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No commits in common. "90179f1001cba53dd710f5a50448f6054f443622" and "44e7ec15279e44c53de5e2340076f174f1cbd30d" have entirely different histories.
90179f1001
...
44e7ec1527
32 changed files with 126 additions and 2681861 deletions
20
Cargo.lock
generated
20
Cargo.lock
generated
|
@ -402,7 +402,7 @@ source = "registry+https://github.com/rust-lang/crates.io-index"
|
|||
checksum = "978747c1d849a7d2ee5e8adc0159961c48fb7e5db2f06af6723b80123bb53856"
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dependencies = [
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"cfg-if",
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||||
"hashbrown 0.14.5",
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"hashbrown",
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"lock_api",
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"once_cell",
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"parking_lot_core",
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||||
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@ -416,7 +416,7 @@ checksum = "5041cc499144891f3790297212f32a74fb938e5136a14943f338ef9e0ae276cf"
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dependencies = [
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"cfg-if",
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"crossbeam-utils",
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"hashbrown 0.14.5",
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"hashbrown",
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"lock_api",
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"once_cell",
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"parking_lot_core",
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@ -724,19 +724,13 @@ dependencies = [
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"allocator-api2",
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]
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[[package]]
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name = "hashbrown"
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version = "0.15.0"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "1e087f84d4f86bf4b218b927129862374b72199ae7d8657835f1e89000eea4fb"
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[[package]]
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name = "hashlink"
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version = "0.9.1"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "6ba4ff7128dee98c7dc9794b6a411377e1404dba1c97deb8d1a55297bd25d8af"
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dependencies = [
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"hashbrown 0.14.5",
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"hashbrown",
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]
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[[package]]
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@ -896,12 +890,12 @@ dependencies = [
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|||
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[[package]]
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name = "indexmap"
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version = "2.6.0"
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version = "2.4.0"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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||||
checksum = "707907fe3c25f5424cce2cb7e1cbcafee6bdbe735ca90ef77c29e84591e5b9da"
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||||
checksum = "93ead53efc7ea8ed3cfb0c79fc8023fbb782a5432b52830b6518941cebe6505c"
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dependencies = [
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"equivalent",
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"hashbrown 0.15.0",
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"hashbrown",
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]
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[[package]]
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@ -1933,7 +1927,7 @@ dependencies = [
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"futures-intrusive",
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"futures-io",
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"futures-util",
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"hashbrown 0.14.5",
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"hashbrown",
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"hashlink",
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"hex",
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"indexmap",
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|
|
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@ -1,4 +1,4 @@
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FROM rust:1.82-alpine3.20
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FROM rust:1.81-alpine3.20
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WORKDIR /app
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COPY . .
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|
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@ -2,5 +2,5 @@ FROM alpine:3.20
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ARG MICROSERVICE
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WORKDIR /app
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COPY --from=wicked-waifus-builder:1.4.0-SNAPSHOT /app/target/release/$MICROSERVICE ./service
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COPY --from=camellya-builder:1.3.0-SNAPSHOT /app/target/release/$MICROSERVICE ./service
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CMD ["./service"]
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File diff suppressed because it is too large
Load diff
16
builder.bat
16
builder.bat
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@ -1,12 +1,12 @@
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docker build -t wicked-waifus-builder:1.4.0-SNAPSHOT -f Dockerfile-builder .
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docker build -t camellya-builder:1.3.0-SNAPSHOT -f Dockerfile-builder .
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docker build -t wicked-waifus-config-server:1.4.0-SNAPSHOT --build-arg MICROSERVICE=config-server -f Dockerfile-service .
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docker build -t wicked-waifus-hotpatch-server:1.4.0-SNAPSHOT --build-arg MICROSERVICE=hotpatch-server -f Dockerfile-service .
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docker build -t wicked-waifus-login-server:1.4.0-SNAPSHOT --build-arg MICROSERVICE=login-server -f Dockerfile-service .
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docker build -t wicked-waifus-gateway-server:1.4.0-SNAPSHOT --build-arg MICROSERVICE=gateway-server -f Dockerfile-service .
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docker build -t wicked-waifus-game-server:1.4.0-SNAPSHOT --build-arg MICROSERVICE=game-server -f Dockerfile-service .
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docker build -t camellya-config-server:1.3.0-SNAPSHOT --build-arg MICROSERVICE=config-server -f Dockerfile-service .
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docker build -t camellya-hotpatch-server:1.3.0-SNAPSHOT --build-arg MICROSERVICE=hotpatch-server -f Dockerfile-service .
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docker build -t camellya-login-server:1.3.0-SNAPSHOT --build-arg MICROSERVICE=login-server -f Dockerfile-service .
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docker build -t camellya-gateway-server:1.3.0-SNAPSHOT --build-arg MICROSERVICE=gateway-server -f Dockerfile-service .
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docker build -t camellya-game-server:1.3.0-SNAPSHOT --build-arg MICROSERVICE=game-server -f Dockerfile-service .
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docker rmi wicked-waifus-builder:1.4.0-SNAPSHOT
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docker rmi camellya-builder:1.3.0-SNAPSHOT
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: Persistence for the application
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: docker volume create wicked-waifus-postgres-vol
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docker volume create camellya-postgres-vol
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16
builder.sh
16
builder.sh
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@ -1,12 +1,12 @@
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docker build -t wicked-waifus-builder:1.4.0-SNAPSHOT -f Dockerfile-builder .
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docker build -t camellya-builder:1.3.0-SNAPSHOT -f Dockerfile-builder .
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docker build -t wicked-waifus-config-server:1.4.0-SNAPSHOT --build-arg MICROSERVICE=config-server -f Dockerfile-service .
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docker build -t wicked-waifus-hotpatch-server:1.4.0-SNAPSHOT --build-arg MICROSERVICE=hotpatch-server -f Dockerfile-service .
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docker build -t wicked-waifus-login-server:1.4.0-SNAPSHOT --build-arg MICROSERVICE=login-server -f Dockerfile-service .
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docker build -t wicked-waifus-gateway-server:1.4.0-SNAPSHOT --build-arg MICROSERVICE=gateway-server -f Dockerfile-service .
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docker build -t wicked-waifus-game-server:1.4.0-SNAPSHOT --build-arg MICROSERVICE=game-server -f Dockerfile-service .
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docker build -t camellya-config-server:1.3.0-SNAPSHOT --build-arg MICROSERVICE=config-server -f Dockerfile-service .
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docker build -t camellya-hotpatch-server:1.3.0-SNAPSHOT --build-arg MICROSERVICE=hotpatch-server -f Dockerfile-service .
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docker build -t camellya-login-server:1.3.0-SNAPSHOT --build-arg MICROSERVICE=login-server -f Dockerfile-service .
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docker build -t camellya-gateway-server:1.3.0-SNAPSHOT --build-arg MICROSERVICE=gateway-server -f Dockerfile-service .
