forked from NewEriduPubSec/JaneDoe-ZS
Compare commits
10 commits
3043d45ac9
...
436e691245
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436e691245 | ||
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bb058b451d | ||
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b2401d566b | ||
3c2397cdbd | |||
356fc5278e | |||
50f694add0 | |||
f99165e452 | |||
8d1211750b | |||
285fc0b6fa | |||
55b7ed3beb |
69 changed files with 199417 additions and 358 deletions
|
@ -13,6 +13,8 @@ tokio-util = { version = "0.7.10", features = ["io"] }
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# Serialization
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serde = { version = "1.0.197", features = ["derive"] }
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serde_json = "1.0.114"
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jsonc-parser = { version = "0.23.0", features = ["serde"] }
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chrono = { version = "0.4.38", features = ["serde"] }
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toml = "0.8.4"
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rbase64 = "2.0.3"
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prost = "0.12.3"
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@ -6,9 +6,13 @@
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### Current features
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- Logging in
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- Fully playable prologue
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- HollowDeepDive with Combat and Rally commissions
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- Archive (playable cutscenes and battles)
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- Open world
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- World exploration with any character (can be changed with a command)
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- Player progress saving with PostgreSQL
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- Unlock all characters
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- Training battle
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- Player management command system
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- Training
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### Requirements
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- [Rust](https://www.rust-lang.org/tools/install)
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@ -200,5 +200,16 @@
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"store_template_id": 1191
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}
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]
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},
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{
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"event_id": 15000301,
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"actions": [
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{
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"$type": "OpenUi",
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"ui": "UINewsStandPageController",
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"args": 0,
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"store_template_id": 1061
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}
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]
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}
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]
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31203
assets/FileCfg/BattleEventConfigTemplateTb.json
Normal file
31203
assets/FileCfg/BattleEventConfigTemplateTb.json
Normal file
File diff suppressed because it is too large
Load diff
1262
assets/FileCfg/BattleGroupConfigTemplateTb.json
Normal file
1262
assets/FileCfg/BattleGroupConfigTemplateTb.json
Normal file
File diff suppressed because it is too large
Load diff
212
assets/FileCfg/HollowConfigTemplateTb.json
Normal file
212
assets/FileCfg/HollowConfigTemplateTb.json
Normal file
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@ -0,0 +1,212 @@
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[
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{
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||||
"ID": 100001,
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"FOPDNLNNHDJ": 1000,
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"DIIDBBGLDOL": "HollowGroupNameText_Arcade",
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"EFPBDDJIJBO": "1040140114",
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||||
"OCBLGHECPLH": "Hollow_LockedHint_01",
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||||
"BEIEFNLAJCH": "UI/Sprite/A1DynamicLoad/YorozuyaPage/UnPacker/Icon_RallyQuest.png",
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||||
"CCFBKFKFJGM": "UI/3D/Yorozuya/Yorozuya_Hollow_Sphere_L.prefab",
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||||
"LDKNDDHOHND": "FF0019FF",
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||||
"EEBAIANJMEC": "006EFFFF|FF001900",
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||||
"EKMLECIKMID": false,
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||||
"FNIGJDFMHBA": "",
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||||
"BECFHCOGPKG": ""
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||||
},
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||||
{
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||||
"ID": 100101,
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||||
"FOPDNLNNHDJ": 1001,
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||||
"DIIDBBGLDOL": "HollowGroupNameText_Story",
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||||
"EFPBDDJIJBO": "",
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||||
"OCBLGHECPLH": "Hollow_LockedHint_01",
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||||
"BEIEFNLAJCH": "UI/Sprite/A1DynamicLoad/YorozuyaPage/UnPacker/Icon_Story.png",
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||||
"CCFBKFKFJGM": "UI/3D/Yorozuya/Yorozuya_Hollow_Sphere_M.prefab",
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||||
"LDKNDDHOHND": "FF9500FF",
|
||||
"EEBAIANJMEC": "FF9500FF|FFDE0000",
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||||
"EKMLECIKMID": false,
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||||
"FNIGJDFMHBA": "UI/Menus/Widget/Yorozuya/Icon_MapTips.prefab",
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||||
"BECFHCOGPKG": "YorozuyaMapTipsUnLockChange_01"
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||||
},
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||||
{
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||||
"ID": 100102,
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||||
"FOPDNLNNHDJ": 1001,
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||||
"DIIDBBGLDOL": "HollowGroupNameText_exploration",
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"EFPBDDJIJBO": "",
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||||
"OCBLGHECPLH": "Hollow_LockedHint_01",
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||||
"BEIEFNLAJCH": "UI/Sprite/A1DynamicLoad/YorozuyaPage/UnPacker/Icon_Explore.png",
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"CCFBKFKFJGM": "UI/3D/Yorozuya/Yorozuya_Hollow_Sphere_M02.prefab",
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"LDKNDDHOHND": "00A1FFFF",
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||||
"EEBAIANJMEC": "00A1FFFF|00FFD300",
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||||
"EKMLECIKMID": true,
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||||
"FNIGJDFMHBA": "UI/Menus/Widget/Yorozuya/Icon_MapTips03.prefab",
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||||
"BECFHCOGPKG": "YorozuyaMapTipsUnLockChange_03"
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||||
},
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||||
{
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||||
"ID": 100103,
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||||
"FOPDNLNNHDJ": 1001,
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||||
"DIIDBBGLDOL": "HollowGroupNameText_combat",
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||||
"EFPBDDJIJBO": "",
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||||
"OCBLGHECPLH": "Hollow_LockedHint_01",
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||||
"BEIEFNLAJCH": "UI/Sprite/A1DynamicLoad/YorozuyaPage/UnPacker/Icon_Combat.png",
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||||
"CCFBKFKFJGM": "UI/3D/Yorozuya/Yorozuya_Hollow_Sphere_S.prefab",
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||||
"LDKNDDHOHND": "00A1FFFF",
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||||
"EEBAIANJMEC": "00A1FFFF|00FFD300",
|
||||
"EKMLECIKMID": true,
|
||||
"FNIGJDFMHBA": "UI/Menus/Widget/Yorozuya/Icon_MapTips02.prefab",
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||||
"BECFHCOGPKG": "YorozuyaMapTipsUnLockChange_02"
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||||
},
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||||
{
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||||
"ID": 100201,
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||||
"FOPDNLNNHDJ": 1002,
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||||
"DIIDBBGLDOL": "HollowGroupNameText_Story",
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||||
"EFPBDDJIJBO": "",
|
||||
"OCBLGHECPLH": "Hollow_LockedHint_01",
|
||||
"BEIEFNLAJCH": "UI/Sprite/A1DynamicLoad/YorozuyaPage/UnPacker/Icon_Story.png",
|
||||
"CCFBKFKFJGM": "UI/3D/Yorozuya/Yorozuya_Hollow_Sphere_M.prefab",
|
||||
"LDKNDDHOHND": "FF9500FF",
|
||||
"EEBAIANJMEC": "FF9500FF|FFDE0000",
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||||
"EKMLECIKMID": true,
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||||
"FNIGJDFMHBA": "UI/Menus/Widget/Yorozuya/Icon_MapTips.prefab",
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||||
"BECFHCOGPKG": "YorozuyaMapTipsUnLockChange_01"
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||||
},
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||||
{
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||||
"ID": 100202,
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||||
"FOPDNLNNHDJ": 1002,
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||||
"DIIDBBGLDOL": "HollowGroupNameText_exploration",
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||||
"EFPBDDJIJBO": "",
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||||
"OCBLGHECPLH": "Hollow_LockedHint_01",
|
||||
"BEIEFNLAJCH": "UI/Sprite/A1DynamicLoad/YorozuyaPage/UnPacker/Icon_Explore.png",
|
||||
"CCFBKFKFJGM": "UI/3D/Yorozuya/Yorozuya_Hollow_Sphere_M02.prefab",
|
||||
"LDKNDDHOHND": "00A1FFFF",
|
||||
"EEBAIANJMEC": "00A1FFFF|00FFD300",
|
||||
"EKMLECIKMID": true,
|
||||
"FNIGJDFMHBA": "UI/Menus/Widget/Yorozuya/Icon_MapTips03.prefab",
|
||||
"BECFHCOGPKG": "YorozuyaMapTipsUnLockChange_03"
|
||||
},
|
||||
{
|
||||
"ID": 100203,
|
||||
"FOPDNLNNHDJ": 1002,
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||||
"DIIDBBGLDOL": "HollowGroupNameText_combat",
|
||||
"EFPBDDJIJBO": "",
|
||||
"OCBLGHECPLH": "Hollow_LockedHint_01",
|
||||
"BEIEFNLAJCH": "UI/Sprite/A1DynamicLoad/YorozuyaPage/UnPacker/Icon_Combat.png",
|
||||
"CCFBKFKFJGM": "UI/3D/Yorozuya/Yorozuya_Hollow_Sphere_S.prefab",
|
||||
"LDKNDDHOHND": "00A1FFFF",
|
||||
"EEBAIANJMEC": "00A1FFFF|00FFD300",
|
||||
"EKMLECIKMID": true,
|
||||
"FNIGJDFMHBA": "UI/Menus/Widget/Yorozuya/Icon_MapTips02.prefab",
|
||||
"BECFHCOGPKG": "YorozuyaMapTipsUnLockChange_02"
|
||||
},
|
||||
{
|
||||
"ID": 100301,
|
||||
"FOPDNLNNHDJ": 1003,
|
||||
"DIIDBBGLDOL": "HollowGroupNameText_Story",
|
||||
"EFPBDDJIJBO": "",
|
||||
"OCBLGHECPLH": "Hollow_LockedHint_01",
|
||||
"BEIEFNLAJCH": "UI/Sprite/A1DynamicLoad/YorozuyaPage/UnPacker/Icon_Story.png",
|
||||
"CCFBKFKFJGM": "UI/3D/Yorozuya/Yorozuya_Hollow_Sphere_M.prefab",
|
||||
"LDKNDDHOHND": "FF9500FF",
|
||||
"EEBAIANJMEC": "FF9500FF|FFDE0000",
|
||||
"EKMLECIKMID": true,
|
||||
"FNIGJDFMHBA": "UI/Menus/Widget/Yorozuya/Icon_MapTips.prefab",
|
||||
"BECFHCOGPKG": "YorozuyaMapTipsUnLockChange_01"
|
||||
},
|
||||
{
|
||||
"ID": 100302,
|
||||
"FOPDNLNNHDJ": 1003,
|
||||
"DIIDBBGLDOL": "HollowGroupNameText_exploration",
|
||||
"EFPBDDJIJBO": "",
|
||||
"OCBLGHECPLH": "Hollow_LockedHint_01",
|
||||
"BEIEFNLAJCH": "UI/Sprite/A1DynamicLoad/YorozuyaPage/UnPacker/Icon_Explore.png",
|
||||
"CCFBKFKFJGM": "UI/3D/Yorozuya/Yorozuya_Hollow_Sphere_M02.prefab",
|
||||
"LDKNDDHOHND": "00A1FFFF",
|
||||
"EEBAIANJMEC": "00A1FFFF|00FFD300",
|
||||
"EKMLECIKMID": true,
|
||||
"FNIGJDFMHBA": "UI/Menus/Widget/Yorozuya/Icon_MapTips03.prefab",
|
||||
"BECFHCOGPKG": "YorozuyaMapTipsUnLockChange_03"
|
||||
},
|
||||
{
|
||||
"ID": 100303,
|
||||
"FOPDNLNNHDJ": 1003,
|
||||
"DIIDBBGLDOL": "HollowGroupNameText_combat",
|
||||
"EFPBDDJIJBO": "",
|
||||
"OCBLGHECPLH": "Hollow_LockedHint_01",
|
||||
"BEIEFNLAJCH": "UI/Sprite/A1DynamicLoad/YorozuyaPage/UnPacker/Icon_Combat.png",
|
||||
"CCFBKFKFJGM": "UI/3D/Yorozuya/Yorozuya_Hollow_Sphere_S.prefab",
|
||||
"LDKNDDHOHND": "00A1FFFF",
|
||||
"EEBAIANJMEC": "00A1FFFF|00FFD300",
|
||||
"EKMLECIKMID": true,
|
||||
"FNIGJDFMHBA": "UI/Menus/Widget/Yorozuya/Icon_MapTips02.prefab",
|
||||
"BECFHCOGPKG": "YorozuyaMapTipsUnLockChange_02"
|
||||
},
|
||||
{
|
||||
"ID": 100401,
|
||||
"FOPDNLNNHDJ": 1004,
|
||||
"DIIDBBGLDOL": "HollowGroupNameText_BigWorld",
|
||||
"EFPBDDJIJBO": "1100140008",
|
||||
"OCBLGHECPLH": "Hollow_LockedHint_01",
|
||||
"BEIEFNLAJCH": "UI/Sprite/A1DynamicLoad/YorozuyaPage/UnPacker/Icon_HighRisk.png",
|
||||
"CCFBKFKFJGM": "UI/3D/Yorozuya/Yorozuya_Hollow_Sphere_L.prefab",
|
||||
"LDKNDDHOHND": "00A1FFFF",
|
||||
"EEBAIANJMEC": "00A1FFFF|00FFD300",
|
||||
"EKMLECIKMID": false,
|
||||
"FNIGJDFMHBA": "",
|
||||
"BECFHCOGPKG": ""
|
||||
},
|
||||
{
|
||||
"ID": 100501,
|
||||
"FOPDNLNNHDJ": 1005,
|
||||
"DIIDBBGLDOL": "HollowGroupNameText_Story",
|
||||
"EFPBDDJIJBO": "",
|
||||
"OCBLGHECPLH": "Hollow_LockedHint_01",
|
||||
"BEIEFNLAJCH": "UI/Sprite/A1DynamicLoad/YorozuyaPage/UnPacker/Icon_Story.png",
|
||||
"CCFBKFKFJGM": "UI/3D/Yorozuya/Yorozuya_Hollow_Sphere_M.prefab",
|
||||
"LDKNDDHOHND": "FF9500FF",
|
||||
"EEBAIANJMEC": "FF9500FF|FFDE0000",
|
||||
"EKMLECIKMID": true,
|
||||
"FNIGJDFMHBA": "UI/Menus/Widget/Yorozuya/Icon_MapTips.prefab",
|
||||
"BECFHCOGPKG": "YorozuyaMapTipsUnLockChange_01"
|
||||
},
|
||||
{
|
||||
"ID": 100502,
|
||||
"FOPDNLNNHDJ": 1005,
|
||||
"DIIDBBGLDOL": "HollowGroupNameText_exploration",
|
||||
"EFPBDDJIJBO": "",
|
||||
"OCBLGHECPLH": "Hollow_LockedHint_01",
|
||||
"BEIEFNLAJCH": "UI/Sprite/A1DynamicLoad/YorozuyaPage/UnPacker/Icon_Explore.png",
|
||||
"CCFBKFKFJGM": "UI/3D/Yorozuya/Yorozuya_Hollow_Sphere_M02.prefab",
|
||||
"LDKNDDHOHND": "00A1FFFF",
|
||||
"EEBAIANJMEC": "00A1FFFF|00FFD300",
|
||||
"EKMLECIKMID": true,
|
||||
"FNIGJDFMHBA": "UI/Menus/Widget/Yorozuya/Icon_MapTips03.prefab",
|
||||
"BECFHCOGPKG": "YorozuyaMapTipsUnLockChange_03"
|
||||
},
|
||||
{
|
||||
"ID": 100503,
|
||||
"FOPDNLNNHDJ": 1005,
|
||||
"DIIDBBGLDOL": "HollowGroupNameText_combat",
|
||||
"EFPBDDJIJBO": "",
|
||||
"OCBLGHECPLH": "Hollow_LockedHint_01",
|
||||
"BEIEFNLAJCH": "UI/Sprite/A1DynamicLoad/YorozuyaPage/UnPacker/Icon_Combat.png",
|
||||
"CCFBKFKFJGM": "UI/3D/Yorozuya/Yorozuya_Hollow_Sphere_S.prefab",
|
||||
"LDKNDDHOHND": "00A1FFFF",
|
||||
"EEBAIANJMEC": "00A1FFFF|00FFD300",
|
||||
"EKMLECIKMID": true,
|
||||
"FNIGJDFMHBA": "UI/Menus/Widget/Yorozuya/Icon_MapTips02.prefab",
|
||||
"BECFHCOGPKG": "YorozuyaMapTipsUnLockChange_02"
|
||||
},
|
||||
{
|
||||
"ID": 109901,
|
||||
"FOPDNLNNHDJ": 1099,
|
||||
"DIIDBBGLDOL": "HollowGroupNameText_Story",
|
||||
"EFPBDDJIJBO": "",
|
||||
"OCBLGHECPLH": "Hollow_LockedHint_01",
|
||||
"BEIEFNLAJCH": "UI/Sprite/A1DynamicLoad/YorozuyaPage/UnPacker/Icon_Story.png",
|
||||
"CCFBKFKFJGM": "UI/3D/Yorozuya/Yorozuya_Hollow_Sphere_M.prefab",
|
||||
"LDKNDDHOHND": "FF9500FF",
|
||||
"EEBAIANJMEC": "FF9500FF|FFDE0000",
|
||||
"EKMLECIKMID": false,
|
||||
"FNIGJDFMHBA": "UI/Menus/Widget/Yorozuya/Icon_MapTips.prefab",
|
||||
"BECFHCOGPKG": "YorozuyaMapTipsUnLockChange_01"
|
||||
}
|
||||
]
|
11622
assets/FileCfg/HollowQuestTemplateTb.json
Normal file
11622
assets/FileCfg/HollowQuestTemplateTb.json
Normal file
File diff suppressed because it is too large
Load diff
62086
assets/FileCfg/ItemTemplateTb.json
Normal file
62086
assets/FileCfg/ItemTemplateTb.json
Normal file
File diff suppressed because it is too large
Load diff
84672
assets/FileCfg/OnceRewardTemplateTb.json
Normal file
84672
assets/FileCfg/OnceRewardTemplateTb.json
Normal file
File diff suppressed because it is too large
Load diff
29
assets/FileCfg/QuickAccessTemplateTb.json
Normal file
29
assets/FileCfg/QuickAccessTemplateTb.json
Normal file
|
@ -0,0 +1,29 @@
|
|||
[
|
||||
{
|
||||
"QuickAccessIndex": 1,
|
||||
"QuickFuncID": 1005,
|
||||
"RequiredUnlockIDs": [
|
||||
1005
|
||||
],
|
||||
"EFPBDDJIJBO": 1040140154,
|
||||
"BOKMLGNMJPB": null
|
||||
},
|
||||
{
|
||||
"QuickAccessIndex": 2,
|
||||
"QuickFuncID": 1022,
|
||||
"RequiredUnlockIDs": [
|
||||
1022
|
||||
],
|
||||
"EFPBDDJIJBO": 1040140049,
|
||||
"BOKMLGNMJPB": null
|
||||
},
|
||||
{
|
||||
"QuickAccessIndex": 3,
|
||||
"QuickFuncID": 1009,
|
||||
"RequiredUnlockIDs": [
|
||||
1009
|
||||
],
|
||||
"EFPBDDJIJBO": 1050060115,
|
||||
"BOKMLGNMJPB": null
|
||||
}
|
||||
]
|
112
assets/FileCfg/QuickFuncTemplateTb.json
Normal file
112
assets/FileCfg/QuickFuncTemplateTb.json
Normal file
|
@ -0,0 +1,112 @@
|
|||
[
|
||||
{
|
||||
"BtnID": 1001,
|
||||
"BOMNEKHOGIH": "",
|
||||
"PECPFBBOGKO": ""
|
||||
},
|
||||
{
|
||||
"BtnID": 1002,
|
||||
"BOMNEKHOGIH": "",
|
||||
"PECPFBBOGKO": ""
|
||||
},
|
||||
{
|
||||
"BtnID": 1003,
|
||||
"BOMNEKHOGIH": "",
|
||||
"PECPFBBOGKO": ""
|
||||
},
|
||||
{
|
||||
"BtnID": 1004,
|
||||
"BOMNEKHOGIH": "",
|
||||
"PECPFBBOGKO": ""
|
||||
},
|
||||
{
|
||||
"BtnID": 1005,
|
||||
"BOMNEKHOGIH": "UI/Sprite/A1DynamicLoad/MainCityMenus/Packer/BtnInterKnot.png",
|
||||
"PECPFBBOGKO": "UI/Sprite/A1DynamicLoad/MainCityMenus/Packer/BtnInterKnot.png"
|
||||
},
|
||||
{
|
||||
"BtnID": 1006,
|
||||
"BOMNEKHOGIH": "",
|
||||
"PECPFBBOGKO": ""
|
||||
},
|
||||
{
|
||||
"BtnID": 1007,
|
||||
"BOMNEKHOGIH": "",
|
||||
"PECPFBBOGKO": ""
|
||||
},
|
||||
{
|
||||
"BtnID": 1008,
|
||||
"BOMNEKHOGIH": "",
|
||||
"PECPFBBOGKO": ""
|
||||
},
|
||||
{
|
||||
"BtnID": 1009,
|
||||
"BOMNEKHOGIH": "UI/Sprite/A1DynamicLoad/MainCityMenus/Packer/BtnGuide.png",
|
||||
"PECPFBBOGKO": "UI/Sprite/A1DynamicLoad/MainCityMenus/Packer/BtnGuide.png"
|
||||
},
|
||||
{
|
||||
"BtnID": 1010,
|
||||
"BOMNEKHOGIH": "",
|
||||
"PECPFBBOGKO": ""
|
||||
},
|
||||
{
|
||||
"BtnID": 1011,
|
||||
"BOMNEKHOGIH": "",
|
||||
"PECPFBBOGKO": ""
|
||||
},
|
||||
{
|
||||
"BtnID": 1013,
|
||||
"BOMNEKHOGIH": "",
|
||||
"PECPFBBOGKO": ""
|
||||
},
|
||||
{
|
||||
"BtnID": 1014,
|
||||
"BOMNEKHOGIH": "",
|
||||
"PECPFBBOGKO": ""
|
||||
},
|
||||
{
|
||||
"BtnID": 1015,
|
||||
"BOMNEKHOGIH": "",
|
||||
"PECPFBBOGKO": ""
|
||||
},
|
||||
{
|
||||
"BtnID": 1016,
|
||||
"BOMNEKHOGIH": "",
|
||||
"PECPFBBOGKO": ""
|
||||
},
|
||||
{
|
||||
"BtnID": 1017,
|
||||
"BOMNEKHOGIH": "",
|
||||
"PECPFBBOGKO": ""
|
||||
},
|
||||
{
|
||||
"BtnID": 1018,
|
||||
"BOMNEKHOGIH": "",
|
||||
"PECPFBBOGKO": ""
|
||||
},
|
||||
{
|
||||
"BtnID": 1019,
|
||||
"BOMNEKHOGIH": "",
|
||||
"PECPFBBOGKO": ""
|
||||
},
|
||||
{
|
||||
"BtnID": 1020,
|
||||
"BOMNEKHOGIH": "",
|
||||
"PECPFBBOGKO": ""
|
||||
},
|
||||
{
|
||||
"BtnID": 1021,
|
||||
"BOMNEKHOGIH": "UI/Sprite/A1DynamicLoad/MainCityMenus/Packer/BtnCamera.png",
|
||||
"PECPFBBOGKO": "UI/Sprite/A1DynamicLoad/MainCityMenus/Packer/BtnCamera.png"
|
||||
},
|
||||
{
|
||||
"BtnID": 1022,
|
||||
"BOMNEKHOGIH": "UI/Sprite/A1DynamicLoad/MainCityMenus/Packer/BtnMessage.png",
|
||||
"PECPFBBOGKO": "UI/Sprite/A1DynamicLoad/MainCityMenus/Packer/BtnMessage.png"
|
||||
},
|
||||
{
|
||||
"BtnID": 1023,
|
||||
"BOMNEKHOGIH": "",
|
||||
"PECPFBBOGKO": ""
|
||||
}
|
||||
]
|
882
assets/FileCfg/SubAreaDataTemplateTb.json
Normal file
882
assets/FileCfg/SubAreaDataTemplateTb.json
Normal file
|
@ -0,0 +1,882 @@
|
|||
[
|
||||
{
|
||||
"AreaID": 500000101,
|
||||
"BattleEventID": 5000001,
|
||||
"NELIKCGAKEJ": "Level/FC_Main/FC_Successive/FC_5000001_1.asset",
|
||||
"MDMOGIDKCLG": "metro4_2",
|
||||
"LLPNKBBJHKL": "PlayerPos_E2",
|
||||
"TimePeriod": "Morning",
|
||||
"Weather": "SunShine",
|
||||
"HAIGBCBDJPL": false,
|
||||
"MBIMPLIHABC": ""
|
||||
},
|
||||
{
|
||||
"AreaID": 500000102,
