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- JavaScript 100%
| patches | ||
| do_a_barrel_roll.png | ||
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| README.md | ||
goon-camera
This small set of patches aims to make the primary mechanic from WuWa's 2.7 Photo Event possible in any scenario, while ensuring the main feature of it is preserved and enhanced. (the main feature is gooning)
On top of this, these patches aim to provide a better user experience by doing the following things:
- Removing the special filter menu that had no extra options, and instead reusing the already existing filter menu from normal photo mode.
- Changing W and S to not be up and down and instead forward and backward.
- Q is now down and E is up. (Left bumper and right bumper on controller.)

- Removed collision detection. Enjoy deep insertion gooning.
- The ability to summon the global filter menu, allowing granular control of gooning.
- Bound to X or Back on controller.
Some of the things planned for these sets of patches:
- Ability to execute character animations with effects, to allow gooning without tedious work.
- Ability to change time dilation as a compliment to the feature before, allowing camera to become a full fledged animation player for WuWa.
How to use?
Either PS or inject it into WuWa JS :>. This will be available in Zig PS so stay tuned :>>>>.
Notes:
- bindata_patch and secondary_patch are configured to be executed via non-PS method, you can fix this by changing the pathing of the requires.