||
.unwrap();
|
||||
if let Ok(related_attribute) = EAttributeType::try_from(damage_data.related_property) {
|
||||
if let Some((value, _)) = attribute.attr_map.get(&related_attribute) {
|
||||
if let Some(&rate_lv) = damage_data
|
||||
.rate_lv
|
||||
.iter()
|
||||
.find(|&lvl| *lvl == request.skill_level)
|
||||
{
|
||||
if let Some(&rate_lv) = damage_data.rate_lv.iter().find(|&lvl| *lvl == request.skill_level) {
|
||||
let hardness_lv = damage_data.hardness_lv[0];
|
||||
tracing::info!(
|
||||
"atk: {}, damage_id: {}, role_id: {}, rate_lv: {}, hardness_lv: {}",
|
||||
|
@ -160,83 +148,34 @@ fn handle_damage_execute_request(
|
|||
..Default::default()
|
||||
}),
|
||||
));
|
||||
// if let Some((value, _)) = query_components!(world, request.target_entity_id, Attribute)
|
||||
// .0
|
||||
// .unwrap()
|
||||
// .attr_map
|
||||
// .get(&EAttributeType::Life)
|
||||
// {
|
||||
// let updated_value = match value - damage >= 0 {
|
||||
// true => value - damage,
|
||||
// false => 0,
|
||||
// };
|
||||
// receive_pack.data.push(create_combat_notify(
|
||||
// CombatCommon {
|
||||
// entity_id: request.target_entity_id,
|
||||
// ..Default::default()
|
||||
// },
|
||||
// combat_notify_data::Message::AttributeChangedNotify(AttributeChangedNotify {
|
||||
// id: request.target_entity_id,
|
||||
// attributes: vec![GameplayAttributeData {
|
||||
// current_value: updated_value,
|
||||
// value_increment: updated_value,
|
||||
// attribute_type: EAttributeType::Life.into(),
|
||||
// }],
|
||||
// }),
|
||||
// ));
|
||||
// if updated_value == 0 {
|
||||
// world_util::remove_entity(
|
||||
// player,
|
||||
// request.target_entity_id,
|
||||
// ERemoveEntityType::HpIsZero,
|
||||
// );
|
||||
// }
|
||||
// }
|
||||
if let Some((value, _)) = query_components!(world, request.target_entity_id, Attribute)
|
||||
.0
|
||||
.unwrap()
|
||||
.attr_map
|
||||
.get(&EAttributeType::Life)
|
||||
{
|
||||
let updated_value = match value - damage >= 0 {
|
||||
true => value - damage,
|
||||
false => 0,
|
||||
};
|
||||
receive_pack.data.push(create_combat_notify(
|
||||
CombatCommon {
|
||||
entity_id: request.target_entity_id,
|
||||
..Default::default()
|
||||
},
|
||||
combat_notify_data::Message::AttributeChangedNotify(AttributeChangedNotify {
|
||||
id: request.target_entity_id,
|
||||
attributes: vec![GameplayAttributeData {
|
||||
current_value: updated_value,
|
||||
value_increment: updated_value,
|
||||
attribute_type: EAttributeType::Life.into(),
|
||||
}],
|
||||
}),
|
||||
));
|
||||
if updated_value == 0 {
|
||||
world_util::remove_entity(player, request.target_entity_id, ERemoveEntityType::HpIsZero);
|
||||
}
|
||||
}
|
||||
|
||||
response.error_code = ErrorCode::Success.into();
|
||||
}
|
||||
|
||||
fn handle_battle(
|
||||
player: &mut Player,
|
||||
combat_request: &CombatRequestData,
|
||||
response: &mut CombatSendPackResponse,
|
||||
condition: bool,
|
||||
) {
|
||||
let receive_pack = response
|
||||
.receive_pack_notify
|
||||
.get_or_insert_with(Default::default);
|
||||
|
||||
receive_pack.data.push(create_combat_notify(
|
||||
combat_request.combat_common.unwrap(),
|
||||
combat_notify_data::Message::PlayerBattleStateChangeNotify(PlayerBattleStateChangeNotify {
|
||||
player_id: player.basic_info.id,
|
||||
|
||||
in_battle: condition,
|
||||
}),
|
||||
));
|
||||
}
|
||||
|
||||
fn handle_fsm_condition_request(
|
||||
player: &mut Player,
|
||||
combat_request: &CombatRequestData,
|
||||
request: &FsmConditionPassRequest,
|
||||
response: &mut CombatSendPackResponse,
|
||||
) {
|
||||
let receive_pack = response
|
||||
.receive_pack_notify
|
||||
.get_or_insert_with(Default::default);
|
||||
|
||||
receive_pack.data.push(create_combat_response(
|
||||
combat_request,
|
||||
combat_response_data::Message::FsmConditionPassResponse(FsmConditionPassResponse {
|
||||
fsm_id: request.fsm_id,
|
||||
|
||||
error: Some(DErrorResult {
|
||||
error_code: ErrorCode::Success.into(),
|
||||
|
||||
error_params: Vec::new(),
|
||||
}),
|
||||
}),
|
||||
));
|
||||
handle_battle(player, combat_request, response, true);
|
||||
}
|
||||
|
|
|
@ -44,7 +44,6 @@ dummy_handler! {
|
|||
TowerSeasonUpdate;
|
||||
ValidTimeItem;
|
||||
PayShopInfo;
|
||||
PayInfo;
|
||||
InitRange;
|
||||
Activity;
|
||||
BattlePass;
|
||||
|
|
|
@ -1,9 +1,9 @@
|
|||
use wicked_waifus_protocol::{ApplyGameplayEffectPush, ApplyGameplayEffectRequest, ApplyGameplayEffectResponse, EntityAccessInfo, EntityAccessRangeRequest, EntityAccessRangeResponse, EntityActiveRequest, EntityActiveResponse, EntityFollowTrackRequest, EntityFollowTrackResponse, EntityInteractRequest, EntityInteractResponse, EntityOnLandedRequest, EntityOnLandedResponse, EntityPb, EntityPositionRequest, EntityPositionResponse, ErrorCode, GetRewardTreasureBoxRequest, GetRewardTreasureBoxResponse, MovePackagePush, OrderApplyBuffRequest, OrderApplyBuffResponse, OrderRemoveBuffRequest, OrderRemoveBuffResponse, RemoveGameplayEffectPush, RemoveGameplayEffectRequest, RemoveGameplayEffectResponse};
|
||||
use wicked_waifus_protocol::{EntityAccessInfo, EntityAccessRangeRequest, EntityAccessRangeResponse, EntityActiveRequest, EntityActiveResponse, EntityFollowTrackRequest, EntityFollowTrackResponse, EntityInteractRequest, EntityInteractResponse, EntityOnLandedRequest, EntityOnLandedResponse, EntityPb, EntityPositionRequest, EntityPositionResponse, ErrorCode, GetRewardTreasureBoxRequest, GetRewardTreasureBoxResponse, MovePackagePush};
|
||||
|
||||
use wicked_waifus_data::pb_components::option::OptionType;
|
||||
|
||||
use crate::logic::handler::handle_action;
|
||||
use crate::{logic, logic::ecs::component::ComponentContainer, logic::player::Player, query_components};
|
||||
use crate::logic::utils::action_utils::perform_action;
|
||||
use crate::logic::utils::condition_utils::check_condition;
|
||||
|
||||
pub fn on_entity_active_request(
|
||||
|
@ -190,7 +190,7 @@ pub fn on_entity_interact_request(
|
|||
match option_type {
|
||||
OptionType::Actions(actions) => {
|
||||
for action in actions.actions {
|
||||
handle_action(player, request.entity_id, &entity, template_config, action);
|
||||
perform_action(player, request.entity_id, &entity, template_config, action);
|
||||
}
|
||||
}
|
||||
OptionType::Flow(_) => {
|
||||
|
@ -234,52 +234,6 @@ pub fn on_get_reward_treasure_box_request(
|
|||
tracing::debug!("GetRewardTreasureBoxRequest with ID: {} and ConfigID {config_id}", request.entity_id);
|
||||
}
|
||||
|
||||
pub fn on_order_apply_buff_request(
|
||||
player: &Player,
|
||||
request: OrderApplyBuffRequest,
|
||||
_response: &mut OrderApplyBuffResponse,
|
||||
) {
|
||||
tracing::info!("OrderApplyBuffRequest receuived");
|
||||
}
|
||||
|
||||
pub fn on_order_remove_buff_request(
|
||||
player: &Player,
|
||||
request: OrderRemoveBuffRequest,
|
||||
_response: &mut OrderRemoveBuffResponse,
|
||||
) {
|
||||
tracing::info!("OrderRemoveBuffRequest receuived");
|
||||
}
|
||||
|
||||
pub fn on_apply_gameplay_effect_request(
|
||||
player: &Player,
|
||||
request: ApplyGameplayEffectRequest,
|
||||
response: &mut ApplyGameplayEffectResponse
|
||||
) {
|
||||
tracing::info!("applygameplayeffect receuived");
|
||||
}
|
||||
|
||||
pub fn on_apply_gameplay_effect_push(
|
||||
player: &Player,
|
||||
push: ApplyGameplayEffectPush
|
||||
) {
|
||||
tracing::info!("applygameplayeffect receuived");
|
||||
}
|
||||
|
||||
pub fn on_remove_gameplay_effect_request(
|
||||
player: &Player,
|
||||
request: RemoveGameplayEffectRequest,
|
||||
response: &mut RemoveGameplayEffectResponse
|
||||
) {
|
||||
tracing::info!("applygameplayeffect receuived");
|
||||
}
|
||||
|
||||
pub fn on_remove_gameplay_effect_push(
|
||||
player: &Player,
|
||||
push: RemoveGameplayEffectPush
|
||||
) {
|
||||
tracing::info!("applygameplayeffect receuived");
|
||||
}
|
||||
|
||||
fn get_config_id_from_entity_id(player: &Player, entity_id: i64) -> i64 {
|
||||
let world_ref = player.world.borrow();
|
||||
let world = world_ref.get_world_entity();
|
||||
|
|
|
@ -1,5 +1,3 @@
|
|||
pub use action::*;
|
||||
pub use attribute::*;
|
||||
pub use advice::*;
|
||||
pub use animal::*;
|
||||
pub use chat::*;
|
||||
|
@ -22,8 +20,6 @@ pub use skill::*;
|
|||
pub use teleport::*;
|
||||
pub use tutorial::*;
|
||||
|
||||
mod action;
|
||||
mod attribute;
|
||||
mod advice;
|
||||
mod animal;
|
||||
mod chat;
|
||||
|
@ -59,7 +55,7 @@ macro_rules! handle_request {
|
|||
return;
|
||||
};
|
||||
|
||||
// tracing::debug!("logic: processing request {}", stringify!($($inner_package::)?[<$name Request>]));
|
||||
tracing::debug!("logic: processing request {}", stringify!($($inner_package::)?[<$name Request>]));
|
||||
|
||||
let mut response = ::wicked_waifus_protocol::$($inner_package::)?[<$name Response>]::default();
|
||||
[<on_ $($inner_package:snake _)? $name:snake _request>](player, request, &mut response);
|
||||
|
@ -114,40 +110,6 @@ macro_rules! handle_push {
|
|||
};
|
||||
}
|
||||
|
||||
macro_rules! handle_action {
|
||||
($($variant:ident),* $(,)?) => {
|
||||
use wicked_waifus_data::pb_components::action::Action;
|
||||
use crate::logic::player::Player;
|
||||
|
||||
fn perform_action(
|
||||
player: &mut Player,
|
||||
entity_id: i64,
|
||||
level_entity_data: &wicked_waifus_data::LevelEntityConfigData,
|
||||
template_config: &wicked_waifus_data::TemplateConfigData,
|
||||
action: Action
|
||||
) {
|
||||
::paste::paste! {
|
||||
match action {
|
||||
$(
|
||||
Action::$variant(inner) => {
|
||||
[<$variant:snake _action>](
|
||||
player,
|
||||
entity_id,
|
||||
level_entity_data,
|
||||