|
||||
"BattleEventID": 5000001,
|
||||
"NELIKCGAKEJ": "Level/FC_Main/FC_Successive/FC_5000001_2.asset",
|
||||
"MDMOGIDKCLG": "metro4_2",
|
||||
"LLPNKBBJHKL": "PlayerPos_E1",
|
||||
"TimePeriod": "Morning",
|
||||
"Weather": "SunShine",
|
||||
"HAIGBCBDJPL": false,
|
||||
"MBIMPLIHABC": ""
|
||||
},
|
||||
{
|
||||
"AreaID": 500000103,
|
||||
"BattleEventID": 5000001,
|
||||
"NELIKCGAKEJ": "Level/FC_Main/FC_Successive/FC_5000001_3.asset",
|
||||
"MDMOGIDKCLG": "metro4_2",
|
||||
"LLPNKBBJHKL": "PlayerPos_E1",
|
||||
"TimePeriod": "Morning",
|
||||
"Weather": "SunShine",
|
||||
"HAIGBCBDJPL": false,
|
||||
"MBIMPLIHABC": ""
|
||||
},
|
||||
{
|
||||
"AreaID": 500000201,
|
||||
"BattleEventID": 5000002,
|
||||
"NELIKCGAKEJ": "Level/FC_Main/FC_Successive/FC_5000002_1.asset",
|
||||
"MDMOGIDKCLG": "Construction2_3_Boss",
|
||||
"LLPNKBBJHKL": "PlayerPos_B5",
|
||||
"TimePeriod": "Night",
|
||||
"Weather": "Thunder",
|
||||
"HAIGBCBDJPL": false,
|
||||
"MBIMPLIHABC": ""
|
||||
},
|
||||
{
|
||||
"AreaID": 500000202,
|
||||
"BattleEventID": 5000002,
|
||||
"NELIKCGAKEJ": "Level/FC_Main/FC_Successive/FC_5000002_2.asset",
|
||||
"MDMOGIDKCLG": "Construction2_3_Boss",
|
||||
"LLPNKBBJHKL": "PlayerPos_A1",
|
||||
"TimePeriod": "Night",
|
||||
"Weather": "Thunder",
|
||||
"HAIGBCBDJPL": false,
|
||||
"MBIMPLIHABC": ""
|
||||
},
|
||||
{
|
||||
"AreaID": 500000203,
|
||||
"BattleEventID": 5000002,
|
||||
"NELIKCGAKEJ": "Level/FC_Main/FC_Successive/FC_5000002_3.asset",
|
||||
"MDMOGIDKCLG": "Construction2_3_Boss",
|
||||
"LLPNKBBJHKL": "PlayerPos_A1",
|
||||
"TimePeriod": "Night",
|
||||
"Weather": "Thunder",
|
||||
"HAIGBCBDJPL": false,
|
||||
"MBIMPLIHABC": ""
|
||||
},
|
||||
{
|
||||
"AreaID": 500000301,
|
||||
"BattleEventID": 5000003,
|
||||
"NELIKCGAKEJ": "Level/FC_Main/FC_Successive/FC_5000003_1.asset",
|
||||
"MDMOGIDKCLG": "Stage_SkyScraper_H_3_1",
|
||||
"LLPNKBBJHKL": "PlayerPos_A1",
|
||||
"TimePeriod": "Morning",
|
||||
"Weather": "SunShine",
|
||||
"HAIGBCBDJPL": false,
|
||||
"MBIMPLIHABC": ""
|
||||
},
|
||||
{
|
||||
"AreaID": 500000302,
|
||||
"BattleEventID": 5000003,
|
||||
"NELIKCGAKEJ": "Level/FC_Main/FC_Successive/FC_5000003_2.asset",
|
||||
"MDMOGIDKCLG": "Stage_SkyScraper_H_3_1",
|
||||
"LLPNKBBJHKL": "PlayerPos_A1",
|
||||
"TimePeriod": "Morning",
|
||||
"Weather": "SunShine",
|
||||
"HAIGBCBDJPL": false,
|
||||
"MBIMPLIHABC": ""
|
||||
},
|
||||
{
|
||||
"AreaID": 500000303,
|
||||
"BattleEventID": 5000003,
|
||||
"NELIKCGAKEJ": "Level/FC_Main/FC_Successive/FC_5000003_3.asset",
|
||||
"MDMOGIDKCLG": "Stage_SkyScraper_H_3_1",
|
||||
"LLPNKBBJHKL": "PlayerPos_A1",
|
||||
"TimePeriod": "Morning",
|
||||
"Weather": "SunShine",
|
||||
"HAIGBCBDJPL": false,
|
||||
"MBIMPLIHABC": ""
|
||||
},
|
||||
{
|
||||
"AreaID": 500000401,
|
||||
"BattleEventID": 5000004,
|
||||
"NELIKCGAKEJ": "Level/FC_Main/FC_Successive/FC_5000004_1.asset",
|
||||
"MDMOGIDKCLG": "Stage_Zero_SpecialRoom_5",
|
||||
"LLPNKBBJHKL": "PlayerPos_E1",
|
||||
"TimePeriod": "Morning",
|
||||
"Weather": "SunShine",
|
||||
"HAIGBCBDJPL": false,
|
||||
"MBIMPLIHABC": ""
|
||||
},
|
||||
{
|
||||
"AreaID": 500000402,
|
||||
"BattleEventID": 5000004,
|
||||
"NELIKCGAKEJ": "Level/FC_Main/FC_Successive/FC_5000004_2.asset",
|
||||
"MDMOGIDKCLG": "Stage_Zero_SpecialRoom_5",
|
||||
"LLPNKBBJHKL": "PlayerPos_SP",
|
||||
"TimePeriod": "Morning",
|
||||
"Weather": "SunShine",
|
||||
"HAIGBCBDJPL": false,
|
||||
"MBIMPLIHABC": ""
|
||||
},
|
||||
{
|
||||
"AreaID": 500000403,
|
||||
"BattleEventID": 5000004,
|
||||
"NELIKCGAKEJ": "Level/FC_Main/FC_Successive/FC_5000004_3.asset",
|
||||
"MDMOGIDKCLG": "Stage_Zero_SpecialRoom_5",
|
||||
"LLPNKBBJHKL": "PlayerPos_SP",
|
||||
"TimePeriod": "Morning",
|
||||
"Weather": "SunShine",
|
||||
"HAIGBCBDJPL": false,
|
||||
"MBIMPLIHABC": ""
|
||||
},
|
||||
{
|
||||
"AreaID": 501010101,
|
||||
"BattleEventID": 5010101,
|
||||
"NELIKCGAKEJ": "Level/FC_Main/FC_Successive/FC_5010101_1.asset",
|
||||
"MDMOGIDKCLG": "metro4_1_Rally",
|
||||
"LLPNKBBJHKL": "PlayerPos_CheckPoint1",
|
||||
"TimePeriod": "Night",
|
||||
"Weather": "SunShine",
|
||||
"HAIGBCBDJPL": true,
|
||||
"MBIMPLIHABC": ""
|
||||
},
|
||||
{
|
||||
"AreaID": 501010102,
|
||||
"BattleEventID": 5010101,
|
||||
"NELIKCGAKEJ": "Level/FC_Main/FC_Successive/FC_5010101_2.asset",
|
||||
"MDMOGIDKCLG": "metro4_1_Rally",
|
||||
"LLPNKBBJHKL": "PlayerPos_CheckPoint2",
|
||||
"TimePeriod": "Night",
|
||||
"Weather": "SunShine",
|
||||
"HAIGBCBDJPL": false,
|
||||
"MBIMPLIHABC": ""
|
||||
},
|
||||
{
|
||||
"AreaID": 501010103,
|
||||
"BattleEventID": 5010101,
|
||||
"NELIKCGAKEJ": "Level/FC_Main/FC_Successive/FC_5010101_3.asset",
|
||||
"MDMOGIDKCLG": "metro4_1_Rally",
|
||||
"LLPNKBBJHKL": "PlayerPos_CheckPoint3",
|
||||
"TimePeriod": "Night",
|
||||
"Weather": "SunShine",
|
||||
"HAIGBCBDJPL": false,
|
||||
"MBIMPLIHABC": ""
|
||||
},
|
||||
{
|
||||
"AreaID": 501010104,
|
||||
"BattleEventID": 5010101,
|
||||
"NELIKCGAKEJ": "Level/FC_Main/FC_Successive/FC_5010101_4.asset",
|
||||
"MDMOGIDKCLG": "Stage_Zero_ComplexRoom_22",
|
||||
"LLPNKBBJHKL": "SpecialPlayerPos_1",
|
||||
"TimePeriod": "Morning",
|
||||
"Weather": "SunShine",
|
||||
"HAIGBCBDJPL": true,
|
||||
"MBIMPLIHABC": ""
|
||||
},
|
||||
{
|
||||
"AreaID": 501010105,
|
||||
"BattleEventID": 5010101,
|
||||
"NELIKCGAKEJ": "Level/FC_Main/FC_Successive/FC_5010101_5.asset",
|
||||
"MDMOGIDKCLG": "metro4_1_Rally",
|
||||
"LLPNKBBJHKL": "PlayerPos_CheckPoint5",
|
||||
"TimePeriod": "Night",
|
||||
"Weather": "SunShine",
|
||||
"HAIGBCBDJPL": true,
|
||||
"MBIMPLIHABC": ""
|
||||
},
|
||||
{
|
||||
"AreaID": 501011101,
|
||||
"BattleEventID": 5010111,
|
||||
"NELIKCGAKEJ": "Level/FC_Main/FC_Successive/FC_5010111_1.asset",
|
||||
"MDMOGIDKCLG": "metro4_2_Rally",
|
||||
"LLPNKBBJHKL": "PlayerPos_A1",
|
||||
"TimePeriod": "Night",
|
||||
"Weather": "Rain",
|
||||
"HAIGBCBDJPL": true,
|
||||
"MBIMPLIHABC": ""
|
||||
},
|
||||
{
|
||||
"AreaID": 501011102,
|
||||
"BattleEventID": 5010111,
|
||||
"NELIKCGAKEJ": "Level/FC_Main/FC_Successive/FC_5010111_2.asset",
|
||||
"MDMOGIDKCLG": "metro4_2_Rally",
|
||||
"LLPNKBBJHKL": "RallyPlayerPos_C1",
|
||||
"TimePeriod": "Night",
|
||||
"Weather": "Rain",
|
||||
"HAIGBCBDJPL": false,
|
||||
"MBIMPLIHABC": ""
|
||||
},
|
||||
{
|
||||
"AreaID": 501011103,
|
||||
"BattleEventID": 5010111,
|
||||
"NELIKCGAKEJ": "Level/FC_Main/FC_Successive/FC_5010111_3.asset",
|
||||
"MDMOGIDKCLG": "metro4_2_Rally",
|
||||
"LLPNKBBJHKL": "RallyPlayerPos_A1",
|
||||
"TimePeriod": "Night",
|
||||
"Weather": "Rain",
|
||||
"HAIGBCBDJPL": false,
|
||||
"MBIMPLIHABC": ""
|
||||
},
|
||||
{
|
||||
"AreaID": 501011104,
|
||||
"BattleEventID": 5010111,
|
||||
"NELIKCGAKEJ": "Level/FC_Main/FC_Successive/FC_5010111_4.asset",
|
||||
"MDMOGIDKCLG": "Stage_Zero_ComplexRoom_22",
|
||||
"LLPNKBBJHKL": "SpecialPlayerPos_1",
|
||||
"TimePeriod": "Morning",
|
||||
"Weather": "Rain",
|
||||
"HAIGBCBDJPL": true,
|
||||
"MBIMPLIHABC": ""
|
||||
},
|
||||
{
|
||||
"AreaID": 501011105,
|
||||
"BattleEventID": 5010111,
|
||||
"NELIKCGAKEJ": "Level/FC_Main/FC_Successive/FC_5010111_5.asset",
|
||||
"MDMOGIDKCLG": "metro4_2_Rally",
|
||||
"LLPNKBBJHKL": "PlayerPos_F2",
|
||||
"TimePeriod": "Night",
|
||||
"Weather": "Rain",
|
||||
"HAIGBCBDJPL": true,
|
||||
"MBIMPLIHABC": ""
|
||||
},
|
||||
{
|
||||
"AreaID": 501012101,
|
||||
"BattleEventID": 5010121,
|
||||
"NELIKCGAKEJ": "Level/FC_Main/FC_Successive/FC_5010121_1.asset",
|
||||
"MDMOGIDKCLG": "metro4_1_Rally",
|
||||
"LLPNKBBJHKL": "PlayerPos_CheckPoint6",
|
||||
"TimePeriod": "Night",
|
||||
"Weather": "SunShine",
|
||||
"HAIGBCBDJPL": true,
|
||||
"MBIMPLIHABC": ""
|
||||
},
|
||||
{
|
||||
"AreaID": 501012102,
|
||||
"BattleEventID": 5010121,
|
||||
"NELIKCGAKEJ": "Level/FC_Main/FC_Successive/FC_5010121_2.asset",
|
||||
"MDMOGIDKCLG": "metro4_1_Rally",
|
||||
"LLPNKBBJHKL": "PlayerPos_CheckPoint7",
|
||||
"TimePeriod": "Night",
|
||||
"Weather": "SunShine",
|
||||
"HAIGBCBDJPL": false,
|
||||
"MBIMPLIHABC": ""
|
||||
},
|
||||
{
|
||||
"AreaID": 501012103,
|
||||
"BattleEventID": 5010121,
|
||||
"NELIKCGAKEJ": "Level/FC_Main/FC_Successive/FC_5010121_3.asset",
|
||||
"MDMOGIDKCLG": "metro4_2_Rally",
|
||||
"LLPNKBBJHKL": "PlayerPos_A1",
|
||||
"TimePeriod": "Night",
|
||||
"Weather": "SunShine",
|
||||
"HAIGBCBDJPL": true,
|
||||
"MBIMPLIHABC": ""
|
||||
},
|
||||
{
|
||||
"AreaID": 501012104,
|
||||
"BattleEventID": 5010121,
|
||||
"NELIKCGAKEJ": "Level/FC_Main/FC_Successive/FC_5010121_4.asset",
|
||||
"MDMOGIDKCLG": "metro4_2_Rally",
|
||||
"LLPNKBBJHKL": "PlayerPos_E2",
|
||||
"TimePeriod": "Night",
|
||||
"Weather": "SunShine",
|
||||
"HAIGBCBDJPL": false,
|
||||
"MBIMPLIHABC": ""
|
||||
},
|
||||
{
|
||||
"AreaID": 501020200,
|
||||
"BattleEventID": 5010201,
|
||||
"NELIKCGAKEJ": "Level/FC_Main/FC_Successive/FC_5010201_0.asset",
|
||||
"MDMOGIDKCLG": "Stage_VR_TrainingRoom_30R",
|
||||
"LLPNKBBJHKL": "PlayerPos_A1",
|
||||
"TimePeriod": "Evening",
|
||||
"Weather": "SunShine",
|
||||
"HAIGBCBDJPL": false,
|
||||
"MBIMPLIHABC": ""
|
||||
},
|
||||
{
|
||||
"AreaID": 501020201,
|
||||
"BattleEventID": 5010201,
|
||||
"NELIKCGAKEJ": "Level/FC_Main/FC_Successive/FC_5010201_1.asset",
|
||||
"MDMOGIDKCLG": "Construction3_4_SuccessiveLevel",
|
||||
"LLPNKBBJHKL": "PlayerPos_CheckPoint1",
|
||||
"TimePeriod": "Evening",
|
||||
"Weather": "SunShine",
|
||||
"HAIGBCBDJPL": false,
|
||||
"MBIMPLIHABC": ""
|
||||
},
|
||||
{
|
||||
"AreaID": 501020202,
|
||||
"BattleEventID": 5010201,
|
||||
"NELIKCGAKEJ": "Level/FC_Main/FC_Successive/FC_5010201_2.asset",
|
||||
"MDMOGIDKCLG": "Construction3_4_SuccessiveLevel",
|
||||
"LLPNKBBJHKL": "PlayerPos_CheckPoint2",
|
||||
"TimePeriod": "Evening",
|
||||
"Weather": "SunShine",
|
||||
"HAIGBCBDJPL": false,
|
||||
"MBIMPLIHABC": ""
|
||||
},
|
||||
{
|
||||
"AreaID": 501020203,
|
||||
"BattleEventID": 5010201,
|
||||
"NELIKCGAKEJ": "Level/FC_Main/FC_Successive/FC_5010201_3.asset",
|
||||
"MDMOGIDKCLG": "Construction3_4_SuccessiveLevel",
|
||||
"LLPNKBBJHKL": "PlayerPos_CheckPoint3",
|
||||
"TimePeriod": "Evening",
|
||||
"Weather": "SunShine",
|
||||
"HAIGBCBDJPL": false,
|
||||
"MBIMPLIHABC": ""
|
||||
},
|
||||
{
|
||||
"AreaID": 501020204,
|
||||
"BattleEventID": 5010201,
|
||||
"NELIKCGAKEJ": "Level/FC_Main/FC_Successive/FC_5010201_4.asset",
|
||||
"MDMOGIDKCLG": "Construction3_4_SuccessiveLevel",
|
||||
"LLPNKBBJHKL": "PlayerPos_CheckPoint4",
|
||||
"TimePeriod": "Evening",
|
||||
"Weather": "SunShine",
|
||||
"HAIGBCBDJPL": false,
|
||||
"MBIMPLIHABC": ""
|
||||
},
|
||||
{
|
||||
"AreaID": 501020205,
|
||||
"BattleEventID": 5010201,
|
||||
"NELIKCGAKEJ": "Level/FC_Main/FC_Successive/FC_5010201_5.asset",
|
||||
"MDMOGIDKCLG": "Construction3_4_SuccessiveLevel",
|
||||
"LLPNKBBJHKL": "PlayerPos_CheckPoint5",
|
||||
"TimePeriod": "Evening",
|
||||
"Weather": "SunShine",
|
||||
"HAIGBCBDJPL": false,
|
||||
"MBIMPLIHABC": ""
|
||||
},
|
||||
{
|
||||
"AreaID": 501020206,
|
||||
"BattleEventID": 5010201,
|
||||
"NELIKCGAKEJ": "Level/FC_Main/FC_Successive/FC_5010201_6.asset",
|
||||
"MDMOGIDKCLG": "Stage_Zero_ComplexRoom_25_SuccessiveLevel",
|
||||
"LLPNKBBJHKL": "PlayerPos_CheckPoint6",
|
||||
"TimePeriod": "Morning",
|
||||
"Weather": "SunShine",
|
||||
"HAIGBCBDJPL": true,
|
||||
"MBIMPLIHABC": ""
|
||||
},
|
||||
{
|
||||
"AreaID": 501020207,
|
||||
"BattleEventID": 5010201,
|
||||
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||||
"TimePeriod": "Night",
|
||||
"Weather": "SunShine",
|
||||
"HAIGBCBDJPL": true,
|
||||
"MBIMPLIHABC": ""
|
||||
},
|
||||
{
|
||||
"AreaID": 501032101,
|
||||
"BattleEventID": 5010321,
|
||||
"NELIKCGAKEJ": "Level/FC_Main/FC_Successive/FC_5010321_1.asset",
|
||||
"MDMOGIDKCLG": "Stage_SkyScraper_L_1_2_Zero",
|
||||
"LLPNKBBJHKL": "PlayerPos_A5_Rally",
|
||||
"TimePeriod": "Night",
|
||||
"Weather": "SunShine",
|
||||
"HAIGBCBDJPL": false,
|
||||
"MBIMPLIHABC": ""
|
||||
},
|
||||
{
|
||||
"AreaID": 501032102,
|
||||
"BattleEventID": 5010321,
|
||||
"NELIKCGAKEJ": "Level/FC_Main/FC_Successive/FC_5010321_2.asset",
|
||||
"MDMOGIDKCLG": "Stage_SkyScraper_L_1_2_Zero",
|
||||
"LLPNKBBJHKL": "PlayerPos_A6_Rally",
|
||||
"TimePeriod": "Night",
|
||||
"Weather": "SunShine",
|
||||
"HAIGBCBDJPL": false,
|
||||
"MBIMPLIHABC": ""
|
||||
},
|
||||
{
|
||||
"AreaID": 501032103,
|
||||
"BattleEventID": 5010321,
|
||||
"NELIKCGAKEJ": "Level/FC_Main/FC_Successive/FC_5010321_3.asset",
|
||||
"MDMOGIDKCLG": "Stage_SkyScraper_L_1_2_Zero",
|
||||
"LLPNKBBJHKL": "PlayerPos_C5_Rally",
|
||||
"TimePeriod": "Night",
|
||||
"Weather": "SunShine",
|
||||
"HAIGBCBDJPL": false,
|
||||
"MBIMPLIHABC": ""
|
||||
},
|
||||
{
|
||||
"AreaID": 501032104,
|
||||
"BattleEventID": 5010321,
|
||||
"NELIKCGAKEJ": "Level/FC_Main/FC_Successive/FC_5010321_4.asset",
|
||||
"MDMOGIDKCLG": "Stage_SkyScraper_H_1_1_Rally",
|
||||
"LLPNKBBJHKL": "PlayerPos_A1",
|
||||
"TimePeriod": "Night",
|
||||
"Weather": "SunShine",
|
||||
"HAIGBCBDJPL": true,
|
||||
"MBIMPLIHABC": ""
|
||||
},
|
||||
{
|
||||
"AreaID": 503020101,
|
||||
"BattleEventID": 5030201,
|
||||
"NELIKCGAKEJ": "Level/FC_Main/FC_Successive/FC_5030201_1.asset",
|
||||
"MDMOGIDKCLG": "Stage_MetroArea_4_1_Lycaon",
|
||||
"LLPNKBBJHKL": "PlayerPos_Ly1",
|
||||
"TimePeriod": "Night",
|
||||
"Weather": "SunShine",
|
||||
"HAIGBCBDJPL": false,
|
||||
"MBIMPLIHABC": ""
|
||||
},
|
||||
{
|
||||
"AreaID": 503020102,
|
||||
"BattleEventID": 5030201,
|
||||
"NELIKCGAKEJ": "Level/FC_Main/FC_Successive/FC_5030201_2.asset",
|
||||
"MDMOGIDKCLG": "Stage_MetroArea_4_1_Lycaon",
|
||||
"LLPNKBBJHKL": "PlayerPos_Ly2",
|
||||
"TimePeriod": "Night",
|
||||
"Weather": "SunShine",
|
||||
"HAIGBCBDJPL": false,
|
||||
"MBIMPLIHABC": ""
|
||||
},
|
||||
{
|
||||
"AreaID": 503020103,
|
||||
"BattleEventID": 5030201,
|
||||
"NELIKCGAKEJ": "Level/FC_Main/FC_Successive/FC_5030201_3.asset",
|
||||
"MDMOGIDKCLG": "Stage_MetroArea_4_1_Lycaon",
|
||||
"LLPNKBBJHKL": "PlayerPos_Ly3",
|
||||
"TimePeriod": "Night",
|
||||
"Weather": "SunShine",
|
||||
"HAIGBCBDJPL": false,
|
||||
"MBIMPLIHABC": ""
|
||||
},
|
||||
{
|
||||
"AreaID": 503021101,
|
||||
"BattleEventID": 5030211,
|
||||
"NELIKCGAKEJ": "Level/FC_Main/FC_Successive/FC_5030211_1.asset",
|
||||
"MDMOGIDKCLG": "Stage_SkyScraper_L_1_2_Lycaon",
|
||||
"LLPNKBBJHKL": "PlayerPos_Ly1",
|
||||
"TimePeriod": "Night",
|
||||
"Weather": "SunShine",
|
||||
"HAIGBCBDJPL": false,
|
||||
"MBIMPLIHABC": ""
|
||||
},
|
||||
{
|
||||
"AreaID": 503021102,
|
||||
"BattleEventID": 5030211,
|
||||
"NELIKCGAKEJ": "Level/FC_Main/FC_Successive/FC_5030211_2.asset",
|
||||
"MDMOGIDKCLG": "Stage_SkyScraper_L_1_2_Lycaon",
|
||||
"LLPNKBBJHKL": "PlayerPos_Ly2",
|
||||
"TimePeriod": "Night",
|
||||
"Weather": "SunShine",
|
||||
"HAIGBCBDJPL": false,
|
||||
"MBIMPLIHABC": ""
|
||||
},
|
||||
{
|
||||
"AreaID": 503021103,
|
||||
"BattleEventID": 5030211,
|
||||
"NELIKCGAKEJ": "Level/FC_Main/FC_Successive/FC_5030211_3.asset",
|
||||
"MDMOGIDKCLG": "Stage_SkyScraper_L_1_2_Lycaon",
|
||||
"LLPNKBBJHKL": "PlayerPos_Ly3",
|
||||
"TimePeriod": "Night",
|
||||
"Weather": "SunShine",
|
||||
"HAIGBCBDJPL": false,
|
||||
"MBIMPLIHABC": ""
|
||||
}
|
||||
]
|
2008
assets/FileCfg/TeleportConfigTemplateTb.json
Normal file
2008
assets/FileCfg/TeleportConfigTemplateTb.json
Normal file
File diff suppressed because it is too large
Load diff
604
assets/FileCfg/VariableDataTemplateTb.json
Normal file
604
assets/FileCfg/VariableDataTemplateTb.json
Normal file
|
@ -0,0 +1,604 @@
|
|||
[
|
||||
{
|
||||
"ID": 500000101,
|
||||
"BattleEventID": 5000001,
|
||||
"VariableName": "IsArea1Finish",
|
||||
"ValueType": "bool",
|
||||
"InitialValue": "false"
|
||||
},
|
||||
{
|
||||
"ID": 500000102,
|
||||
"BattleEventID": 5000001,
|
||||
"VariableName": "IsArea2Finish",
|
||||
"ValueType": "bool",
|
||||
"InitialValue": "false"
|
||||
},
|
||||
{
|
||||
"ID": 500000103,
|
||||
"BattleEventID": 5000001,
|
||||
"VariableName": "IsArea3Finish",
|
||||
"ValueType": "bool",
|
||||
"InitialValue": "false"
|
||||
},
|
||||
{
|
||||
"ID": 500000104,
|
||||
"BattleEventID": 5000001,
|
||||
"VariableName": "IsArea4Finish",
|
||||
"ValueType": "bool",
|
||||
"InitialValue": "false"
|
||||
},
|
||||
{
|
||||
"ID": 500000105,
|
||||
"BattleEventID": 5000001,
|
||||
"VariableName": "IsArea5Finish",
|
||||
"ValueType": "bool",
|
||||
"InitialValue": "false"
|
||||
},
|
||||
{
|
||||
"ID": 500000106,
|
||||
"BattleEventID": 5000001,
|
||||
"VariableName": "IsArea6Finish",
|
||||
"ValueType": "bool",
|
||||
"InitialValue": "false"
|
||||
},
|
||||
{
|
||||
"ID": 500000107,
|
||||
"BattleEventID": 5000001,
|
||||
"VariableName": "SideQuest",
|
||||
"ValueType": "bool",
|
||||
"InitialValue": "false"
|
||||
},
|
||||
{
|
||||
"ID": 500000108,
|
||||
"BattleEventID": 5000001,
|
||||
"VariableName": "SecondSideQuest",
|
||||
"ValueType": "bool",
|
||||
"InitialValue": "false"
|
||||
},
|
||||
{
|
||||
"ID": 500000109,
|
||||
"BattleEventID": 5000001,
|
||||
"VariableName": "AreaSelect",
|
||||
"ValueType": "int",
|
||||
"InitialValue": "1"
|
||||
},
|
||||
{
|
||||
"ID": 500000201,
|
||||
"BattleEventID": 5000002,
|
||||
"VariableName": "whichAreaIn",
|
||||
"ValueType": "int",
|
||||
"InitialValue": "1"
|
||||
},
|
||||
{
|
||||
"ID": 500000202,
|
||||
"BattleEventID": 5000002,
|
||||
"VariableName": "IsArea2Finish",
|
||||
"ValueType": "bool",
|
||||
"InitialValue": "false"
|
||||
},
|
||||
{
|
||||
"ID": 500000203,
|
||||
"BattleEventID": 5000002,
|
||||
"VariableName": "IsArea3Finish",
|
||||
"ValueType": "bool",
|
||||
"InitialValue": "false"
|
||||
},
|
||||
{
|
||||
"ID": 500000204,
|
||||
"BattleEventID": 5000002,
|
||||
"VariableName": "IsArea4Finish",
|
||||
"ValueType": "bool",
|
||||
"InitialValue": "false"
|
||||
},
|
||||
{
|
||||
"ID": 500000205,
|
||||
"BattleEventID": 5000002,
|
||||
"VariableName": "IsArea5Finish",
|
||||
"ValueType": "bool",
|
||||
"InitialValue": "false"
|
||||
},
|
||||
{
|
||||
"ID": 500000206,
|
||||
"BattleEventID": 5000002,
|
||||
"VariableName": "SecretMission",
|
||||
"ValueType": "int",
|
||||
"InitialValue": "0"
|
||||
},
|
||||
{
|
||||
"ID": 500000207,
|
||||
"BattleEventID": 5000002,
|
||||
"VariableName": "AreaSelect",
|
||||
"ValueType": "int",
|
||||
"InitialValue": "1"
|
||||
},
|
||||
{
|
||||
"ID": 500000301,
|
||||
"BattleEventID": 5000003,
|
||||
"VariableName": "AreaSelect",
|
||||
"ValueType": "int",
|
||||
"InitialValue": "1"
|
||||
},
|
||||
{
|
||||
"ID": 500000401,
|
||||
"BattleEventID": 5000004,
|
||||
"VariableName": "AreaSelect",
|
||||
"ValueType": "int",
|
||||
"InitialValue": "1"
|
||||
},
|
||||
{
|
||||
"ID": 501010100,
|
||||
"BattleEventID": 5010101,
|
||||
"VariableName": "AreaSelect",
|
||||
"ValueType": "int",
|
||||
"InitialValue": "1"
|
||||
},
|
||||
{
|
||||
"ID": 501010101,
|
||||
"BattleEventID": 5010101,
|
||||
"VariableName": "SideQuest",
|
||||
"ValueType": "bool",
|
||||
"InitialValue": "false"
|
||||
},
|
||||
{
|
||||
"ID": 501010102,
|
||||
"BattleEventID": 5010101,
|
||||
"VariableName": "IsSideQuestFinsih",
|
||||
"ValueType": "bool",
|
||||
"InitialValue": "false"
|
||||
},
|
||||
{
|
||||
"ID": 501010103,
|
||||
"BattleEventID": 5010101,
|
||||
"VariableName": "RevivedTime",
|
||||
"ValueType": "int",
|
||||
"InitialValue": "0"
|
||||
},
|
||||
{
|
||||
"ID": 501010104,
|
||||
"BattleEventID": 5010101,
|
||||
"VariableName": "IsSideQuestRestart",
|
||||
"ValueType": "bool",
|
||||
"InitialValue": "false"
|
||||
},
|
||||
{
|
||||
"ID": 501011101,
|
||||
"BattleEventID": 5010111,
|
||||
"VariableName": "AreaSelect",
|
||||
"ValueType": "int",
|
||||
"InitialValue": "1"
|
||||
},
|
||||
{
|
||||
"ID": 501011102,
|
||||
"BattleEventID": 5010111,
|
||||
"VariableName": "SideQuest",
|
||||
"ValueType": "bool",
|
||||
"InitialValue": "false"
|
||||
},
|
||||
{
|
||||
"ID": 501011103,
|
||||
"BattleEventID": 5010111,
|
||||
"VariableName": "IsSideQuestFinsih",
|
||||
"ValueType": "bool",
|
||||
"InitialValue": "false"
|
||||
},
|
||||
{
|
||||
"ID": 501011104,
|
||||
"BattleEventID": 5010111,
|
||||
"VariableName": "RevivedTime",
|
||||
"ValueType": "int",
|
||||
"InitialValue": "0"
|
||||
},
|
||||
{
|
||||
"ID": 501011105,
|
||||
"BattleEventID": 5010111,
|
||||
"VariableName": "GroundSideQuest",
|
||||
"ValueType": "bool",
|
||||
"InitialValue": "false"
|
||||
},
|
||||
{
|
||||
"ID": 501011106,
|
||||
"BattleEventID": 5010111,
|
||||
"VariableName": "IsSideQuestRestart",
|
||||
"ValueType": "bool",
|
||||
"InitialValue": "FALSE"
|
||||
},
|
||||
{
|
||||
"ID": 501012101,
|
||||
"BattleEventID": 5010121,
|
||||
"VariableName": "AreaSelect",
|
||||
"ValueType": "int",
|
||||
"InitialValue": "4"
|
||||
},
|
||||
{
|
||||
"ID": 501012102,
|
||||
"BattleEventID": 5010121,
|
||||