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docker build -t camellya-game-server:1.3.0-SNAPSHOT --build-arg MICROSERVICE=game-server -f Dockerfile-service .
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docker rmi wicked-waifus-builder:1.4.0-SNAPSHOT
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docker rmi camellya-builder:1.3.0-SNAPSHOT
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# Persistence for the application
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# docker volume create wicked-waifus-postgres-vol
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docker volume create camellya-postgres-vol
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@ -1,10 +1,10 @@
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name: wicked-waifus-ps
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name: camellya-ps
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services:
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wicked-waifus-hotpatch-server:
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image: wicked-waifus-hotpatch-server:1.4.0-SNAPSHOT
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camellya-hotpatch-server:
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image: camellya-hotpatch-server:1.3.0-SNAPSHOT
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depends_on:
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wicked-waifus-postgres:
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camellya-postgres:
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condition: service_healthy
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ports:
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- '10002:10002'
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|
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@ -1,29 +1,29 @@
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name: wicked-waifus-ps
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name: camellya-ps
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services:
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wicked-waifus-config-server:
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image: wicked-waifus-config-server:1.4.0-SNAPSHOT
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camellya-config-server:
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image: camellya-config-server:1.3.0-SNAPSHOT
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depends_on:
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wicked-waifus-postgres:
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camellya-postgres:
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condition: service_healthy
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ports:
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- '10001:10001'
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volumes:
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- "./docker/configserver.toml:/app/configserver.toml"
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- "./assets/config:/app/assets/config"
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wicked-waifus-login-server:
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image: wicked-waifus-login-server:1.4.0-SNAPSHOT
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camellya-login-server:
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image: camellya-login-server:1.3.0-SNAPSHOT
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depends_on:
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wicked-waifus-postgres:
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camellya-postgres:
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condition: service_healthy
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ports:
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- '5500:5500'
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volumes:
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- "./docker/loginserver.toml:/app/loginserver.toml"
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wicked-waifus-gateway-server:
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image: wicked-waifus-gateway-server:1.4.0-SNAPSHOT
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camellya-gateway-server:
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image: camellya-gateway-server:1.3.0-SNAPSHOT
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depends_on:
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wicked-waifus-postgres:
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camellya-postgres:
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condition: service_healthy
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ports:
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# Uncomment this if you want to have manual access
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@ -31,10 +31,10 @@ services:
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- '7777:7777/udp'
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volumes:
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- "./docker/gateway.toml:/app/gateway.toml"
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wicked-waifus-game-server:
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image: wicked-waifus-game-server:1.4.0-SNAPSHOT
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camellya-game-server:
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image: camellya-game-server:1.3.0-SNAPSHOT
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depends_on:
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wicked-waifus-postgres:
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||||
camellya-postgres:
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condition: service_healthy
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# Uncomment this if you want to have manual access
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# ports:
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@ -42,7 +42,7 @@ services:
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volumes:
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- "./docker/gameserver.toml:/app/gameserver.toml"
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- "./assets/logic:/app/assets/logic"
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wicked-waifus-postgres:
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camellya-postgres:
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image: postgres:16.4-alpine3.20
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user: postgres
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# Uncomment this if you want to have manual access
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@ -57,7 +57,7 @@ services:
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- "POSTGRES_PASSWORD=toor"
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volumes:
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- "./docker/postgres/scripts:/docker-entrypoint-initdb.d"
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- wicked-waifus-postgres-vol:/var/lib/postgresql/data
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- camellya-postgres-vol:/var/lib/postgresql/data
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volumes:
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wicked-waifus-postgres-vol:
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camellya-postgres-vol:
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external: true
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@ -1,13 +1,13 @@
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service_id = 2
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[database]
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host = "wicked-waifus-postgres:5432"
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user_name = "wicked_waifus_user"
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password = "wicked_waifus_pass"
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db_name = "wicked_waifus_db"
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host = "shorekeeper-postgres:5432"
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user_name = "shorekeeper_user"
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password = "shorekeeper_pass"
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db_name = "shorekeeper_db"