template_config,
|
||||
inner.params
|
||||
)
|
||||
},
|
||||
)*
|
||||
_ => {
|
||||
::tracing::warn!("Action not implemented for: {:?}", action);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
handle_request! {
|
||||
// Advice
|
||||
Advice;
|
||||
|
@ -158,10 +120,6 @@ handle_request! {
|
|||
AnimalDrop;
|
||||
AnimalDestroy;
|
||||
|
||||
// Attribute
|
||||
AttributeChanged;
|
||||
FormationAttr;
|
||||
|
||||
// Chat (TODO: Review TODOs)
|
||||
PrivateChat;
|
||||
PrivateChatData;
|
||||
|
@ -183,10 +141,6 @@ handle_request! {
|
|||
EntityInteract;
|
||||
EntityFollowTrack;
|
||||
GetRewardTreasureBox;
|
||||
OrderApplyBuff;
|
||||
OrderRemoveBuff;
|
||||
ApplyGameplayEffect;
|
||||
RemoveGameplayEffect;
|
||||
|
||||
// Friend (TODO: Implement them)
|
||||
FriendAll;
|
||||
|
@ -244,6 +198,7 @@ handle_request! {
|
|||
RoleShowListUpdate;
|
||||
ClientCurrentRoleReport;
|
||||
RoleFavorList;
|
||||
FormationAttr;
|
||||
UpdateFormation;
|
||||
|
||||
// Scene (TODO: Review this on_..., port some from go)
|
||||
|
@ -261,7 +216,6 @@ handle_request! {
|
|||
PayShopInfo;
|
||||
// PayShopUpdate;
|
||||
// MonthCard;
|
||||
PayInfo;
|
||||
|
||||
// Skill (TODO: Review this on_..., port some from go)
|
||||
VisionExploreSkillSet;
|
||||
|
@ -325,200 +279,10 @@ handle_push! {
|
|||
// Entity
|
||||
MovePackage;
|
||||
|
||||
ApplyGameplayEffect;
|
||||
RemoveGameplayEffect;
|
||||
|
||||
// Misc
|
||||
VersionInfo;
|
||||
}
|
||||
|
||||
handle_action! {
|
||||
// ExecBattleAction,
|
||||
// WaitBattleCondition,
|
||||
// SetBattleState,
|
||||
// PlayFlow,
|
||||
Collect,
|
||||
// LeisureInteract,
|
||||
UnlockTeleportTrigger,
|
||||
// EnableTemporaryTeleport,
|
||||
// OpenSystemBoard,
|
||||
// OpenSystemFunction,
|
||||
ChangeSelfEntityState,
|
||||
// SetPlayerOperationRestriction,
|
||||
// Wait,
|
||||
// ChangeEntityState,
|
||||
// Log,
|
||||
// EnableNearbyTracking,
|
||||
// TeleportDungeon,
|
||||
// DestroySelf,
|
||||
// CameraLookAt,
|
||||
// StopCameraLookAt,
|
||||
// EnterOrbitalCamera,
|
||||
// ExitOrbitalCamera,
|
||||
// SendAiEvent,
|
||||
// SetInteractionLockState,
|
||||
// AwakeEntity,
|
||||
// ChangeLiftTarget,
|
||||
// CalculateVar,
|
||||
AddBuffToPlayer,
|
||||
RemoveBuffFromPlayer,
|
||||
AddBuffToEntity,
|
||||
RemoveBuffFromEntity,
|
||||
// Prompt,
|
||||
// SetEntityVisible,
|
||||
// DestroyEntity,
|
||||
// GuideTrigger,
|
||||
// TriggerCameraShake,
|
||||
// SetVar,
|
||||
// VehicleEnter,
|
||||
// VehicleExitPlayer,
|
||||
// LockEntity,
|
||||
// UnlockEntity,
|
||||
// CommonTip,
|
||||
// CommonTip2,
|
||||
// PostAkEvent,
|
||||
// VehicleEnterNpc,
|
||||
// VehicleExitNpc,
|
||||
// PlayerLookAt,
|
||||
// PlayBubble,
|
||||
// AddPlayBubble,
|
||||
// ClearPlayBubble,
|
||||
// ExecRiskHarvestEffect,
|
||||
// EnableLevelPlay,
|
||||
// ClaimLevelPlayReward,
|
||||
// SettlementDungeon,
|
||||
// ExitDungeon,
|
||||
// FinishDungeon,
|
||||
// RecordDungeonEvent,
|
||||
// RecoverDurability,
|
||||
// FadeInScreen,
|
||||
// FadeOutScreen,
|
||||
// ChangeNpcPerformState,
|
||||
// EntityTurnTo,
|
||||
// EntityLookAt,
|
||||
// ToggleMapMarkState,
|
||||
// RandomVar,
|
||||
// ModifySceneItemAttributeTag,
|
||||
// VehicleWaterfallClimbing,
|
||||
// VehicleTeleport,
|
||||
// RogueGotoNextFloor,
|
||||
// RogueReceiveReward,
|
||||
// RogueSelectRoom,
|
||||
// RogueActivatePortal,
|
||||
// MowingTowerGotoNextFloor,
|
||||
// SlashAndTowerGotoNextFloor,
|
||||
// PlayMontage,
|
||||
// OpenSystemBoardWithReturn,
|
||||
// UnlockSystemItem,
|
||||
// SetSportsState,
|
||||
// OpenSimpleGameplay,
|
||||
// PlayEffect,
|
||||
// PlayEffect2,
|
||||
// RestorePlayerCameraAdjustment,
|
||||
// AdjustPlayerCamera,
|
||||
// SetPlayerPos,
|
||||
// MoveWithSpline,
|
||||
// EnableSplineMoveModel,
|
||||
// ToggleScanSplineEffect,
|
||||
// MoveSceneItem,
|
||||
// StopSceneItemMove,
|
||||
// FireBullet,
|
||||
// ClearFishingCabinInSaleItems,
|
||||
// AcceptFishingEntrust,
|
||||
// DestroyFishingBoat,
|
||||
// SetJigsawItem,
|
||||
// SetJigsawFoundation,
|
||||
// SetTeleControl,
|
||||
// SetEntityClientVisible,
|
||||
// ToggleHighlightExploreUi,
|
||||
// ExecAlertSystemAction,
|
||||
// AddFlowInteractOption,
|
||||
// RemoveFlowInteractOption,
|
||||
// EnableHostility,
|
||||
// ChangePhantomFormation,
|
||||
// RestorePhantomFormation,
|
||||
// ChangeTimer,
|
||||
// ToggleTimerPauseState,
|
||||
// ChangeFightTeam,
|
||||
// AddTrialFollowShooter,
|
||||
// RemoveTrialFollowShooter,
|
||||
// AddTrialCharacter,
|
||||
// RemoveTrialCharacter,
|
||||
// SetAreaState,
|
||||
// SwitchSubLevels,
|
||||
// ChangeTeamPosition,
|
||||
// GetItem,
|
||||
// CreatePrefab,
|
||||
// DestroyPrefab,
|
||||
// CompleteGuide,
|
||||
// PlayDynamicSettlement,
|
||||
// UsePhantomSkill,
|
||||
// HideTargetRange,
|
||||
// ChangeOtherState,
|
||||
// SetRegionConfig,
|
||||
// SetReviveRegion,
|
||||
// ExecResurrection,
|
||||
// ShowTargetRange,
|
||||
// SetTime,
|
||||
// SetTimeLockState,
|
||||
// EnableSystem,
|
||||
// EnableAoiNotify,
|
||||
// SetForceLock,
|
||||
// PlayRegisteredMontage,
|
||||
// SetAudioState,
|
||||
// HideGroup,
|
||||
// ShowHidedGroup,
|
||||
// HideSpecificEntities,
|
||||
// ShowSpecificEntities,
|
||||
// RemovePreloadResource,
|
||||
// Preload,
|
||||
// EnableAI,
|
||||
// SwitchDataLayers,
|
||||
// DestroyQuest,
|
||||
// DestroyQuestItem,
|
||||
// PromptQuestChapterUI,
|
||||
// TakePlotPhoto,
|
||||
// SetWuYinQuState,
|
||||
// RunActions,
|
||||
// ManualOccupations,
|
||||
// SetWeather,
|
||||
// SendNpcMail,
|
||||
// EnableFunction,
|
||||
// FocusOnMapMark,
|
||||
// CharacterLookAt,
|
||||
// AddGuestCharacter,
|
||||
// RemoveGuestCharacter,
|
||||
// TeleportToAndEnterVehicle,
|
||||
// SetAreaTimeState,
|
||||
// ResetPlayerCameraFocus,
|
||||
// ResetLevelPlay,
|
||||
// VehicleSprint,
|
||||
// VehicleMoveWithPathLine,
|
||||
// ClientPreEnableSubLevels,
|
||||
// GuestOperateUiAnimation,
|
||||
// ChangeEntityCamp,
|
||||
// NewMoveWithSpline,
|
||||
// DangoAbyssActivatePortal,
|
||||
// DangoAbyssCreateRewardTreasureBox,
|
||||
// DangoAbyssGotoNextFloor,
|
||||
// DangoAbyssReceiveReward,
|
||||
// SummonEntity,
|
||||
// GetRewardByInteract,
|
||||
// OpenQte,
|
||||
// ActiveAntiGravitySafePoint,
|
||||
// BvbPlayDialog,
|
||||
// BvbSendSystemEvent,
|
||||
// BvbSendAiEvent,
|
||||
// BvbPlayerOperationConstraint,
|
||||
// ExecClientBattleAction,
|
||||
// TriggerSpecificScanEffect,
|
||||
// SetActorVar,
|
||||
// RunActorCustomEvent,
|
||||
// StopUiScreenEffect,
|
||||
// StopNewMoveWithSpline,
|
||||
// RequestSystemFunction
|
||||
}
|
||||
|
||||
pub fn handle_logic_message(player: &mut super::player::Player, msg: Message) {
|
||||
match msg {
|
||||
Message::Request { .. } => handle_request(player, msg),
|
||||
|
@ -531,13 +295,3 @@ pub fn handle_logic_message(player: &mut super::player::Player, msg: Message) {
|
|||
),
|
||||
}
|
||||
}
|
||||
|
||||
pub fn handle_action(
|
||||
player: &mut Player,
|
||||
entity_id: i64,
|
||||
level_entity_data: &wicked_waifus_data::LevelEntityConfigData,
|
||||
template_config: &wicked_waifus_data::TemplateConfigData,
|
||||
element: Action
|
||||
) {
|
||||
perform_action(player, entity_id, level_entity_data, template_config, element)
|
||||
}
|
|
@ -7,12 +7,8 @@ use wicked_waifus_protocol::{
|
|||
RoleShowListUpdateResponse, UpdateFormationRequest, UpdateFormationResponse,
|
||||
};
|
||||
|
||||
use crate::logic::ecs::world;
|
||||
use crate::logic::player::Player;
|
||||
use crate::logic::role::{Role, RoleFormation};
|
||||
use crate::logic::utils::world_util::{add_player_entities, summon_concomitant};
|
||||
use crate::query_components;
|
||||
use crate::logic::ecs::component::ComponentContainer;
|
||||
|
||||
pub fn on_role_show_list_update_request(
|
||||
player: &mut Player,
|
||||
|
@ -48,6 +44,14 @@ pub fn on_role_favor_list_request(
|
|||
response.error_code = ErrorCode::Success.into();
|
||||
}
|
||||
|
||||
pub fn on_formation_attr_request(
|
||||
_player: &Player,
|
||||
_request: FormationAttrRequest,
|
||||
response: &mut FormationAttrResponse,
|
||||
) {
|
||||
response.error_code = ErrorCode::Success.into();
|
||||
}
|
||||
|
||||
pub fn on_update_formation_request(
|
||||
player: &mut Player,
|
||||
request: UpdateFormationRequest,
|
||||
|
@ -61,22 +65,6 @@ pub fn on_update_formation_request(
|
|||
let cur_role = formation.cur_role;
|
||||
let is_current = formation.is_current;
|
||||
|
||||
// update all formation and check formation_list
|
||||
player
|
||||
.formation_list
|
||||
.entry(formation_id)
|
||||
.and_modify(|r| {
|
||||
r.cur_role = formation.cur_role;
|
||||
r.role_ids = formation.role_ids.clone();
|
||||
r.is_current = is_current;
|
||||
})
|
||||
.or_insert(RoleFormation {
|
||||
id: formation_id,
|
||||
cur_role: formation.cur_role,
|
||||
role_ids: formation.role_ids.clone(),
|
||||
is_current,
|
||||
});
|
||||
|
||||
if is_current {
|
||||
// update player current formation id
|
||||
player.cur_formation_id = formation_id;
|
||||
|
@ -93,26 +81,30 @@ pub fn on_update_formation_request(
|
|||
}
|
||||
|
||||
if let Some(old_formation) = player.formation_list.get(&real_formation_id) {
|
||||
let mut removed_entities: Vec<i64> = old_formation
|
||||
let removed_entities: Vec<i64> = old_formation
|
||||
.role_ids
|
||||
.iter()
|
||||
.map(|&role_id| world.get_entity_id(role_id))
|
||||
.collect();
|
||||
for id in removed_entities.clone() {
|
||||
if let (Some(concomitant),) = query_components!(world, id, Concomitant) {
