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FreeSR/FreeSR.Proto/BattleAvatar.cs

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2024-01-27 13:06:07 +00:00
namespace FreeSR.Proto
{
using ProtoBuf;
[ProtoContract]
public class BattleAvatar
{
[ProtoMember(1)] public AvatarType AvatarType;
[ProtoMember(2)] public int Id;
[ProtoMember(3)] public int Level;
[ProtoMember(4)] public int Rank;
[ProtoMember(5)] public int Index;
[ProtoMember(6)] public List<AvatarSkillTree> SkilltreeList;
[ProtoMember(7)] public List<BattleEquipment> EquipmentList;
[ProtoMember(8)] public int Sp;
[ProtoMember(10)] public int Promotion;
[ProtoMember(11)] public List<BattleRelic> RelicList;
[ProtoMember(12)] public int WorldLevel;
[ProtoMember(13)] public int AssistUid;
[ProtoMember(15)] public GDNNODDEOGK Ncofmmffhbi;
[ProtoMember(16)] public HealthBarInfo CurHealth;
}
}