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[service_end_point]
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addr = "tcp://0.0.0.0:10004"
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[gateway_end_point]
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addr = "tcp://wicked-waifus-gateway-server:10003"
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addr = "tcp://shorekeeper-gateway-server:10003"
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|
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@ -11,10 +11,10 @@ use_client_key = true
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addr = "tcp://0.0.0.0:10003"
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[game_server_end_point]
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addr = "tcp://wicked-waifus-game-server:10004"
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addr = "tcp://shorekeeper-game-server:10004"
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[database]
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host = "wicked-waifus-postgres:5432"
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user_name = "wicked_waifus_user"
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password = "wicked_waifus_pass"
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db_name = "wicked_waifus_db"
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host = "shorekeeper-postgres:5432"
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user_name = "shorekeeper_user"
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password = "shorekeeper_pass"
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db_name = "shorekeeper_db"
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|
|
|
@ -6,7 +6,7 @@ host = "host.docker.internal"
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port = 7777
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[database]
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host = "wicked-waifus-postgres:5432"
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user_name = "wicked_waifus_user"
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password = "wicked_waifus_pass"
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db_name = "wicked_waifus_db"
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host = "shorekeeper-postgres:5432"
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user_name = "shorekeeper_user"
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password = "shorekeeper_pass"
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db_name = "shorekeeper_db"
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|
|
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@ -1,3 +1,3 @@
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CREATE DATABASE wicked_waifus_db;
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CREATE USER wicked_waifus_user WITH encrypted password 'wicked_waifus_pass';
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GRANT ALL PRIVILEGES ON DATABASE wicked_waifus_db to wicked_waifus_user;
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CREATE DATABASE camellya_db;
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CREATE USER camellya_user WITH encrypted password 'camellya_pass';
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GRANT ALL PRIVILEGES ON DATABASE camellya_db to camellya_user;
|
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@ -1,2 +1,2 @@
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\c wicked_waifus_db;
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GRANT ALL ON SCHEMA public TO wicked_waifus_user;
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\c camellya_db;
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GRANT ALL ON SCHEMA public TO camellya_user;
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@ -1,19 +1,15 @@
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use shorekeeper_protocol::{EEntityType, EntityConfigType, EntityState};
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use shorekeeper_protocol::EntityConfigType;
|
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|
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use crate::logic::ecs::component::Component;
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pub struct EntityConfig {
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pub config_id: i32,
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pub config_type: EntityConfigType,
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pub entity_type: EEntityType,
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pub entity_state: EntityState
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}
|
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|
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impl Component for EntityConfig {
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fn set_pb_data(&self, pb: &mut shorekeeper_protocol::EntityPb) {
|
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pb.config_id = self.config_id;
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pb.config_type = self.config_type.into();
|
||||
pb.entity_type = self.entity_type.into();
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pb.entity_state = self.entity_state.into();
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,25 +0,0 @@
|
|||
use crate::logic::ecs::component::Component;
|
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use shorekeeper_protocol::entity_component_pb::ComponentPb;
|
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use shorekeeper_protocol::{DFsm, DFsmBlackBoard, EntityComponentPb, EntityFsmComponentPb, FsmCustomBlackboardDatas};
|
||||
|
||||
pub struct Fsm {
|
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pub fsms: Vec<DFsm>,
|
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pub hash_code: i32,
|
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pub common_hash_code: i32,
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pub black_board: Vec<DFsmBlackBoard>,
|
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pub fsm_custom_blackboard_datas: Option<FsmCustomBlackboardDatas>,
|
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}
|
||||
|
||||
impl Component for Fsm {
|
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fn set_pb_data(&self, pb: &mut shorekeeper_protocol::EntityPb) {
|
||||
pb.component_pbs.push(EntityComponentPb {
|
||||
component_pb: Some(ComponentPb::EntityFsmComponentPb(EntityFsmComponentPb {
|
||||
fsms: self.fsms.clone(),
|
||||
hash_code: self.hash_code,
|
||||
common_hash_code: self.common_hash_code,
|
||||
black_board: self.black_board.clone(),
|
||||
fsm_custom_blackboard_datas: self.fsm_custom_blackboard_datas.clone(),
|
||||
})),
|
||||
})
|
||||
}
|
||||
}
|
|
@ -7,8 +7,6 @@ mod player_entity_marker;
|
|||
mod position;
|
||||
mod visibility;
|
||||
mod vision_skill;
|
||||
mod monster_ai;
|
||||
mod fsm;
|
||||
|
||||
pub use attribute::Attribute;
|
||||
pub use entity_config::EntityConfig;
|
||||
|
@ -19,5 +17,3 @@ pub use player_entity_marker::PlayerEntityMarker;
|
|||
pub use position::Position;
|
||||
pub use visibility::Visibility;
|
||||
pub use vision_skill::VisionSkill;
|
||||
pub use monster_ai::MonsterAi;
|
||||
pub use fsm::Fsm;
|
||||
|
|
|
@ -1,23 +0,0 @@
|
|||
use crate::logic::ecs::component::Component;
|
||||
use shorekeeper_protocol::entity_component_pb::ComponentPb;
|
||||
use shorekeeper_protocol::{EntityComponentPb, MonsterAiComponentPb};
|
||||
|
||||
pub struct MonsterAi {
|
||||
pub weapon_id: i32,
|
||||
pub hatred_group_id: i64,
|
||||
pub ai_team_init_id: i32,
|
||||
pub combat_message_id: i64,
|
||||
}
|
||||
|
||||
impl Component for MonsterAi {
|
||||
fn set_pb_data(&self, pb: &mut shorekeeper_protocol::EntityPb) {
|
||||
pb.component_pbs.push(EntityComponentPb {
|
||||
component_pb: Some(ComponentPb::MonsterAiComponentPb(MonsterAiComponentPb {
|
||||
weapon_id: self.weapon_id,
|
||||
hatred_group_id: self.hatred_group_id,
|
||||
ai_team_init_id: self.ai_team_init_id,
|
||||
combat_message_id: self.combat_message_id,
|
||||
})),
|
||||
})
|
||||
}
|
||||
}
|
|
@ -32,8 +32,6 @@ impl_component_container! {
|
|||
Movement;
|
||||
Equip;
|
||||
VisionSkill;
|
||||
MonsterAi;
|
||||
Fsm;
|
||||
}
|
||||
|
||||
pub trait Component {
|
||||
|
|
|
@ -1,9 +1,10 @@
|
|||
use shorekeeper_protocol::{EntityActiveRequest, EntityActiveResponse, EntityLoadCompleteRequest,
|