|
||||
removed_entities.extend(concomitant.custom_entity_ids.clone());
|
||||
};
|
||||
}
|
||||
removed_entities.iter().for_each(|&entity_id| {
|
||||
world.remove_entity(entity_id as i32);
|
||||
});
|
||||
player.notify(player.build_player_entity_remove_notify(
|
||||
removed_entities,
|
||||
ERemoveEntityType::RemoveTypeForce,
|
||||
ERemoveEntityType::RemoveTypeNormal,
|
||||
));
|
||||
}
|
||||
|
||||
player.build_player_entity_add_notify(world);
|
||||
let added_roles: Vec<Role> = formation
|
||||
.role_ids
|
||||
.iter()
|
||||
.map(|&role_id| Role::new(role_id))
|
||||
.collect();
|
||||
|
||||
if !added_roles.is_empty() {
|
||||
// add new roles
|
||||
player.notify(player.build_player_entity_add_notify(added_roles, world));
|
||||
}
|
||||
|
||||
// send update group formation notify
|
||||
player.notify(player.build_update_group_formation_notify(
|
||||
|
@ -127,6 +119,22 @@ pub fn on_update_formation_request(
|
|||
|
||||
response.formation = Some(formation.clone());
|
||||
}
|
||||
|
||||
// update all formation and check formation_list
|
||||
player
|
||||
.formation_list
|
||||
.entry(formation_id)
|
||||
.and_modify(|r| {
|
||||
r.cur_role = formation.cur_role;
|
||||
r.role_ids = formation.role_ids.clone();
|
||||
r.is_current = is_current;
|
||||
})
|
||||
.or_insert(RoleFormation {
|
||||
id: formation_id,
|
||||
cur_role: formation.cur_role,
|
||||
role_ids: formation.role_ids,
|
||||
is_current,
|
||||
});
|
||||
}
|
||||
|
||||
player.notify(player.build_update_formation_notify());
|
||||
|
|
|
@ -73,7 +73,5 @@ pub fn on_unlock_role_skin_list_request(
|
|||
response: &mut UnlockRoleSkinListResponse,
|
||||
) {
|
||||
// TODO: port this from golang
|
||||
response.role_skin_list = wicked_waifus_data::role_skin_data::iter()
|
||||
.map(|data| data.id)
|
||||
.collect::<Vec<_>>();
|
||||
response.phantom_skin_list = vec![];
|
||||
}
|
|
@ -12,10 +12,6 @@ pub struct ExploreTools {
|
|||
pub roulette: Roulette,
|
||||
}
|
||||
|
||||
const ADDITIONAL_ROULETTE: &[i32] = &[
|
||||
1015 // flight
|
||||
];
|
||||
|
||||
impl ExploreTools {
|
||||
pub fn build_save_data(&self) -> PlayerExploreToolsData {
|
||||
PlayerExploreToolsData {
|
||||
|
@ -67,16 +63,6 @@ impl ExploreTools {
|
|||
.enumerate()
|
||||
.for_each(|(i, e)| roulette[i] = e.phantom_skill_id);
|
||||
|
||||
let mut count = 2;
|
||||
|
||||
explore_tools_data::iter()
|
||||
.for_each(|e| {
|
||||
if ADDITIONAL_ROULETTE.contains(&e.phantom_skill_id) {
|
||||
count += 1;
|
||||
roulette[count] = e.phantom_skill_id
|
||||
}
|
||||
});
|
||||
|
||||
roulette
|
||||
}
|
||||
}
|
||||
|
|
|
@ -9,11 +9,11 @@ use wicked_waifus_protocol::message::Message;
|
|||
use wicked_waifus_protocol::player_attr::Value;
|
||||
use wicked_waifus_protocol::{
|
||||
AdventreTask, AdventureManualData, AdventureUpdateNotify, AdviceSettingNotify, BuffItemNotify,
|
||||
ControlInfoNotify, ERemoveEntityType, EnergyInfo, EnergyUpdateNotify,
|
||||
EntityRemoveInfo, EntityRemoveNotify,
|
||||
ControlInfoNotify, EEntityType, ERemoveEntityType, EnergyInfo, EnergyUpdateNotify,
|
||||
EntityAddNotify, EntityConfigType, EntityPb, EntityRemoveInfo, EntityRemoveNotify, EntityState,
|
||||
FavorItem, FightFormationNotifyInfo, FightRoleInfo, FightRoleInfos, FormationRoleInfo,
|
||||
GroupFormation, HostTeleportUnlockNotify, InstDataNotify, ItemPkgOpenNotify,
|
||||
LevelPlayInfoNotify, LivingStatus, MailInfosNotify,
|
||||
LevelPlayInfoNotify, LivingStatus, MailInfosNotify, MapUnlockFieldNotify,
|
||||
MonthCardDailyRewardNotify, MoonChasingTargetGetCountNotify,
|
||||
MoonChasingTrackMoonHandbookRewardNotify, NormalItemUpdateNotify, PassiveSkillNotify,
|
||||
PbGetRoleListNotify, PlayerAttr, PlayerAttrKey, PlayerAttrNotify, PlayerAttrType,
|
||||
|
@ -24,12 +24,11 @@ use wicked_waifus_protocol::{
|
|||
};
|
||||
use wicked_waifus_protocol_internal::{PlayerBasicData, PlayerRoleData, PlayerSaveData};
|
||||
|
||||
use super::ecs::component::ComponentContainer;
|
||||
use super::utils::world_util::add_player_entities;
|
||||
use super::{
|
||||
ecs::world::World,
|
||||
role::{Role, RoleFormation},
|
||||
};
|
||||
use crate::logic::components::RoleSkin;
|
||||
use crate::logic::ecs::world::WorldEntity;
|
||||
use crate::logic::player::basic_info::PlayerBasicInfo;
|
||||
use crate::logic::player::explore_tools::ExploreTools;
|
||||
|
@ -47,8 +46,15 @@ use crate::logic::player::player_mc_element::PlayerMcElement;
|
|||
use crate::logic::player::player_month_card::PlayerMonthCard;
|
||||
use crate::logic::player::player_teleports::{PlayerTeleport, PlayerTeleports};
|
||||
use crate::logic::player::player_tutorials::{PlayerTutorial, PlayerTutorials};
|
||||
use crate::logic::{
|
||||
components::{
|
||||
Attribute, EntityConfig, Equip, FightBuff, Movement, OwnerPlayer, PlayerOwnedEntityMarker,
|
||||
Position, Visibility, VisionSkill, SoarWingSkin
|
||||
},
|
||||
ecs::component::ComponentContainer,
|
||||
};
|
||||
use crate::session::Session;
|
||||
use crate::{config, query_components};
|
||||
use crate::{config, create_player_entity_pb, query_components};
|
||||
use crate::logic::player::Element::Spectro;
|
||||
|
||||
mod basic_info;
|
||||
|
@ -352,8 +358,16 @@ impl Player {
|
|||
}
|
||||
}
|
||||
|
||||
pub fn build_player_entity_add_notify(&self, world: &mut WorldEntity) {
|
||||
add_player_entities(self, self.formation_list.get(&self.cur_formation_id).unwrap(), Some(world))
|
||||
pub fn build_player_entity_add_notify(&self, role_list: Vec<Role>, world: &mut WorldEntity) -> EntityAddNotify {
|
||||
create_player_entity_pb!(
|
||||
role_list,
|
||||
self.basic_info.cur_map_id,
|
||||
self,
|
||||
self.basic_info.id,
|
||||
self.location.position.clone(),
|
||||
self.explore_tools,
|
||||
world
|
||||
)
|
||||
}
|
||||
|
||||
pub fn build_player_entity_remove_notify(
|
||||
|
@ -389,7 +403,8 @@ impl Player {
|
|||
.iter()
|
||||
.map(|&role_id| {
|
||||
let entity_id = world.get_entity_id(role_id);
|
||||
let _role_skin = query_components!(world, entity_id, RoleSkin).0.unwrap();
|
||||
let role_skin =
|
||||
query_components!(world, entity_id, RoleSkin).0.unwrap();
|
||||
FightRoleInfo {
|
||||
role_id,
|
||||
entity_id: world.get_entity_id(role_id),
|
||||
|
|
|
@ -8,8 +8,7 @@ pub struct RoleFormation {
|
|||
}
|
||||
|
||||
// Will be updated every version
|
||||
// const DEFAULT_FORMATION: &[i32] = &[5101, 1407, 1507];
|
||||
const DEFAULT_FORMATION: &[i32] = &[1506, 1207, 1409];
|
||||
const DEFAULT_FORMATION: &[i32] = &[1506, 1407, 1507];//5101, 1407, 1507]; // 5022 MChibi 5023 FChibi //5023, 5025, 5026 //1607
|
||||
|
||||
impl RoleFormation {
|
||||
pub fn default_roles() -> &'static [i32] {
|
||||
|
|
|
@ -158,13 +158,13 @@ impl Role {
|
|||
// Overwrite dynamic attributes with stores values
|
||||
let mut base_stats = get_role_props_by_level(self.role_id, self.level, self.breakthrough);
|
||||
// TODO: Integrity check, value has to be between 0 and max
|
||||
base_stats.life = base_stats.life_max;
|
||||
base_stats.energy = base_stats.energy_max;
|
||||
base_stats.life = self.hp;
|
||||
base_stats.energy = self.energy;
|
||||
base_stats.special_energy_1 = self.special_energy_1;
|
||||
base_stats.special_energy_2 = self.special_energy_2;
|
||||
base_stats.special_energy_3 = self.special_energy_3;
|
||||
base_stats.special_energy_4 = self.special_energy_4;
|
||||
base_stats.element_energy = base_stats.element_energy_max;
|
||||
base_stats.element_energy = self.element_energy;
|
||||
base_stats
|
||||
}
|
||||
|
||||
|
|
|
@ -1,10 +1,6 @@
|
|||
use super::{ecs::world::World, player::Player, utils::world_util};
|
||||
use crate::logic::ecs::world::WorldEntity;
|
||||
use crate::{
|
||||
logic,
|
||||
player_save_task::{self, PlayerSaveReason},
|
||||
session::Session,
|
||||
};
|
||||
use wicked_waifus_commons::time_util;
|
||||
use wicked_waifus_protocol_internal::PlayerSaveData;
|
||||
use wicked_waifus_protocol::{message::Message, AfterJoinSceneNotify, EnterGameResponse, JoinSceneNotify, SilenceNpcNotify, TransitionOptionPb};
|
||||
use std::collections::hash_map::Entry::Vacant;
|
||||
use std::{
|
||||
cell::RefCell,
|
||||
|
@ -17,20 +13,16 @@ use std::{
|
|||
thread,
|
||||
time::Duration,
|
||||
};
|
||||
use wicked_waifus_commons::time_util;
|
||||
use wicked_waifus_protocol::{
|
||||
message::Message, AfterJoinSceneNotify, EnterGameResponse, JoinSceneNotify, SilenceNpcNotify,
|
||||
TransitionOptionPb,
|
||||
};
|
||||
use wicked_waifus_protocol::{FormationAttr, FormationAttrNotify};
|
||||
use wicked_waifus_protocol_internal::PlayerSaveData;
|
||||
use super::{ecs::world::World, player::Player, utils::world_util};
|
||||
use crate::logic::ecs::world::WorldEntity;
|
||||
use crate::{logic, player_save_task::{self, PlayerSaveReason}, session::Session};
|
||||
|
||||
pub enum LogicInput {
|
||||
AddPlayer {
|
||||
player_id: i32,
|
||||
enter_rpc_id: u16,
|
||||
session: Arc<Session>,
|
||||
player_save_data: Box<PlayerSaveData>,
|
||||
player_save_data: PlayerSaveData,
|
||||
},
|
||||
RemovePlayer {
|
||||
player_id: i32,
|
||||
|
@ -140,14 +132,16 @@ fn handle_logic_input(state: &mut LogicState, input: LogicInput) {
|
|||
} => {
|
||||
let (player, is_player) = if let Vacant(e) = state.players.entry(player_id) {
|
||||
(
|
||||
e.insert(RefCell::new(Player::load_from_save(*player_save_data))),
|
||||
e.insert(RefCell::new(Player::load_from_save(player_save_data))),
|
||||
true,
|
||||
)
|
||||
} else if let Some(player) = state.players.get_mut(&player_id) {
|
||||
} else {
|
||||