"VariableName": "RevivedTime",
|
||||
"ValueType": "int",
|
||||
"InitialValue": "0"
|
||||
},
|
||||
{
|
||||
"ID": 501020200,
|
||||
"BattleEventID": 5010201,
|
||||
"VariableName": "IsEnterTeachLevel",
|
||||
"ValueType": "bool",
|
||||
"InitialValue": "false"
|
||||
},
|
||||
{
|
||||
"ID": 501020201,
|
||||
"BattleEventID": 5010201,
|
||||
"VariableName": "IsArea1Finish",
|
||||
"ValueType": "bool",
|
||||
"InitialValue": "false"
|
||||
},
|
||||
{
|
||||
"ID": 501020202,
|
||||
"BattleEventID": 5010201,
|
||||
"VariableName": "IsArea2Finish",
|
||||
"ValueType": "bool",
|
||||
"InitialValue": "false"
|
||||
},
|
||||
{
|
||||
"ID": 501020203,
|
||||
"BattleEventID": 5010201,
|
||||
"VariableName": "IsArea3Finish",
|
||||
"ValueType": "bool",
|
||||
"InitialValue": "false"
|
||||
},
|
||||
{
|
||||
"ID": 501020204,
|
||||
"BattleEventID": 5010201,
|
||||
"VariableName": "IsArea4Finish",
|
||||
"ValueType": "bool",
|
||||
"InitialValue": "false"
|
||||
},
|
||||
{
|
||||
"ID": 501020205,
|
||||
"BattleEventID": 5010201,
|
||||
"VariableName": "IsArea5Finish",
|
||||
"ValueType": "bool",
|
||||
"InitialValue": "false"
|
||||
},
|
||||
{
|
||||
"ID": 501020206,
|
||||
"BattleEventID": 5010201,
|
||||
"VariableName": "IsArea6Finish",
|
||||
"ValueType": "bool",
|
||||
"InitialValue": "false"
|
||||
},
|
||||
{
|
||||
"ID": 501020207,
|
||||
"BattleEventID": 5010201,
|
||||
"VariableName": "IsArea7Finish",
|
||||
"ValueType": "bool",
|
||||
"InitialValue": "false"
|
||||
},
|
||||
{
|
||||
"ID": 501020208,
|
||||
"BattleEventID": 5010201,
|
||||
"VariableName": "SideQuest",
|
||||
"ValueType": "bool",
|
||||
"InitialValue": "false"
|
||||
},
|
||||
{
|
||||
"ID": 501020209,
|
||||
"BattleEventID": 5010201,
|
||||
"VariableName": "IsArea8Finish",
|
||||
"ValueType": "bool",
|
||||
"InitialValue": "false"
|
||||
},
|
||||
{
|
||||
"ID": 501020210,
|
||||
"BattleEventID": 5010201,
|
||||
"VariableName": "SecondSideQuest",
|
||||
"ValueType": "bool",
|
||||
"InitialValue": "false"
|
||||
},
|
||||
{
|
||||
"ID": 501020211,
|
||||
"BattleEventID": 5010201,
|
||||
"VariableName": "StartSecondPhase",
|
||||
"ValueType": "bool",
|
||||
"InitialValue": "false"
|
||||
},
|
||||
{
|
||||
"ID": 501020212,
|
||||
"BattleEventID": 5010201,
|
||||
"VariableName": "AreaSelect",
|
||||
"ValueType": "int",
|
||||
"InitialValue": "1"
|
||||
},
|
||||
{
|
||||
"ID": 501020213,
|
||||
"BattleEventID": 5010201,
|
||||
"VariableName": "IsSideQuestRestart",
|
||||
"ValueType": "bool",
|
||||
"InitialValue": "false"
|
||||
},
|
||||
{
|
||||
"ID": 501020214,
|
||||
"BattleEventID": 5010201,
|
||||
"VariableName": "IsSideQuestFinsih",
|
||||
"ValueType": "bool",
|
||||
"InitialValue": "false"
|
||||
},
|
||||
{
|
||||
"ID": 501020215,
|
||||
"BattleEventID": 5010201,
|
||||
"VariableName": "RevivedTime",
|
||||
"ValueType": "int",
|
||||
"InitialValue": "0"
|
||||
},
|
||||
{
|
||||
"ID": 501020216,
|
||||
"BattleEventID": 5010201,
|
||||
"VariableName": "LifeCoinGet",
|
||||
"ValueType": "bool",
|
||||
"InitialValue": "FALSE"
|
||||
},
|
||||
{
|
||||
"ID": 501021101,
|
||||
"BattleEventID": 5010211,
|
||||
"VariableName": "AreaSelect",
|
||||
"ValueType": "int",
|
||||
"InitialValue": "1"
|
||||
},
|
||||
{
|
||||
"ID": 501021102,
|
||||
"BattleEventID": 5010211,
|
||||
"VariableName": "IsSideQuestRestart",
|
||||
"ValueType": "bool",
|
||||
"InitialValue": "false"
|
||||
},
|
||||
{
|
||||
"ID": 501021103,
|
||||
"BattleEventID": 5010211,
|
||||
"VariableName": "IsSideQuestFinsih",
|
||||
"ValueType": "bool",
|
||||
"InitialValue": "false"
|
||||
},
|
||||
{
|
||||
"ID": 501021104,
|
||||
"BattleEventID": 5010211,
|
||||
"VariableName": "RevivedTime",
|
||||
"ValueType": "int",
|
||||
"InitialValue": "0"
|
||||
},
|
||||
{
|
||||
"ID": 501021105,
|
||||
"BattleEventID": 5010211,
|
||||
"VariableName": "BossHealth",
|
||||
"ValueType": "float",
|
||||
"InitialValue": "1"
|
||||
},
|
||||
{
|
||||
"ID": 501021106,
|
||||
"BattleEventID": 5010211,
|
||||
"VariableName": "CargoCartStopped",
|
||||
"ValueType": "bool",
|
||||
"InitialValue": "FALSE"
|
||||
},
|
||||
{
|
||||
"ID": 501021107,
|
||||
"BattleEventID": 5010211,
|
||||
"VariableName": "IsLastAreaFinish",
|
||||
"ValueType": "bool",
|
||||
"InitialValue": "false"
|
||||
},
|
||||
{
|
||||
"ID": 501021301,
|
||||
"BattleEventID": 5010213,
|
||||
"VariableName": "whichAreaIn",
|
||||
"ValueType": "int",
|
||||
"InitialValue": "1"
|
||||
},
|
||||
{
|
||||
"ID": 501022101,
|
||||
"BattleEventID": 5010221,
|
||||
"VariableName": "AreaSelect",
|
||||
"ValueType": "int",
|
||||
"InitialValue": "4"
|
||||
},
|
||||
{
|
||||
"ID": 501022102,
|
||||
"BattleEventID": 5010221,
|
||||
"VariableName": "RevivedTime",
|
||||
"ValueType": "int",
|
||||
"InitialValue": "0"
|
||||
},
|
||||
{
|
||||
"ID": 501030101,
|
||||
"BattleEventID": 5010301,
|
||||
"VariableName": "AreaSelect",
|
||||
"ValueType": "int",
|
||||
"InitialValue": "1"
|
||||
},
|
||||
{
|
||||
"ID": 501030102,
|
||||
"BattleEventID": 5010301,
|
||||
"VariableName": "IsSideQuestFinsih",
|
||||
"ValueType": "bool",
|
||||
"InitialValue": "false"
|
||||
},
|
||||
{
|
||||
"ID": 501030103,
|
||||
"BattleEventID": 5010301,
|
||||
"VariableName": "RevivedTime",
|
||||
"ValueType": "int",
|
||||
"InitialValue": "0"
|
||||
},
|
||||
{
|
||||
"ID": 501030104,
|
||||
"BattleEventID": 5010301,
|
||||
"VariableName": "DoorStatus1",
|
||||
"ValueType": "int",
|
||||
"InitialValue": "0"
|
||||
},
|
||||
{
|
||||
"ID": 501030105,
|
||||
"BattleEventID": 5010301,
|
||||
"VariableName": "DoorStatus2",
|
||||
"ValueType": "int",
|
||||
"InitialValue": "0"
|
||||
},
|
||||
{
|
||||
"ID": 501030106,
|
||||
"BattleEventID": 5010301,
|
||||
"VariableName": "DoorStatus3",
|
||||
"ValueType": "int",
|
||||
"InitialValue": "0"
|
||||
},
|
||||
{
|
||||
"ID": 501030107,
|
||||
"BattleEventID": 5010301,
|
||||
"VariableName": "DoorStatus4",
|
||||
"ValueType": "int",
|
||||
"InitialValue": "0"
|
||||
},
|
||||
{
|
||||
"ID": 501030108,
|
||||
"BattleEventID": 5010301,
|
||||
"VariableName": "DoorStatus5",
|
||||
"ValueType": "int",
|
||||
"InitialValue": "0"
|
||||
},
|
||||
{
|
||||
"ID": 501030109,
|
||||
"BattleEventID": 5010301,
|
||||
"VariableName": "IsSideQuestRestart",
|
||||
"ValueType": "bool",
|
||||
"InitialValue": "FALSE"
|
||||
},
|
||||
{
|
||||
"ID": 501030110,
|
||||
"BattleEventID": 5010301,
|
||||
"VariableName": "IsTrickFinish",
|
||||
"ValueType": "int",
|
||||
"InitialValue": "0"
|
||||
},
|
||||
{
|
||||
"ID": 501031101,
|
||||
"BattleEventID": 5010311,
|
||||
"VariableName": "AreaSelect",
|
||||
"ValueType": "int",
|
||||
"InitialValue": "1"
|
||||
},
|
||||
{
|
||||
"ID": 501031102,
|
||||
"BattleEventID": 5010311,
|
||||
"VariableName": "IsSideQuestFinsih",
|
||||
"ValueType": "bool",
|
||||
"InitialValue": "false"
|
||||
},
|
||||
{
|
||||
"ID": 501031103,
|
||||
"BattleEventID": 5010311,
|
||||
"VariableName": "RevivedTime",
|
||||
"ValueType": "int",
|
||||
"InitialValue": "0"
|
||||
},
|
||||
{
|
||||
"ID": 501031104,
|
||||
"BattleEventID": 5010311,
|
||||
"VariableName": "IsAllyRescued",
|
||||
"ValueType": "bool",
|
||||
"InitialValue": "FALSE"
|
||||
},
|
||||
{
|
||||
"ID": 501031105,
|
||||
"BattleEventID": 5010311,
|
||||
"VariableName": "IsShortcutOpened",
|
||||
"ValueType": "bool",
|
||||
"InitialValue": "FALSE"
|
||||
},
|
||||
{
|
||||
"ID": 501031106,
|
||||
"BattleEventID": 5010311,
|
||||
"VariableName": "IsGuardDefeated",
|
||||
"ValueType": "bool",
|
||||
"InitialValue": "FALSE"
|
||||
},
|
||||
{
|
||||
"ID": 501031107,
|
||||
"BattleEventID": 5010311,
|
||||
"VariableName": "DoorStatus1",
|
||||
"ValueType": "int",
|
||||
"InitialValue": "0"
|
||||
},
|
||||
{
|
||||
"ID": 501031108,
|
||||
"BattleEventID": 5010311,
|
||||
"VariableName": "DoorStatus2",
|
||||
"ValueType": "int",
|
||||
"InitialValue": "0"
|
||||
},
|
||||
{
|
||||
"ID": 501031109,
|
||||
"BattleEventID": 5010311,
|
||||
"VariableName": "DoorStatus3",
|
||||
"ValueType": "int",
|
||||
"InitialValue": "0"
|
||||
},
|
||||
{
|
||||
"ID": 501031110,
|
||||
"BattleEventID": 5010311,
|
||||
"VariableName": "DoorStatus4",
|
||||
"ValueType": "int",
|
||||
"InitialValue": "0"
|
||||
},
|
||||
{
|
||||
"ID": 501031111,
|
||||
"BattleEventID": 5010311,
|
||||
"VariableName": "DoorStatus5",
|
||||
"ValueType": "int",
|
||||
"InitialValue": "0"
|
||||
},
|
||||
{
|
||||
"ID": 501031112,
|
||||
"BattleEventID": 5010311,
|
||||
"VariableName": "IsAllyImposterCatched",
|
||||
"ValueType": "bool",
|
||||
"InitialValue": "FALSE"
|
||||
},
|
||||
{
|
||||
"ID": 501031113,
|
||||
"BattleEventID": 5010311,
|
||||
"VariableName": "IsSideQuestRestart",
|
||||
"ValueType": "bool",
|
||||
"InitialValue": "FALSE"
|
||||
},
|
||||
{
|
||||
"ID": 501031114,
|
||||
"BattleEventID": 5010311,
|
||||
"VariableName": "LifeCoinGet",
|
||||
"ValueType": "bool",
|
||||
"InitialValue": "FALSE"
|
||||
},
|
||||
{
|
||||
"ID": 501032101,
|
||||
"BattleEventID": 5010321,
|
||||
"VariableName": "AreaSelect",
|
||||
"ValueType": "int",
|
||||
"InitialValue": "4"
|
||||
},
|
||||
{
|
||||
"ID": 501032102,
|
||||
"BattleEventID": 5010321,
|
||||
"VariableName": "RevivedTime",
|
||||
"ValueType": "int",
|
||||
"InitialValue": "0"
|
||||
},
|
||||
{
|
||||
"ID": 503020101,
|
||||
"BattleEventID": 5030201,
|
||||
"VariableName": "AreaSelect",
|
||||
"ValueType": "int",
|
||||
"InitialValue": "1"
|
||||
},
|
||||
{
|
||||
"ID": 503021101,
|
||||
"BattleEventID": 5030211,
|
||||
"VariableName": "AreaSelect",
|
||||
"ValueType": "int",
|
||||
"InitialValue": "1"
|
||||
}
|
||||
]
|
1485
assets/GachaConfig/gacha.jsonc
Normal file
1485
assets/GachaConfig/gacha.jsonc
Normal file
File diff suppressed because it is too large
Load diff
|
@ -1,2 +1,2 @@
|
|||
pub const SERVER_VERSION: &str = "0.1.0";
|
||||
pub const SERVER_VERSION: &str = "0.2.0";
|
||||
pub const CLIENT_VERSION: &str = "CNBeta1.1.1";
|
||||
|
|
|
@ -7,6 +7,8 @@ version.workspace = true
|
|||
# Serialization
|
||||
serde.workspace = true
|
||||
serde_json.workspace = true
|
||||
jsonc-parser.workspace = true
|
||||
chrono.workspace = true
|
||||
prost.workspace = true
|
||||
|
||||
# Util
|
||||
|
|
305
nap_data/src/gacha/gacha_config.rs
Normal file
305
nap_data/src/gacha/gacha_config.rs
Normal file
|
@ -0,0 +1,305 @@
|
|||
use std::collections::{HashMap, HashSet};
|
||||
|
||||
use chrono::{prelude::Local, DateTime};
|
||||
use serde::{Deserialize, Deserializer};
|
||||
use tracing;
|
||||
|
||||
#[derive(Debug, Default, Deserialize)]
|
||||
pub struct ExtraItemsPolicy {
|
||||
pub id: u32,
|
||||
pub count: u32,
|
||||
#[serde(default)]
|
||||
pub apply_on_owned_count: u32,
|
||||
}
|
||||
|
||||
#[derive(Debug, Default, Deserialize)]
|
||||
pub struct ProbabilityPoint {
|
||||
pub start_pity: u32,
|
||||
pub start_chance_percent: f64,
|
||||
#[serde(default)]
|
||||
pub increment_percent: f64,
|
||||
}
|
||||
|
||||
#[derive(Debug, Default, Deserialize)]
|
||||
pub struct ProbabilityModel {
|
||||
#[serde(default)]
|
||||
pub clear_status_on_higher_rarity_pulled: bool,
|
||||
pub points: Vec<ProbabilityPoint>,
|
||||
// This value is for display only, so it's set when
|
||||
// the maximum guarantee is not equal to the
|
||||
// automatically calculated value (commonly, less than).
|
||||
#[serde(default)]
|
||||
pub maximum_guarantee_pity: u32,
|
||||
|
||||
#[serde(skip_deserializing)]
|
||||
probability_percents: Vec<f64>,
|
||||
}
|
||||
|
||||
impl ProbabilityModel {
|
||||
fn get_maximum_guarantee(&self) -> u32 {
|
||||
self.probability_percents.len() as u32 - 1
|
||||
}
|
||||
|
||||
pub fn post_configure(&mut self, tag: &String) {
|
||||
self.points.sort_by_key(|point| point.start_pity);
|
||||
|
||||
let mut probability_percents: Vec<f64> = vec![0.0];
|
||||
for (i, point) in self.points.iter().enumerate() {
|
||||
if i > 0 {
|
||||
let last_point = &self.points[i - 1];
|
||||
let last_stop_percent = last_point.start_chance_percent
|
||||
+ last_point.increment_percent
|
||||
* (point.start_pity - last_point.start_pity) as f64;
|
||||
if last_stop_percent > point.start_chance_percent {
|
||||
tracing::warn!("Gacha - ProbabilityModel '{tag}': The start chance of '{point:?}' is less than the value inherited from the previous point.");
|
||||
}
|
||||
}
|
||||
|
||||
let mut max_pity = 2000;
|
||||
if i < self.points.len() - 1 {
|
||||
let next_point = &self.points[i + 1];
|
||||
max_pity = next_point.start_pity - 1;
|
||||
let max_probability = point.start_chance_percent
|
||||
+ point.increment_percent
|
||||
* (next_point.start_pity - 1 - point.start_pity) as f64;
|
||||
assert!(max_probability < 100.0, "Gacha - ProbabilityModel '{tag}': Probability already reached 100% in '{point:?}' (though points with higher pity left)");
|
||||
}
|
||||
|
||||
let mut pity = point.start_pity;
|
||||
let mut percent = point.start_chance_percent;
|
||||
while pity <= max_pity {
|
||||
if max_pity >= 2000 && percent >= 100.0 {
|
||||
probability_percents.push(100.0);
|
||||
break;
|
||||
}
|
||||
probability_percents.push(percent);
|
||||
percent += point.increment_percent;
|
||||
pity += 1;
|
||||
}
|
||||
assert!(pity <= 2000, "Gacha - ProbabilityModel '{tag}' (point {i}): Haven't reached 100% guarantee probability at Pity 2001. The current probability is {percent}%. Crazy.");
|
||||
}
|
||||
|
||||
self.probability_percents = probability_percents;
|
||||
if self.maximum_guarantee_pity <= 0 {
|
||||
self.maximum_guarantee_pity = self.get_maximum_guarantee();
|
||||
}
|
||||
}
|
||||
|
||||
pub fn get_chance_percent(&self, pity: &u32) -> f64 {
|
||||
// The vec length is 1 bigger than the maximum pity (1-based)
|
||||
let guarantee_pity = self.probability_percents.len() - 1;
|
||||
let idx = *pity as usize;
|
||||
if idx > guarantee_pity {
|
||||
return self.probability_percents[guarantee_pity];
|
||||
}
|
||||
self.probability_percents[idx]
|
||||
}
|
||||
}
|
||||
|
||||
#[allow(dead_code)]
|
||||
#[derive(Debug, Default, Deserialize)]
|
||||
pub struct CategoryGuaranteePolicy {
|
||||
pub included_category_tags: HashSet<String>,
|
||||
pub trigger_on_failure_times: u32,
|
||||
pub clear_status_on_target_changed: bool,
|
||||
pub chooseable: bool,
|
||||
}
|
||||
|
||||
#[derive(Debug, Default, Deserialize)]
|
||||
pub struct TenPullDiscount {
|
||||
pub use_limit: u32,
|
||||
pub discounted_prize: u32,
|
||||
}
|
||||
|
||||
#[derive(Debug, Default, Deserialize)]
|
||||
pub struct AdvancedGuarantee {
|
||||
pub use_limit: u32,
|
||||
pub rarity: u32,
|
||||
pub guarantee_pity: u32,
|
||||
}
|
||||
|
||||
#[derive(Debug, Default, Deserialize)]
|
||||
pub struct MustGainItem {
|
||||
pub use_limit: u32,
|
||||
pub rarity: u32,
|
||||
pub category_tag: String,
|
||||
}
|
||||
|
||||
#[derive(Debug, Default, Deserialize)]
|
||||
pub struct FreeSelectItem {
|
||||
pub milestones: Vec<u32>,
|
||||
pub rarity: u32,
|
||||
pub category_tags: Vec<String>,
|
||||
pub free_select_progress_record_tag: String,
|
||||
pub free_select_usage_record_tag: String,
|
||||
}
|
||||
|
||||
#[derive(Debug, Default, Deserialize)]
|
||||
pub struct DiscountPolicyCollection {
|
||||
pub ten_pull_discount_map: HashMap<String, TenPullDiscount>,
|
||||
pub must_gain_item_map: HashMap<String, MustGainItem>,
|
||||
pub advanced_guarantee_map: HashMap<String, AdvancedGuarantee>,
|
||||
pub free_select_map: HashMap<String, FreeSelectItem>,
|
||||
}
|
||||
|
||||
impl DiscountPolicyCollection {
|
||||
pub fn post_configure(&mut self) {
|
||||
for (tag, ten_pull_discount) in self.ten_pull_discount_map.iter() {
|
||||
let discounted_prize = ten_pull_discount.discounted_prize;
|
||||
assert!(discounted_prize < 10, "Gacha - DiscountPolicy '{tag}': ten_pull_discount's value should be smaller than 10 (read {discounted_prize}).");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Debug, Default, Clone, PartialEq, Eq, PartialOrd, Ord)]
|
||||
pub enum GachaAddedItemType {
|
||||
#[default]
|
||||
None = 0,
|
||||
Weapon = 1,
|
||||
Character = 2,
|
||||
Bangboo = 3,
|
||||
}
|
||||
|
||||
impl GachaAddedItemType {
|
||||
pub fn as_str_name(&self) -> &'static str {
|
||||
match self {
|
||||
GachaAddedItemType::None => "GACHA_ADDED_ITEM_TYPE_NONE",
|
||||
GachaAddedItemType::Weapon => "GACHA_ADDED_ITEM_TYPE_WEAPON",
|
||||
GachaAddedItemType::Character => "GACHA_ADDED_ITEM_TYPE_CHARACTER",
|
||||
GachaAddedItemType::Bangboo => "GACHA_ADDED_ITEM_TYPE_BANGBOO",
|
||||
}
|
||||
}
|
||||
pub fn from_str_name(value: &str) -> ::core::option::Option<Self> {
|
||||
match value {
|
||||
"GACHA_ADDED_ITEM_TYPE_NONE" => Some(Self::None),
|
||||
"GACHA_ADDED_ITEM_TYPE_WEAPON" => Some(Self::Weapon),
|
||||
"GACHA_ADDED_ITEM_TYPE_CHARACTER" => Some(Self::Character),
|
||||
"GACHA_ADDED_ITEM_TYPE_BANGBOO" => Some(Self::Bangboo),
|
||||
_ => None,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl From<i32> for GachaAddedItemType {
|
||||
fn from(value: i32) -> Self {
|
||||
match value {
|
||||
1 => Self::Weapon,
|
||||
2 => Self::Character,
|
||||
3 => Self::Bangboo,
|
||||
_ => Self::None
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl Into<i32> for GachaAddedItemType {
|
||||
fn into(self) -> i32 {
|
||||
match self {
|
||||
Self::Weapon => 1,
|
||||
Self::Character => 2,
|
||||
Self::Bangboo => 3,
|
||||
Self::None => 0,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Debug, Default, Deserialize)]
|
||||
pub struct GachaCategoryInfo {
|
||||
#[serde(default)]
|
||||
pub is_promotional_items: bool,
|
||||
pub item_ids: Vec<u32>,
|
||||
pub category_weight: u32,
|
||||
#[serde(deserialize_with = "from_str")]
|
||||
pub item_type: GachaAddedItemType,
|
||||
}
|
||||
|
||||
pub fn from_str<'de, D>(deserializer: D) -> Result<GachaAddedItemType, D::Error>
|
||||
where
|
||||
D: Deserializer<'de>,
|
||||
{
|
||||
let s: String = Deserialize::deserialize(deserializer)?;
|
||||
|
||||
let result = GachaAddedItemType::from_str_name(&s);
|
||||
match result {
|
||||
Some(val) => Ok(val),
|
||||
None => Ok(GachaAddedItemType::None)
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Debug, Default, Deserialize)]
|
||||
pub struct GachaAvailableItemsInfo {
|
||||
pub rarity: u32,
|
||||
#[serde(default)]
|
||||
pub extra_items_policy_tags: Vec<String>,
|
||||
pub categories: HashMap<String, GachaCategoryInfo>,
|
||||
pub probability_model_tag: String,
|
||||
#[serde(default)]
|
||||
pub category_guarantee_policy_tags: Vec<String>,
|
||||
}
|
||||
|
||||
#[allow(dead_code)]
|
||||
#[derive(Debug, Default, Deserialize)]
|
||||
pub struct CharacterGachaPool {
|
||||
pub gacha_schedule_id: u32,
|
||||
pub gacha_parent_schedule_id: u32,
|
||||
pub comment: String,
|
||||
pub gacha_type: u32,
|
||||
pub cost_item_id: u32,
|
||||
pub start_time: DateTime<Local>,
|
||||
pub end_time: DateTime<Local>,
|
||||
#[serde(default)]
|
||||
pub discount_policy_tags: Vec<String>,
|
||||
pub sharing_guarantee_info_category: String,
|
||||
pub gacha_items: Vec<GachaAvailableItemsInfo>,
|
||||
}
|
||||
|
||||
impl CharacterGachaPool {
|
||||
pub fn is_still_open(&self, now: &DateTime<Local>) -> bool {
|
||||
self.start_time <= *now && *now <= self.end_time
|
||||
}
|
||||
|
||||
pub fn post_configure(&mut self, probability_model_map: &HashMap<String, ProbabilityModel>) {
|
||||
self.gacha_items
|
||||
.sort_by_key(|item_list| u32::MAX - item_list.rarity);
|
||||
for items_info in self.gacha_items.iter_mut() {
|
||||
assert!(probability_model_map.contains_key(&items_info.probability_model_tag), "Gacha - CharacterGachaPool '{}': Specified ProbabilityModel tag '{}' that does not exist.", self.gacha_schedule_id, items_info.probability_model_tag);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Debug, Default, Deserialize)]
|
||||
pub struct GachaCommonProperties {
|
||||
pub up_item_category_tag: String,
|
||||
pub s_item_rarity: u32,
|
||||
pub a_item_rarity: u32,
|
||||
// TODO: PostConfigure check
|
||||
pub ten_pull_discount_tag: String,
|
||||
pub newcomer_advanced_s_tag: String,
|
||||
}
|
||||
|
||||
#[derive(Debug, Default, Deserialize)]
|
||||
pub struct GachaConfiguration {
|
||||
pub character_gacha_pool_list: Vec<CharacterGachaPool>,
|
||||
pub probability_model_map: HashMap<String, ProbabilityModel>,
|
||||
pub category_guarantee_policy_map: HashMap<String, CategoryGuaranteePolicy>,
|
||||
pub extra_items_policy_map: HashMap<String, ExtraItemsPolicy>,
|
||||
pub discount_policies: DiscountPolicyCollection,
|
||||
pub common_properties: GachaCommonProperties,
|
||||
}
|
||||
|
||||
impl GachaConfiguration {
|
||||
pub fn post_configure(&mut self) {
|
||||
assert!(
|
||||
self.category_guarantee_policy_map
|
||||
.contains_key(&self.common_properties.up_item_category_tag),
|
||||
"The UP category should be valid in policy map."