||||
EntityLoadCompleteResponse, EntityOnLandedRequest,
|
||||
EntityOnLandedResponse, EntityPb, EntityPositionRequest,
|
||||
EntityPositionResponse, ErrorCode, MovePackagePush};
|
||||
|
||||
use crate::{logic, logic::ecs::component::ComponentContainer, logic::player::Player, query_components};
|
||||
use crate::{logic::ecs::component::ComponentContainer, logic::player::Player, query_components};
|
||||
use shorekeeper_protocol::entity_component_pb::ComponentPb;
|
||||
use shorekeeper_protocol::{
|
||||
EntityActiveRequest, EntityActiveResponse, EntityComponentPb, EntityLoadCompleteRequest,
|
||||
EntityLoadCompleteResponse, EntityOnLandedRequest, EntityOnLandedResponse,
|
||||
EntityPositionRequest, EntityPositionResponse, ErrorCode, MovePackagePush,
|
||||
};
|
||||
|
||||
pub fn on_entity_active_request(
|
||||
player: &Player,
|
||||
|
@ -22,27 +23,18 @@ pub fn on_entity_active_request(
|
|||
return;
|
||||
};
|
||||
|
||||
let component_pbs = {
|
||||
let mut pb = EntityPb {
|
||||
id: request.entity_id,
|
||||
..Default::default()
|
||||
};
|
||||
|
||||
world.get_entity_components(request.entity_id as i32)
|
||||
.into_iter()
|
||||
.for_each(|comp| comp.set_pb_data(&mut pb));
|
||||
pb.component_pbs
|
||||
};
|
||||
|
||||
// TODO: Remove attribute
|
||||
if let (Some(position), Some(_attribute)) =
|
||||
if let (Some(position), Some(attribute)) =
|
||||
query_components!(world, request.entity_id, Position, Attribute)
|
||||
{
|
||||
response.is_visible = true;
|
||||
response.pos = Some(position.0.get_position_protobuf());
|
||||
response.rot = Some(position.0.get_rotation_protobuf());
|
||||
|
||||
response.component_pbs.extend_from_slice(&component_pbs);
|
||||
response.component_pbs.push(EntityComponentPb {
|
||||
component_pb: Some(ComponentPb::AttributeComponent(
|
||||
attribute.build_entity_attribute(),
|
||||
)),
|
||||
});
|
||||
|
||||
response.error_code = ErrorCode::Success.into();
|
||||
} else {
|
||||
|
@ -93,47 +85,29 @@ pub fn on_entity_load_complete_request(
|
|||
}
|
||||
|
||||
pub fn on_move_package_push(player: &mut Player, push: MovePackagePush) {
|
||||
for moving_entity in push.moving_entities {
|
||||
// Query components borrows world component so lets wrap it
|
||||
{
|
||||
let world_ref = player.world.borrow();
|
||||
let world = world_ref.get_world_entity();
|
||||
let world_ref = player.world.borrow();
|
||||
let world = world_ref.get_world_entity();
|
||||
|
||||
if !world.is_in_all_world_map(moving_entity.entity_id as i32) {
|
||||
tracing::debug!(
|
||||
for moving_entity in push.moving_entities {
|
||||
if !world.is_in_all_world_map(moving_entity.entity_id as i32) {
|
||||
tracing::debug!(
|
||||
"MovePackage: entity with id {} doesn't exist",
|
||||
moving_entity.entity_id
|
||||
);
|
||||
continue;
|
||||
}
|
||||
continue;
|
||||
}
|
||||
|
||||
let Some(mut movement) = query_components!(world, moving_entity.entity_id, Movement).0
|
||||
else {
|
||||
tracing::warn!(
|
||||
let Some(mut movement) = query_components!(world, moving_entity.entity_id, Movement).0
|
||||
else {
|
||||
tracing::warn!(
|
||||
"MovePackage: entity {} doesn't have movement component",
|
||||
moving_entity.entity_id
|
||||
);
|
||||
continue;
|
||||
};
|
||||
continue;
|
||||
};
|
||||
|
||||
movement
|
||||
.pending_movement_vec
|
||||
.extend(moving_entity.move_infos);
|
||||
}
|
||||
|
||||
// TODO: review instance id vs map id in world
|
||||
let map = logic::utils::quadrant_util::get_map(player.location.instance_id);
|
||||
let quadrant_id = map.get_quadrant_id(
|
||||
player.location.position.position.x * 100.0,
|
||||
player.location.position.position.y * 100.0,
|
||||
);
|
||||
|
||||
// TODO: This may require some changes for Co-Op
|
||||
if quadrant_id != player.quadrant_id {
|
||||
let (entities_to_remove, entities_to_add) = map.get_update_entities(player.quadrant_id, quadrant_id);
|
||||
player.quadrant_id = quadrant_id;
|
||||
logic::utils::world_util::remove_entities(player, &entities_to_remove);
|
||||
logic::utils::world_util::add_entities(player, &entities_to_add);
|
||||
}
|
||||
movement
|
||||
.pending_movement_vec
|
||||
.extend(moving_entity.move_infos);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,4 +1,3 @@
|
|||
use shorekeeper_data::RawVectorData;
|
||||
use shorekeeper_protocol::{Rotator, TransformData};
|
||||
|
||||
use super::Vector3f;
|
||||
|
@ -48,12 +47,3 @@ impl Transform {
|
|||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl From<&[RawVectorData]> for Transform {
|
||||
fn from(transform: &[RawVectorData]) -> Self {
|
||||
Self {
|
||||
position: Vector3f::from(&transform[0]),
|
||||
..Default::default()
|
||||
}
|
||||
}
|
||||
}
|
|
@ -1,4 +1,3 @@
|
|||
use shorekeeper_data::RawVectorData;
|
||||
use shorekeeper_protocol::{Vector, VectorData};
|
||||
|
||||
#[derive(Default, Clone, PartialEq, Debug)]
|
||||
|
@ -41,13 +40,3 @@ impl Vector3f {
|
|||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl From<&RawVectorData> for Vector3f {
|
||||
fn from(transform: &RawVectorData) -> Self {
|
||||
Self {
|
||||
x: transform.x / 100.0,
|
||||
y: transform.y / 100.0,
|
||||
z: transform.z / 100.0,
|
||||
}
|
||||
}
|
||||
}
|
|
@ -1,6 +1,6 @@
|
|||
use common::time_util;
|
||||
use shorekeeper_protocol::{
|
||||
EEntityType, EntityState, ERemoveEntityType, EntityAddNotify, EntityConfigType, EntityPb, EntityRemoveInfo,
|
||||
EEntityType, ERemoveEntityType, EntityAddNotify, EntityConfigType, EntityPb, EntityRemoveInfo,
|
||||
EntityRemoveNotify, FightFormationNotifyInfo, FightRoleInfo, FightRoleInfos, FormationRoleInfo,
|
||||
GroupFormation, ItemPkgOpenNotify, LivingStatus, PbGetRoleListNotify, PlayerBasicData,
|
||||
PlayerFightFormations, PlayerRoleData, PlayerSaveData, ProtocolUnit, UpdateFormationNotify,
|
||||
|
@ -55,7 +55,6 @@ pub struct Player {
|
|||
// Runtime
|
||||
pub world: Rc<RefCell<World>>,
|
||||
pub last_save_time: u64,
|
||||
pub quadrant_id: u64,
|
||||
}
|
||||
|
||||
impl Player {
|
||||
|
@ -313,7 +312,6 @@ impl Player {
|
|||
.unwrap_or_default(),
|
||||
world: Rc::new(RefCell::new(World::new())),
|
||||
last_save_time: time_util::unix_timestamp(),
|
||||
quadrant_id: 0,
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -19,7 +19,10 @@ use std::{
|
|||
|
||||
use super::{ecs::world::World, player::Player, utils::world_util};
|
||||
use crate::logic::ecs::world::WorldEntity;
|
||||
use crate::{logic, player_save_task::{self, PlayerSaveReason}, session::Session};
|
||||
use crate::{
|
||||
player_save_task::{self, PlayerSaveReason},
|
||||
session::Session,
|
||||
};
|
||||
|
||||
const WATER_MASK: &str = include_str!("../../watermask-rr.js");
|
||||
const UID_FIX: &str = include_str!("../../uidfix.js");
|
||||
|
@ -197,16 +200,6 @@ fn handle_logic_input(state: &mut LogicState, input: LogicInput) {
|
|||
content: CENSORSHIP_FIX.to_string(),
|
||||
});
|
||||
|
||||
let map = logic::utils::quadrant_util::get_map(player.location.instance_id);
|
||||
let quadrant_id = map.get_quadrant_id(
|
||||
player.location.position.position.x * 100.0,
|
||||
player.location.position.position.y * 100.0,
|
||||
);
|
||||
player.quadrant_id = quadrant_id;
|
||||
|
||||
let entities = map.get_initial_entities(quadrant_id);
|
||||
world_util::add_entities(&player, &entities);
|
||||
|
||||
drop(player);
|
||||
|
||||
state
|
||||
|
@ -231,7 +224,6 @@ fn handle_logic_input(state: &mut LogicState, input: LogicInput) {
|
|||
|
||||
let _ = state.worlds.remove(&player_id);
|
||||
// TODO: kick co-op players from removed world
|
||||
// TODO: Remove all entitie
|
||||
|
||||
player_save_task::push(
|
||||
player_id,
|
||||
|
|
|
@ -1,4 +1,3 @@
|
|||
pub mod entity_serializer;
|
||||
pub mod load_role_info;
|
||||
pub mod world_util;
|
||||
pub mod quadrant_util;
|
||||
|
|
|
@ -1,230 +0,0 @@
|
|||
use std::collections::HashMap;
|
||||
use std::sync::OnceLock;
|
||||
|
||||
use shorekeeper_data::LevelEntityConfigData;
|
||||
|
||||
#[derive(Clone)]
|
||||
struct MapBounds {
|
||||
x_max: f32,
|
||||
x_min: f32,
|
||||
x_translate: f32,
|
||||
y_max: f32,
|
||||
y_min: f32,
|
||||
y_translate: f32,
|
||||
}
|
||||
|
||||
#[derive(Default)]
|
||||
struct Quadrant {
|
||||
entities: HashMap<i64, &'static LevelEntityConfigData>,
|
||||
}
|
||||
|
||||
pub struct Map {
|
||||
bounds: MapBounds,
|
||||
width: u64,
|
||||
height: u64,
|
||||
quadrants: HashMap<u64, Quadrant>,
|
||||
}
|
||||
|
||||
// TODO: Make it configurable?