if let Some(player) = state.players.get_mut(&player_id) {
|
||||
(player, false)
|
||||
} else {
|
||||
tracing::warn!("logic_thread: get player requested, but player {player_id} with data doesn't exist");
|
||||
return;
|
||||
}
|
||||
};
|
||||
|
||||
let mut player = player.borrow_mut();
|
||||
|
@ -169,7 +163,8 @@ fn handle_logic_input(state: &mut LogicState, input: LogicInput) {
|
|||
.world
|
||||
.borrow_mut()
|
||||
.set_in_world_player_data(player.build_in_world_player());
|
||||
world_util::add_player_entities(&player, player.formation_list.get(&player.cur_formation_id).unwrap(), None);
|
||||
|
||||
world_util::add_player_entities(&player);
|
||||
let scene_info = world_util::build_scene_information(&player);
|
||||
|
||||
player.notify(SilenceNpcNotify::default());
|
||||
|
@ -180,26 +175,6 @@ fn handle_logic_input(state: &mut LogicState, input: LogicInput) {
|
|||
transition_option: Some(TransitionOptionPb::default()),
|
||||
});
|
||||
|
||||
player.notify(FormationAttrNotify {
|
||||
duration: 1534854458,
|
||||
formation_attrs: vec![
|
||||
FormationAttr {
|
||||
attr_id: 1,
|
||||
ratio: 2400,
|
||||
base_max_value: 24000,
|
||||
max_value: 24000,
|
||||
current_value: 24000,
|
||||
},
|
||||
FormationAttr {
|
||||
attr_id: 10,
|
||||
ratio: 2400,
|
||||
base_max_value: 15000,
|
||||
max_value: 15000,
|
||||
current_value: 15000,
|
||||
},
|
||||
],
|
||||
});
|
||||
|
||||
player.notify(AfterJoinSceneNotify::default());
|
||||
player.notify(player.build_update_formation_notify());
|
||||
|
||||
|
@ -236,14 +211,10 @@ fn handle_logic_input(state: &mut LogicState, input: LogicInput) {
|
|||
return;
|
||||
};
|
||||
|
||||
let removed_world = state.worlds.remove(&player_id).unwrap();
|
||||
let mut removed_world_ref = removed_world.borrow_mut();
|
||||
let world = removed_world_ref.get_mut_world_entity();
|
||||
for entity_id in world.get_all_entity_ids() {
|
||||
world.remove_entity(entity_id);
|
||||
}
|
||||
|
||||
let _ = state.worlds.remove(&player_id);
|
||||
// TODO: kick co-op players from removed world
|
||||
// TODO: Remove all entities
|
||||
|
||||
player_save_task::push(
|
||||
player_id,
|
||||
player.borrow().build_save_data(),
|
||||
|
|
303
wicked-waifus-game-server/src/logic/utils/action_utils.rs
Normal file
303
wicked-waifus-game-server/src/logic/utils/action_utils.rs
Normal file
|
@ -0,0 +1,303 @@
|
|||
use std::collections::HashMap;
|
||||
|
||||
use wicked_waifus_protocol::{CommonTagData, EntityCommonTagNotify, EntityStateReadyNotify, ItemRewardNotify, NormalItemUpdateNotify, RewardItemInfo, WR};
|
||||
|
||||
use wicked_waifus_data::pb_components::action::{Action, ChangeSelfEntityState, UnlockTeleportTrigger};
|
||||
use wicked_waifus_data::pb_components::entity_state::EntityStateComponent;
|
||||
|
||||
use crate::logic::ecs::component::ComponentContainer;
|
||||
use crate::logic::player::{ItemUsage, Player};
|
||||
use crate::logic::utils::tag_utils;
|
||||
use crate::query_components;
|
||||
|
||||
macro_rules! unimplemented_action {
|
||||
($action:ident) => {
|
||||
{
|
||||
tracing::warn!("Action not implemented for: {:?}", $action);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub fn perform_action(player: &mut Player,
|
||||
entity_id: i64,
|
||||
level_entity_data: &wicked_waifus_data::LevelEntityConfigData,
|
||||
template_config: &wicked_waifus_data::TemplateConfigData,
|
||||
element: Action) {
|
||||
match element {
|
||||
Action::SetBattleState(action) => unimplemented_action! { action },
|
||||
Action::ExecBattleAction(action) => unimplemented_action! { action },
|
||||
Action::WaitBattleCondition(action) => unimplemented_action! { action },
|
||||
Action::PlayFlow(action) => unimplemented_action! { action },
|
||||
Action::Collect(_) => collect_action(player, level_entity_data, template_config),
|
||||
Action::LeisureInteract(action) => unimplemented_action! { action },
|
||||
Action::UnlockTeleportTrigger(action) => unlock_teleport_trigger(player, action.params),
|
||||
Action::EnableTemporaryTeleport(action) => unimplemented_action! { action },
|
||||
Action::OpenSystemBoard(action) => unimplemented_action! { action },
|
||||
Action::OpenSystemFunction(action) => unimplemented_action! { action },
|
||||
Action::ChangeSelfEntityState(action) => change_self_entity_state(player, entity_id, level_entity_data, template_config, action.params),
|
||||
Action::SetPlayerOperationRestriction(action) => unimplemented_action! { action },
|
||||
Action::Wait(action) => unimplemented_action! { action },
|
||||
Action::ChangeEntityState(action) => unimplemented_action! { action },
|
||||
Action::Log(action) => unimplemented_action! { action },
|
||||
Action::EnableNearbyTracking(action) => unimplemented_action! { action },
|
||||
Action::TeleportDungeon(action) => unimplemented_action! { action },
|
||||
Action::DestroySelf(action) => unimplemented_action! { action },
|
||||
Action::CameraLookAt(action) => unimplemented_action! { action },
|
||||
Action::EnterOrbitalCamera(action) => unimplemented_action! { action },
|
||||
Action::ExitOrbitalCamera(action) => unimplemented_action! { action },
|
||||
Action::SendAiEvent(action) => unimplemented_action! { action },
|
||||
Action::SetInteractionLockState(action) => unimplemented_action! { action },
|
||||
Action::AwakeEntity(action) => unimplemented_action! { action },
|
||||
Action::ChangeLiftTarget(action) => unimplemented_action! { action },
|
||||
Action::CalculateVar(action) => unimplemented_action! { action },
|
||||
Action::AddBuffToPlayer(action) => unimplemented_action! { action },
|
||||
Action::RemoveBuffFromPlayer(action) => unimplemented_action! { action },
|
||||
Action::AddBuffToEntity(action) => unimplemented_action! { action },
|
||||
Action::RemoveBuffFromEntity(action) => unimplemented_action! { action },
|
||||
Action::Prompt(action) => unimplemented_action! { action },
|
||||
Action::SetEntityVisible(action) => unimplemented_action! { action },
|
||||
Action::DestroyEntity(action) => unimplemented_action! { action },
|
||||
Action::GuideTrigger(action) => unimplemented_action! { action },
|
||||
Action::TriggerCameraShake(action) => unimplemented_action! { action },
|
||||
Action::SetVar(action) => unimplemented_action! { action },
|
||||
Action::VehicleEnter(action) => unimplemented_action! { action },
|
||||
Action::VehicleExitPlayer(action) => unimplemented_action! { action },
|
||||
Action::LockEntity(action) => unimplemented_action! { action },
|
||||
Action::UnlockEntity(action) => unimplemented_action! { action },
|
||||
Action::CommonTip(action) => unimplemented_action! { action },
|
||||
Action::CommonTip2(action) => unimplemented_action! { action },
|
||||
Action::PostAkEvent(action) => unimplemented_action! { action },
|
||||
Action::VehicleEnterNpc(action) => unimplemented_action! { action },
|
||||
Action::VehicleExitNpc(action) => unimplemented_action! { action },
|
||||
Action::PlayerLookAt(action) => unimplemented_action! { action },
|
||||
Action::PlayBubble(action) => unimplemented_action! { action },
|
||||
Action::AddPlayBubble(action) => unimplemented_action! { action },
|
||||
Action::ClearPlayBubble(action) => unimplemented_action! { action },
|
||||
Action::ExecRiskHarvestEffect(action) => unimplemented_action! { action },
|
||||
Action::EnableLevelPlay(action) => unimplemented_action! { action },
|
||||
Action::ClaimLevelPlayReward(action) => unimplemented_action! { action },
|
||||
Action::SettlementDungeon(action) => unimplemented_action! { action },
|
||||
Action::ExitDungeon(action) => unimplemented_action! { action },
|
||||
Action::FinishDungeon(action) => unimplemented_action! { action },
|
||||
Action::RecordDungeonEvent(action) => unimplemented_action! { action },
|
||||
Action::RecoverDurability(action) => unimplemented_action! { action },
|
||||
Action::FadeInScreen(action) => unimplemented_action! { action },
|
||||
Action::FadeOutScreen(action) => unimplemented_action! { action },
|
||||
Action::ChangeNpcPerformState(action) => unimplemented_action! { action },
|
||||
Action::EntityTurnTo(action) => unimplemented_action! { action },
|
||||
Action::EntityLookAt(action) => unimplemented_action! { action },
|
||||
Action::ToggleMapMarkState(action) => unimplemented_action! { action },
|
||||
Action::RandomVar(action) => unimplemented_action! { action },
|
||||
Action::ModifySceneItemAttributeTag(action) => unimplemented_action! { action },
|
||||
Action::VehicleWaterfallClimbing(action) => unimplemented_action! { action },
|
||||
Action::VehicleTeleport(action) => unimplemented_action! { action },
|
||||
Action::RogueGotoNextFloor(action) => unimplemented_action! { action },
|
||||
Action::RogueReceiveReward(action) => unimplemented_action! { action },
|
||||
Action::RogueSelectRoom(action) => unimplemented_action! { action },
|
||||
Action::RogueActivatePortal(action) => unimplemented_action! { action },
|
||||
Action::MowingTowerGotoNextFloor(action) => unimplemented_action! { action },
|
||||
Action::SlashAndTowerGotoNextFloor(action) => unimplemented_action! { action },
|
||||
Action::PlayMontage(action) => unimplemented_action! { action },
|
||||
Action::OpenSystemBoardWithReturn(action) => unimplemented_action! { action },
|
||||
Action::UnlockSystemItem(action) => unimplemented_action! { action },
|
||||
Action::SetSportsState(action) => unimplemented_action! { action },
|
||||
Action::OpenSimpleGameplay(action) => unimplemented_action! { action },
|
||||
Action::PlayEffect(action) => unimplemented_action! { action },
|
||||
Action::PlayEffect2(action) => unimplemented_action! { action },