|
||||
);
|
||||
|
||||
for (tag, policy) in self.probability_model_map.iter_mut() {
|
||||
policy.post_configure(&tag);
|
||||
}
|
||||
self.discount_policies.post_configure();
|
||||
for character_pool in self.character_gacha_pool_list.iter_mut() {
|
||||
character_pool.post_configure(&self.probability_model_map);
|
||||
}
|
||||
}
|
||||
}
|
45
nap_data/src/gacha/mod.rs
Normal file
45
nap_data/src/gacha/mod.rs
Normal file
|
@ -0,0 +1,45 @@
|
|||
use std::sync::OnceLock;
|
||||
|
||||
use gacha_config::GachaConfiguration;
|
||||
use jsonc_parser::{parse_to_serde_value, ParseOptions};
|
||||
use serde::Deserialize;
|
||||
|
||||
use crate::{action::ActionConfig, DataLoadError};
|
||||
|
||||
pub mod gacha_config;
|
||||
|
||||
const GACHA_CONFIG_NAME: &str = "gacha.jsonc";
|
||||
static GACHACONF: OnceLock<GachaConfiguration> = OnceLock::new();
|
||||
|
||||
#[derive(Deserialize, Debug)]
|
||||
pub struct EventGraphConfig {
|
||||
pub event_id: u32,
|
||||
pub actions: Vec<ActionConfig>,
|
||||
}
|
||||
|
||||
pub(crate) fn load_gacha_config(path: &str) -> Result<(), DataLoadError> {
|
||||
let jsonc_data = std::fs::read_to_string(format!("{path}/{GACHA_CONFIG_NAME}"))
|
||||
.map_err(|err| DataLoadError::IoError(err))?;
|
||||
|
||||
let json_value = parse_to_serde_value(
|
||||
&jsonc_data,
|
||||
&ParseOptions {
|
||||
allow_comments: true,
|
||||
allow_loose_object_property_names: false,
|
||||
allow_trailing_commas: true,
|
||||
},
|
||||
)
|
||||
.map_err(|err| DataLoadError::JsoncParseError(err))?
|
||||
.unwrap();
|
||||
|
||||
let mut result = serde_json::from_value::<GachaConfiguration>(json_value)
|
||||
.map_err(|err| DataLoadError::FromJsonError(String::from("GachaConfiguration"), err))?;
|
||||
result.post_configure();
|
||||
|
||||
GACHACONF.set(result).unwrap();
|
||||
Ok(())
|
||||
}
|
||||
|
||||
pub fn global_gacha_config() -> &'static GachaConfiguration {
|
||||
GACHACONF.get().unwrap()
|
||||
}
|
|
@ -1,9 +1,11 @@
|
|||
pub mod action;
|
||||
pub mod event;
|
||||
pub mod gacha;
|
||||
pub mod tables;
|
||||
|
||||
use std::{collections::HashMap, sync::OnceLock};
|
||||
|
||||
use jsonc_parser::errors::ParseError;
|
||||
use serde::{Deserialize, Serialize};
|
||||
use thiserror::Error;
|
||||
|
||||
|
@ -12,6 +14,7 @@ pub struct AssetsConfig {
|
|||
pub filecfg_path: String,
|
||||
pub event_config_path: String,
|
||||
pub usm_keys_path: String,
|
||||
pub gacha_config_path: String,
|
||||
}
|
||||
|
||||
#[derive(Error, Debug)]
|
||||
|
@ -20,6 +23,8 @@ pub enum DataLoadError {
|
|||
IoError(#[from] std::io::Error),
|
||||
#[error("from_json failed for type {0}, error: {1}")]
|
||||
FromJsonError(String, serde_json::Error),
|
||||
#[error("jsonc_parser parse as json error: {0}")]
|
||||
JsoncParseError(#[from] ParseError),
|
||||
}
|
||||
|
||||
static USM_KEY_MAP: OnceLock<HashMap<u32, u64>> = OnceLock::new();
|
||||
|
@ -31,6 +36,7 @@ pub fn init_data(config: &AssetsConfig) -> Result<(), DataLoadError> {
|
|||
tracing::warn!("failed to load USM keys, in-game cutscenes will not work! Reason: {err}");
|
||||
USM_KEY_MAP.set(HashMap::new()).unwrap();
|
||||
}
|
||||
gacha::load_gacha_config(&config.gacha_config_path)?;
|
||||
|
||||
Ok(())
|
||||
}
|
||||
|
|
|
@ -1,5 +1,7 @@
|
|||
use serde::Deserialize;
|
||||
|
||||
use super::BattleEventConfigID;
|
||||
|
||||
template_id!(ArchiveBattleQuest u32 id);
|
||||
|
||||
#[derive(Deserialize, Debug)]
|
||||
|
@ -19,7 +21,7 @@ pub struct ArchiveBattleQuestTemplate {
|
|||
#[serde(rename = "FirstBattleEventID")]
|
||||
pub first_battle_event_id: u32,
|
||||
#[serde(rename = "BattleEventID")]
|
||||
pub battle_event_id: u32,
|
||||
pub battle_event_id: BattleEventConfigID,
|
||||
pub battle_rank: String,
|
||||
pub slot1_avatar: i32,
|
||||
pub slot2_avatar: i32,
|
||||
|
|
16
nap_data/src/tables/battle_event_config_template.rs
Normal file
16
nap_data/src/tables/battle_event_config_template.rs
Normal file
|
@ -0,0 +1,16 @@
|
|||
use serde::Deserialize;
|
||||
|
||||
use super::OnceRewardID;
|
||||
|
||||
template_id!(BattleEventConfig u32 id);
|
||||
|
||||
#[derive(Deserialize, Debug)]
|
||||
#[serde(rename_all = "PascalCase")]
|
||||
pub struct BattleEventConfigTemplate {
|
||||
#[serde(rename = "ID")]
|
||||
pub id: BattleEventConfigID,
|
||||
#[serde(rename = "LevelDesignID")]
|
||||
pub level_design_id: u32,
|
||||
pub normal_drop: String,
|
||||
pub special_drop: Vec<OnceRewardID>,
|
||||
}
|
16
nap_data/src/tables/battle_group_config_template.rs
Normal file
16
nap_data/src/tables/battle_group_config_template.rs
Normal file
|
@ -0,0 +1,16 @@
|
|||
use serde::Deserialize;
|
||||
|
||||
use super::BattleEventConfigID;
|
||||
|
||||
template_id!(BattleGroupConfig u32 id);
|
||||
|
||||
#[derive(Deserialize, Debug)]
|
||||
#[serde(rename_all = "PascalCase")]
|
||||
pub struct BattleGroupConfigTemplate {
|
||||
#[serde(rename = "ID")]
|
||||
pub id: BattleGroupConfigID,
|
||||
#[serde(rename = "QuestID")]
|
||||
pub quest_id: u32,
|
||||
#[serde(rename = "BattleEventID")]
|
||||
pub battle_event_id: BattleEventConfigID,
|
||||
}
|
10
nap_data/src/tables/hollow_config_template.rs
Normal file
10
nap_data/src/tables/hollow_config_template.rs
Normal file
|
@ -0,0 +1,10 @@
|
|||
use serde::Deserialize;
|
||||
|
||||
template_id!(HollowConfig u32 id);
|
||||
|
||||
#[derive(Deserialize, Debug)]
|
||||
#[serde(rename_all = "PascalCase")]
|
||||
pub struct HollowConfigTemplate {
|
||||
#[serde(rename = "ID")]
|
||||
pub id: HollowConfigID,
|
||||
}
|
13
nap_data/src/tables/hollow_quest_template.rs
Normal file
13
nap_data/src/tables/hollow_quest_template.rs
Normal file
|
@ -0,0 +1,13 @@
|
|||
use serde::Deserialize;
|
||||
|
||||
template_id!(HollowQuest u32 id);
|
||||
|
||||
#[derive(Deserialize, Debug)]
|
||||
#[serde(rename_all = "PascalCase")]
|
||||
pub struct HollowQuestTemplate {
|
||||
#[serde(rename = "ID")]
|
||||
pub id: HollowQuestID,
|
||||
#[serde(rename = "ChessBoardID")]
|
||||
pub chess_board_id: u32,
|
||||
pub hollow_quest_type: u32,
|
||||
}
|
10
nap_data/src/tables/item_template.rs
Normal file
10
nap_data/src/tables/item_template.rs
Normal file
|
@ -0,0 +1,10 @@
|
|||
use serde::Deserialize;
|
||||
|
||||
template_id!(Item u32 id);
|
||||
|
||||
#[derive(Deserialize, Debug)]
|
||||
#[serde(rename_all = "PascalCase")]
|
||||
pub struct ItemTemplate {
|
||||
#[serde(rename = "ID")]
|
||||
pub id: ItemID,
|
||||
}
|
|
@ -87,4 +87,15 @@ template_tables! {
|
|||
MainCityBgmConfigTemplate;
|
||||
ArchiveFileQuestTemplate;
|
||||
ArchiveBattleQuestTemplate;
|
||||
HollowQuestTemplate;
|
||||
HollowConfigTemplate;
|
||||
BattleEventConfigTemplate;
|
||||
BattleGroupConfigTemplate;
|
||||
SubAreaDataTemplate;
|
||||
VariableDataTemplate;
|
||||
OnceRewardTemplate;
|
||||
QuickAccessTemplate;
|
||||
QuickFuncTemplate;
|
||||
TeleportConfigTemplate;
|
||||
ItemTemplate;
|
||||
}
|
||||
|
|
19
nap_data/src/tables/once_reward_template.rs
Normal file
19
nap_data/src/tables/once_reward_template.rs
Normal file
|
@ -0,0 +1,19 @@
|
|||
use serde::Deserialize;
|
||||
|
||||
template_id!(OnceReward u32 reward_id);
|
||||
|
||||
#[derive(Deserialize, Debug)]
|
||||
#[serde(rename_all = "PascalCase")]
|
||||
pub struct OnceRewardTemplate {
|
||||
#[serde(rename = "RewardID")]
|
||||
pub reward_id: OnceRewardID,
|
||||
pub reward_list: Vec<RewardItem>,
|
||||
}
|
||||
|
||||
#[derive(Deserialize, Debug)]
|
||||
#[serde(rename_all = "PascalCase")]
|
||||
pub struct RewardItem {
|
||||
#[serde(rename = "RewardItemID")]
|
||||
pub reward_item_id: u32,
|
||||
pub reward_amount: u32,
|
||||
}
|
11
nap_data/src/tables/quick_access_template.rs
Normal file
11
nap_data/src/tables/quick_access_template.rs
Normal file
|
@ -0,0 +1,11 @@
|
|||
use serde::Deserialize;
|
||||
|
||||
template_id!(QuickAccess u32 quick_func_id);
|
||||
|
||||
#[derive(Deserialize, Debug)]
|
||||
#[serde(rename_all = "PascalCase")]
|
||||
pub struct QuickAccessTemplate {
|
||||
pub quick_access_index: u32,
|
||||
#[serde(rename = "QuickFuncID")]
|
||||
pub quick_func_id: QuickAccessID,
|
||||
}
|
10
nap_data/src/tables/quick_func_template.rs
Normal file
10
nap_data/src/tables/quick_func_template.rs
Normal file
|
@ -0,0 +1,10 @@
|
|||
use serde::Deserialize;
|
||||
|
||||
template_id!(QuickFunc u32 btn_id);
|
||||
|
||||
#[derive(Deserialize, Debug)]
|
||||
#[serde(rename_all = "PascalCase")]
|
||||
pub struct QuickFuncTemplate {
|
||||
#[serde(rename = "BtnID")]
|
||||
pub btn_id: QuickFuncID,
|
||||
}
|
16
nap_data/src/tables/sub_area_data_template.rs
Normal file
16
nap_data/src/tables/sub_area_data_template.rs
Normal file
|
@ -0,0 +1,16 @@
|
|||
use std::u32;
|
||||
|
||||
use serde::Deserialize;
|
||||
|
||||
template_id!(SubAreaData u32 area_id);
|
||||
|
||||
#[derive(Deserialize, Debug)]
|
||||
#[serde(rename_all = "PascalCase")]
|
||||
pub struct SubAreaDataTemplate {
|
||||
#[serde(rename = "AreaID")]
|
||||
pub area_id: SubAreaDataID,
|
||||
#[serde(rename = "BattleEventID")]
|
||||
pub battle_event_id: u32,
|
||||
pub time_period: String,
|
||||
pub weather: String,
|
||||
}
|
11
nap_data/src/tables/teleport_config_template.rs
Normal file
11
nap_data/src/tables/teleport_config_template.rs
Normal file
|
@ -0,0 +1,11 @@
|
|||
use serde::Deserialize;
|
||||
|
||||
template_id!(TeleportConfig i32 teleport_id);
|
||||
|
||||
#[derive(Deserialize, Debug)]
|
||||
#[serde(rename_all = "PascalCase")]
|
||||
pub struct TeleportConfigTemplate {
|
||||
#[serde(rename = "TeleportID")]
|
||||
pub teleport_id: TeleportConfigID,
|
||||
pub client_visible: u32,
|
||||
}
|
|
@ -1,5 +1,7 @@
|
|||
use serde::Deserialize;
|
||||
|
||||
use super::BattleEventConfigID;
|
||||
|
||||
template_id!(TrainingQuest u32 id);
|
||||
|
||||
#[derive(Deserialize, Debug)]
|
||||
|
@ -7,5 +9,5 @@ template_id!(TrainingQuest u32 id);
|
|||
pub struct TrainingQuestTemplate {
|
||||
pub id: TrainingQuestID,
|
||||
pub training_type: u32,
|
||||
pub battle_event_id: u32,
|
||||
pub battle_event_id: BattleEventConfigID,
|
||||
}
|
||||
|
|
25
nap_data/src/tables/variable_data_template.rs
Normal file
25
nap_data/src/tables/variable_data_template.rs
Normal file
|
@ -0,0 +1,25 @@
|
|||
use std::u32;
|
||||
|
||||
use serde::Deserialize;
|
||||
|
||||
template_id!(VariableData u32 id);
|
||||
|
||||
#[derive(Deserialize, Debug)]
|
||||
#[serde(rename_all = "PascalCase")]
|
||||
pub struct VariableDataTemplate {
|
||||
#[serde(rename = "ID")]
|
||||
pub id: VariableDataID,
|
||||
#[serde(rename = "BattleEventID")]
|
||||
pub battle_event_id: u32,
|
||||
pub variable_name: String,
|
||||
pub value_type: VariableValueType,
|
||||
pub initial_value: String,
|
||||
}
|
||||
|
||||
#[derive(Debug, Clone, Deserialize, PartialEq, Eq)]
|
||||
#[serde(rename_all = "snake_case")]
|
||||
pub enum VariableValueType {
|
||||
Int,
|
||||
Bool,
|
||||
Float,
|
||||
}
|
|
@ -15,6 +15,7 @@ rbase64.workspace = true
|
|||
toml.workspace = true
|
||||
serde.workspace = true
|
||||
serde_json.workspace = true
|
||||
chrono.workspace = true
|
||||
|
||||
# Database
|
||||
sqlx.workspace = true
|
||||
|
|
|
@ -87,5 +87,6 @@ impl CommandManager {
|
|||
player::procedure "[player_uid] [procedure_id]" "changes current beginner procedure id, parameter -1 can be used for skipping it";
|
||||
avatar::add "[player_uid] [avatar_id]" "gives avatar with specified id to player";
|
||||
item::add_weapon "[player_uid] [weapon_id]" "gives weapon with specified id to player";
|
||||
player::kick "[player_uid] [reason]" "kick the specified player (reason is optional)";
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
use data::tables::{AvatarBaseID, ProcedureConfigID};
|
||||
use proto::PlayerSyncScNotify;
|
||||
use proto::{DisconnectReason, DisconnectScNotify, PlayerSyncScNotify};
|
||||
|
||||
use crate::ServerState;
|
||||
|
||||
|
@ -126,3 +126,45 @@ pub async fn procedure(
|
|||
"successfully changed procedure_id to {procedure_id:?}"
|
||||
))
|
||||
}
|
||||
|
||||
pub async fn kick(
|
||||
args: ArgSlice<'_>,
|
||||
state: &ServerState,
|
||||
) -> Result<String, Box<dyn std::error::Error>> {
|
||||
const USAGE: &str = "Usage: player kick [player_uid]";
|
||||
|
||||
if args.len() > 2 {
|
||||
return Ok(USAGE.to_string());
|
||||
}
|
||||
|
||||
let uid = args[0].parse::<u32>()?;
|
||||
let default_reason = DisconnectReason::ServerKick.into();
|
||||
let reason = match args.get(1) {
|
||||
Some(arg) => match arg.parse::<i32>() {
|
||||
Ok(val) => val,
|
||||
Err(_err) => default_reason,
|
||||
},
|
||||
None => default_reason,
|
||||
};
|
||||
let reason_str = match DisconnectReason::try_from(reason) {
|
||||
Ok(converted_enum) => converted_enum.as_str_name().to_owned(),
|
||||
Err(_err) => reason.to_string(),
|
||||
};
|
||||
|
||||
let Some(player_lock) = state.player_mgr.get_player(uid).await else {
|
||||
return Ok(String::from("player not found"));
|
||||
};
|
||||
|
||||
let session_id = player_lock.lock().await.current_session_id();
|
||||
|
||||
if let Some(session) = session_id.map(|id| state.session_mgr.get(id)).flatten() {
|
||||
session
|
||||
.notify(DisconnectScNotify { reason: reason })
|
||||
.await?;
|
||||
tokio::time::sleep(tokio::time::Duration::from_millis(50)).await;
|
||||
session.shutdown().await?;
|
||||
Ok(format!("kicked player, uid: {uid}, reason: {reason_str}"))
|
||||
} else {
|
||||
Ok(format!("player uid: {uid} is not online yet."))