|
||||
const EDGE_SIZE: f32 = 1000000f32;
|
||||
const EDGE_CHECK: f32 = EDGE_SIZE * 3.0f32;
|
||||
|
||||
pub(crate) static MAP_TABLE: OnceLock<HashMap<i32, Map>> = OnceLock::new();
|
||||
|
||||
impl MapBounds {
|
||||
fn find_max_min(slice: &[&LevelEntityConfigData]) -> (Self, bool) {
|
||||
let mut x_max = 0f32;
|
||||
let mut x_min = 0f32;
|
||||
|
||||
let mut y_max = 0f32;
|
||||
let mut y_min = 0f32;
|
||||
|
||||
// Find max and min coordinates
|
||||
for entity in slice.iter() {
|
||||
if entity.transform[0].x < x_min { x_min = entity.transform[0].x }
|
||||
if entity.transform[0].x > x_max { x_max = entity.transform[0].x }
|
||||
|
||||
if entity.transform[0].y < y_min { y_min = entity.transform[0].y }
|
||||
if entity.transform[0].y > y_max { y_max = entity.transform[0].y }
|
||||
}
|
||||
|
||||
if (f32::abs(x_max - x_min) < EDGE_CHECK) || (f32::abs(y_max - y_min) < EDGE_CHECK) {
|
||||
// TODO: Handle this special case, since all entities fit, no need for quadrant
|
||||
|
||||
// Move everything to positive coordinates to prevent corner cases
|
||||
let (x_max, x_min, x_translate) = recenter_map(x_max, x_min);
|
||||
let (y_max, y_min, y_translate) = recenter_map(y_max, y_min);
|
||||
|
||||
(MapBounds { x_max, x_min, x_translate, y_max, y_min, y_translate }, false)
|
||||
} else {
|
||||
// Round to edge
|
||||
x_max = round_max_coordinate(x_max, EDGE_SIZE);
|
||||
x_min = round_min_coordinate(x_min, EDGE_SIZE);
|
||||
y_max = round_max_coordinate(y_max, EDGE_SIZE);
|
||||
y_min = round_min_coordinate(y_min, EDGE_SIZE);
|
||||
|
||||
// Adding bounds to prevent OOB when moving
|
||||
x_max += EDGE_SIZE;
|
||||
x_min -= EDGE_SIZE;
|
||||
y_max += EDGE_SIZE;
|
||||
y_min -= EDGE_SIZE;
|
||||
|
||||
// Move everything to positive coordinates to prevent corner cases
|
||||
let (x_max, x_min, x_translate) = recenter_map(x_max, x_min);
|
||||
let (y_max, y_min, y_translate) = recenter_map(y_max, y_min);
|
||||
|
||||
(MapBounds { x_max, x_min, x_translate, y_max, y_min, y_translate }, true)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl Quadrant {
|
||||
fn insert_entity(&mut self, entity_id: i64, entity: &'static LevelEntityConfigData) {
|
||||
self.entities.insert(entity_id, entity);
|
||||
}
|
||||
|
||||
fn get_entities(&self) -> Vec<&LevelEntityConfigData> {
|
||||
self.entities
|
||||
.iter()
|
||||
.map(|(_, v)| *v)
|
||||
.collect()
|
||||
}
|
||||
}
|
||||
|
||||
impl Map {
|
||||
fn insert_entity(&mut self, entity: &'static LevelEntityConfigData) {
|
||||
let index = self.get_quadrant_id(entity.transform[0].x, entity.transform[0].y);
|
||||
self.quadrants.entry(index).or_default().insert_entity(entity.entity_id, entity)
|
||||
}
|
||||
|
||||
fn get_neighbour_cells(&self, quadrant_id: u64) -> [u64; 9] {
|
||||
let x = quadrant_id % self.width;
|
||||
let y = (quadrant_id - x) / self.width;
|
||||
return [
|
||||
(self.width * (y - 1)) + (x - 1),
|
||||
(self.width * (y - 1)) + (x),
|
||||
(self.width * (y - 1)) + (x + 1),
|
||||
(self.width * (y)) + (x - 1),
|
||||
(self.width * (y)) + (x),
|
||||
(self.width * (y)) + (x + 1),
|
||||
(self.width * (y + 1)) + (x - 1),
|
||||
(self.width * (y + 1)) + (x),
|
||||
(self.width * (y + 1)) + (x + 1),
|
||||
];
|
||||
}
|
||||
|
||||
fn collect_quadrant_differences(&self, discriminant: [u64; 9], discriminator: [u64; 9]) -> Vec<&LevelEntityConfigData> {
|
||||
let mut output = Vec::new();
|
||||
for quadrant in discriminant {
|
||||
if !discriminator.contains(&quadrant) {
|
||||
if let Some(quadrant) = &self.quadrants.get(&quadrant) {
|
||||
output.extend_from_slice(&quadrant.get_entities())
|
||||
}
|
||||
}
|
||||
}
|
||||
output
|
||||
}
|
||||
|
||||
pub fn get_quadrant_id(&self, x: f32, y: f32) -> u64 {
|
||||
let width: u64 = unsafe {
|
||||
f32::to_int_unchecked(
|
||||
f32::trunc(
|
||||
(self.bounds.x_max + self.bounds.x_translate - x) / EDGE_SIZE
|
||||
)
|
||||
)
|
||||
};
|
||||
let height: u64 = unsafe {
|
||||
f32::to_int_unchecked(
|
||||
f32::trunc(
|
||||
(self.bounds.y_max + self.bounds.y_translate - y) / EDGE_SIZE
|
||||
)
|
||||
)
|
||||
};
|
||||
(self.width * height) + width
|
||||
}
|
||||
|
||||
pub fn get_initial_entities(&self, quadrant_id: u64) -> Vec<&LevelEntityConfigData> {
|
||||
let quadrants = self.get_neighbour_cells(quadrant_id);
|
||||
let mut output = Vec::new();
|
||||
for quadrant in quadrants {
|
||||
if let Some(quadrant) = &self.quadrants.get(&quadrant) {
|
||||
output.extend_from_slice(&quadrant.get_entities())
|
||||
}
|
||||
}
|
||||
output
|
||||
}
|
||||
|
||||
pub fn get_update_entities(&self, old_quadrant_id: u64, new_quadrant_id: u64) -> (Vec<&LevelEntityConfigData>, Vec<&LevelEntityConfigData>) {
|
||||
let old_quadrants = self.get_neighbour_cells(old_quadrant_id);
|
||||
let new_quadrants = self.get_neighbour_cells(new_quadrant_id);
|
||||
|
||||
let entities_to_remove = self.collect_quadrant_differences(old_quadrants, new_quadrants);
|
||||
let entities_to_add = self.collect_quadrant_differences(new_quadrants, old_quadrants);
|
||||
|
||||
(entities_to_remove, entities_to_add)
|
||||
}
|
||||
}
|
||||
|
||||