|
||||
Action::RestorePlayerCameraAdjustment(action) => unimplemented_action! { action },
|
||||
Action::AdjustPlayerCamera(action) => unimplemented_action! { action },
|
||||
Action::SetPlayerPos(action) => unimplemented_action! { action },
|
||||
Action::MoveWithSpline(action) => unimplemented_action! { action },
|
||||
Action::EnableSplineMoveModel(action) => unimplemented_action! { action },
|
||||
Action::ToggleScanSplineEffect(action) => unimplemented_action! { action },
|
||||
Action::MoveSceneItem(action) => unimplemented_action! { action },
|
||||
Action::StopSceneItemMove(action) => unimplemented_action! { action },
|
||||
Action::FireBullet(action) => unimplemented_action! { action },
|
||||
Action::ClearFishingCabinInSaleItems(action) => unimplemented_action! { action },
|
||||
Action::AcceptFishingEntrust(action) => unimplemented_action! { action },
|
||||
Action::DestroyFishingBoat(action) => unimplemented_action! { action },
|
||||
Action::SetJigsawItem(action) => unimplemented_action! { action },
|
||||
Action::SetJigsawFoundation(action) => unimplemented_action! { action },
|
||||
Action::SetTeleControl(action) => unimplemented_action! { action },
|
||||
Action::SetEntityClientVisible(action) => unimplemented_action! { action },
|
||||
Action::ToggleHighlightExploreUi(action) => unimplemented_action! { action },
|
||||
Action::ExecAlertSystemAction(action) => unimplemented_action! { action },
|
||||
Action::AddFlowInteractOption(action) => unimplemented_action! { action },
|
||||
Action::RemoveFlowInteractOption(action) => unimplemented_action! { action },
|
||||
Action::EnableHostility(action) => unimplemented_action! { action },
|
||||
Action::ChangePhantomFormation(action) => unimplemented_action! { action },
|
||||
Action::RestorePhantomFormation(action) => unimplemented_action! { action },
|
||||
Action::ChangeTimer(action) => unimplemented_action! { action },
|
||||
Action::ToggleTimerPauseState(action) => unimplemented_action! { action },
|
||||
Action::ChangeFightTeam(action) => unimplemented_action! { action },
|
||||
Action::AddTrialFollowShooter(action) => unimplemented_action! { action },
|
||||
Action::RemoveTrialFollowShooter(action) => unimplemented_action! { action },
|
||||
Action::AddTrialCharacter(action) => unimplemented_action! { action },
|
||||
Action::RemoveTrialCharacter(action) => unimplemented_action! { action },
|
||||
Action::SetAreaState(action) => unimplemented_action! { action },
|
||||
Action::SwitchSubLevels(action) => unimplemented_action! { action },
|
||||
Action::ChangeTeamPosition(action) => unimplemented_action! { action },
|
||||
Action::GetItem(action) => unimplemented_action! { action },
|
||||
Action::CreatePrefab(action) => unimplemented_action! { action },
|
||||
Action::DestroyPrefab(action) => unimplemented_action! { action },
|
||||
Action::CompleteGuide(action) => unimplemented_action! { action },
|
||||
Action::PlayDynamicSettlement(action) => unimplemented_action! { action },
|
||||
Action::UsePhantomSkill(action) => unimplemented_action! { action },
|
||||
Action::HideTargetRange(action) => unimplemented_action! { action },
|
||||
Action::ChangeOtherState(action) => unimplemented_action! { action },
|
||||
Action::SetRegionConfig(action) => unimplemented_action! { action },
|
||||
Action::SetReviveRegion(action) => unimplemented_action! { action },
|
||||
Action::ExecResurrection(action) => unimplemented_action! { action },
|
||||
Action::ShowTargetRange(action) => unimplemented_action! { action },
|
||||
Action::SetTime(action) => unimplemented_action! { action },
|
||||
Action::SetTimeLockState(action) => unimplemented_action! { action },
|
||||
Action::EnableSystem(action) => unimplemented_action! { action },
|
||||
Action::EnableAoiNotify(action) => unimplemented_action! { action },
|
||||
Action::SetForceLock(action) => unimplemented_action! { action },
|
||||
Action::PlayRegisteredMontage(action) => unimplemented_action! { action },
|
||||
Action::SetAudioState(action) => unimplemented_action! { action },
|
||||
Action::HideGroup(action) => unimplemented_action! { action },
|
||||
Action::ShowHidedGroup(action) => unimplemented_action! { action },
|
||||
Action::HideSpecificEntities(action) => unimplemented_action! { action },
|
||||
Action::ShowSpecificEntities(action) => unimplemented_action! { action },
|
||||
Action::RemovePreloadResource(action) => unimplemented_action! { action },
|
||||
Action::Preload(action) => unimplemented_action! { action },
|
||||
Action::EnableAI(action) => unimplemented_action! { action },
|
||||
Action::SwitchDataLayers(action) => unimplemented_action! { action },
|
||||
Action::DestroyQuest(action) => unimplemented_action! { action },
|
||||
Action::DestroyQuestItem(action) => unimplemented_action! { action },
|
||||
Action::PromptQuestChapterUI(action) => unimplemented_action! { action },
|
||||
Action::TakePlotPhoto(action) => unimplemented_action! { action },
|
||||
Action::SetWuYinQuState(action) => unimplemented_action! { action },
|
||||
Action::RunActions(action) => unimplemented_action! { action },
|
||||
Action::ManualOccupations(action) => unimplemented_action! { action },
|
||||
Action::SetWeather(action) => unimplemented_action! { action },
|
||||
Action::SendNpcMail(action) => unimplemented_action! { action },
|
||||
Action::EnableFunction(action) => unimplemented_action! { action },
|
||||
Action::FocusOnMapMark(action) => unimplemented_action! { action },
|
||||
Action::CharacterLookAt(action) => unimplemented_action! { action },
|
||||
Action::AddGuestCharacter(action) => unimplemented_action! { action },
|
||||
Action::RemoveGuestCharacter(action) => unimplemented_action! { action },
|
||||
Action::TeleportToAndEnterVehicle(action) => unimplemented_action! { action },
|
||||
Action::SetAreaTimeState(action) => unimplemented_action! { action },
|
||||
Action::ResetPlayerCameraFocus(action) => unimplemented_action! { action },
|
||||
Action::ResetLevelPlay(action) => unimplemented_action! { action },
|
||||
Action::VehicleSprint(action) => unimplemented_action! { action },
|
||||
Action::VehicleMoveWithPathLine(action) => unimplemented_action! { action },
|
||||
Action::ClientPreEnableSubLevels(action) => unimplemented_action! { action },
|
||||
Action::GuestOperateUiAnimation(action) => unimplemented_action! { action },
|
||||
Action::ChangeEntityCamp(action) => unimplemented_action! { action },
|
||||
Action::NewMoveWithSpline(action) => unimplemented_action! { action },
|
||||
Action::DangoAbyssActivatePortal(action) => unimplemented_action! { action },
|
||||
Action::DangoAbyssCreateRewardTreasureBox(action) => unimplemented_action! { action },
|
||||
Action::DangoAbyssGotoNextFloor(action) => unimplemented_action! { action },
|
||||
Action::DangoAbyssReceiveReward(action) => unimplemented_action! { action },
|
||||
Action::SummonEntity(action) => unimplemented_action! { action },
|
||||
Action::GetRewardByInteract(action) => unimplemented_action! { action },
|
||||
Action::OpenQte(action) => unimplemented_action! { action },
|
||||
Action::ActiveAntiGravitySafePoint(action) => unimplemented_action! { action },
|
||||
}
|
||||
}
|
||||
|
||||
fn collect_action(player: &mut Player,
|
||||
level_entity_data: &wicked_waifus_data::LevelEntityConfigData,
|
||||
template_config: &wicked_waifus_data::TemplateConfigData) {
|
||||
if let Some(reward_component) = level_entity_data.components_data.reward_component
|
||||
.as_ref()
|
||||
.or(template_config.components_data.reward_component.as_ref()) {
|
||||
if reward_component.disabled.unwrap_or(false) {
|
||||
return;
|
||||
}
|
||||
// TODO: check the use of reward_type and drop_on_event
|
||||
// Seems type 0 is reward from preview, while 1 and 2 is unknown
|
||||
if let Some(reward_id) = reward_component.reward_id {
|
||||
let drop = wicked_waifus_data::drop_package_data::get(&reward_id).unwrap();
|
||||
let usages = drop.drop_preview.iter()
|
||||
.map(|(&id, &quantity)| ItemUsage { id, quantity })
|
||||
.collect::<Vec<_>>();
|
||||
let updated_items = player.inventory.add_items(&usages);
|
||||
let normal_item_list = player.inventory.to_normal_item_list_filtered(
|
||||
updated_items.keys().cloned().collect::<Vec<i32>>()
|
||||
);
|
||||
player.notify(NormalItemUpdateNotify { normal_item_list, no_tips: false });
|
||||
// UpdateHandBookActiveStateMapNotify
|
||||
let mut rewards: HashMap<i32, WR> = HashMap::new();
|
||||
rewards.insert(0, WR {
|
||||
item_list: drop.drop_preview.iter()
|
||||
.map(|(&id, &quantity)| RewardItemInfo {
|
||||
show_plan_id: 0, // TODO: Check how to get this
|
||||
item_id: id,
|
||||
count: quantity,
|
||||
incr_id: 0,
|
||||
})
|
||||
.collect::<Vec<_>>(),
|
||||
});
|
||||
player.notify(ItemRewardNotify {
|
||||
drop_id: reward_id,
|
||||
reason: 15000,
|
||||
magnification: 1,
|
||||
reward_items: rewards,
|
||||
});
|
||||
}
|
||||
// TODO: Should we remove entity?? get pcap
|
||||
}
|
||||
}
|
||||
|
||||
#[inline(always)]
|
||||
fn unlock_teleport_trigger(player: &mut Player, action: UnlockTeleportTrigger) {
|
||||
player.unlock_teleport(action.teleport_id)
|
||||
}
|
||||
|
||||
fn change_self_entity_state(player: &mut Player,
|
||||
entity_id: i64,
|
||||
level_entity_data: &wicked_waifus_data::LevelEntityConfigData,
|
||||
template_config: &wicked_waifus_data::TemplateConfigData,
|
||||
action: ChangeSelfEntityState) {
|
||||
let state = tag_utils::get_tag_id_by_name(action.entity_state.as_str());
|
||||
|
||||
// TODO: update Tag::CommonEntityTags too??