|
||||
}
|
||||
}
|
||||
|
|
|
@ -21,6 +21,7 @@ impl Default for NapGSConfig {
|
|||
filecfg_path: String::from("assets/FileCfg"),
|
||||
event_config_path: String::from("assets/EventConfig"),
|
||||
usm_keys_path: String::from("assets/VideoUSMEncKeys.json"),
|
||||
gacha_config_path: String::from("assets/GachaConfig"),
|
||||
},
|
||||
}
|
||||
}
|
||||
|
|
|
@ -2,7 +2,7 @@ use crate::logic::{EOperator, ESystem};
|
|||
|
||||
use super::*;
|
||||
|
||||
use data::tables;
|
||||
use data::tables::{self, QuickFuncID};
|
||||
|
||||
pub async fn on_get_tips_info(
|
||||
_session: &NetSession,
|
||||
|
@ -21,23 +21,34 @@ pub async fn on_get_client_systems_info(
|
|||
player: &mut Player,
|
||||
_req: GetClientSystemsInfoCsReq,
|
||||
) -> NetResult<GetClientSystemsInfoScRsp> {
|
||||
Ok(GetClientSystemsInfoScRsp {
|
||||
retcode: Retcode::RetSucc.into(),
|
||||
info: Some(ClientSystemsInfo {
|
||||
post_girl_data: Some(PostGirlData {
|
||||
selected_post_girl_id_list: tables::post_girl_config_template_tb::iter()
|
||||
.map(|template| template.id.value())
|
||||
.collect(),
|
||||
let mut post_girl_data = PostGirlData {
|
||||
post_girl_list: tables::post_girl_config_template_tb::iter()
|
||||
.map(|template| PostGirlItem {
|
||||
template_id: template.id.value(),
|
||||
unlock_time: 1000,
|
||||
unlock_time: 1720052644,
|
||||
})
|
||||
.collect(),
|
||||
..Default::default()
|
||||
}),
|
||||
};
|
||||
if let Some(post_girl_id) = player.basic_data_model.selected_post_girl_id {
|
||||
post_girl_data
|
||||
.selected_post_girl_id_list
|
||||
.push(post_girl_id.value());
|
||||
}
|
||||
|
||||
Ok(GetClientSystemsInfoScRsp {
|
||||
retcode: Retcode::RetSucc.into(),
|
||||
info: Some(ClientSystemsInfo {
|
||||
post_girl_data: Some(post_girl_data),
|
||||
unlock_data: Some(player.lock_model.to_client()),
|
||||
hbhfjgbahgf: Some(Aboegnnepmi::default()),
|
||||
calling_card_data: Some(CallingCardData::default()),
|
||||
teleport_data: Some(TeleportData {
|
||||
unlock_id_list: tables::teleport_config_template_tb::iter()
|
||||
.filter(|template| template.client_visible > 0)
|
||||
.map(|template| template.teleport_id.value())
|
||||
.collect(),
|
||||
..Default::default()
|
||||
}),
|
||||
..Default::default()
|
||||
}),
|
||||
})
|
||||
|
@ -54,6 +65,16 @@ pub async fn on_get_news_stand_data(
|
|||
})
|
||||
}
|
||||
|
||||
pub async fn on_news_stand_seen(
|
||||
_session: &NetSession,
|
||||
_player: &mut Player,
|
||||
_req: NewsStandSeenCsReq,
|
||||
) -> NetResult<NewsStandSeenScRsp> {
|
||||
Ok(NewsStandSeenScRsp {
|
||||
retcode: Retcode::RetSucc.into(),
|
||||
})
|
||||
}
|
||||
|
||||
pub async fn on_get_trashbin_hermit_data(
|
||||
_session: &NetSession,
|
||||
_player: &mut Player,
|
||||
|
@ -173,3 +194,70 @@ pub async fn on_interact_with_scene_object(
|
|||
retcode: Retcode::RetSucc.into(),
|
||||
})
|
||||
}
|
||||
|
||||
pub async fn on_mod_quick_menu(
|
||||
_session: &NetSession,
|
||||
_player: &mut Player,
|
||||
_req: ModQuickMenuCsReq,
|
||||
) -> NetResult<ModQuickMenuScRsp> {
|
||||
let mut quick_access_data_list: Vec<QuickAccessData> = vec![];
|
||||
for data in _req.quick_access_data_list.iter() {
|
||||
quick_access_data_list.push(
|
||||
_player
|
||||
.lock_model
|
||||
.mod_quick_access(data.quick_access_index, QuickFuncID::new(data.btn_id)),
|
||||
);
|
||||
}
|
||||
_session
|
||||
.notify(PlayerSyncScNotify {
|
||||
client_systems_sync: Some(ClientSystemsSync {
|
||||
quick_access_data_list: _player.lock_model.quick_access_to_client(),
|
||||
..Default::default()
|
||||
}),
|
||||
..Default::default()
|
||||
})
|
||||
.await?;
|
||||
|
||||
Ok(ModQuickMenuScRsp {
|
||||
retcode: Retcode::RetSucc.into(),
|
||||
..Default::default()
|
||||
})
|
||||
}
|
||||
|
||||
pub async fn on_change_post_girl(
|
||||
_session: &NetSession,
|
||||
_player: &mut Player,
|
||||
_req: ChangePostGirlCsReq,
|
||||
) -> NetResult<ChangePostGirlScRsp> {
|
||||
if _req.new_selected_post_girl_id_list.len() != 1 {
|
||||
return Ok(ChangePostGirlScRsp {
|
||||
retcode: Retcode::RetFail.into(),
|
||||
..Default::default()
|
||||
});
|
||||
};
|
||||
match tables::PostGirlConfigID::new(*_req.new_selected_post_girl_id_list.get(0).unwrap()) {
|
||||
Some(post_girl_id) => {
|
||||
_player.basic_data_model.selected_post_girl_id = Some(post_girl_id);
|
||||
_session
|
||||
.notify(PlayerSyncScNotify {
|
||||
client_systems_sync: Some(ClientSystemsSync {
|
||||
post_girl_data: Some(PostGirlSync {
|
||||
selected_post_girl_id_list: vec![post_girl_id.value()],
|
||||
..Default::default()
|
||||
}),
|
||||
..Default::default()
|
||||
}),
|
||||
..Default::default()
|
||||
})
|
||||
.await?;
|
||||
Ok(ChangePostGirlScRsp {
|
||||
retcode: Retcode::RetSucc.into(),
|
||||
..Default::default()
|
||||
})
|
||||
}
|
||||
None => Ok(ChangePostGirlScRsp {
|
||||
retcode: Retcode::RetFail.into(),
|
||||
..Default::default()
|
||||
}),
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,13 +1,235 @@
|
|||
use data::{
|
||||
gacha::{
|
||||
gacha_config::{CharacterGachaPool, GachaAddedItemType},
|
||||
global_gacha_config,
|
||||
},
|
||||
tables::{AvatarBaseID, ItemID, WeaponID},
|
||||
};
|
||||
use proto::{GainItemInfo, GetGachaDataScRsp};
|
||||
|
||||
use super::*;
|
||||
use crate::{
|
||||
handlers::core::NetError,
|
||||
logic::{item::ItemModel, role::RoleModel},
|
||||
};
|
||||
use chrono::{DateTime, Local};
|
||||
|
||||
pub async fn on_get_gacha_data(
|
||||
_session: &NetSession,
|
||||
_player: &mut Player,
|
||||
req: GetGachaDataCsReq,
|
||||
) -> NetResult<GetGachaDataScRsp> {
|
||||
if req.gacha_type != 3 {
|
||||
// tracing::info!("non-supported gacha type {}", body.gacha_type);
|
||||
Ok(GetGachaDataScRsp {
|
||||
retcode: Retcode::RetSucc.into(),
|
||||
gacha_type: req.gacha_type,
|
||||
gacha_data: Some(GachaData::default()),
|
||||
})
|
||||
} else {
|
||||
// tracing::info!("construct gacha info");
|
||||
Ok(GetGachaDataScRsp {
|
||||
retcode: Retcode::RetSucc.into(),
|
||||
gacha_type: req.gacha_type,
|
||||
gacha_data: Some(_player.gacha_model.to_client(&Local::now())),
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
pub async fn on_do_gacha(
|
||||
_session: &NetSession,
|
||||
_player: &mut Player,
|
||||
req: DoGachaCsReq,
|
||||
) -> NetResult<DoGachaScRsp> {
|
||||
let gachaconf = global_gacha_config();
|
||||
let gacha_model = &mut _player.gacha_model;
|
||||
let item_model = &mut _player.item_model;
|
||||
let role_model = &mut _player.role_model;
|
||||
let pull_time = Local::now();
|
||||
let target_pool = get_gacha_pool(
|
||||
&gachaconf.character_gacha_pool_list,
|
||||
&req.gacha_parent_schedule_id,
|
||||
&pull_time,
|
||||
)?;
|
||||
|
||||
// tracing::info!("cost_item_count: {}", req.cost_item_count);
|
||||
let pull_count = if req.cost_item_count > 1 { 10 } else { 1 };
|
||||
let mut cost_count = gacha_model.get_actual_cost_count(target_pool, &pull_count);
|
||||
if pull_count != req.cost_item_count {
|
||||
tracing::info!(
|
||||
"refuse gacha because: expected cost item {cost_count}, found {}",
|
||||
req.cost_item_count
|
||||
);
|
||||
return Err(NetError::from(Retcode::RetFail));
|
||||
} else {
|
||||
// TODO: cost resource
|
||||
}
|
||||
|
||||
let mut gain_item_list: Vec<GainItemInfo> = vec![];
|
||||
while cost_count > 0 {
|
||||
let pull_result = gacha_model.perform_pull_pool(&pull_time, target_pool);
|
||||
|
||||
let uid = add_item(
|
||||
role_model,
|
||||
item_model,
|
||||
&pull_result.obtained_item_id,
|
||||
&pull_result.item_type,
|
||||
)?;
|
||||
let (mut extra_item_id, mut extra_item_count) = (0, 0);
|
||||
if let Some(extra_resources) = &pull_result.extra_resources {
|
||||
(extra_item_id, extra_item_count) = (
|
||||
extra_resources.extra_item_id.value(),
|
||||
extra_resources.extra_item_count.clone(),
|
||||
);
|
||||
item_model.add_resource(extra_item_id, extra_item_count);
|
||||
}
|
||||
gain_item_list.push(GainItemInfo {
|
||||
item_id: pull_result.obtained_item_id.value(),
|
||||
extra_item_id,
|
||||
extra_item_count,
|
||||
uid,
|
||||
num: 1,
|
||||
..GainItemInfo::default()
|
||||
});
|
||||
cost_count -= 1;
|
||||
gacha_model.gacha_records.push(pull_result);
|
||||
}
|
||||
|
||||
_session
|
||||
.notify(construct_sync(role_model, item_model))
|
||||
.await?;
|
||||
Ok(DoGachaScRsp {
|
||||
retcode: Retcode::RetSucc.into(),
|
||||
gain_item_list,
|
||||
gacha_data: Some(gacha_model.to_client(&pull_time)),
|
||||
cost_item_count: req.cost_item_count,
|
||||
})
|
||||
}
|
||||
|
||||
pub async fn on_gacha_free_agent(
|
||||
_session: &NetSession,
|
||||
_player: &mut Player,
|
||||
req: GachaFreeAgentCsReq,
|
||||
) -> NetResult<GachaFreeAgentScRsp> {
|
||||
let gachaconf = global_gacha_config();
|
||||
let gacha_model = &mut _player.gacha_model;
|
||||
let role_model = &mut _player.role_model;
|
||||
let item_model = &mut _player.item_model;
|
||||
let pull_time = Local::now();
|
||||
let target_pool = get_gacha_pool(
|
||||
&gachaconf.character_gacha_pool_list,
|
||||
&req.gacha_parent_schedule_id,
|
||||
&pull_time,
|
||||
)?;
|
||||
|
||||
let item_id = ItemID::new(req.avatar_id);
|
||||
if let None = item_id {
|
||||
return Err(NetError::from(Retcode::RetFail));
|
||||
}
|
||||
let item_id = item_id.unwrap();
|
||||
|
||||
let item_type = gacha_model.request_free_agent(target_pool, &item_id);
|
||||
if item_type == GachaAddedItemType::None {
|
||||
return Err(NetError::from(Retcode::RetFail));
|
||||
}
|
||||
let _ = add_item(role_model, item_model, &item_id, &item_type);
|
||||
|
||||
_session
|
||||
.notify(construct_sync(role_model, item_model))
|
||||
.await?;
|
||||
Ok(GachaFreeAgentScRsp {
|
||||
retcode: Retcode::RetSucc.into(),
|
||||
})
|
||||
}
|
||||
|
||||
pub async fn on_choose_gacha_up(
|
||||
_session: &NetSession,
|
||||
_player: &mut Player,
|
||||
req: ChooseGachaUpCsReq,
|
||||
) -> NetResult<ChooseGachaUpScRsp> {
|
||||
let gachaconf = global_gacha_config();
|
||||
let gacha_model = &mut _player.gacha_model;
|
||||
let pull_time = Local::now();
|
||||
let target_pool = get_gacha_pool(
|
||||
&gachaconf.character_gacha_pool_list,
|
||||
&req.gacha_parent_schedule_id,
|
||||
&pull_time,
|
||||
)?;
|
||||
|
||||
let item_id = ItemID::new(req.item_id);
|
||||
if let None = item_id {
|
||||
return Err(NetError::from(Retcode::RetFail));
|
||||
}
|
||||
let item_id = item_id.unwrap();
|
||||
|
||||
Ok(ChooseGachaUpScRsp {
|
||||
retcode: if gacha_model.choose_gacha_up(target_pool, &item_id) {
|
||||
Retcode::RetSucc.into()
|
||||
} else {
|
||||
Retcode::RetFail.into()
|
||||
},
|
||||
..Default::default()
|
||||
})
|
||||
}
|
||||
|
||||
fn get_gacha_pool<'conf>(
|
||||
character_gacha_pool_list: &'conf Vec<CharacterGachaPool>,
|
||||
gacha_parent_schedule_id: &u32,
|
||||
pull_time: &DateTime<Local>,
|
||||
) -> NetResult<&'conf CharacterGachaPool> {
|
||||
for target_pool in character_gacha_pool_list.iter() {
|
||||
if &target_pool.gacha_parent_schedule_id == gacha_parent_schedule_id
|
||||
&& target_pool.is_still_open(pull_time)
|
||||
{
|
||||
return Ok(target_pool);
|
||||
}
|
||||
}
|
||||
tracing::info!(
|
||||
"refuse gacha op because: pool of parent_schedule_id {} not found or isn't in open time",
|
||||
gacha_parent_schedule_id
|
||||
);
|
||||
Err(NetError::from(Retcode::RetFail))
|
||||
}
|
||||
|
||||
/// Return is item UID (weapon specific)
|
||||
fn add_item(
|
||||
role_model: &mut RoleModel,
|
||||
item_model: &mut ItemModel,
|
||||
item_id: &ItemID,
|
||||
item_type: &GachaAddedItemType,
|
||||
) -> NetResult<u32> {
|
||||
match item_type {
|
||||
GachaAddedItemType::Character => match AvatarBaseID::new(item_id.value()) {
|
||||
Some(avatar_id) => {
|
||||
role_model.add_avatar(avatar_id);
|
||||
Ok(0)
|
||||
}
|
||||
None => {
|
||||
tracing::info!("add item failed for avatar id {item_id}");
|
||||
Err(NetError::from(Retcode::RetFail))
|
||||
}
|
||||
},
|
||||
GachaAddedItemType::Weapon => match WeaponID::new(item_id.value()) {
|
||||
Some(weapon_id) => Ok(item_model.add_weapon(weapon_id).value()),
|
||||
None => {
|
||||
tracing::info!("add item failed for weapon id {item_id}");
|
||||
Err(NetError::from(Retcode::RetFail))
|
||||
}
|
||||
},
|
||||
GachaAddedItemType::Bangboo => Ok(0),
|
||||
_ => {
|
||||
tracing::info!(
|
||||
"add item failed due to undefined item type (from {item_id}) in configuration"
|
||||
);
|
||||
Err(NetError::from(Retcode::RetFail))
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
fn construct_sync(role_model: &RoleModel, item_model: &ItemModel) -> PlayerSyncScNotify {
|
||||
PlayerSyncScNotify {
|
||||
avatar: Some(role_model.avatar_sync()),
|
||||
item_sync: Some(item_model.item_sync()),
|
||||
..Default::default()
|
||||
}
|
||||
}
|
||||
|
|
|
@ -98,7 +98,10 @@ req_handlers! {
|
|||
world::LeaveCurDungeon;
|
||||
world::InteractWithUnit;
|
||||
world::EnterSection;
|
||||
world::ArchiveQuestsSeen;
|
||||
world::JumpPageSystem;
|
||||
world::StartHollowQuest;
|
||||
world::FinishHollowBattleEvent;
|
||||
world::LongFightProgressUpdate;
|
||||
client_systems::ReportUiLayoutPlatform;
|
||||
client_systems::PlayerOperation;
|
||||
client_systems::UnlockNewbieGroup;
|
||||
|
@ -107,6 +110,7 @@ req_handlers! {
|
|||
client_systems::ReportSystemSettingsChange;
|
||||
client_systems::InteractWithSceneObject;
|
||||
client_systems::PlayerSystemParameterChange;
|
||||
client_systems::NewsStandSeen;
|
||||
perform::PerformTrigger;
|
||||
perform::PerformEnd;
|
||||
perform::PerformJump;
|
||||
|
@ -119,6 +123,12 @@ req_handlers! {
|
|||
event_graph::RunEventGraph;
|
||||
quest::BeginArchiveBattleQuest;
|
||||
quest::FinishArchiveQuest;
|
||||
gacha::DoGacha;
|
||||
gacha::ChooseGachaUp;
|
||||
gacha::GachaFreeAgent;
|
||||
player::ModNickname;
|
||||
client_systems::ModQuickMenu;
|
||||
client_systems::ChangePostGirl;
|
||||
}
|
||||
|
||||
notify_handlers! {
|
||||
|
|
|
@ -58,6 +58,25 @@ pub async fn on_get_player_transaction(
|
|||
})
|
||||
}
|
||||
|
||||
pub async fn on_mod_nickname(
|
||||
session: &NetSession,
|
||||
_player: &mut Player,
|
||||
_req: ModNicknameCsReq,
|
||||
) -> NetResult<ModNicknameScRsp> {
|
||||
_player.basic_data_model.nick_name = Some(_req.nick_name.to_string());
|
||||
session
|
||||
.notify(PlayerSyncScNotify {
|
||||
basic_info: Some(_player.basic_data_model.player_basic_info()),
|
||||
..Default::default()
|
||||
})
|
||||
.await?;
|
||||
|
||||
Ok(ModNicknameScRsp {
|
||||
retcode: Retcode::RetSucc.into(),
|
||||
..Default::default()
|
||||
})
|
||||
}
|
||||
|
||||
pub async fn on_keep_alive(
|
||||
_session: &NetSession,
|
||||
_player: &mut Player,
|
||||
|
|
|
@ -16,13 +16,22 @@ pub async fn on_get_quest_data(
|
|||
retcode: Retcode::RetSucc.into(),
|
||||
quest_type: req.quest_type,
|
||||
quest_data: Some(QuestData {
|
||||
quest_collection_list: vec![QuestCollection {
|
||||
quest_collection_list: vec![
|
||||
QuestCollection {
|
||||
quest_type: EQuestType::ArchiveFile as u32,
|
||||
quest_id_list: tables::archive_file_quest_template_tb::iter()
|
||||
.map(|tmpl| tmpl.id.value())
|
||||
.collect(),
|
||||
..Default::default()
|
||||
}],
|
||||
},
|
||||
QuestCollection {
|
||||
quest_type: EQuestType::Hollow as u32,
|
||||
quest_id_list: tables::hollow_quest_template_tb::iter()
|
||||
.map(|tmpl| tmpl.id.value())
|
||||
.collect(),
|
||||
..Default::default()
|
||||
},
|
||||
],
|
||||
}),
|
||||
})
|
||||
}
|
||||
|
@ -35,22 +44,19 @@ pub async fn on_get_yorozuya_info(
|
|||
Ok(GetYorozuyaInfoScRsp {
|
||||
retcode: Retcode::RetSucc.into(),
|
||||
yorozuya_info: Some(YorozuyaInfo {
|
||||
odohdljfdlf: vec![1001],
|
||||
apmojjlcooa: vec![1001],
|
||||
npgjhahijkb: vec![100001, 100101, 100401, 109901],
|
||||
eoljpdnjgeg: vec![
|
||||
Ofhlkjeakif {
|
||||
nnkcanmllod: 199030,
|
||||
odohdljfdlf: vec![1000, 1001, 1002, 1003, 1004],
|
||||
apmojjlcooa: vec![1000, 1001, 1002, 1003, 1004],
|
||||
akiddbalfoa: vec![10010001, 10010002, 10010004],
|
||||
npgjhahijkb: tables::hollow_config_template_tb::iter()
|
||||
.map(|tmpl| tmpl.id.value())
|
||||
.collect(),
|
||||
eoljpdnjgeg: tables::hollow_quest_template_tb::iter()
|
||||
.map(|tmpl| Ofhlkjeakif {
|
||||
nnkcanmllod: tmpl.id.value(),
|
||||
kkjlnkehddj: Some(Cgpajijemlj::default()),
|
||||
..Default::default()
|
||||
},
|
||||
Ofhlkjeakif {
|
||||
nnkcanmllod: 199035,
|
||||
ggnbpiofdpp: 110103,
|
||||
kkjlnkehddj: Some(Cgpajijemlj::default()),
|
||||
..Default::default()
|
||||
},
|
||||
],
|
||||
})
|
||||
.collect(),
|
||||
..Default::default()
|
||||
}),
|
||||
})
|
||||
|
|
|
@ -1,12 +1,14 @@
|
|||
use data::{
|
||||
event,
|
||||
tables::{ProcedureConfigID, SectionConfigID, TrainingQuestID},
|
||||
tables::{HollowQuestID, ProcedureConfigID, SectionConfigID, TrainingQuestID},
|
||||
};
|
||||
|
||||
use super::core::NetError;
|
||||
|
||||
use crate::{
|
||||
logic::{game::*, procedure::ProcedureAction, ELocalPlayType, ENPCInteraction},
|
||||
logic::{
|
||||
game::*, procedure::ProcedureAction, EHollowQuestType, ELocalPlayType, ENPCInteraction,
|
||||
},
|
||||
net::NetSessionState,
|
||||
};
|
||||
|
||||
|
@ -182,10 +184,42 @@ pub async fn on_start_trial_fighting_mission(
|
|||
}
|
||||
|
||||
pub async fn on_end_battle(
|
||||
_session: &NetSession,
|
||||
_player: &mut Player,
|
||||
_req: EndBattleCsReq,
|
||||
session: &NetSession,
|
||||
player: &mut Player,
|
||||
req: EndBattleCsReq,
|
||||
) -> NetResult<EndBattleScRsp> {
|
||||
match &mut player.game_instance {
|
||||
GameInstance::Hollow(hollow) if hollow.quest_manager.has_active_quests() => {
|
||||
hollow
|
||||
.quest_manager
|
||||
.finish_quest(hollow.battle_event_id.value())
|
||||
.map_err(LogicError::from)?;
|
||||
|
||||
session
|
||||
.notify(DungeonQuestFinishedScNotify {
|
||||
result: req.battle_result.unwrap().result as u32,
|
||||
quest_id: hollow.quest_id,
|
||||
..Default::default()
|
||||
})
|
||||
.await?;
|
||||
}
|
||||
GameInstance::LongFight(fight) => {
|
||||
fight
|
||||
.quest_manager
|
||||
.finish_quest(fight.battle_event_id.value())
|
||||
.map_err(LogicError::from)?;
|
||||
|
||||
session
|
||||
.notify(DungeonQuestFinishedScNotify {
|
||||
result: req.battle_result.unwrap().result as u32,
|
||||
quest_id: fight.quest_id,
|
||||
..Default::default()
|
||||
})
|
||||
.await?;
|
||||
}
|
||||
_ => (),
|
||||
};
|
||||
|
||||
Ok(EndBattleScRsp {
|
||||
battle_reward: Some(BattleRewardInfo::default()),
|
||||
retcode: Retcode::RetSucc.into(),
|
||||
|
@ -259,13 +293,79 @@ pub async fn on_enter_section(
|
|||
})
|
||||
}
|
||||
|
||||
pub async fn on_archive_quests_seen(
|
||||
pub async fn on_jump_page_system(
|
||||
_session: &NetSession,
|
||||
_player: &mut Player,
|
||||
_req: ArchiveQuestsSeenCsReq,
|
||||
) -> NetResult<ArchiveQuestsSeenScRsp> {
|
||||
Ok(ArchiveQuestsSeenScRsp {
|
||||
_req: JumpPageSystemCsReq,
|
||||
) -> NetResult<JumpPageSystemScRsp> {
|
||||
Ok(JumpPageSystemScRsp {
|
||||
retcode: Retcode::RetSucc.into(),
|
||||
..Default::default()
|
||||
})
|
||||
}
|
||||
|
||||
pub async fn on_start_hollow_quest(
|
||||
session: &NetSession,
|
||||
player: &mut Player,
|
||||
req: StartHollowQuestCsReq,
|
||||
) -> NetResult<StartHollowQuestScRsp> {
|
||||
use crate::logic::{TimePeriodType, WeatherType};
|
||||
|
||||
let quest_id = HollowQuestID::new(req.quest_id).ok_or(Retcode::RetFail)?;
|
||||
let quest_type = EHollowQuestType::from(quest_id.template().hollow_quest_type);
|
||||
|
||||
match quest_type {
|
||||
EHollowQuestType::RallyBattle => {
|
||||
player.game_instance = GameInstance::LongFight(
|
||||
LongFightGame::create_rally_game(
|
||||
quest_id,
|
||||
&req.avatars,
|
||||
req.buddy_id,
|
||||
TimePeriodType::from_str(&req.quest_time_period),
|
||||
WeatherType::from_str(&req.quest_weather),
|
||||
)
|
||||
.map_err(LogicError::from)?,
|
||||
)
|
||||
}
|
||||
_ => {
|
||||
player.game_instance = GameInstance::Hollow(
|
||||
HollowGame::create_pure_hollow_battle(
|
||||
quest_id,
|
||||
&req.avatars,
|
||||
req.buddy_id,
|
||||
TimePeriodType::from_str(&req.quest_time_period),
|
||||
WeatherType::from_str(&req.quest_weather),
|
||||
)
|
||||
.map_err(LogicError::from)?,
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
let world_init_notify = player.game_instance.create_world_init_notify()?;
|
||||
session.notify(world_init_notify).await?;
|
||||
|
||||
Ok(StartHollowQuestScRsp {
|
||||
retcode: Retcode::RetSucc.into(),
|
||||
quest_id: 0,
|
||||
})
|
||||
}
|
||||
|
||||
pub async fn on_finish_hollow_battle_event(
|
||||
_session: &NetSession,
|
||||
_player: &mut Player,
|
||||
_req: FinishHollowBattleEventCsReq,
|
||||
) -> NetResult<FinishHollowBattleEventScRsp> {
|
||||
Ok(FinishHollowBattleEventScRsp {
|
||||
retcode: Retcode::RetSucc.into(),
|
||||
})
|
||||
}
|
||||
|
||||
pub async fn on_long_fight_progress_update(
|
||||
_session: &NetSession,
|
||||
_player: &mut Player,
|
||||
_req: LongFightProgressUpdateCsReq,
|
||||
) -> NetResult<LongFightProgressUpdateScRsp> {
|
||||
Ok(LongFightProgressUpdateScRsp {
|
||||
retcode: Retcode::RetSucc.into(),
|
||||
})
|
||||
}
|
||||
|
|
67
nap_gameserver/src/logic/battle/drop/fight_drop.rs
Normal file
67
nap_gameserver/src/logic/battle/drop/fight_drop.rs
Normal file
|
@ -0,0 +1,67 @@
|
|||
use std::collections::HashMap;
|
||||
|
||||
use data::tables::{BattleEventConfigID, OnceRewardID};
|
||||
use proto::{FightDropInfo, FightReward, RewardItems};
|
||||
|
||||
pub struct FightDropPool {
|
||||
special_drop: Vec<SpecialReward>,
|
||||
}
|
||||
|
||||
pub struct SpecialReward {
|
||||
pub reward_id: OnceRewardID,
|
||||
pub item_count_map: HashMap<u32, u32>,
|
||||
}
|
||||
|
||||
impl FightDropPool {
|
||||
pub fn new(battle_event_id: BattleEventConfigID) -> Self {
|
||||
let template = battle_event_id.template();
|
||||
|
||||
Self {
|
||||
special_drop: template
|
||||
.special_drop
|
||||
.iter()
|
||||
.map(|id| SpecialReward::new(*id))
|
||||
.collect(),
|
||||
}
|
||||
}
|
||||
|
||||
pub fn to_client(&self) -> FightDropInfo {
|
||||
FightDropInfo {
|
||||
normal_drop_list: Vec::new(),
|
||||
special_drop_list: self
|
||||
.special_drop
|
||||
.iter()
|
||||
.map(SpecialReward::to_client)
|
||||
.collect(),
|
||||
..Default::default()
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl SpecialReward {
|
||||
pub fn new(template_id: OnceRewardID) -> Self {
|
||||
let template = template_id.template();
|
||||
|
||||
Self {
|
||||
reward_id: template_id,
|
||||
item_count_map: template
|
||||
.reward_list
|
||||
.iter()
|
||||
.map(|r| (r.reward_item_id, r.reward_amount))
|
||||
.collect(),
|
||||
}
|
||||
}
|
||||
|
||||
pub fn to_client(&self) -> FightReward {
|
||||
FightReward {
|
||||
reward_id: self.reward_id.value(),
|
||||
fight_reward_map: HashMap::from([(
|
||||
0,
|
||||
RewardItems {
|
||||
reward_item_map: self.item_count_map.clone(),
|
||||
},
|
||||
)]),
|
||||
..Default::default()
|
||||
}
|
||||
}
|
||||
}
|
2
nap_gameserver/src/logic/battle/drop/mod.rs
Normal file
2
nap_gameserver/src/logic/battle/drop/mod.rs
Normal file
|
@ -0,0 +1,2 @@
|
|||
mod fight_drop;
|
||||
pub use fight_drop::FightDropPool;
|
|
@ -1,7 +1,9 @@
|
|||
mod avatar;
|
||||
mod buddy;
|
||||
pub mod drop;
|
||||
mod quest;
|
||||
mod team;
|
||||
pub mod unit;
|
||||
mod variable;
|
||||
|
||||
pub use avatar::InLevelAvatarDataItem;
|
||||
pub use buddy::EquippedBuddyDataItem;
|
||||
pub use team::TeamDataItem;
|
||||
pub use quest::{DungeonQuestError, DungeonQuestManager};
|
||||
pub use team::{BuddyParam, TeamDataItem};
|
||||
pub use variable::LogicVariableTable;
|
||||
|
|
44
nap_gameserver/src/logic/battle/quest.rs
Normal file
44
nap_gameserver/src/logic/battle/quest.rs
Normal file
|
@ -0,0 +1,44 @@
|
|||
use data::tables::BattleGroupConfigID;
|
||||
use proto::DungeonQuestInfo;
|
||||
use thiserror::Error;
|
||||
|
||||
#[derive(Default)]
|
||||
pub struct DungeonQuestManager {
|
||||
inner_quests: Vec<u32>,
|
||||
}
|
||||
|
||||
#[derive(Error, Debug)]
|
||||
pub enum DungeonQuestError {
|
||||
#[error("dungeon inner quest with id {0} is not active")]
|
||||
QuestNotActive(u32),
|
||||
}
|
||||
|
||||
impl DungeonQuestManager {
|
||||
pub fn new_for_battle_group(battle_group_id: BattleGroupConfigID) -> Self {
|
||||
Self {
|
||||
inner_quests: vec![battle_group_id.template().battle_event_id.value()],
|
||||
}
|
||||
}
|
||||
|
||||
pub fn finish_quest(&mut self, quest_id: u32) -> Result<(), DungeonQuestError> {
|
||||
let idx = self
|
||||
.inner_quests
|
||||
.iter()
|
||||
.position(|id| *id == quest_id)
|
||||
.ok_or(DungeonQuestError::QuestNotActive(quest_id))?;
|
||||
|
||||
self.inner_quests.remove(idx);
|
||||
Ok(())
|
||||
}
|
||||
|
||||
pub fn has_active_quests(&self) -> bool {
|
||||
!self.inner_quests.is_empty()
|
||||
}
|
||||
|
||||
pub fn to_client(&self) -> DungeonQuestInfo {
|
||||
DungeonQuestInfo {
|
||||
inner_quest_id_list: self.inner_quests.clone(),
|
||||
..Default::default()
|
||||
}
|
||||
}
|
||||
}
|
|
@ -2,30 +2,33 @@ use std::collections::HashMap;
|
|||
|
||||
use crate::logic::BuddyTeamType;
|
||||
|
||||
use super::{EquippedBuddyDataItem, InLevelAvatarDataItem};
|
||||
use super::unit::{AvatarUnit, BuddyUnit};
|
||||
|
||||
pub struct TeamDataItem {
|
||||
pub avatar_member_list: Vec<InLevelAvatarDataItem>,
|
||||
pub equipped_buddy_list: Vec<EquippedBuddyDataItem>,
|
||||
pub avatar_member_list: Vec<AvatarUnit>,
|
||||
pub equipped_buddy_list: Vec<BuddyUnit>,
|
||||
}
|
||||
|
||||
pub struct BuddyParam(pub u32, pub BuddyTeamType);
|
||||
|
||||
impl TeamDataItem {
|
||||
pub fn new(avatars: &[u32], buddy_id: u32) -> Self {
|
||||
pub fn new(avatars: &[u32], buddy_params: &[BuddyParam]) -> Self {
|
||||
Self {
|
||||
avatar_member_list: avatars
|
||||
.iter()
|
||||
.map(|id| InLevelAvatarDataItem {
|
||||
.map(|id| AvatarUnit {
|
||||
avatar_id: *id,
|
||||
mp_property_override: HashMap::new(),
|
||||
})
|
||||
.collect(),
|
||||
equipped_buddy_list: (buddy_id != 0)
|
||||
.then_some(vec![EquippedBuddyDataItem {
|
||||
buddy_id,
|
||||
buddy_team: BuddyTeamType::Assisting,
|
||||
equipped_buddy_list: buddy_params
|
||||
.iter()
|
||||
.map(|param| BuddyUnit {
|
||||
buddy_id: param.0,
|
||||
buddy_team: param.1,
|
||||
override_property_map: HashMap::new(),
|
||||
}])
|
||||
.unwrap_or_default(),
|
||||
})
|
||||
.collect(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,16 +1,16 @@
|
|||
use std::collections::HashMap;
|
||||
|
||||