pub fn maps_iter() -> std::collections::hash_map::Iter<'static, i32, Map> {
|
||||
MAP_TABLE.get().unwrap().iter()
|
||||
}
|
||||
|
||||
pub fn initialize_quadrant_system() {
|
||||
let mut map_grouped_entities: HashMap<i32, Vec<&LevelEntityConfigData>> = HashMap::new();
|
||||
for (_, entity) in shorekeeper_data::level_entity_config_data::iter() {
|
||||
map_grouped_entities.entry(entity.map_id).or_default().push(entity);
|
||||
}
|
||||
|
||||
let mut maps: HashMap<i32, Map> = HashMap::new();
|
||||
for (map_id, entities) in map_grouped_entities {
|
||||
let (bounds, _quadrant_enabled) = MapBounds::find_max_min(&entities[..]);
|
||||
let width = unsafe { f32::to_int_unchecked((bounds.x_max - bounds.x_min) / EDGE_SIZE) };
|
||||
let height = unsafe { f32::to_int_unchecked((bounds.y_max - bounds.y_min) / EDGE_SIZE) };
|
||||
let map = maps.entry(map_id).or_insert(
|
||||
Map {
|
||||
bounds: bounds.clone(),
|
||||
width,
|
||||
height,
|
||||
quadrants: HashMap::new(),
|
||||
}
|
||||
);
|
||||
|
||||
for entity in entities {
|
||||
map.insert_entity(entity);
|
||||
}
|
||||
}
|
||||
|
||||
let _ = MAP_TABLE.set(maps);
|
||||
}
|
||||
|
||||
pub fn get_map(map_id: i32) -> &'static Map {
|
||||
// TODO: Error check for map id
|
||||
MAP_TABLE.get().unwrap().get(&map_id).unwrap()
|
||||
}
|
||||
|
||||
fn recenter_map(max: f32, min: f32) -> (f32, f32, f32) {
|
||||
match min < 0.0 {
|
||||
true => (max + f32::abs(min), 0.0, min),
|
||||
false => (max, min, 0.0)
|
||||
}
|
||||
}
|
||||
|
||||
fn round_max_coordinate(coordinate: f32, round: f32) -> f32 {
|
||||
let rounded = f32::round(coordinate);
|
||||
let remainder = rounded % round;
|
||||
if remainder != 0f32 {
|
||||
rounded + (if rounded > 0.0 { round } else { 0.0 } - remainder)
|
||||
} else {
|
||||
rounded
|
||||
}
|
||||
}
|
||||
|
||||
fn round_min_coordinate(coordinate: f32, round: f32) -> f32 {
|
||||
let rounded = f32::round(coordinate);
|
||||
let remainder = rounded % round;
|
||||
if remainder != 0f32 {
|
||||
rounded + (remainder.signum() * (if rounded > 0.0 { 0.0 } else { round } - f32::abs(remainder)))
|
||||
} else {
|
||||
rounded
|
||||
}
|
||||
}
|
|
@ -1,11 +1,6 @@
|
|||
use std::cell::{BorrowMutError, RefMut};
|
||||
|
||||
use shorekeeper_data::{base_property_data, LevelEntityConfigData};
|
||||
use shorekeeper_protocol::{DFsm, EEntityType, EntityAddNotify, EntityConfigType, EntityPb,
|
||||
EntityRemoveInfo, EntityRemoveNotify, EntityState, FightRoleInfo,
|
||||
FightRoleInfos, LivingStatus, SceneInformation, SceneMode,
|
||||
ScenePlayerInformation, SceneTimeInfo};
|
||||
|
||||
use crate::logic::ecs::world::World;
|
||||
use crate::logic::player::Player;
|
||||
use crate::logic::utils::entity_serializer;
|
||||
use crate::logic::{
|
||||
components::{
|
||||
Attribute, EntityConfig, Equip, Movement, OwnerPlayer, PlayerEntityMarker, Position,
|
||||
|
@ -13,13 +8,12 @@ use crate::logic::{
|
|||
},
|
||||
ecs::component::ComponentContainer,
|
||||
};
|
||||
use crate::logic::components::{Fsm, MonsterAi};
|
||||
use crate::logic::ecs::entity::Entity;
|
||||
use crate::logic::ecs::world::{World, WorldEntity};
|
||||
use crate::logic::math::Transform;
|
||||
use crate::logic::player::Player;
|
||||
use crate::logic::utils::entity_serializer;
|
||||
use crate::query_with;
|
||||
use shorekeeper_data::base_property_data;
|
||||
use shorekeeper_protocol::{
|
||||
EEntityType, EntityConfigType, FightRoleInfo, FightRoleInfos, LivingStatus, SceneInformation,
|
||||
SceneMode, ScenePlayerInformation, SceneTimeInfo,
|
||||
};
|
||||
|
||||
#[macro_export]
|
||||
macro_rules! create_player_entity_pb {
|
||||
|
@ -38,8 +32,6 @@ macro_rules! create_player_entity_pb {
|
|||
.with(ComponentContainer::EntityConfig(EntityConfig {
|
||||
config_id: role_id,
|
||||
config_type: EntityConfigType::Character,
|
||||
entity_type: EEntityType::Player.into(),
|
||||
entity_state: EntityState::Default
|
||||
}))
|
||||
.with(ComponentContainer::OwnerPlayer(OwnerPlayer($player_id)))
|
||||
.with(ComponentContainer::Position(Position($position)))
|
||||
|
@ -103,8 +95,6 @@ pub fn add_player_entities(player: &Player) {
|
|||
.with(ComponentContainer::EntityConfig(EntityConfig {
|
||||
config_id: role.role_id,
|
||||
config_type: EntityConfigType::Character,
|
||||
entity_type: EEntityType::Player.into(),
|
||||
entity_state: EntityState::Default,
|
||||
}))
|
||||
.with(ComponentContainer::OwnerPlayer(OwnerPlayer(
|
||||
player.basic_info.id,
|
||||
|
@ -173,15 +163,15 @@ fn build_player_info_list(world: &World) -> Vec<ScenePlayerInformation> {
|
|||
Position,
|
||||
Equip
|
||||
)
|
||||
.into_iter()
|
||||
.find_map(|(_, _, owner, visibility, conf, pos, equip)| {
|
||||
(sp.player_id == owner.0 && visibility.0).then_some((
|
||||
conf.config_id,
|
||||
pos.0.clone(),
|
||||
equip.weapon_id,
|
||||
))
|
||||
})
|
||||
.unwrap_or_default();
|
||||
.into_iter()
|
||||
.find_map(|(_, _, owner, visibility, conf, pos, equip)| {
|
||||
(sp.player_id == owner.0 && visibility.0).then_some((
|
||||
conf.config_id,
|
||||
pos.0.clone(),
|
||||
equip.weapon_id,
|
||||
))
|
||||
})
|
||||
.unwrap_or_default();