|
||||
let old_state = {
|
||||
let world_ref = player.world.borrow();
|
||||
let world = world_ref.get_world_entity();
|
||||
let mut state_tag = query_components!(world, entity_id, StateTag).0.unwrap();
|
||||
let old_state = state_tag.state_tag_id;
|
||||
tracing::debug!("ChangeSelfEntityState: old state {old_state} -> new state: {state}");
|
||||
state_tag.state_tag_id = state;
|
||||
old_state
|
||||
};
|
||||
|
||||
if let Some(entity_state_component) = level_entity_data.components_data.entity_state_component.as_ref()
|
||||
.or(template_config.components_data.entity_state_component.as_ref()).cloned() {
|
||||
let entity_state_component: EntityStateComponent = entity_state_component; // TODO: Remove this line, used for casting only
|
||||
|
||||
// TODO: implement rest of cases
|
||||
if let Some(state_change_behaviors) = entity_state_component.state_change_behaviors {
|
||||
for state_change_behavior in state_change_behaviors {
|
||||
// TODO: implement rest of cases
|
||||
let expected = tag_utils::get_tag_id_by_name(state_change_behavior.state.as_str());
|
||||
|
||||
if expected == state {
|
||||
if let Some(actions) = state_change_behavior.action {
|
||||
for sub in actions {
|
||||
perform_action(player, entity_id, level_entity_data, template_config, sub);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
player.notify(EntityCommonTagNotify {
|
||||
id: entity_id,
|
||||
tags: vec![
|
||||
CommonTagData { tag_id: old_state, remove_tag_ids: false }, // Remove
|
||||
CommonTagData { tag_id: state, remove_tag_ids: true }, // Add
|
||||
],
|
||||
});
|
||||
|
||||
player.notify(EntityStateReadyNotify {
|
||||
entity_id,
|
||||
tag_id: state,
|
||||
ready: true, // TODO: Always true? or shall we compare it to something??
|
||||
});
|
||||
}
|
|
@ -119,11 +119,6 @@ pub fn check_condition(player: &Player,
|
|||
Condition::CheckEntityGravityDirection(condition) => unimplemented_condition! { condition },
|
||||
Condition::CheckTeleControlState(condition) => unimplemented_condition! { condition },
|
||||
Condition::CheckEntityReward(condition) => unimplemented_condition! { condition },
|
||||
Condition::CheckIsGramophonePlayingMusic(condition) => unimplemented_condition! { condition },
|
||||
Condition::CheckBVBEvent(condition) => unimplemented_condition! { condition },
|
||||
Condition::FinishBvbChallenge(condition) => unimplemented_condition! { condition },
|
||||
Condition::CompareActorVar(condition) => unimplemented_condition! { condition },
|
||||
Condition::CheckDangoCultivationProgress(condition) => unimplemented_condition! { condition },
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -62,6 +62,21 @@ impl_base_prop!(
|
|||
damage_reduce_element4,
|
||||
damage_reduce_element5,
|
||||
damage_reduce_element6,
|
||||
reaction_change1,
|
||||
reaction_change2,
|
||||
reaction_change3,
|
||||
reaction_change4,
|
||||
reaction_change5,
|
||||
reaction_change6,
|
||||
reaction_change7,
|
||||
reaction_change8,
|
||||
reaction_change9,
|
||||
reaction_change10,
|
||||
reaction_change11,
|
||||
reaction_change12,
|
||||
reaction_change13,
|
||||
reaction_change14,
|
||||
reaction_change15,
|
||||
energy_max,
|
||||
energy,
|
||||
special_energy_1_max,
|
||||
|
|
|
@ -1,3 +1,4 @@
|
|||
pub mod action_utils;
|
||||
pub mod condition_utils;
|
||||
pub mod entity_serializer;
|
||||
pub mod load_role_info;
|
||||
|
|
|
@ -5,7 +5,7 @@ use wicked_waifus_protocol::{
|
|||
|
||||
use wicked_waifus_data::pb_components::ComponentsData;
|
||||
use wicked_waifus_data::{
|
||||
base_property_data, blueprint_config_data, summon_cfg_data, template_config_data, EntityLogic, EntityType, LevelEntityConfigData
|
||||
base_property_data, blueprint_config_data, template_config_data, EntityLogic, EntityType, LevelEntityConfigData
|
||||
};
|
||||
|
||||
use crate::logic::components::{Autonomous, Fsm, Interact, MonsterAi, SoarWingSkin, StateTag, Tag};
|
||||
|
@ -13,7 +13,6 @@ use crate::logic::ecs::entity::{Entity, EntityBuilder};
|
|||
use crate::logic::ecs::world::{World, WorldEntity};
|
||||
use crate::logic::math::Transform;
|
||||
use crate::logic::player::Player;
|
||||
use crate::logic::role::RoleFormation;
|
||||
use crate::logic::utils::growth_utils::get_monster_props_by_level;
|
||||
use crate::logic::utils::{entity_serializer, tag_utils};
|
||||
use crate::logic::{
|
||||
|
@ -27,35 +26,133 @@ use crate::logic::{
|
|||
|
||||
use crate::query_with;
|
||||
|
||||
pub fn summon_concomitant(player: &Player, world: &mut WorldEntity, template_cfg: &wicked_waifus_data::TemplateConfigData, cur_summon_id: i32) -> (Entity, Vec<i64>) {
|
||||
#[macro_export]
|
||||
macro_rules! create_player_entity_pb {
|
||||
($role_list:expr, $cur_map_id:expr, $player:expr, $player_id:expr, $position:expr, $explore_tools:expr, $world:expr) => {{
|
||||
let current_formation = $player
|
||||
.formation_list
|
||||
.get(&$player.cur_formation_id)
|
||||
.unwrap();
|
||||
let cur_role_id = current_formation.cur_role;
|
||||
|
||||
let mut pbs = Vec::new();
|
||||
|
||||
for role in $role_list {
|
||||
let role_id: i32 = role.role_id;
|
||||
let entity =
|
||||
$world.create_entity(role.role_id, EEntityType::Player.into(), $cur_map_id);
|
||||
let fight_buff_infos = $world.generate_role_permanent_buffs(entity.entity_id, role_id);
|
||||
|
||||
let buffs = FightBuff {
|
||||
fight_buff_infos,
|
||||
..Default::default()
|
||||
};
|
||||
|
||||
let entity = $world
|
||||
.create_builder(entity)
|
||||
.with(ComponentContainer::PlayerOwnedEntityMarker(
|
||||
PlayerOwnedEntityMarker {
|
||||
entity_type: EEntityType::Player,
|
||||
},
|
||||
))
|
||||
.with(ComponentContainer::EntityConfig(EntityConfig {
|
||||
camp: 0,
|
||||
config_id: role.role_id,
|
||||
config_type: EntityConfigType::Character,
|
||||
entity_type: EEntityType::Player.into(),
|
||||
entity_state: EntityState::Default,
|
||||
}))
|
||||
.with(ComponentContainer::OwnerPlayer(OwnerPlayer($player_id)))
|
||||
.with(ComponentContainer::Position(Position($position)))
|
||||
.with(ComponentContainer::Visibility(Visibility {
|
||||
is_visible: role.role_id == cur_role_id,
|
||||
is_actor_visible: true,
|
||||
}))
|
||||
.with(ComponentContainer::Attribute(Attribute::from_data(
|
||||
&role.get_base_properties(),
|
||||
None,
|
||||
None,
|
||||
)))
|
||||
.with(ComponentContainer::Movement(Movement::default()))
|
||||
.with(ComponentContainer::Equip(Equip {
|
||||
weapon_id: role.equip_weapon,
|
||||
weapon_breach_level: 90,
|
||||
}))
|
||||
.with(ComponentContainer::VisionSkill(VisionSkill {
|
||||
skill_id: $explore_tools.active_explore_skill,
|
||||
}))
|
||||
.with(ComponentContainer::RoleSkin(RoleSkin {
|
||||
skin_id: role.skin_id,
|
||||
}))
|
||||
.with(ComponentContainer::SoarWingSkin(SoarWingSkin {
|
||||
skin_id: 84000001,
|
||||
}))
|
||||
.with(ComponentContainer::FightBuff(buffs))
|
||||
.build();
|
||||
|
||||
let mut pb = EntityPb {
|
||||
id: entity.entity_id as i64,
|
||||
..Default::default()
|
||||
};
|
||||
|
||||
$world
|
||||
.get_entity_components(entity.entity_id)
|
||||
.into_iter()
|
||||
.for_each(|comp| comp.set_pb_data(&mut pb));
|
||||
pbs.push(pb);
|
||||
}
|
||||
|
||||
EntityAddNotify {
|
||||
entity_pbs: pbs,
|
||||
remove_tag_ids: true,
|
||||
}
|
||||
}};
|
||||
}
|
||||
|
||||
fn summon_concomitant(player: &Player, world: &mut WorldEntity, summon_cfg: &wicked_waifus_data::SummonCfgData) -> Entity {
|
||||
let mut concomitant_buffs: Vec<FightBuffInformation> = Vec::new();
|
||||
|
||||
let summon_cfg = summon_cfg_data::get(&template_cfg.blueprint_type).unwrap();
|
||||
let concomitant_config_id = template_cfg.id;
|
||||
for buff_id in &summon_cfg.born_buff_id {
|
||||
concomitant_buffs
|
||||
.push(FightBuffInformation {
|
||||
handle_id: 1,
|
||||
buff_id: *buff_id,
|
||||
level: 1,
|
||||
stack_count: 1,
|
||||
instigator_id: 0,
|
||||
entity_id: 0,
|
||||
apply_type: 0,
|
||||
duration: -1.0,
|
||||
left_duration: -1.0,
|
||||
context: vec![],
|
||||
is_active: true,
|
||||
server_id: 1,
|
||||
message_id: 1,
|
||||
}
|
||||
);
|
||||
}
|
||||
|
||||