use crate::logic::BaseProperty;
|
||||
use proto::InLevelAvatarData;
|
||||
use proto::AvatarUnitInfo;
|
||||
|
||||
pub struct InLevelAvatarDataItem {
|
||||
pub struct AvatarUnit {
|
||||
pub avatar_id: u32,
|
||||
pub mp_property_override: HashMap<BaseProperty, i32>,
|
||||
}
|
||||
|
||||
impl InLevelAvatarDataItem {
|
||||
pub fn to_client(&self) -> InLevelAvatarData {
|
||||
InLevelAvatarData {
|
||||
impl AvatarUnit {
|
||||
pub fn to_client(&self) -> AvatarUnitInfo {
|
||||
AvatarUnitInfo {
|
||||
avatar_id: self.avatar_id,
|
||||
mp_property_override_map: self
|
||||
.mp_property_override
|
|
@ -1,18 +1,18 @@
|
|||
use std::collections::HashMap;
|
||||
|
||||
use proto::EquippedBuddyData;
|
||||
use proto::BuddyUnitInfo;
|
||||
|
||||
use crate::logic::{BaseProperty, BuddyTeamType};
|
||||
|
||||
pub struct EquippedBuddyDataItem {
|
||||
pub struct BuddyUnit {
|
||||
pub buddy_id: u32,
|
||||
pub buddy_team: BuddyTeamType,
|
||||
pub override_property_map: HashMap<BaseProperty, i32>,
|
||||
}
|
||||
|
||||
impl EquippedBuddyDataItem {
|
||||
pub fn to_client(&self) -> EquippedBuddyData {
|
||||
EquippedBuddyData {
|
||||
impl BuddyUnit {
|
||||
pub fn to_client(&self) -> BuddyUnitInfo {
|
||||
BuddyUnitInfo {
|
||||
buddy_id: self.buddy_id,
|
||||
r#type: self.buddy_team.to_protocol().into(),
|
||||
mp_property_override_map: self
|
5
nap_gameserver/src/logic/battle/unit/mod.rs
Normal file
5
nap_gameserver/src/logic/battle/unit/mod.rs
Normal file
|
@ -0,0 +1,5 @@
|
|||
mod avatar;
|
||||
mod buddy;
|
||||
|
||||
pub use avatar::AvatarUnit;
|
||||
pub use buddy::BuddyUnit;
|
74
nap_gameserver/src/logic/battle/variable.rs
Normal file
74
nap_gameserver/src/logic/battle/variable.rs
Normal file
|
@ -0,0 +1,74 @@
|
|||
use std::collections::HashMap;
|
||||
|
||||
use data::tables::{self, BattleEventConfigID, VariableDataID, VariableValueType};
|
||||
use proto::FightVariable;
|
||||
|
||||
pub struct LogicVariableTable {
|
||||
variable_map: HashMap<String, LogicVariable>,
|
||||
}
|
||||
|
||||
impl LogicVariableTable {
|
||||
pub fn new(battle_event_id: BattleEventConfigID) -> Self {
|
||||
let event_id = battle_event_id.value();
|
||||
|
||||
Self {
|
||||
variable_map: tables::variable_data_template_tb::iter()
|
||||
.filter(|tmpl| tmpl.battle_event_id == event_id)
|
||||
.map(|tmpl| (tmpl.variable_name.clone(), LogicVariable::new(tmpl.id)))
|
||||
.collect(),
|
||||
}
|
||||
}
|
||||
|
||||
pub fn to_client(&self) -> HashMap<String, FightVariable> {
|
||||
self.variable_map
|
||||
.iter()
|
||||
.map(|(name, var)| (name.clone(), var.to_client()))
|
||||
.collect()
|
||||
}
|
||||
}
|
||||
|
||||
pub enum LogicVariable {
|
||||
Int(i64),
|
||||
Float(f64),
|
||||
Bool(bool),
|
||||
}
|
||||
|
||||
impl LogicVariable {
|
||||
pub fn new(id: VariableDataID) -> Self {
|
||||
let template = id.template();
|
||||
|
||||
match template.value_type {
|
||||
VariableValueType::Int => Self::Int(template.initial_value.parse().unwrap_or_default()),
|
||||
VariableValueType::Bool => Self::Bool(
|
||||
template
|
||||
.initial_value
|
||||
.to_lowercase()
|
||||
.parse()
|
||||
.unwrap_or_default(),
|
||||
),
|
||||
VariableValueType::Float => {
|
||||
Self::Float(template.initial_value.parse().unwrap_or_default())
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub fn to_client(&self) -> FightVariable {
|
||||
match self {
|
||||
Self::Int(val) => FightVariable {
|
||||
r#type: 1,
|
||||
int_value: *val,
|
||||
..Default::default()
|
||||
},
|
||||
Self::Bool(val) => FightVariable {
|
||||
r#type: 4,
|
||||
int_value: *val as i64,
|
||||
..Default::default()
|
||||
},
|
||||
Self::Float(val) => FightVariable {
|
||||
r#type: 2,
|
||||
float_value: *val,
|
||||
..Default::default()
|
||||
},
|
||||
}
|
||||
}
|
||||
}
|
|
@ -12,6 +12,7 @@ pub enum ESceneType {
|
|||
Fight = 3,
|
||||
Fresh = 4,
|
||||
MultiFight = 5,
|
||||
LongFight = 7,
|
||||
}
|
||||
|
||||
#[allow(dead_code)]
|
||||
|
@ -26,6 +27,28 @@ pub enum EQuestType {
|
|||
HollowChallenge = 6,
|
||||
ArchiveBattle = 7,
|
||||
Knowledge = 8,
|
||||
Daily = 9,
|
||||
}
|
||||
|
||||
#[allow(dead_code)]
|
||||
#[derive(Debug, PartialEq, Eq, Clone, Copy, FromPrimitive)]
|
||||
#[repr(u32)]
|
||||
pub enum EHollowQuestType {
|
||||
ChallengeChaos = 6,
|
||||
BossRushBattle = 14,
|
||||
World = 8,
|
||||
MainQuest = 1,
|
||||
SideQuest = 2,
|
||||
#[default]
|
||||
Common = 0,
|
||||
Challenge = 5,
|
||||
PromoteBattle = 11,
|
||||
DifficutyBattle = 12,
|
||||
AvatarSide = 7,
|
||||
RallyBattle = 13,
|
||||
Urgent = 3,
|
||||
UrgentSupplement = 4,
|
||||
NormalBattle = 10,
|
||||
}
|
||||
|
||||
#[derive(Debug, Default, PartialEq, Eq, Clone, Copy, FromPrimitive)]
|
||||
|
@ -102,6 +125,17 @@ pub enum TimePeriodType {
|
|||
Night = 2,
|
||||
}
|
||||
|
||||
impl TimePeriodType {
|
||||
pub fn from_str(s: &str) -> Self {
|
||||
match s {
|
||||
"Morning" => Self::Morning,
|
||||
"Evening" => Self::Evening,
|
||||
"Night" => Self::Night,
|
||||
_ => Self::Morning,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl Display for TimePeriodType {
|
||||
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
|
||||
std::fmt::Debug::fmt(self, f)
|
||||
|
@ -122,6 +156,21 @@ pub enum WeatherType {
|
|||
None = 0xFFFFFFFF,
|
||||
}
|
||||
|
||||
impl WeatherType {
|
||||
pub fn from_str(s: &str) -> Self {
|
||||
match s {
|
||||
"SunShine" => Self::SunShine,
|
||||
"Fog" => Self::Fog,
|
||||
"Cloudy" => Self::Cloudy,
|
||||
"Rain" => Self::Rain,
|
||||
"Thunder" => Self::Thunder,
|
||||
"ThickFog" => Self::ThickFog,
|
||||
"ThickCloudy" => Self::ThickCloudy,
|
||||
_ => Self::SunShine,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl Display for WeatherType {
|
||||
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
|
||||
std::fmt::Debug::fmt(self, f)
|
||||
|
@ -264,7 +313,7 @@ pub enum BaseProperty {
|
|||
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
|
||||
#[repr(i32)]
|
||||
pub enum BuddyTeamType {
|
||||
Unknown = 0,
|
||||
RallyGuidance = 0,
|
||||
Fighting = 1,
|
||||
Assisting = 2,
|
||||
}
|
||||
|
@ -272,7 +321,7 @@ pub enum BuddyTeamType {
|
|||
impl BuddyTeamType {
|
||||
pub fn to_protocol(&self) -> ::proto::BuddyTeamType {
|
||||
match *self {
|
||||
Self::Unknown => ::proto::BuddyTeamType::Unknown,
|
||||
Self::RallyGuidance => ::proto::BuddyTeamType::RallyGuidance,
|
||||
Self::Fighting => ::proto::BuddyTeamType::Fighting,
|
||||
Self::Assisting => ::proto::BuddyTeamType::Assisting,
|
||||
}
|
||||
|
|
440
nap_gameserver/src/logic/gacha/client_op.rs
Normal file
440
nap_gameserver/src/logic/gacha/client_op.rs
Normal file
|
@ -0,0 +1,440 @@
|
|||
use data::gacha::gacha_config::*;
|
||||
use data::gacha::global_gacha_config;
|
||||
use data::tables::ItemID;
|
||||
|
||||
use chrono::{DateTime, Local};
|
||||
use proto::{Gacha, GachaData, GachaPool, NeedItemInfo};
|
||||
use std::{
|
||||
cmp::min,
|
||||
collections::{
|
||||
hash_map::Entry::{Occupied, Vacant},
|
||||
HashSet,
|
||||
},
|
||||
};
|
||||
|
||||
use super::GachaModel;
|
||||
|
||||
impl GachaModel {
|
||||
pub fn to_client(&self, now: &DateTime<Local>) -> GachaData {
|
||||
let gachaconf = global_gacha_config();
|
||||
let mut gacha_list: Vec<Gacha> = vec![];
|
||||
for target_pool in gachaconf.character_gacha_pool_list.iter() {
|
||||
if target_pool.is_still_open(now) {
|
||||
gacha_list.push(
|
||||
self.generate_gacha_info_from_pool(target_pool, &gachaconf.common_properties),
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
// tracing::info!("gacha_list: {:?}", gacha_list);
|
||||
GachaData {
|
||||
random_number: 6167,
|
||||
gacha_pool: Some(GachaPool { gacha_list }),
|
||||
..GachaData::default()
|
||||
}
|
||||
}
|
||||
|
||||
fn generate_gacha_info_from_pool(
|
||||
&self,
|
||||
target_pool: &CharacterGachaPool,
|
||||
common_properties: &GachaCommonProperties,
|
||||
) -> Gacha {
|
||||
let gachaconf = data::gacha::global_gacha_config();
|
||||
let sharing_guarantee_category_tag = &target_pool.sharing_guarantee_info_category;
|
||||
let status_bin = self
|
||||
.gacha_status_map
|
||||
.get(sharing_guarantee_category_tag)
|
||||
.unwrap();
|
||||
let pity_s = status_bin
|
||||
.rarity_status_map
|
||||
.get(&common_properties.s_item_rarity)
|
||||
.unwrap()
|
||||
.pity;
|
||||
let pity_a = status_bin
|
||||
.rarity_status_map
|
||||
.get(&common_properties.a_item_rarity)
|
||||
.unwrap()
|
||||
.pity;
|
||||
|
||||
let mut discount_ten_roll_prize: u32 = 0;
|
||||
let mut discount_avaliable_num: u32 = 0;
|
||||
let mut advanced_s_guarantee: u32 = 0;
|
||||
let mut free_select_progress: u32 = 0;
|
||||
let mut free_select_required_pull: u32 = 0;
|
||||
let mut free_select_policy: Option<&FreeSelectItem> = None;
|
||||
for discount_policy_tag in target_pool.discount_policy_tags.iter() {
|
||||
if common_properties.newcomer_advanced_s_tag == *discount_policy_tag {
|
||||
let policy = gachaconf
|
||||
.discount_policies
|
||||
.advanced_guarantee_map
|
||||
.get(discount_policy_tag)
|
||||
.unwrap();
|
||||
if status_bin
|
||||
.discount_usage_map
|
||||
.get(discount_policy_tag)
|
||||
.unwrap()
|
||||
< &policy.use_limit
|
||||
{
|
||||
advanced_s_guarantee = policy.guarantee_pity - pity_s + 1;
|
||||
}
|
||||
} else if common_properties.ten_pull_discount_tag == *discount_policy_tag {
|
||||
let policy = gachaconf
|
||||
.discount_policies
|
||||
.ten_pull_discount_map
|
||||
.get(discount_policy_tag)
|
||||
.unwrap();
|
||||
let discount_usage = status_bin
|
||||
.discount_usage_map
|
||||
.get(discount_policy_tag)
|
||||
.unwrap();
|
||||
if discount_usage < &policy.use_limit {
|
||||
discount_ten_roll_prize = policy.discounted_prize;
|
||||
discount_avaliable_num = policy.use_limit - discount_usage;
|
||||
}
|
||||
} else if gachaconf
|
||||
.discount_policies
|
||||
.free_select_map
|
||||
.contains_key(discount_policy_tag)
|
||||
{
|
||||
let policy = gachaconf
|
||||
.discount_policies
|
||||
.free_select_map
|
||||
.get(discount_policy_tag)
|
||||
.unwrap();
|
||||
let free_select_demand_idx = usize::try_from(
|
||||
*(status_bin
|
||||
.discount_usage_map
|
||||
.get(&policy.free_select_usage_record_tag)
|
||||
.unwrap()),
|
||||
)
|
||||
.unwrap();
|
||||
if policy.milestones.len() <= free_select_demand_idx {
|
||||
continue;
|
||||
}
|
||||
|
||||
let free_select_actual_progress = status_bin
|
||||
.discount_usage_map
|
||||
.get(&policy.free_select_progress_record_tag)
|
||||
.unwrap();
|
||||
free_select_policy = Some(policy);
|
||||
free_select_required_pull = policy
|
||||
.milestones
|
||||
.get(free_select_demand_idx)
|
||||
.unwrap()
|
||||
.to_owned();
|
||||
free_select_progress = min(free_select_required_pull, *free_select_actual_progress);
|
||||
}
|
||||
}
|
||||
|
||||
let mut up_s_item_list: Vec<u32> = vec![];
|
||||
let mut up_a_item_list: Vec<u32> = vec![];
|
||||
let mut free_select_item_list: Vec<u32> = vec![];
|
||||
let mut chooseable_up_list: Vec<u32> = vec![];
|
||||
let mut chosen_up_item: u32 = 0;
|
||||
let mut s_guarantee: u32 = 0;
|
||||
let mut a_guarantee: u32 = 0;
|
||||
for rarity_items in target_pool.gacha_items.iter() {
|
||||
let mut chooseable_up_included_category_tags: Option<&HashSet<String>> = None;
|
||||
let mut chooseable_policy_tag: Option<&String> = None;
|
||||
for guarantee_policy_tag in rarity_items.category_guarantee_policy_tags.iter() {
|
||||
let category_guarantee_policy = gachaconf
|
||||
.category_guarantee_policy_map
|
||||
.get(guarantee_policy_tag)
|
||||
.unwrap();
|
||||
if !category_guarantee_policy.chooseable {
|
||||
continue;
|
||||
}
|
||||
chooseable_policy_tag = Some(guarantee_policy_tag);
|
||||
chooseable_up_included_category_tags =
|
||||
Some(&category_guarantee_policy.included_category_tags);
|
||||
if let Some(item) = status_bin
|
||||
.rarity_status_map
|
||||
.get(&rarity_items.rarity)
|
||||
.unwrap()
|
||||
.categories_chosen_guarantee_item_map
|
||||
.get(guarantee_policy_tag)
|
||||
{
|
||||
chosen_up_item = item.clone();
|
||||
}
|
||||
}
|
||||
|
||||
for (category_tag, category) in rarity_items.categories.iter() {
|
||||
let probability_model = gachaconf
|
||||
.probability_model_map
|
||||
.get(&rarity_items.probability_model_tag)
|
||||
.unwrap();
|
||||
let maximum_pity = &probability_model.maximum_guarantee_pity;
|
||||
if rarity_items.rarity == common_properties.s_item_rarity {
|
||||
if category.is_promotional_items {
|
||||
up_s_item_list = category.item_ids.clone();
|
||||
}
|
||||
// tracing::info!("pity_s: {pity_s}");
|
||||
// thread 'tokio-runtime-worker' panicked at nap_gameserver\src\handlers\gacha.rs:369:31:
|
||||
// attempt to subtract with overflow
|
||||
s_guarantee = maximum_pity - min(pity_s, maximum_pity.clone()) + 1;
|
||||
}
|
||||
if rarity_items.rarity == common_properties.a_item_rarity {
|
||||
if category.is_promotional_items {
|
||||
up_a_item_list = category.item_ids.clone();
|
||||
}
|
||||
// tracing::info!("pity_a: {pity_a}");
|
||||
a_guarantee = maximum_pity - min(pity_a, maximum_pity.clone()) + 1;
|
||||
}
|
||||
|
||||
if let Some(val) = free_select_policy {
|
||||
if val.rarity == rarity_items.rarity && val.category_tags.contains(category_tag)
|
||||
{
|
||||
free_select_item_list.append(&mut category.item_ids.clone());
|
||||
}
|
||||
}
|
||||
|
||||
if let Some(tags) = chooseable_up_included_category_tags {
|
||||
if tags.contains(category_tag) {
|
||||
chooseable_up_list.append(&mut category.item_ids.clone());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if let Some(_priority_policy_tag) = chooseable_policy_tag {
|
||||
// if let Some(item) = status_bin
|
||||
// .rarity_status_map
|
||||
// .get(&rarity_items.rarity)
|
||||
// .unwrap()
|
||||
// .categories_chosen_guarantee_item_map
|
||||
// .get(priority_policy_tag)
|
||||
// {
|
||||
if rarity_items.rarity == gachaconf.common_properties.s_item_rarity {
|
||||
up_s_item_list = chooseable_up_list.clone();
|
||||
} else if rarity_items.rarity == gachaconf.common_properties.a_item_rarity {
|
||||
up_a_item_list = vec![];
|
||||
}
|
||||
// }
|
||||
}
|
||||
}
|
||||
|
||||
let need_item_info_list: Vec<NeedItemInfo> = vec![NeedItemInfo {
|
||||
need_item_id: target_pool.cost_item_id,
|
||||
need_item_count: 1,
|
||||
}];
|
||||
|
||||
let mut result = Gacha {
|
||||
gacha_schedule_id: target_pool.gacha_schedule_id,
|
||||
gacha_parent_schedule_id: target_pool.gacha_parent_schedule_id,
|
||||
gacha_type: target_pool.gacha_type,
|
||||
start_timestamp: target_pool.start_time.timestamp(),
|
||||
end_timestamp: target_pool.end_time.timestamp(),
|
||||
discount_avaliable_num,
|
||||
discount_ten_roll_prize,
|
||||
advanced_s_guarantee,
|
||||
s_guarantee,
|
||||
a_guarantee,
|
||||
need_item_info_list,
|
||||
free_select_progress,
|
||||
free_select_required_pull,
|
||||
free_select_item_list,
|
||||
chosen_up_item,
|
||||
// nammdglepbk: 563,
|
||||
// hgmcofcjmbg: 101,
|
||||
// akggbhgkifd: chooseable_up_list.clone(),
|
||||
chooseable_up_list,
|
||||
..Gacha::default()
|
||||
};
|
||||
if up_s_item_list.len() > 0 {
|
||||
result.up_s_item_list = up_s_item_list;
|
||||
}
|
||||
if up_a_item_list.len() > 0 {
|
||||
result.up_a_item_list = up_a_item_list;
|
||||
}
|
||||
result
|
||||
}
|
||||
|
||||
/// Get the actual item cost count (counting discount).
|
||||
pub fn get_actual_cost_count<'bin, 'conf>(
|
||||
&'bin mut self,
|
||||
target_pool: &'conf CharacterGachaPool,
|
||||
pull_count: &u32,
|
||||
) -> u32 {
|
||||
let gachaconf = global_gacha_config();
|
||||
|
||||
if *pull_count == 10 {
|
||||
let discount_tag = &gachaconf.common_properties.ten_pull_discount_tag;
|
||||
if target_pool.discount_policy_tags.contains(&discount_tag) {
|
||||
let status_bin = self
|
||||
.gacha_status_map
|
||||
.get_mut(&target_pool.sharing_guarantee_info_category)
|
||||
.unwrap();
|
||||
let discount_policy = gachaconf
|
||||
.discount_policies
|
||||
.ten_pull_discount_map
|
||||
.get(discount_tag)
|
||||
.unwrap();
|
||||
let usage = status_bin.discount_usage_map.get_mut(discount_tag).unwrap();
|
||||
if *usage < discount_policy.use_limit {
|
||||
*usage += 1;
|
||||
return discount_policy.discounted_prize;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pull_count.clone()
|
||||
}
|
||||
|
||||
pub fn request_free_agent<'bin, 'conf>(
|
||||
&'bin mut self,
|
||||
target_pool: &'conf CharacterGachaPool,
|
||||
item_id: &ItemID,
|
||||
) -> GachaAddedItemType {
|
||||
let gachaconf = global_gacha_config();
|
||||
let sharing_guarantee_category_tag = &target_pool.sharing_guarantee_info_category;
|
||||
let status_bin = self
|
||||
.gacha_status_map
|
||||
.get_mut(sharing_guarantee_category_tag)
|
||||
.unwrap();
|
||||
let item_id = item_id.value();
|
||||
|
||||
let mut free_select_policy: Option<&FreeSelectItem> = None;
|
||||
let mut free_select_progress: u32 = 0;
|
||||
let mut free_select_required_pull: u32 = 0;
|
||||
for discount_policy_tag in target_pool.discount_policy_tags.iter() {
|
||||
if gachaconf
|
||||
.discount_policies
|
||||
.free_select_map
|
||||
.contains_key(discount_policy_tag)
|
||||
{
|
||||
let policy = gachaconf
|
||||
.discount_policies
|
||||
.free_select_map
|
||||
.get(discount_policy_tag)
|
||||
.unwrap();
|
||||
let free_select_demand_idx = usize::try_from(
|
||||
*(status_bin
|
||||
.discount_usage_map
|
||||
.get(&policy.free_select_usage_record_tag)
|
||||
.unwrap()),
|
||||
)
|
||||
.unwrap();
|
||||
if policy.milestones.len() <= free_select_demand_idx {
|
||||
continue;
|
||||
}
|
||||
|
||||
let free_select_actual_progress = status_bin
|
||||
.discount_usage_map
|
||||
.get(&policy.free_select_progress_record_tag)
|
||||
.unwrap();
|
||||
free_select_policy = Some(policy);
|
||||
free_select_required_pull = policy
|
||||
.milestones
|
||||
.get(free_select_demand_idx)
|
||||
.unwrap()
|
||||
.to_owned();
|
||||
free_select_progress = min(free_select_required_pull, *free_select_actual_progress);
|
||||
}
|
||||
}
|
||||
|
||||
if let None = free_select_policy {
|
||||
tracing::info!(
|
||||
"refuse free agent because: pool of parent_schedule_id {} hasn't defined free agent discount yet (or used up chance)",
|
||||
target_pool.gacha_parent_schedule_id
|
||||
);
|
||||
return GachaAddedItemType::None;
|
||||
} else if free_select_progress < free_select_required_pull {
|
||||
tracing::info!(
|
||||
"refuse free agent because: use pulled {free_select_progress} (after last free agent) in parent_schedule_id {}, required {free_select_required_pull}",
|
||||
target_pool.gacha_parent_schedule_id
|
||||
);
|
||||
return GachaAddedItemType::None;
|
||||
}
|
||||
|
||||
let free_select_policy = free_select_policy.unwrap();
|
||||
let mut item_type: GachaAddedItemType = GachaAddedItemType::None;
|
||||
for rarity_items in target_pool.gacha_items.iter() {
|
||||
if rarity_items.rarity != free_select_policy.rarity {
|
||||
continue;
|
||||
}
|
||||
for (category_tag, category) in rarity_items.categories.iter() {
|
||||
if !free_select_policy.category_tags.contains(category_tag) {
|
||||
continue;
|
||||
}
|
||||
if category.item_ids.contains(&item_id) {
|
||||
item_type = category.item_type.clone();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if item_type != GachaAddedItemType::None {
|
||||
(*status_bin
|
||||
.discount_usage_map
|
||||
.get_mut(&free_select_policy.free_select_usage_record_tag)
|
||||
.unwrap()) += 1;
|
||||
(*status_bin
|
||||
.discount_usage_map
|
||||
.get_mut(&free_select_policy.free_select_progress_record_tag)
|
||||
.unwrap()) -= free_select_required_pull;
|
||||
}
|
||||
item_type
|
||||
}
|
||||
|
||||
pub fn choose_gacha_up<'bin, 'conf>(
|
||||
&'bin mut self,
|
||||
target_pool: &'conf CharacterGachaPool,
|
||||
item_id: &ItemID,
|
||||
) -> bool {
|
||||
let gachaconf = global_gacha_config();
|
||||
let item_id = item_id.value();
|
||||
for rarity_items in target_pool.gacha_items.iter() {
|
||||
for guarantee_policy_tag in rarity_items.category_guarantee_policy_tags.iter() {
|
||||
let category_guarantee_policy = gachaconf
|
||||
.category_guarantee_policy_map
|
||||
.get(guarantee_policy_tag)
|
||||
.unwrap();
|
||||
if !category_guarantee_policy.chooseable {
|
||||
continue;
|
||||
}
|
||||
let mut up_category: Option<&String> = None;
|
||||
for (category_tag, category) in rarity_items.categories.iter() {
|
||||
if category.item_ids.contains(&item_id) {
|
||||
up_category = Some(category_tag);
|
||||
break;
|
||||
}
|
||||
}
|
||||
if let None = up_category {
|
||||
continue;
|
||||
};
|
||||
let up_category = up_category.unwrap();
|
||||
|
||||
let progress_bin = self
|
||||
.gacha_status_map
|
||||
.get_mut(&target_pool.sharing_guarantee_info_category)
|
||||
.unwrap()
|
||||
.rarity_status_map
|
||||
.get_mut(&rarity_items.rarity)
|
||||
.unwrap();
|
||||
match progress_bin
|
||||
.categories_chosen_guarantee_item_map
|
||||
.entry(guarantee_policy_tag.clone())
|
||||
{
|
||||
Occupied(mut occupied_entry) => {
|
||||
occupied_entry.insert(item_id);
|
||||
}
|
||||
Vacant(vacant_entry) => {
|
||||
vacant_entry.insert(item_id);
|
||||
}
|
||||
};
|
||||
match progress_bin
|
||||
.categories_chosen_guarantee_category_map
|
||||
.entry(up_category.clone())
|
||||
{
|
||||
Occupied(mut occupied_entry) => {
|
||||
occupied_entry.insert(up_category.clone());
|
||||
}
|
||||
Vacant(vacant_entry) => {
|
||||
vacant_entry.insert(up_category.clone());
|
||||
}
|
||||
};
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
false
|
||||
}
|
||||
}
|
531
nap_gameserver/src/logic/gacha/gacha_model.rs
Normal file
531
nap_gameserver/src/logic/gacha/gacha_model.rs
Normal file
|
@ -0,0 +1,531 @@
|
|||
use super::record::*;
|
||||
use super::stat::*;
|
||||
use data::gacha;
|
||||
use data::gacha::gacha_config::*;
|
||||
use data::tables::ItemID;
|
||||
|
||||
use chrono::{DateTime, Local};
|
||||
use proto::GachaModelBin;
|
||||
use rand::{thread_rng, Rng};
|
||||
use std::collections::{HashMap, HashSet};
|
||||
use std::hash::{BuildHasher, Hash};
|
||||
|
||||
pub struct GachaModel {
|
||||
pub gacha_status_map: HashMap<String, GachaStatus>,
|
||||
pub gacha_records: Vec<GachaRecord>,
|
||||
}
|
||||
|
||||
impl Default for GachaModel {
|
||||
fn default() -> GachaModel {
|
||||
let result = GachaModel {
|
||||
gacha_status_map: HashMap::new(),
|
||||
gacha_records: vec![],
|
||||
};
|
||||
result.post_deserialize()
|
||||
}
|
||||
}
|
||||
|
||||
impl GachaModel {
|
||||
pub fn from_bin(gacha_bin: GachaModelBin) -> Self {
|
||||
let result = Self {
|
||||
gacha_status_map: gacha_bin
|
||||
.gacha_status_map
|
||||
.into_iter()
|
||||
.map(|(k, v)| (k, GachaStatus::from_bin(v)))
|
||||
.collect(),
|
||||
gacha_records: gacha_bin
|
||||
.gacha_records
|
||||
.into_iter()
|
||||
.map(|x| GachaRecord::from_bin(x))
|
||||
.collect(),
|
||||
};
|
||||
result.post_deserialize()
|
||||
}
|
||||
|
||||
pub fn to_bin(&self) -> GachaModelBin {
|
||||
GachaModelBin {
|
||||
gacha_status_map: self
|
||||
.gacha_status_map
|
||||
.iter()
|
||||
.map(|(k, v)| (k.clone(), v.to_bin()))
|
||||
.collect(),
|
||||
gacha_records: self.gacha_records.iter().map(|x| x.to_bin()).collect(),
|
||||
..Default::default()
|
||||
}
|
||||
}
|
||||
|
||||
pub fn post_deserialize(mut self) -> GachaModel {
|
||||
let gachaconf = gacha::global_gacha_config();
|
||||
for gacha_pool in gachaconf.character_gacha_pool_list.iter() {
|
||||
let mut gacha_status_map = &mut self.gacha_status_map;
|
||||
let status_bin = get_or_add(
|
||||
&mut gacha_status_map,
|
||||
&gacha_pool.sharing_guarantee_info_category,
|
||||
);
|
||||
for rarity_items in gacha_pool.gacha_items.iter() {
|
||||
let progress_bin =
|
||||
get_or_add(&mut status_bin.rarity_status_map, &rarity_items.rarity);
|
||||
if progress_bin.pity <= 0 {
|
||||
progress_bin.pity = 1;
|
||||
}
|
||||
for category_guarantee_policy_tag in
|
||||
rarity_items.category_guarantee_policy_tags.iter()
|
||||
{
|
||||
get_or_add(
|
||||
&mut progress_bin.categories_progress_map,
|
||||
&category_guarantee_policy_tag,
|
||||
);
|
||||
|
||||
let guarantee_policy = gachaconf
|
||||
.category_guarantee_policy_map
|
||||
.get(category_guarantee_policy_tag)
|
||||
.unwrap();
|
||||
if !guarantee_policy.chooseable {
|
||||
continue;
|
||||
}
|
||||
get_or_add(
|
||||
&mut progress_bin.categories_chosen_guarantee_progress_map,
|
||||
&category_guarantee_policy_tag,
|
||||
);
|
||||
}
|
||||
}
|
||||
for discount_policy_tag in gacha_pool.discount_policy_tags.iter() {
|
||||
if gachaconf
|
||||
.discount_policies
|
||||
.free_select_map
|
||||
.contains_key(discount_policy_tag)
|
||||
{
|
||||
let policy = gachaconf
|
||||
.discount_policies
|
||||
.free_select_map
|
||||
.get(discount_policy_tag)
|
||||
.unwrap();
|
||||
get_or_add(
|
||||
&mut status_bin.discount_usage_map,
|
||||
&policy.free_select_progress_record_tag,
|
||||
);
|
||||
get_or_add(
|
||||
&mut status_bin.discount_usage_map,
|
||||
&policy.free_select_usage_record_tag,
|
||||
);
|
||||
} else {
|
||||
get_or_add(&mut status_bin.discount_usage_map, &discount_policy_tag);
|
||||
}
|
||||
}
|
||||
}
|
||||
self
|
||||
}
|
||||
|
||||
pub fn perform_pull_pool<'bin, 'conf>(
|
||||
&'bin mut self,
|
||||
pull_time: &DateTime<Local>,
|
||||
target_pool: &'conf CharacterGachaPool,
|
||||
) -> GachaRecord {
|
||||
let (rarity_items, progress_bin, status_bin, probability_model) =
|
||||
self.determine_rarity(target_pool);
|
||||
let (category_tag, category) =
|
||||
self.determine_category(rarity_items, progress_bin, target_pool);
|
||||
let result = determine_gacha_result(
|
||||
pull_time,
|
||||
category,
|
||||
target_pool,
|
||||
status_bin,
|
||||
progress_bin,
|
||||
rarity_items,
|
||||
);
|
||||
self.update_pity(rarity_items, probability_model, target_pool);
|
||||
self.update_category_guarantee_info(rarity_items, &category_tag, target_pool);
|
||||
self.update_discount(target_pool, &category_tag, rarity_items);
|
||||
result
|
||||
}
|
||||
|
||||
fn rand_rarity<'bin, 'conf>(
|
||||
&'bin self,
|
||||
target_pool: &'conf CharacterGachaPool,
|
||||
status_bin: &'bin GachaStatus,
|
||||
) -> (
|
||||
&'conf GachaAvailableItemsInfo,
|
||||
&'bin GachaProgress,
|
||||
&'conf ProbabilityModel,
|
||||
) {
|
||||
let gachaconf = gacha::global_gacha_config();
|
||||
let mut rng = thread_rng();
|
||||
let rarity_status_map = &status_bin.rarity_status_map;
|
||||
// gacha_items is already sorted by rarity descendingly in its post_configure.