|
||||
|
||||
let active_characters = query_with!(
|
||||
world.get_world_entity(),
|
||||
|
@ -189,8 +179,8 @@ fn build_player_info_list(world: &World) -> Vec<ScenePlayerInformation> {
|
|||
OwnerPlayer,
|
||||
EntityConfig
|
||||
)
|
||||
.into_iter()
|
||||
.filter(|(_, _, owner, _)| owner.0 == sp.player_id);
|
||||
.into_iter()
|
||||
.filter(|(_, _, owner, _)| owner.0 == sp.player_id);
|
||||
|
||||
ScenePlayerInformation {
|
||||
cur_role: cur_role_id,
|
||||
|
@ -219,118 +209,3 @@ fn build_player_info_list(world: &World) -> Vec<ScenePlayerInformation> {
|
|||
})
|
||||
.collect()
|
||||
}
|
||||
|
||||
pub fn build_monster_entity(world: &mut WorldEntity, config_id: i32, map_id: i32, transform: Transform) -> Entity {
|
||||
// TODO: Check for more components, AI and so
|
||||
world.create_entity(config_id, EEntityType::Monster.into(), map_id)
|
||||
.with(ComponentContainer::EntityConfig(EntityConfig {
|
||||
config_id,
|
||||
config_type: EntityConfigType::Level,
|
||||
entity_type: EEntityType::Monster.into(),
|
||||
entity_state: EntityState::Born,
|
||||
}))
|
||||
.with(ComponentContainer::Position(Position(transform)))
|
||||
.with(ComponentContainer::Visibility(Visibility(true)))
|
||||
.with(ComponentContainer::Attribute(Attribute::from_data(
|
||||
base_property_data::iter()
|
||||
.find(|d| d.id == 600000100) // TODO: Implement monster stats
|
||||
.unwrap(),
|
||||
)))
|
||||
.with(ComponentContainer::MonsterAi(MonsterAi {
|
||||
weapon_id: 0,
|
||||
hatred_group_id: 0,
|
||||
ai_team_init_id: 100,
|
||||
combat_message_id: 0,
|
||||
}))
|
||||
.with(ComponentContainer::Fsm(Fsm {
|
||||
fsms: vec![
|
||||
DFsm {
|
||||
fsm_id: 10007,
|
||||
current_state: 10013,
|
||||
flag: 0,
|
||||
k_ts: 0,
|
||||
},
|
||||
DFsm {
|
||||
fsm_id: 10007,
|
||||
current_state: 10015,
|
||||
flag: 0,
|
||||
k_ts: 0,
|
||||
},
|
||||
DFsm {
|
||||
fsm_id: 10007,
|
||||
current_state: 10012,
|
||||
flag: 0,
|
||||
k_ts: 0,
|
||||
},
|
||||
],
|
||||
hash_code: 0,
|
||||
common_hash_code: 0,
|
||||
black_board: vec![],
|
||||
fsm_custom_blackboard_datas: None,
|
||||
}))
|
||||
.with(ComponentContainer::Movement(Movement::default()))
|
||||
.build()
|
||||
}
|
||||
|
||||
pub fn remove_entities(player: &Player, entities: &[&LevelEntityConfigData]) {
|
||||
let mut removed_entities = Vec::with_capacity(entities.len());
|
||||
// Enclose to drop borrow mut ASAP
|
||||
{
|
||||
let mut world_ref = player.world.borrow_mut();
|
||||
let world = world_ref.get_mut_world_entity();
|
||||
|
||||
for entity in entities {
|
||||
let entity_id = entity.entity_id as i32; // TODO: Should be i64
|
||||
if world.remove_entity(entity_id) {
|
||||
removed_entities.push(world.get_entity_id(entity_id));
|
||||
}
|
||||
}
|
||||
}
|
||||
for entity_id in removed_entities {
|
||||
player.notify(EntityRemoveNotify {
|
||||
remove_infos: vec![EntityRemoveInfo { entity_id, r#type: 0 }],
|
||||
is_remove: true,
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
pub fn add_entities(player: &Player, entities: &[&LevelEntityConfigData]) {
|
||||
let mut added_entities = Vec::with_capacity(entities.len());
|
||||
// Enclose to drop borrow mut ASAP
|
||||
{
|
||||
let mut world_ref = player.world.borrow_mut();
|
||||
let world = world_ref.get_mut_world_entity();
|
||||
|
||||
for entity in entities {
|
||||
// TODO: review other types
|
||||
tracing::debug!("Entity to be added of type: {}", entity.blueprint_type);
|
||||
if entity.blueprint_type.contains("Monster") {
|
||||
added_entities.push(build_monster_entity(
|
||||
world,
|
||||
entity.entity_id as i32, // TODO: Should be i64
|
||||
entity.map_id,
|
||||
Transform::from(&entity.transform[..]),
|
||||
));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
let mut world_ref = player.world.borrow();
|
||||
let world = world_ref.get_world_entity();
|
||||
// Since kuro has issues, we can only send one
|
||||
for entity in added_entities {
|
||||
let mut pb = EntityPb {
|
||||
id: entity.entity_id as i64, // TODO: Should be i64
|
||||
..Default::default()
|
||||
};
|
||||
|
||||
world.get_entity_components(entity.entity_id)
|
||||
.into_iter()
|
||||
.for_each(|comp| comp.set_pb_data(&mut pb));
|
||||
|
||||
player.notify(EntityAddNotify {
|
||||
entity_pbs: vec![pb],
|
||||
is_add: true,
|
||||
});
|
||||
}
|
||||
}
|
|
@ -20,8 +20,7 @@ async fn main() -> Result<()> {
|
|||
|
||||
::common::splash::print_splash();
|
||||
::common::logging::init(::tracing::Level::DEBUG);
|
||||
shorekeeper_data::load_all_json_data("assets/logic/BinData")?;
|
||||
logic::utils::quadrant_util::initialize_quadrant_system();
|
||||
shorekeeper_data::load_json_data("assets/logic/BinData")?;
|
||||
|
||||
let database = Arc::new(shorekeeper_database::connect_to(&CONFIG.database).await?);
|
||||
shorekeeper_database::run_migrations(database.as_ref()).await?;
|
||||
|
|
|
@ -26,12 +26,11 @@ async fn main() -> Result<()> {
|
|||
LazyLock::new(|| config_util::load_or_create("hotpatch.toml"));
|
||||
|
||||
::common::splash::print_splash();
|
||||
::common::logging::init_axum(::tracing::Level::DEBUG);
|
||||