let concomitant_id = template_config_data::get(&summon_cfg.blueprint_type).unwrap().id;
|
||||
tracing::info!("Adding Concomitant with id: {}", concomitant_id);
|
||||
let con_buffs = concomitant_buffs.clone();
|
||||
|
||||
let con_entity = world.create_entity(
|
||||
cur_summon_id,
|
||||
concomitant_id,
|
||||
EEntityType::Monster.into(),
|
||||
player.basic_info.cur_map_id,
|
||||
);
|
||||
|
||||
for buff_id in &summon_cfg.born_buff_id {
|
||||
concomitant_buffs.push(world.create_buff(cur_summon_id, *buff_id));
|
||||
}
|
||||
|
||||
tracing::info!("Adding Concomitant with id: {} and buffs {:#?}", concomitant_config_id, concomitant_buffs);
|
||||
|
||||
(world
|
||||
world
|
||||
.create_builder(con_entity)
|
||||
.with(ComponentContainer::PlayerOwnedEntityMarker(PlayerOwnedEntityMarker {
|
||||
entity_type: EEntityType::Monster,
|
||||
}))
|
||||
.with(ComponentContainer::EntityConfig(EntityConfig {
|
||||
camp: 0,
|
||||
config_id: concomitant_config_id,
|
||||
config_id: concomitant_id,
|
||||
config_type: EntityConfigType::Template,
|
||||
entity_type: EEntityType::Monster,
|
||||
entity_state: EntityState::Born,
|
||||
entity_state: EntityState::Sleep,
|
||||
}))
|
||||
.with(ComponentContainer::OwnerPlayer(OwnerPlayer(
|
||||
player.basic_info.id,
|
||||
|
@ -65,108 +162,68 @@ pub fn summon_concomitant(player: &Player, world: &mut WorldEntity, template_cfg
|
|||
)))
|
||||
.with(ComponentContainer::Visibility(Visibility {
|
||||
is_visible: false,
|
||||
is_actor_visible: true,
|
||||
is_actor_visible: false,
|
||||
}))
|
||||
.with(ComponentContainer::Attribute(Attribute::from_data(
|
||||
base_property_data::iter()
|
||||
.find(|d| d.id == template_cfg.components_data.attribute_component.clone().unwrap().property_id.unwrap())
|
||||
.unwrap(),
|
||||
.find(|d| d.id == concomitant_id as i32)
|
||||
.unwrap_or_else(|| {
|
||||
base_property_data::iter()
|
||||
.find(|d| d.id == 390070051)
|
||||
.unwrap_or_else(|| {
|
||||
tracing::error!("Default base property concomitant not found!");
|
||||
panic!("Critical config missing: base property concomitant")
|
||||
})
|
||||
}),
|
||||
None,
|
||||
None,
|
||||
)))
|
||||
.with(ComponentContainer::FightBuff(FightBuff { fight_buff_infos: concomitant_buffs, ..Default::default() }))
|
||||
.with(ComponentContainer::Movement(Movement::default()))
|
||||
.with(ComponentContainer::FightBuff(FightBuff { fight_buff_infos: con_buffs, ..Default::default() }))
|
||||
.with(ComponentContainer::Summoner(Summoner {
|
||||
summon_cfg_id: summon_cfg.id,
|
||||
summon_skill_id: 0,
|
||||
summon_type: ESummonType::ESummonTypeConcomitantCustom.into()
|
||||
}))
|
||||
.with(ComponentContainer::Autonomous(Autonomous { autonomous_id: 3 }))
|
||||
.build(), summon_cfg.born_buff_id.clone())
|
||||
.build()
|
||||
}
|
||||
|
||||
fn add_player_entity(player: &Player, formation: &RoleFormation, world: &mut WorldEntity) {
|
||||
let role_vec = formation
|
||||
pub fn add_player_entities(player: &Player) {
|
||||
let mut world_ref = player.world.borrow_mut();
|
||||
let world = world_ref.get_mut_world_entity();
|
||||
|
||||
let current_formation = player.formation_list.get(&player.cur_formation_id).unwrap();
|
||||
|
||||
let role_vec = current_formation
|
||||
.role_ids
|
||||
.iter()
|
||||
.map(|role_id| player.role_list.get(role_id).unwrap())
|
||||
.collect::<Vec<_>>();
|
||||
let cur_role_id = current_formation.cur_role;
|
||||
|
||||
tracing::info!("adding player entity for formation {:#?}", formation.role_ids);
|
||||
let cur_role_id = formation.cur_role;
|
||||
|
||||
let mut pbs = Vec::new();
|
||||
|
||||
if world.active_entity_empty() {
|
||||
for role in role_vec {
|
||||
let mut concomitants: Vec<i64> = vec![];
|
||||
|
||||
for (_, summon_cfg) in wicked_waifus_data::summon_cfg_data::iter().filter(|(_, cfg)| {
|
||||
cfg.blueprint_type.starts_with("Player0") && cfg.born_buff_id.iter().any(|x| {
|
||||
x.to_string().starts_with(&role.role_id.to_string())
|
||||
})
|
||||
}) {
|
||||
let concomitant = summon_concomitant(player, world, summon_cfg);
|
||||
concomitants.push(concomitant.entity_id.into());
|
||||
}
|
||||
|
||||
let entity = world.create_entity(
|
||||
role.role_id,
|
||||
EEntityType::Player.into(),
|
||||
player.basic_info.cur_map_id,
|
||||
);
|
||||
|
||||
let mut fight_buff_infos = world.generate_role_permanent_buffs(entity.entity_id, role.role_id);
|
||||
|
||||
// TODO: add actual weapon switching and remove this! - rabby
|
||||
let equip_weapon = match role.role_id {
|
||||
1409 => 21020056, // cartethyia
|
||||
1207 => 21010036, // lupa
|
||||
1301 => 21010036,
|
||||
_ => role.equip_weapon,
|
||||
};
|
||||
|
||||
let mut concomitants: Vec<i64> = vec![];
|
||||
let mut concom_pbs = Vec::new();
|
||||
|
||||
let role_data = wicked_waifus_data::role_info_data::iter().find(|r| r.id == role.role_id).unwrap();
|
||||
if let Some(skin_damage_first) = role_data.skin_damage.first() {
|
||||
let role_name = skin_damage_first.as_str()
|
||||
.split('/').next_back()
|
||||
.and_then(|s| s.strip_prefix("DA_"))
|
||||
.and_then(|s| s.split('_').next()).unwrap();
|
||||
|
||||
let mut summon_id = 1000;
|
||||
for model_config in wicked_waifus_data::model_config_preload_data::iter().filter(|cfg| {
|
||||
cfg.actor_class_path.starts_with("/Game/Aki/Character/Monster/Summon/") && cfg.actor_class_path.contains(role_name)
|
||||
}) {
|
||||
let template_cfg = wicked_waifus_data::template_config_data::iter().find(|cfg| {
|
||||
let template_model_component = cfg.1.components_data.model_component.clone();
|
||||
template_model_component.is_some()
|
||||
&&
|
||||
template_model_component.clone().unwrap().model_type.unwrap().model_id.is_some()
|
||||
&&
|
||||
template_model_component.unwrap().model_type.unwrap().model_id.unwrap() == model_config.id
|
||||
}).unwrap().1;
|
||||
|
||||
let (concomitant, buffs) = summon_concomitant(player, world, template_cfg, summon_id);
|
||||
let mut pb = EntityPb {
|
||||
id: summon_id as i64,
|
||||
..Default::default()
|
||||
};
|
||||
|
||||
for buff_id in buffs {
|
||||
fight_buff_infos.push(world.create_buff(entity.entity_id, buff_id));
|
||||
}
|
||||
|
||||
world
|
||||
.get_entity_components(summon_id)
|
||||
.into_iter()
|
||||
.for_each(|comp| comp.set_pb_data(&mut pb));
|
||||
concom_pbs.push(pb);
|
||||
summon_id += 1;
|
||||
concomitants.push(concomitant.entity_id.into());
|
||||
}
|
||||
|
||||
player.notify(EntityAddNotify {
|
||||
entity_pbs: concom_pbs,
|
||||
remove_tag_ids: true,
|
||||
});
|
||||
}
|
||||
fight_buff_infos.dedup_by(|x, z| x.buff_id == z.buff_id);
|
||||
|
||||
let fight_buff_infos = world.generate_role_permanent_buffs(entity.entity_id, role.role_id);
|
||||
let buf_manager = FightBuff {
|
||||
fight_buff_infos,
|
||||
list_buff_effect_cd: vec![]
|
||||
};
|
||||
|
||||
let entity = world
|
||||
.create_builder(entity)
|
||||
.with(ComponentContainer::PlayerOwnedEntityMarker(
|
||||
|
@ -201,7 +258,7 @@ fn add_player_entity(player: &Player, formation: &RoleFormation, world: &mut Wor
|
|||
)))
|
||||
.with(ComponentContainer::Movement(Movement::default()))
|
||||
.with(ComponentContainer::Equip(Equip {
|
||||
weapon_id: equip_weapon,
|
||||
weapon_id: role.equip_weapon,
|
||||
weapon_breach_level: 0, // TODO: store this too
|
||||
}))
|
||||
.with(ComponentContainer::VisionSkill(VisionSkill {
|
||||
|
@ -217,42 +274,17 @@ fn add_player_entity(player: &Player, formation: &RoleFormation, world: &mut Wor
|
|||
.with(ComponentContainer::Concomitant(Concomitant {
|
||||
vision_entity_id: 0,
|
||||
custom_entity_ids: concomitants,
|
||||
phantom_role_id: 0
|
||||
phantom_role_id: 0,
|
||||
}))
|
||||
.build();
|
||||
|
||||
let mut pb = EntityPb {
|
||||
id: entity.entity_id as i64,
|
||||
..Default::default()
|
||||
};
|
||||
|
||||
world
|
||||
.get_entity_components(entity.entity_id)
|
||||
.into_iter()
|
||||
.for_each(|comp| comp.set_pb_data(&mut pb));
|
||||
pbs.push(pb);
|
||||
|
||||
tracing::debug!(
|
||||
"created player entity, id: {}, role_id: {}",
|
||||
entity.entity_id,
|
||||
role.role_id
|
||||
);
|
||||
}
|
||||
|
||||
player.notify(EntityAddNotify {