|
||||
for rarity_items in target_pool.gacha_items.iter() {
|
||||
// Surely any judgement should be made on the current pity.
|
||||
let progress_bin = rarity_status_map.get(&rarity_items.rarity).unwrap();
|
||||
let pity = progress_bin.pity;
|
||||
let probability_model = gachaconf
|
||||
.probability_model_map
|
||||
.get(&rarity_items.probability_model_tag)
|
||||
.unwrap();
|
||||
if rng.gen_range(0.0..100.0) <= probability_model.get_chance_percent(&pity) {
|
||||
return (rarity_items, progress_bin, probability_model);
|
||||
}
|
||||
}
|
||||
panic!("The user failed to get any items.");
|
||||
}
|
||||
|
||||
fn determine_rarity<'bin, 'conf>(
|
||||
&'bin self,
|
||||
target_pool: &'conf CharacterGachaPool,
|
||||
) -> (
|
||||
&'conf GachaAvailableItemsInfo,
|
||||
&'bin GachaProgress,
|
||||
&'bin GachaStatus,
|
||||
&'conf ProbabilityModel,
|
||||
) {
|
||||
let gachaconf = gacha::global_gacha_config();
|
||||
let status_bin = self
|
||||
.gacha_status_map
|
||||
.get(&target_pool.sharing_guarantee_info_category)
|
||||
.expect(&format!(
|
||||
"post_deserialize forgot StatusBin/sharing_guarantee_info_category: {}",
|
||||
target_pool.sharing_guarantee_info_category
|
||||
));
|
||||
let (mut rarity_items, mut progress_bin, mut probability_model) =
|
||||
self.rand_rarity(target_pool, &status_bin);
|
||||
|
||||
// We should take AdvancedGuarantee discount into consideration.
|
||||
for discount_tag in target_pool.discount_policy_tags.iter() {
|
||||
if let Some(discount) = gachaconf
|
||||
.discount_policies
|
||||
.advanced_guarantee_map
|
||||
.get(discount_tag)
|
||||
{
|
||||
if discount.rarity <= rarity_items.rarity {
|
||||
continue;
|
||||
}
|
||||
if status_bin
|
||||
.discount_usage_map
|
||||
.get(discount_tag)
|
||||
.expect(&format!(
|
||||
"post_deserialize forgot StatusBin/discount_usage_map: {}",
|
||||
discount_tag
|
||||
))
|
||||
>= &discount.use_limit
|
||||
{
|
||||
continue;
|
||||
}
|
||||
let higher_progress_bin = status_bin
|
||||
.rarity_status_map
|
||||
.get(&discount.rarity)
|
||||
.expect(&format!(
|
||||
"post_deserialize forgot StatusBin/rarity_status_map: {}",
|
||||
&discount.rarity
|
||||
));
|
||||
if higher_progress_bin.pity >= discount.guarantee_pity {
|
||||
let mut found_rarity_items = false;
|
||||
for gacha_items in target_pool.gacha_items.iter() {
|
||||
if gacha_items.rarity == discount.rarity {
|
||||
rarity_items = gacha_items;
|
||||
probability_model = gachaconf
|
||||
.probability_model_map
|
||||
.get(&gacha_items.probability_model_tag)
|
||||
.unwrap();
|
||||
found_rarity_items = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
assert!(found_rarity_items, "Handle AdvancedGuarantee Discount ({discount_tag}) error: The target rarity does not exist in this pool.");
|
||||
progress_bin = higher_progress_bin;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
(rarity_items, progress_bin, status_bin, probability_model)
|
||||
}
|
||||
|
||||
fn determine_category<'bin, 'conf>(
|
||||
&'bin self,
|
||||
rarity_items: &'conf GachaAvailableItemsInfo,
|
||||
progress_bin: &'bin GachaProgress,
|
||||
target_pool: &'conf CharacterGachaPool,
|
||||
) -> (String, &'conf GachaCategoryInfo) {
|
||||
let gachaconf = gacha::global_gacha_config();
|
||||
let mut category_tag_inited = false;
|
||||
let mut category_tag_result: HashSet<String> = HashSet::new();
|
||||
// First of all, if there's a chooseable category and
|
||||
// it is SELECTED then we MUST give that category's item.
|
||||
for guarantee_policy_tag in rarity_items.category_guarantee_policy_tags.iter() {
|
||||
let category_guarantee_policy = gachaconf
|
||||
.category_guarantee_policy_map
|
||||
.get(guarantee_policy_tag)
|
||||
.unwrap();
|
||||
if !category_guarantee_policy.chooseable {
|
||||
continue;
|
||||
}
|
||||
// As we found a policy defined chooseable, we
|
||||
// should head to look whether the user chose
|
||||
// the category he want.
|
||||
if let Some(category_tag) = progress_bin
|
||||
.categories_chosen_guarantee_category_map
|
||||
.get(guarantee_policy_tag)
|
||||
{
|
||||
// User chose a category; our work are done here.
|
||||
category_tag_result.insert(category_tag.clone());
|
||||
category_tag_inited = true;
|
||||
}
|
||||
}
|
||||
// Then we should take a look at MustGainItem.
|
||||
if !category_tag_inited {
|
||||
for discount_policy_tag in target_pool.discount_policy_tags.iter() {
|
||||
if let Some(discount) = gachaconf
|
||||
.discount_policies
|
||||
.must_gain_item_map
|
||||
.get(discount_policy_tag)
|
||||
{
|
||||
if discount.rarity != rarity_items.rarity {
|
||||
continue;
|
||||
}
|
||||
category_tag_result.insert(discount.category_tag.clone());
|
||||
category_tag_inited = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
// Otherwise, just select as normal.
|
||||
if !category_tag_inited {
|
||||
for tag in rarity_items.categories.keys() {
|
||||
category_tag_result.insert(tag.clone());
|
||||
}
|
||||
for guarantee_policy_tag in rarity_items.category_guarantee_policy_tags.iter() {
|
||||
let category_guarantee_policy = gachaconf
|
||||
.category_guarantee_policy_map
|
||||
.get(guarantee_policy_tag)
|
||||
.unwrap();
|
||||
let failure_times = progress_bin.categories_progress_map
|
||||
.get(guarantee_policy_tag)
|
||||
.expect(&format!("post_deserialize forgot StatusBin/rarity_status_map[{}]/categories_progress_map: {}", &rarity_items.rarity, guarantee_policy_tag));
|
||||
if failure_times >= &category_guarantee_policy.trigger_on_failure_times {
|
||||
category_tag_result = category_tag_result
|
||||
.intersection(&category_guarantee_policy.included_category_tags)
|
||||
.cloned()
|
||||
.collect();
|
||||
}
|
||||
}
|
||||
// category_tag_inited = true;
|
||||
}
|
||||
|
||||
let mut categories: Vec<(String, &GachaCategoryInfo)> = vec![];
|
||||
let mut weight_sum = 0;
|
||||
for result_tag in category_tag_result {
|
||||
let category = rarity_items.categories.get(&result_tag).unwrap();
|
||||
categories.push((result_tag, category));
|
||||
weight_sum += category.category_weight;
|
||||
}
|
||||
|
||||
let randomnum = rand::thread_rng().gen_range(0..weight_sum);
|
||||
let mut enumerated_ranges_end = 0;
|
||||
for category in categories.into_iter() {
|
||||
if randomnum <= enumerated_ranges_end + category.1.category_weight {
|
||||
return (category.0, category.1);
|
||||
}
|
||||
enumerated_ranges_end += category.1.category_weight;
|
||||
}
|
||||
panic!("No category is chosen.");
|
||||
}
|
||||
|
||||
fn update_pity<'bin, 'conf>(
|
||||
&'bin mut self,
|
||||
rarity_items: &'conf GachaAvailableItemsInfo,
|
||||
probability_model: &'conf ProbabilityModel,
|
||||
target_pool: &'conf CharacterGachaPool,
|
||||
) {
|
||||
let status_bin = self
|
||||
.gacha_status_map
|
||||
.get_mut(&target_pool.sharing_guarantee_info_category)
|
||||
.unwrap();
|
||||
for (rarity, rarity_status) in status_bin.rarity_status_map.iter_mut() {
|
||||
if (rarity == &rarity_items.rarity)
|
||||
|| (probability_model.clear_status_on_higher_rarity_pulled
|
||||
&& rarity < &rarity_items.rarity)
|
||||
{
|
||||
rarity_status.pity = 1;
|
||||
} else {
|
||||
rarity_status.pity += 1;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
fn update_category_guarantee_info<'bin, 'conf>(
|
||||
&'bin mut self,
|
||||
rarity_items: &'conf GachaAvailableItemsInfo,
|
||||
category_tag: &String,
|
||||
target_pool: &'conf CharacterGachaPool,
|
||||
) {
|
||||
let gachaconf = gacha::global_gacha_config();
|
||||
let status_bin = self
|
||||
.gacha_status_map
|
||||
.get_mut(&target_pool.sharing_guarantee_info_category)
|
||||
.unwrap();
|
||||
let progress_bin = status_bin
|
||||
.rarity_status_map
|
||||
.get_mut(&rarity_items.rarity)
|
||||
.unwrap();
|
||||
for policy_tag in rarity_items.category_guarantee_policy_tags.iter() {
|
||||
let policy = gachaconf
|
||||
.category_guarantee_policy_map
|
||||
.get(policy_tag)
|
||||
.unwrap();
|
||||
// TODO: Chooseable guarantee not implemented
|
||||
let prev_failure = progress_bin
|
||||
.categories_progress_map
|
||||
.get_mut(policy_tag)
|
||||
.expect(&format!(
|
||||
"post_deserialize forgot StatusBin/rarity_status_map[{}]/categories_progress_map: {}",
|
||||
rarity_items.rarity, policy_tag
|
||||
));
|
||||
if policy.included_category_tags.contains(category_tag) {
|
||||
*prev_failure = 0;
|
||||
} else {
|
||||
*prev_failure += 1;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
fn update_discount<'bin, 'conf>(
|
||||
&'bin mut self,
|
||||
target_pool: &'conf CharacterGachaPool,
|
||||
category_tag: &String,
|
||||
rarity_items: &GachaAvailableItemsInfo,
|
||||
) {
|
||||
let gachaconf = gacha::global_gacha_config();
|
||||
for (policy_tag, policy) in gachaconf.discount_policies.must_gain_item_map.iter() {
|
||||
if *category_tag != policy.category_tag {
|
||||
continue;
|
||||
}
|
||||
if !target_pool.discount_policy_tags.contains(policy_tag) {
|
||||
continue;
|
||||
}
|
||||
let status_bin = self
|
||||
.gacha_status_map
|
||||
.get_mut(&target_pool.sharing_guarantee_info_category)
|
||||
.unwrap();
|
||||
let usage = status_bin.discount_usage_map.get_mut(policy_tag).unwrap();
|
||||
if *usage < policy.use_limit {
|
||||
*usage += 1;
|
||||
}
|
||||
}
|
||||
for (policy_tag, policy) in gachaconf.discount_policies.advanced_guarantee_map.iter() {
|
||||
if rarity_items.rarity != policy.rarity {
|
||||
continue;
|
||||
}
|
||||
if !target_pool.discount_policy_tags.contains(policy_tag) {
|
||||
continue;
|
||||
}
|
||||
let status_bin = self
|
||||
.gacha_status_map
|
||||
.get_mut(&target_pool.sharing_guarantee_info_category)
|
||||
.unwrap();
|
||||
let usage = status_bin.discount_usage_map.get_mut(policy_tag).unwrap();
|
||||
if *usage < policy.use_limit {
|
||||
*usage += 1;
|
||||
}
|
||||
}
|
||||
for (policy_tag, policy) in gachaconf.discount_policies.free_select_map.iter() {
|
||||
if !target_pool.discount_policy_tags.contains(policy_tag) {
|
||||
continue;
|
||||
}
|
||||
let status_bin = self
|
||||
.gacha_status_map
|
||||
.get_mut(&target_pool.sharing_guarantee_info_category)
|
||||
.unwrap();
|
||||
let progress = status_bin
|
||||
.discount_usage_map
|
||||
.get_mut(&policy.free_select_progress_record_tag)
|
||||
.unwrap();
|
||||
*progress += 1;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
fn get_or_add<'a, K: Eq + PartialEq + Hash + Clone, V: Default, S: BuildHasher>(
|
||||
map: &'a mut HashMap<K, V, S>,
|
||||
key: &K,
|
||||
) -> &'a mut V {
|
||||
if !map.contains_key(key) {
|
||||
map.insert(key.clone(), V::default());
|
||||
}
|
||||
map.get_mut(key).unwrap()
|
||||
}
|
||||
|
||||
fn determine_gacha_result<'bin, 'conf>(
|
||||
pull_time: &DateTime<Local>,
|
||||
category: &'conf GachaCategoryInfo,
|
||||
target_pool: &'conf CharacterGachaPool,
|
||||
status_bin: &'bin GachaStatus,
|
||||
progress_bin: &'bin GachaProgress,
|
||||
rarity_items: &'conf GachaAvailableItemsInfo,
|
||||
) -> GachaRecord {
|
||||
let gachaconf = gacha::global_gacha_config();
|
||||
let item_pool_len = category.item_ids.len() as u32;
|
||||
let mut item_id: Option<&u32> = None;
|
||||
// We should see whether user's search priority exists.
|
||||
for guarantee_policy_tag in rarity_items.category_guarantee_policy_tags.iter() {
|
||||
let category_guarantee_policy = gachaconf
|
||||
.category_guarantee_policy_map
|
||||
.get(guarantee_policy_tag)
|
||||
.unwrap();
|
||||
if !category_guarantee_policy.chooseable {
|
||||
continue;
|
||||
}
|
||||
// Firstly, judge whether the user failed enough times.
|
||||
// The user is limited to get only this category's item,
|
||||
// so we should record the user's failure to get his
|
||||
// selected item elsewhere.
|
||||
if progress_bin
|
||||
.categories_chosen_guarantee_progress_map
|
||||
.get(guarantee_policy_tag)
|
||||
.unwrap()
|
||||
< &category_guarantee_policy.trigger_on_failure_times
|
||||
{
|
||||
continue;
|
||||
}
|
||||
// We directly look whether user chose an UP item.
|
||||
if let Some(item) = progress_bin
|
||||
.categories_chosen_guarantee_item_map
|
||||
.get(guarantee_policy_tag)
|
||||
{
|
||||
item_id = Some(item);
|
||||
}
|
||||
}
|
||||
|
||||
let item_id = match item_id {
|
||||
Some(val) => val,
|
||||
None => category
|
||||
.item_ids
|
||||
.get(rand::thread_rng().gen_range(0..item_pool_len) as usize)
|
||||
.unwrap(),
|
||||
};
|
||||
let mut extra_item_id: Option<ItemID> = None;
|
||||
let mut extra_item_count: u32 = 0;
|
||||
|
||||
for extra_items_policy_tag in rarity_items.extra_items_policy_tags.iter() {
|
||||
let extra_items_policy = gachaconf
|
||||
.extra_items_policy_map
|
||||
.get(extra_items_policy_tag)
|
||||
.unwrap();
|
||||
// TODO: apply_on_owned_count in a context with bag
|
||||
// TODO: That's what RoleModel should do, not me.
|
||||
if extra_items_policy.apply_on_owned_count == 0 {
|
||||
extra_item_id = ItemID::new(extra_items_policy.id);
|
||||
extra_item_count = extra_items_policy.count;
|
||||
}
|
||||
}
|
||||
let extra_resources = match extra_item_id {
|
||||
Some(item_id) => Some(GachaExtraResources {
|
||||
extra_item_id: item_id,
|
||||
extra_item_count,
|
||||
}),
|
||||
None => None,
|
||||
};
|
||||
GachaRecord {
|
||||
pull_timestamp: pull_time.timestamp(),
|
||||
obtained_item_id: ItemID::new_unchecked(item_id.clone()),
|
||||
gacha_id: target_pool.gacha_schedule_id.clone(),
|
||||
progress_map: status_bin.rarity_status_map.clone(),
|
||||
extra_resources,
|
||||
item_type: category.item_type.clone(),
|
||||
}
|
||||
}
|
6
nap_gameserver/src/logic/gacha/mod.rs
Normal file
6
nap_gameserver/src/logic/gacha/mod.rs
Normal file
|
@ -0,0 +1,6 @@
|
|||
mod client_op;
|
||||
mod gacha_model;
|
||||
mod record;
|
||||
mod stat;
|
||||
|
||||
pub use gacha_model::GachaModel;
|
85
nap_gameserver/src/logic/gacha/record.rs
Normal file
85
nap_gameserver/src/logic/gacha/record.rs
Normal file
|
@ -0,0 +1,85 @@
|
|||
use data::gacha::gacha_config::*;
|
||||
use data::tables::ItemID;
|
||||
|
||||
use proto::{GachaExtraItemBin, GachaRecordBin};
|
||||
use std::collections::HashMap;
|
||||
|
||||
use super::stat::*;
|
||||
|
||||
#[derive(Debug, Clone)]
|
||||
pub struct GachaExtraResources {
|
||||
pub extra_item_id: ItemID,
|
||||
pub extra_item_count: u32,
|
||||
}
|
||||
|
||||
impl GachaExtraResources {
|
||||
pub fn from_bin_opt(bin_opt: Option<GachaExtraItemBin>) -> Option<Self> {
|
||||
match bin_opt {
|
||||
None => None,
|
||||
Some(bin) => {
|
||||
let item_id_opt = ItemID::new(bin.extra_item_id);
|
||||
match item_id_opt {
|
||||
None => None,
|
||||
Some(extra_item_id) => Some(Self {
|
||||
extra_item_id,
|
||||
extra_item_count: bin.extra_item_count,
|
||||
}),
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub fn to_bin_opt(opt: &Option<Self>) -> Option<GachaExtraItemBin> {
|
||||
match opt {
|
||||
None => None,
|
||||
Some(this) => Some(GachaExtraItemBin {
|
||||
extra_item_id: this.extra_item_id.value(),
|
||||
extra_item_count: this.extra_item_count.clone(),
|
||||
..Default::default()
|
||||
}),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Debug, Clone)]
|
||||
pub struct GachaRecord {
|
||||
pub pull_timestamp: i64,
|
||||
pub obtained_item_id: ItemID,
|
||||
pub gacha_id: u32,
|
||||
/// The progress BEFORE this gacha is performed. key is rarity.
|
||||
pub progress_map: HashMap<u32, GachaProgress>,
|
||||
pub extra_resources: Option<GachaExtraResources>,
|
||||
pub item_type: GachaAddedItemType,
|
||||
}
|
||||
|
||||
impl GachaRecord {
|
||||
pub fn from_bin(bin: GachaRecordBin) -> Self {
|
||||
Self {
|
||||
pull_timestamp: bin.pull_timestamp,
|
||||
obtained_item_id: ItemID::new_unchecked(bin.obtained_item_id),
|
||||
gacha_id: bin.gacha_id,
|
||||
progress_map: bin
|
||||
.progress_map
|
||||
.into_iter()
|
||||
.map(|(k, v)| (k, GachaProgress::from_bin(v)))
|
||||
.collect(),
|
||||
extra_resources: GachaExtraResources::from_bin_opt(bin.extra_item_bin),
|
||||
item_type: GachaAddedItemType::from(bin.item_type),
|
||||
}
|
||||
}
|
||||
|
||||
pub fn to_bin(&self) -> GachaRecordBin {
|
||||
GachaRecordBin {
|
||||
pull_timestamp: self.pull_timestamp.clone(),
|
||||
obtained_item_id: self.obtained_item_id.value(),
|
||||
gacha_id: self.gacha_id.clone(),
|
||||
progress_map: self
|
||||
.progress_map
|
||||
.iter()
|
||||
.map(|(k, v)| (k.clone(), v.to_bin()))
|
||||
.collect(),
|
||||
extra_item_bin: GachaExtraResources::to_bin_opt(&self.extra_resources),
|
||||
item_type: self.item_type.clone().into(),
|
||||
}
|
||||
}
|
||||
}
|
73
nap_gameserver/src/logic/gacha/stat.rs
Normal file
73
nap_gameserver/src/logic/gacha/stat.rs
Normal file
|
@ -0,0 +1,73 @@
|
|||
use proto::*;
|
||||
|
||||
use std::collections::HashMap;
|
||||
|
||||
#[derive(Debug, Default, Clone)]
|
||||
pub struct GachaProgress {
|
||||
/// The pity (counting how many pulls) of this pull (in previous record) or the next pull (in status).
|
||||
pub pity: u32,
|
||||
/// The failure times of this category.
|
||||
pub categories_progress_map: HashMap<String, u32>,
|
||||
/// The selected priority (category) for a Chooseable category.
|
||||
pub categories_chosen_guarantee_category_map: HashMap<String, String>,
|
||||
/// The selectedpriority (a specified item) for a Chooseable category.
|
||||
pub categories_chosen_guarantee_item_map: HashMap<String, u32>,
|
||||
/// The failure times for selected priority (a specified item).