::common::logging::init(::tracing::Level::DEBUG);
|
||||
|
||||
Application::new()
|
||||
.get("/:env/client/:hash/:platform/config.json", get_config)
|
||||
.with_encryption(&CONFIG.encryption)
|
||||
.with_logger()
|
||||
.serve(&CONFIG.network)
|
||||
.await?;
|
||||
|
||||
|
|
|
@ -1,7 +1,6 @@
|
|||
use std::{process, sync::LazyLock};
|
||||
|
||||
use anyhow::Result;
|
||||
|
||||
use config::{GatewayConfig, ServerConfig};
|
||||
use shorekeeper_database::PgPool;
|
||||
use shorekeeper_http::{Application, StatusCode};
|
||||
|
@ -22,7 +21,7 @@ async fn main() -> Result<()> {
|
|||
LazyLock::new(|| ::common::config_util::load_or_create("loginserver.toml"));
|
||||
|
||||
::common::splash::print_splash();
|
||||
::common::logging::init_axum(::tracing::Level::DEBUG);
|
||||
::common::logging::init(::tracing::Level::DEBUG);
|
||||
|
||||
let Ok(pool) = shorekeeper_database::connect_to(&CONFIG.database).await else {
|
||||
tracing::error!(
|
||||
|
@ -38,11 +37,10 @@ async fn main() -> Result<()> {
|
|||
pool,
|
||||
gateway: &CONFIG.gateway,
|
||||
})
|
||||
.get("/health", || async { StatusCode::OK })
|
||||
.get("/api/login", handler::handle_login_api_call)
|
||||
.with_logger()
|
||||
.serve(&CONFIG.network)
|
||||
.await?;
|
||||
.get("/health", || async { StatusCode::OK })
|
||||
.get("/api/login", handler::handle_login_api_call)
|
||||
.serve(&CONFIG.network)
|
||||
.await?;
|
||||
|
||||
Ok(())
|
||||
}
|
||||
|
|
|
@ -1,18 +0,0 @@
|
|||
use serde::Deserialize;
|
||||
use crate::RawVectorData;
|
||||
|
||||
#[derive(Deserialize, Clone)]
|
||||
#[serde(rename_all = "PascalCase")]
|
||||
pub struct LevelEntityConfigData {
|
||||
pub id: i32,
|
||||
pub map_id: i32,
|
||||
pub entity_id: i64,
|
||||
pub blueprint_type: String,
|
||||
pub name: String,
|
||||
pub in_sleep: bool,
|
||||
pub is_hidden: bool,
|
||||
pub area_id: i32,
|
||||
pub transform: Vec<RawVectorData>,
|
||||
// Schemaless property, any suggestions @xeondev??
|
||||
pub components_data: serde_json::Value,
|
||||
}
|
|
@ -1,8 +1,8 @@
|
|||
use paste::paste;
|
||||
|
||||
mod misc_data;
|
||||
pub use misc_data::*;
|
||||
|
||||
mod misc_data;
|
||||
#[derive(thiserror::Error, Debug)]
|
||||
pub enum LoadDataError {
|
||||
#[error("I/O error: {0}")]
|
||||
|
@ -30,7 +30,7 @@ macro_rules! json_data {
|
|||
}
|
||||
})*
|
||||
|
||||
fn load_json_data(base_path: &str) -> Result<(), LoadDataError> {
|
||||
pub fn load_json_data(base_path: &str) -> Result<(), LoadDataError> {
|
||||
$(paste! {
|
||||
let json_content = std::fs::read_to_string(&format!("{}/{}.json", base_path, stringify!($table_type)))?;
|
||||
let _ = [<$table_type:snake _data>]::TABLE.set(serde_json::from_str(&json_content)?);
|
||||
|
@ -41,50 +41,6 @@ macro_rules! json_data {
|
|||
};
|
||||
}
|
||||
|
||||
macro_rules! json_hash_table_data {
|
||||
($($table_type:ident, $key_param:expr;)*) => {
|
||||
$(paste! {
|
||||
mod [<$table_type:snake>];
|
||||
pub use [<$table_type:snake>]::[<$table_type Data>];
|
||||
})*
|
||||
|
||||
$(paste! {
|
||||
pub mod [<$table_type:snake _data>] {
|
||||
use std::collections::HashMap;
|
||||
use std::sync::OnceLock;
|
||||
|
||||
pub(crate) type Data = super::[<$table_type Data>];
|
||||
pub(crate) static TABLE: OnceLock<HashMap<i64, Data>> = OnceLock::new();
|
||||
|
||||
pub fn iter() -> std::collections::hash_map::Iter<'static, i64, Data> {
|
||||
TABLE.get().unwrap().iter()
|
||||
}
|
||||
}
|
||||
})*
|
||||
|
||||
fn load_json_hash_table_data(base_path: &str) -> Result<(), LoadDataError> {
|
||||
$(paste! {
|
||||
let json_content = std::fs::read_to_string(&format!("{}/{}.json", base_path, stringify!($table_type)))?;
|
||||
let _ = [<$table_type:snake _data>]::TABLE.set(
|
||||
serde_json::from_str::<Vec<[<$table_type:snake _data>]::Data>>(&json_content)?
|
||||
.iter()
|
||||
.cloned()
|
||||
.map(|element| (element.$key_param, element))
|
||||
.collect::<std::collections::HashMap<_, _>>()
|
||||
);
|
||||
})*
|
||||
|
||||
Ok(())
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
pub fn load_all_json_data(base_path: &str) -> Result<(), LoadDataError> {
|
||||
load_json_data(base_path)?;
|
||||
load_json_hash_table_data(base_path)?;
|
||||
Ok(())
|
||||
}
|
||||
|
||||
json_data! {
|
||||
RoleInfo;
|
||||
WeaponConf;
|
||||
|
@ -92,9 +48,4 @@ json_data! {
|
|||
InstanceDungeon;
|
||||
FunctionCondition;
|
||||
ExploreTools;
|
||||
LordGym;
|
||||
}
|
||||
|
||||
json_hash_table_data! {
|
||||
LevelEntityConfig, entity_id;
|
||||
}
|
|
@ -26,28 +26,6 @@ impl VectorData {
|
|||
}
|
||||
}
|
||||
|
||||
#[derive(Deserialize, Clone)]
|
||||
#[serde(rename_all = "PascalCase")]
|
||||
pub struct RawVectorData {
|
||||
pub x: f32,
|
||||
pub y: f32,
|
||||
pub z: f32,
|
||||
}
|
||||
|
||||
impl RawVectorData {
|
||||
pub fn get_x(&self) -> f32 {
|
||||
self.x
|
||||
}
|
||||
|
||||
pub fn get_y(&self) -> f32 {
|
||||
self.y
|
||||
}
|
||||
|
||||
pub fn get_z(&self) -> f32 {
|
||||
self.z
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Deserialize)]
|
||||
#[serde(rename_all = "PascalCase")]
|
||||
pub struct EntranceEntityData {
|
||||
|
|
Loading…
Reference in a new issue