|
||||
entity_pbs: pbs,
|
||||
remove_tag_ids: true,
|
||||
});
|
||||
}
|
||||
|
||||
pub fn add_player_entities(player: &Player, formation: &RoleFormation, possible_world: Option<&mut WorldEntity>) {
|
||||
match possible_world {
|
||||
Some(world) => add_player_entity(player, formation, world),
|
||||
None => {
|
||||
let mut world_ref = player.world.borrow_mut();
|
||||
add_player_entity(player, formation, world_ref.get_mut_world_entity())
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
pub fn build_scene_information(player: &Player) -> SceneInformation {
|
||||
|
|
|
@ -51,12 +51,12 @@ async fn handler_loop(
|
|||
return;
|
||||
};
|
||||
|
||||
// tracing::debug!(
|
||||
// "received message from service: {}, rpc_id: {} message_id: {}",
|
||||
// message.src_service_id,
|
||||
// message.rpc_id,
|
||||
// message.message_id
|
||||
// );
|
||||
tracing::debug!(
|
||||
"received message from service: {}, rpc_id: {} message_id: {}",
|
||||
message.src_service_id,
|
||||
message.rpc_id,
|
||||
message.message_id
|
||||
);
|
||||
|
||||
match message.message_id {
|
||||
CreatePlayerDataRequest::MESSAGE_ID => {
|
||||
|
@ -141,7 +141,7 @@ async fn on_start_player_session_request(
|
|||
player_id: player_data.player_id,
|
||||
enter_rpc_id: message.rpc_id,
|
||||
session: session.clone(),
|
||||
player_save_data: Box::new(player_save_data),
|
||||
player_save_data,
|
||||
});
|
||||
|
||||
session_mgr.add(session.clone());
|
||||
|
|
|
@ -4,19 +4,14 @@ edition = "2021"
|
|||
version.workspace = true
|
||||
|
||||
[features]
|
||||
# If supporting clients < 2.0 please use "--no-default-features"
|
||||
# (additonally you could add "-F ack-cmd-conv" but it's currently a NO-OP)
|
||||
default = ["ack-cmd-conv"]
|
||||
debug-msg = []
|
||||
ack-cmd-conv = []
|
||||
ack-cmd-conv-crc-mtu = []
|
||||
|
||||
[dependencies]
|
||||
# Framework
|
||||
tokio.workspace = true
|
||||
|
||||
# Networking
|
||||
kcp = { git = "https://git.xeondev.com/ReversedRoomsMisc/kcp-rs.git", features = ["wuthering-waves-old", "tokio"] }
|
||||
kcp = { workspace = true, features = ["tokio"] }
|
||||
|
||||
# Serialization
|
||||
serde.workspace = true
|
||||
|
|
|
@ -2,7 +2,6 @@ service_id = 1
|
|||
|
||||
[network]
|
||||
kcp_port = 7777
|
||||
kcp_crc = false
|
||||
|
||||
[protokey]
|
||||
builtin_encryption_msg_id = [111, 112]
|
||||
|
|
19
wicked-waifus-gateway-server/kcp/Cargo.toml
Normal file
19
wicked-waifus-gateway-server/kcp/Cargo.toml
Normal file
|
@ -0,0 +1,19 @@
|
|||
[package]
|
||||
name = "kcp"
|
||||
edition = "2021"
|
||||
version.workspace = true
|
||||
|
||||
[features]
|
||||
fastack-conserve = []
|
||||
tokio = ["dep:tokio"]
|
||||
|
||||
[dependencies]
|
||||
bytes = "1.6.0"
|
||||
log = "0.4.21"
|
||||
thiserror = "1.0.58"
|
||||
tokio = { version = "1.37.0", optional = true, features = ["io-util"] }
|
||||
|
||||
[dev-dependencies]
|
||||
time = "0.3.34"
|
||||
rand = "0.8.5"
|
||||
|
54
wicked-waifus-gateway-server/kcp/src/error.rs
Normal file
54
wicked-waifus-gateway-server/kcp/src/error.rs
Normal file
|
@ -0,0 +1,54 @@
|
|||
use std::{
|
||||
error::Error as StdError,
|
||||
io::{self, ErrorKind},
|
||||
};
|
||||
|
||||
/// KCP protocol errors
|
||||
#[derive(Debug, thiserror::Error)]
|
||||
pub enum Error {
|
||||
#[error("conv inconsistent, expected {0}, found {1}")]
|
||||
ConvInconsistent(u32, u32),
|
||||
#[error("invalid mtu {0}")]
|
||||
InvalidMtu(usize),
|
||||
#[error("invalid segment size {0}")]
|
||||
InvalidSegmentSize(usize),
|
||||
#[error("invalid segment data size, expected {0}, found {1}")]
|
||||
InvalidSegmentDataSize(usize, usize),
|
||||
#[error("{0}")]
|
||||
IoError(
|
||||
#[from]
|
||||
#[source]
|
||||
io::Error,
|
||||
),
|
||||
#[error("need to call update() once")]
|
||||
NeedUpdate,
|
||||
#[error("recv queue is empty")]
|
||||
RecvQueueEmpty,
|
||||
#[error("expecting fragment")]
|
||||
ExpectingFragment,
|
||||
#[error("command {0} is not supported")]
|
||||
UnsupportedCmd(u8),
|
||||
#[error("user's send buffer is too big")]
|
||||
UserBufTooBig,
|
||||
#[error("user's recv buffer is too small")]
|
||||
UserBufTooSmall,
|
||||
}
|
||||
|
||||
fn make_io_error<T>(kind: ErrorKind, msg: T) -> io::Error
|
||||
where
|
||||
T: Into<Box<dyn StdError + Send + Sync>>,
|
||||
{
|
||||
io::Error::new(kind, msg)
|
||||
}
|
||||
|
||||
impl From<Error> for io::Error {
|
||||
fn from(err: Error) -> Self {
|
||||
let kind = match err {
|
||||
Error::IoError(err) => return err,
|
||||
Error::RecvQueueEmpty | Error::ExpectingFragment => ErrorKind::WouldBlock,
|
||||
_ => ErrorKind::Other,
|
||||
};
|
||||
|
||||
make_io_error(kind, err)
|
||||
}
|
||||
}
|
1504
wicked-waifus-gateway-server/kcp/src/kcp.rs
Normal file
1504
wicked-waifus-gateway-server/kcp/src/kcp.rs
Normal file
File diff suppressed because it is too large
Load diff
17
wicked-waifus-gateway-server/kcp/src/lib.rs
Normal file
17
wicked-waifus-gateway-server/kcp/src/lib.rs
Normal file
|
@ -0,0 +1,17 @@
|
|||
extern crate bytes;
|
||||
#[macro_use]
|
||||
extern crate log;
|
||||
|
||||
mod error;
|
||||
mod kcp;
|
||||
|
||||
/// The `KCP` prelude
|
||||
pub mod prelude {
|
||||
pub use super::{get_conv, Kcp, KCP_OVERHEAD};
|
||||
}
|
||||
|
||||
pub use error::Error;
|
||||
pub use kcp::{get_conv, get_sn, set_conv, Kcp, KCP_OVERHEAD};
|
||||
|
||||
/// KCP result
|
||||
pub type KcpResult<T> = Result<T, Error>;
|
|
@ -17,7 +17,6 @@ pub struct ServerConfig {
|
|||
#[derive(Deserialize)]
|
||||
pub struct NetworkSettings {
|
||||
pub kcp_port: u16,
|
||||
pub kcp_crc: Option<bool>
|
||||
}
|
||||
|
||||
impl TomlConfig for ServerConfig {
|
||||
|
|
|
@ -38,7 +38,6 @@ async fn main() -> Result<()> {
|
|||
let server = UdpServer::new(
|
||||
&CONFIG.network,
|
||||
PROTOKEY_HELPER.get_or_init(|| protokey_helper),
|
||||
CONFIG.network.kcp_crc.unwrap_or(false),
|
||||
&SESSION_MGR,
|
||||
Arc::new(database),
|
||||
)
|
||||
|
|
|
@ -41,7 +41,6 @@ impl Session {
|
|||
addr: SocketAddr,
|
||||
socket: Arc<UdpSocket>,
|
||||
helper: &'static ServerProtoKeyHelper,
|
||||
use_crc: bool,
|
||||
database: Arc<PgPool>,
|
||||
) -> Self {
|
||||
let output = SessionOutput {
|
||||
|
@ -52,7 +51,7 @@ impl Session {
|
|||
let cur_time_ms = time_util::unix_timestamp_ms();
|
||||
Self {
|
||||
protokey_helper: helper,
|
||||
kcp: Kcp::new(conv_id, 0, use_crc, 0, true, output),
|
||||
kcp: Kcp::new(conv_id, true, output),
|
||||
decoder: LengthFieldBasedDecoder::new(),
|
||||
start_time_ms: cur_time_ms,
|
||||
last_heartbeat_time_ms: cur_time_ms,
|
||||
|
|
|
@ -9,7 +9,6 @@ use crate::{config::NetworkSettings, session::Session, session::SessionManager};
|
|||
pub struct UdpServer {
|
||||
socket: Arc<UdpSocket>,
|
||||
protokey_helper: &'static ServerProtoKeyHelper,
|
||||
kcp_use_crc: bool,
|
||||
session_mgr: &'static SessionManager,
|
||||
db: Arc<PgPool>,
|
||||
}
|
||||
|
@ -22,7 +21,6 @@ impl UdpServer {
|
|||
pub async fn new(
|
||||
network_settings: &'static NetworkSettings,
|
||||
protokey_helper: &'static ServerProtoKeyHelper,
|
||||
kcp_use_crc: bool,
|
||||
session_mgr: &'static SessionManager,
|
||||
db: Arc<PgPool>,
|
||||
) -> Result<Self, tokio::io::Error> {
|
||||
|
@ -31,7 +29,6 @@ impl UdpServer {
|
|||
Ok(Self {
|
||||
socket: Arc::new(socket),
|
||||
protokey_helper,
|
||||
kcp_use_crc,
|
||||
session_mgr,
|
||||
db,
|
||||
})
|
||||
|
@ -68,7 +65,6 @@ impl UdpServer {
|
|||
addr,
|
||||
self.socket.clone(),
|
||||
self.protokey_helper,
|
||||
self.kcp_use_crc,
|
||||
self.db.clone(),
|
||||
);
|
||||
self.session_mgr.add(conv_id, session);
|
||||
|
@ -76,11 +72,6 @@ impl UdpServer {
|
|||
let mut ack = Vec::with_capacity(5);
|
||||
ack.push(Self::CMD_ACK);
|
||||
ack.extend(conv_id.to_le_bytes());
|
||||
#[cfg(feature = "ack-cmd-conv-crc-mtu")]
|
||||
{
|
||||
ack.extend((self.kcp_use_crc as u32).to_le_bytes());
|
||||
ack.extend(Self::MTU.to_le_bytes());
|
||||
}
|
||||
let _ = self.socket.send_to(&ack, addr).await;
|
||||
|
||||
tracing::debug!("new connection from {addr}, conv_id: {conv_id}");
|
||||
|
|
Loading…
Reference in a new issue