|
||||
pub categories_chosen_guarantee_progress_map: HashMap<String, u32>,
|
||||
}
|
||||
|
||||
impl GachaProgress {
|
||||
pub fn from_bin(bin: GachaProgressBin) -> Self {
|
||||
Self {
|
||||
pity: bin.pity,
|
||||
categories_progress_map: bin.categories_progress_map,
|
||||
categories_chosen_guarantee_category_map: bin.categories_chosen_guarantee_category_map,
|
||||
categories_chosen_guarantee_item_map: bin.categories_chosen_guarantee_item_map,
|
||||
categories_chosen_guarantee_progress_map: bin.categories_chosen_guarantee_progress_map,
|
||||
}
|
||||
}
|
||||
|
||||
pub fn to_bin(&self) -> GachaProgressBin {
|
||||
GachaProgressBin {
|
||||
pity: self.pity,
|
||||
categories_progress_map: self.categories_progress_map.clone(),
|
||||
categories_chosen_guarantee_category_map: self
|
||||
.categories_chosen_guarantee_category_map
|
||||
.clone(),
|
||||
categories_chosen_guarantee_item_map: self.categories_chosen_guarantee_item_map.clone(),
|
||||
categories_chosen_guarantee_progress_map: self
|
||||
.categories_chosen_guarantee_progress_map
|
||||
.clone(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Debug, Default, Clone)]
|
||||
pub struct GachaStatus {
|
||||
pub rarity_status_map: HashMap<u32, GachaProgress>,
|
||||
pub discount_usage_map: HashMap<String, u32>,
|
||||
}
|
||||
|
||||
impl GachaStatus {
|
||||
pub fn from_bin(bin: GachaStatusBin) -> Self {
|
||||
Self {
|
||||
rarity_status_map: bin
|
||||
.rarity_status_map
|
||||
.into_iter()
|
||||
.map(|(k, v)| (k, GachaProgress::from_bin(v)))
|
||||
.collect(),
|
||||
discount_usage_map: bin.discount_usage_map,
|
||||
}
|
||||
}
|
||||
|
||||
pub fn to_bin(&self) -> GachaStatusBin {
|
||||
GachaStatusBin {
|
||||
rarity_status_map: self
|
||||
.rarity_status_map
|
||||
.iter()
|
||||
.map(|(k, v)| (k.clone(), v.to_bin()))
|
||||
.collect(),
|
||||
discount_usage_map: self.discount_usage_map.clone(),
|
||||
}
|
||||
}
|
||||
}
|
|
@ -1,26 +1,39 @@
|
|||
use common::util;
|
||||
use data::tables::{ArchiveBattleQuestID, TrainingQuestID};
|
||||
use data::tables::{
|
||||
self, ArchiveBattleQuestID, BattleEventConfigID, HollowQuestID, TrainingQuestID,
|
||||
};
|
||||
use proto::{DungeonInfo, DungeonItemData, FightSceneInfo, SceneInfo, WeatherPoolInfo};
|
||||
use thiserror::Error;
|
||||
|
||||
use crate::logic::{
|
||||
battle::{EquippedBuddyDataItem, InLevelAvatarDataItem, TeamDataItem},
|
||||
ELocalPlayType, ESceneType, TimePeriodType, WeatherType,
|
||||
battle::{
|
||||
drop::FightDropPool,
|
||||
unit::{AvatarUnit, BuddyUnit},
|
||||
BuddyParam, DungeonQuestManager, TeamDataItem,
|
||||
},
|
||||
BuddyTeamType, EHollowQuestType, ELocalPlayType, ESceneType, TimePeriodType, WeatherType,
|
||||
};
|
||||
|
||||
use super::NapGameMode;
|
||||
|
||||
#[derive(Error, Debug)]
|
||||
pub enum HollowGameError {}
|
||||
pub enum HollowGameError {
|
||||
#[error("Quest ({0}) type is not supported: {1:?}")]
|
||||
QuestTypeNotSupported(u32, EHollowQuestType),
|
||||
#[error("Battle group not found, quest id: {0}")]
|
||||
BattleGroupNotFound(u32),
|
||||
}
|
||||
|
||||
pub struct HollowGame {
|
||||
pub quest_id: u32,
|
||||
pub battle_event_id: u32,
|
||||
pub battle_event_id: BattleEventConfigID,
|
||||
pub time_period: TimePeriodType,
|
||||
pub weather: WeatherType,
|
||||
pub play_type: ELocalPlayType,
|
||||
pub start_timestamp: i64,
|
||||
pub team_data: TeamDataItem,
|
||||
pub fight_drop_pool: FightDropPool,
|
||||
pub quest_manager: DungeonQuestManager,
|
||||
}
|
||||
|
||||
impl HollowGame {
|
||||
|
@ -38,7 +51,9 @@ impl HollowGame {
|
|||
weather: WeatherType::SunShine,
|
||||
start_timestamp: util::cur_timestamp() as i64,
|
||||
play_type,
|
||||
team_data: TeamDataItem::new(avatars, 0),
|
||||
team_data: TeamDataItem::new(avatars, &[]),
|
||||
fight_drop_pool: FightDropPool::new(template.battle_event_id),
|
||||
quest_manager: DungeonQuestManager::default(),
|
||||
})
|
||||
}
|
||||
|
||||
|
@ -57,9 +72,66 @@ impl HollowGame {
|
|||
weather: WeatherType::SunShine,
|
||||
start_timestamp: util::cur_timestamp() as i64,
|
||||
play_type,
|
||||
team_data: TeamDataItem::new(avatars, buddy_id),
|
||||
team_data: TeamDataItem::new(
|
||||
avatars,
|
||||
&(buddy_id != 0)
|
||||
.then_some(vec![BuddyParam(buddy_id, BuddyTeamType::Fighting)])
|
||||
.unwrap_or_default(),
|
||||
),
|
||||
fight_drop_pool: FightDropPool::new(template.battle_event_id),
|
||||
quest_manager: DungeonQuestManager::default(),
|
||||
})
|
||||
}
|
||||
|
||||
pub fn create_pure_hollow_battle(
|
||||
quest_id: HollowQuestID,
|
||||
avatars: &[u32],
|
||||
buddy_id: u32,
|
||||
time_period: TimePeriodType,
|
||||
weather: WeatherType,
|
||||
) -> Result<Self, HollowGameError> {
|
||||
let template = quest_id.template();
|
||||
if template.chess_board_id != 0 {
|
||||
return Err(HollowGameError::QuestTypeNotSupported(
|
||||
template.id.value(),
|
||||
EHollowQuestType::from(template.hollow_quest_type),
|
||||
));
|
||||
}
|
||||
|
||||
let Some(battle_group) = tables::battle_group_config_template_tb::iter()
|
||||
.find(|tmpl| tmpl.quest_id == template.id.value())
|
||||
else {
|
||||
return Err(HollowGameError::BattleGroupNotFound(template.id.value()));
|
||||
};
|
||||
|
||||
Ok(Self {
|
||||
quest_id: template.id.value(),
|
||||
battle_event_id: battle_group.battle_event_id,
|
||||
time_period,
|
||||
weather,
|
||||
start_timestamp: util::cur_timestamp() as i64,
|
||||
play_type: Self::get_play_type_by_quest_type(EHollowQuestType::from(
|
||||
template.hollow_quest_type,
|
||||
)),
|
||||
team_data: TeamDataItem::new(
|
||||
avatars,
|
||||
&(buddy_id != 0)
|
||||
.then_some(vec![BuddyParam(buddy_id, BuddyTeamType::Fighting)])
|
||||
.unwrap_or_default(),
|
||||
),
|
||||
fight_drop_pool: FightDropPool::new(battle_group.battle_event_id),
|
||||
quest_manager: DungeonQuestManager::new_for_battle_group(battle_group.id),
|
||||
})
|
||||
}
|
||||
|
||||
pub fn get_play_type_by_quest_type(quest_type: EHollowQuestType) -> ELocalPlayType {
|
||||
match quest_type {
|
||||
EHollowQuestType::NormalBattle => ELocalPlayType::PureHollowBattle,
|
||||
EHollowQuestType::BossRushBattle => ELocalPlayType::BossRushBattle,
|
||||
EHollowQuestType::DifficutyBattle => ELocalPlayType::PureHollowBattleHardmode,
|
||||
_ => ELocalPlayType::PureHollowBattle,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl NapGameMode for HollowGame {
|
||||
|
@ -70,14 +142,16 @@ impl NapGameMode for HollowGame {
|
|||
fn scene_info(&self) -> Option<SceneInfo> {
|
||||
Some(SceneInfo {
|
||||
scene_type: self.scene_type() as u32,
|
||||
battle_event_id: self.battle_event_id,
|
||||
battle_event_id: self.battle_event_id.value(),
|
||||
play_type: self.play_type as u32,
|
||||
fight_scene_info: Some(FightSceneInfo {
|
||||
nmhdkmcabjg: true,
|
||||
weather_pool: Some(WeatherPoolInfo {
|
||||
time_period: self.time_period.to_string(),
|
||||
weather: self.weather.to_string(),
|
||||
..Default::default()
|
||||
}),
|
||||
fight_drop_info: Some(self.fight_drop_pool.to_client()),
|
||||
..Default::default()
|
||||
}),
|
||||
..Default::default()
|
||||
|
@ -93,14 +167,15 @@ impl NapGameMode for HollowGame {
|
|||
.team_data
|
||||
.avatar_member_list
|
||||
.iter()
|
||||
.map(InLevelAvatarDataItem::to_client)
|
||||
.map(AvatarUnit::to_client)
|
||||
.collect(),
|
||||
buddy_list: self
|
||||
.team_data
|
||||
.equipped_buddy_list
|
||||
.iter()
|
||||
.map(EquippedBuddyDataItem::to_client)
|
||||
.map(BuddyUnit::to_client)
|
||||
.collect(),
|
||||
dungeon_quest_info: Some(self.quest_manager.to_client()),
|
||||
..Default::default()
|
||||
})
|
||||
}
|
||||
|
|
141
nap_gameserver/src/logic/game/long_fight.rs
Normal file
141
nap_gameserver/src/logic/game/long_fight.rs
Normal file
|
@ -0,0 +1,141 @@
|
|||
use common::util;
|
||||
use data::tables::{self, BattleEventConfigID, HollowQuestID};
|
||||
use proto::{
|
||||
DungeonInfo, DungeonItemData, FightQuestInfo, LongFightInfo, LongFightSceneInfo, SceneInfo,
|
||||
WeatherPoolInfo,
|
||||
};
|
||||
use thiserror::Error;
|
||||
|
||||
use crate::logic::{
|
||||
battle::{
|
||||
drop::FightDropPool,
|
||||
unit::{AvatarUnit, BuddyUnit},
|
||||
BuddyParam, DungeonQuestManager, LogicVariableTable, TeamDataItem,
|
||||
},
|
||||
BuddyTeamType, EHollowQuestType, ELocalPlayType, ESceneType, TimePeriodType, WeatherType,
|
||||
};
|
||||
|
||||
use super::NapGameMode;
|
||||
|
||||
#[derive(Error, Debug)]
|
||||
pub enum LongFightGameError {
|
||||
#[error("Tried to run quest of type {0:?} using LongFight logic")]
|
||||
InvalidQuestType(EHollowQuestType),
|
||||
#[error("Battle group not found, quest id: {0}")]
|
||||
BattleGroupNotFound(u32),
|
||||
}
|
||||
|
||||
pub struct LongFightGame {
|
||||
pub quest_id: u32,
|
||||
pub battle_event_id: BattleEventConfigID,
|
||||
pub play_type: ELocalPlayType,
|
||||
pub time_period: TimePeriodType,
|
||||
pub weather: WeatherType,
|
||||
pub start_timestamp: i64,
|
||||
pub team_data: TeamDataItem,
|
||||
pub variable_table: LogicVariableTable,
|
||||
pub fight_drop_pool: FightDropPool,
|
||||
pub quest_manager: DungeonQuestManager,
|
||||
}
|
||||
|
||||
impl LongFightGame {
|
||||
const RALLY_GUIDANCE_BUDDY_ID: u32 = 50001;
|
||||
|
||||
pub fn create_rally_game(
|
||||
quest_id: HollowQuestID,
|
||||
avatars: &[u32],
|
||||
buddy_id: u32,
|
||||
time_period: TimePeriodType,
|
||||
weather: WeatherType,
|
||||
) -> Result<Self, LongFightGameError> {
|
||||
let template = quest_id.template();
|
||||
let quest_type = EHollowQuestType::from(template.hollow_quest_type);
|
||||
|
||||
if quest_type != EHollowQuestType::RallyBattle {
|
||||
return Err(LongFightGameError::InvalidQuestType(quest_type));
|
||||
}
|
||||
|
||||
let Some(battle_group) = tables::battle_group_config_template_tb::iter()
|
||||
.find(|tmpl| tmpl.quest_id == template.id.value())
|
||||
else {
|
||||
return Err(LongFightGameError::BattleGroupNotFound(template.id.value()));
|
||||
};
|
||||
|
||||
let mut buddy_params = vec![BuddyParam(
|
||||
Self::RALLY_GUIDANCE_BUDDY_ID,
|
||||
BuddyTeamType::RallyGuidance,
|
||||
)];
|
||||
|
||||
if buddy_id != 0 {
|
||||
buddy_params.push(BuddyParam(buddy_id, BuddyTeamType::Fighting));
|
||||
}
|
||||
|
||||
Ok(Self {
|
||||
quest_id: template.id.value(),
|
||||
battle_event_id: battle_group.battle_event_id,
|
||||
play_type: ELocalPlayType::RallyLongFight,
|
||||
time_period,
|
||||
weather,
|
||||
start_timestamp: util::cur_timestamp() as i64,
|
||||
team_data: TeamDataItem::new(avatars, &buddy_params),
|
||||
variable_table: LogicVariableTable::new(battle_group.battle_event_id),
|
||||
fight_drop_pool: FightDropPool::new(battle_group.battle_event_id),
|
||||
quest_manager: DungeonQuestManager::new_for_battle_group(battle_group.id),
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
impl NapGameMode for LongFightGame {
|
||||
fn scene_type(&self) -> ESceneType {
|
||||
ESceneType::LongFight
|
||||
}
|
||||
|
||||
fn scene_info(&self) -> Option<SceneInfo> {
|
||||
Some(SceneInfo {
|
||||
scene_type: self.scene_type() as u32,
|
||||
battle_event_id: self.battle_event_id.value(),
|
||||
play_type: self.play_type as u32,
|
||||
long_fight_scene_info: Some(LongFightSceneInfo {
|
||||
fight_data: Some(LongFightInfo {
|
||||
fight_quest_info: Some(FightQuestInfo {
|
||||
fight_variable_map: self.variable_table.to_client(),
|
||||
..Default::default()
|
||||
}),
|
||||
..Default::default()
|
||||
}),
|
||||
fight_drop_info: Some(self.fight_drop_pool.to_client()),
|
||||
weather_pool: Some(WeatherPoolInfo {
|
||||
time_period: self.time_period.to_string(),
|
||||
weather: self.weather.to_string(),
|
||||
febgjinpcbp: true,
|
||||
bejeblcfcha: true,
|
||||
..Default::default()
|
||||
}),
|
||||
..Default::default()
|
||||
}),
|
||||
..Default::default()
|
||||
})
|
||||
}
|
||||
|
||||
fn dungeon_info(&self) -> Option<DungeonInfo> {
|
||||
Some(DungeonInfo {
|
||||
quest_id: self.quest_id,
|
||||
start_timestamp: self.start_timestamp,
|
||||
dungeon_item_data: Some(DungeonItemData::default()),
|
||||
avatar_list: self
|
||||
.team_data
|
||||
.avatar_member_list
|
||||
.iter()
|
||||
.map(AvatarUnit::to_client)
|
||||
.collect(),
|
||||
buddy_list: self
|
||||
.team_data
|
||||
.equipped_buddy_list
|
||||
.iter()
|
||||
.map(BuddyUnit::to_client)
|
||||
.collect(),
|
||||
dungeon_quest_info: Some(self.quest_manager.to_client()),
|
||||
..Default::default()
|
||||
})
|
||||
}
|
||||
}
|
|
@ -1,20 +1,23 @@
|
|||
mod fresh;
|
||||
mod frontend;
|
||||
mod hollow;
|
||||
mod long_fight;
|
||||
pub use fresh::*;
|
||||
pub use frontend::*;
|
||||
pub use hollow::*;
|
||||
pub use long_fight::*;
|
||||
|
||||
use proto::{DungeonInfo, SceneInfo, WorldInitScNotify};
|
||||
use thiserror::Error;
|
||||
|
||||
use super::{procedure::ProcedureError, ESceneType};
|
||||
use super::{battle::DungeonQuestError, procedure::ProcedureError, ESceneType};
|
||||
|
||||
#[derive(Default)]
|
||||
pub enum GameInstance {
|
||||
Frontend(FrontendGame),
|
||||
Fresh(FreshGame),
|
||||
Hollow(HollowGame),
|
||||
LongFight(LongFightGame),
|
||||
#[default]
|
||||
Null,
|
||||
}
|
||||
|
@ -29,6 +32,10 @@ pub enum LogicError {
|
|||
Procedure(#[from] ProcedureError),
|
||||
#[error("hollow error: {0}")]
|
||||
Hollow(#[from] HollowGameError),
|
||||
#[error("longfight error: {0}")]
|
||||
LongFight(#[from] LongFightGameError),
|
||||
#[error("dungeon quest error: {0}")]
|
||||
DungeonQuest(#[from] DungeonQuestError),
|
||||
}
|
||||
|
||||
impl GameInstance {
|
||||
|
@ -41,6 +48,7 @@ impl GameInstance {
|
|||
Self::Frontend(game) => game,
|
||||
Self::Fresh(game) => game,
|
||||
Self::Hollow(game) => game,
|
||||
Self::LongFight(game) => game,
|
||||
Self::Null => return Err(LogicError::GameIsNull),
|
||||
}))
|
||||
}
|
||||
|
|
|
@ -1,5 +1,6 @@
|
|||
pub mod battle;
|
||||
mod enums;
|
||||
pub mod gacha;
|
||||
pub mod game;
|
||||
pub mod item;
|
||||
pub mod math;
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
use data::tables::{AvatarBaseID, ProcedureConfigID};
|
||||
use data::tables::{AvatarBaseID, PostGirlConfigID, ProcedureConfigID};
|
||||
use proto::{BasicDataModelBin, PlayerBasicInfo};
|
||||
|
||||
pub struct BasicDataModel {
|
||||
|
@ -8,6 +8,7 @@ pub struct BasicDataModel {
|
|||
pub nick_name: Option<String>,
|
||||
pub frontend_avatar_id: Option<AvatarBaseID>,
|
||||
pub beginner_procedure_id: Option<ProcedureConfigID>,
|
||||
pub selected_post_girl_id: Option<PostGirlConfigID>,
|
||||
}
|
||||
|
||||
impl Default for BasicDataModel {
|
||||
|
@ -19,6 +20,7 @@ impl Default for BasicDataModel {
|
|||
nick_name: None,
|
||||
frontend_avatar_id: None,
|
||||
beginner_procedure_id: Some(ProcedureConfigID::new_unchecked(1)),
|
||||
selected_post_girl_id: None,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -37,6 +39,10 @@ impl BasicDataModel {
|
|||
avatar_id,
|
||||
frontend_avatar_id: avatar_id,
|
||||
kbjleelonfe: self.profile_icon,
|
||||
has_nickname: match &self.nick_name {
|
||||
Some(_name) => 1,
|
||||
None => 0,
|
||||
},
|
||||
..Default::default()
|
||||
}
|
||||
}
|
||||
|
@ -54,6 +60,7 @@ impl BasicDataModel {
|
|||
1.. => ProcedureConfigID::new(bin.beginner_procedure_id as u32),
|
||||
_ => None,
|
||||
},
|
||||
selected_post_girl_id: PostGirlConfigID::new(bin.selected_post_girl_id),
|
||||
nick_name: match bin.nick_name.is_empty() {
|
||||
true => None,
|
||||
false => Some(bin.nick_name),
|
||||
|
@ -75,6 +82,10 @@ impl BasicDataModel {
|
|||
.beginner_procedure_id
|
||||
.map(|i| i.value() as i32)
|
||||
.unwrap_or(-1),
|
||||
selected_post_girl_id: match self.selected_post_girl_id {
|
||||
Some(post_girl_id) => post_girl_id.value(),
|
||||
None => 0
|
||||
},
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,11 +1,12 @@
|
|||
use std::collections::BTreeSet;
|
||||
use std::collections::{BTreeSet, HashMap};
|
||||
|
||||
use data::tables::UnlockConfigID;
|
||||
use proto::{LockModelBin, UnlockData};
|
||||
use data::tables::{quick_access_template_tb, QuickFuncID, UnlockConfigID};
|
||||
use proto::{LockModelBin, QuickAccessData, QuickAccessType, UnlockData};
|
||||
|
||||
#[derive(Default)]
|
||||
pub struct LockModel {
|
||||
unlock_list: BTreeSet<UnlockConfigID>,
|
||||
quick_access_list: HashMap<u32, QuickFuncID>,
|
||||
}
|
||||
|
||||
impl LockModel {
|
||||
|
@ -16,6 +17,11 @@ impl LockModel {
|
|||
.into_iter()
|
||||
.map(UnlockConfigID::new_unchecked)
|
||||
.collect(),
|
||||
quick_access_list: bin
|
||||
.quick_access_list
|
||||
.into_iter()
|
||||
.map(|(k, v)| (k, QuickFuncID::new_unchecked(v)))
|
||||
.collect(),
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -27,10 +33,39 @@ impl LockModel {
|
|||
.into_iter()
|
||||
.map(|i| i.value())
|
||||
.collect(),
|
||||
quick_access_list: self
|
||||
.quick_access_list
|
||||
.iter()
|
||||
.map(|(k, v)| (k.clone(), v.value()))
|
||||
.collect(),
|
||||
}
|
||||
}
|
||||
|
||||
pub fn quick_access_to_client(&self) -> Vec<QuickAccessData> {
|
||||
let mut quick_access_data_list: Vec<QuickAccessData> = vec![];
|
||||
for quick_access in quick_access_template_tb::iter() {
|
||||
quick_access_data_list.push(QuickAccessData {
|
||||
r#type: QuickAccessType::Direct.into(),
|
||||
quick_access_index: quick_access.quick_access_index,
|
||||
btn_id: quick_access.quick_func_id.value(),
|
||||
});
|
||||
}
|
||||
for quick_access_index in 1..8 {
|
||||
let mut btn_id = 0;
|
||||
if let Some(id) = self.quick_access_list.get(&quick_access_index) {
|
||||
btn_id = id.value();
|
||||
}
|
||||
quick_access_data_list.push(QuickAccessData {
|
||||
r#type: QuickAccessType::QuickMenu.into(),
|
||||
quick_access_index,
|
||||
btn_id,
|
||||
});
|
||||
}
|
||||
quick_access_data_list
|
||||
}
|
||||
|
||||
pub fn to_client(&self) -> UnlockData {
|
||||
|
||||
UnlockData {
|
||||
unlock_id_list: self
|
||||
.unlock_list
|
||||
|
@ -38,6 +73,7 @@ impl LockModel {
|
|||
.into_iter()
|
||||
.map(|i| i.value())
|
||||
.collect(),
|
||||
quick_access_data_list: self.quick_access_to_client(),
|
||||
..Default::default()
|
||||
}
|
||||
}
|
||||
|
@ -49,4 +85,28 @@ impl LockModel {
|
|||
pub fn is_unlock(&self, id: UnlockConfigID) -> bool {
|
||||
self.unlock_list.contains(&id)
|
||||
}
|
||||
|
||||
pub fn mod_quick_access(&mut self, index: u32, id: Option<QuickFuncID>) -> QuickAccessData {
|
||||
let btn_id = match id {
|
||||
Some(quick_access_id) => {
|
||||
if self.quick_access_list.contains_key(&index) {
|
||||
*self.quick_access_list.get_mut(&index).unwrap() = quick_access_id;
|
||||
} else {
|
||||
self.quick_access_list.insert(index, quick_access_id);
|
||||
}
|
||||
quick_access_id.value()
|
||||
}
|
||||
None => {
|
||||
if self.quick_access_list.contains_key(&index) {
|
||||
self.quick_access_list.remove(&index);
|
||||
}
|
||||
0
|
||||
}
|
||||
};
|
||||
QuickAccessData {
|
||||
r#type: QuickAccessType::QuickMenu.into(),
|
||||
quick_access_index: index,
|
||||
btn_id,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,6 +1,7 @@
|
|||
use data::tables::{self, AvatarBaseID};
|
||||
use proto::{ItemStatic, PlayerDataBin, Retcode};
|
||||
|
||||
use super::gacha::GachaModel;
|
||||
use super::game::{FrontendGame, FrontendGameError, GameInstance, LogicError};
|
||||
use super::item::{ItemModel, ItemUID};
|
||||
use super::main_city_model::MainCityModel;
|
||||
|
@ -16,6 +17,7 @@ pub struct Player {
|
|||
pub role_model: RoleModel,
|
||||
pub item_model: ItemModel,
|
||||
pub main_city_model: MainCityModel,
|
||||
pub gacha_model: GachaModel,
|
||||
}
|
||||
|
||||
impl Player {
|
||||
|
@ -28,6 +30,7 @@ impl Player {
|
|||
role_model: Some(self.role_model.to_bin()),
|
||||
item_model: Some(self.item_model.to_bin()),
|
||||
main_city_model: Some(self.main_city_model.to_bin()),
|
||||
gacha_model: Some(self.gacha_model.to_bin()),
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -44,6 +47,7 @@ impl Player {
|
|||
.main_city_model
|
||||
.map(MainCityModel::from_bin)
|
||||
.unwrap_or_default(),
|
||||
gacha_model: bin.gacha_model.map(GachaModel::from_bin).unwrap_or_default(),
|
||||
..Default::default()
|
||||
}
|
||||
}
|
||||
|
@ -58,6 +62,12 @@ impl Player {
|
|||
.add_resource(ItemStatic::FrontendGold as u32, 1_000_000);
|
||||
self.item_model
|
||||
.add_resource(ItemStatic::GameDiamond as u32, 1_000_000);
|
||||
self.item_model
|
||||
.add_resource(ItemStatic::GachaTicketEvent as u32, 30_000);
|
||||
self.item_model
|
||||
.add_resource(ItemStatic::GachaTicketStandard as u32, 30_000);
|
||||
self.item_model
|
||||
.add_resource(ItemStatic::GachaTicketBangboo as u32, 30_000);
|
||||
self.item_model.add_resource(ItemStatic::Energy as u32, 240);
|
||||
}
|
||||
|
||||
|
|
|
@ -247,4 +247,8 @@ impl NetSession {
|
|||
pub fn set_state(&self, state: NetSessionState) {
|
||||
self.state.store(state, std::sync::atomic::Ordering::SeqCst);
|
||||
}
|
||||
|
||||
pub async fn shutdown(&self) -> Result<(), std::io::Error> {
|
||||
self.writer.lock().await.shutdown().await
|
||||
}
|
||||
}
|
||||
|
|
File diff suppressed because it is too large
Load diff
|
@ -14,12 +14,16 @@ pub struct BasicDataModelBin {
|
|||
pub frontend_avatar_id: i32,
|
||||
#[prost(int32, tag = "6")]
|
||||
pub beginner_procedure_id: i32,
|
||||
#[prost(uint32, tag = "7")]
|
||||
pub selected_post_girl_id: u32,
|
||||
}
|
||||
#[allow(clippy::derive_partial_eq_without_eq)]
|
||||
#[derive(Clone, PartialEq, ::prost::Message)]
|
||||
pub struct LockModelBin {
|
||||
#[prost(int32, repeated, tag = "1")]
|
||||
pub unlock_list: ::prost::alloc::vec::Vec<i32>,
|
||||
#[prost(map = "uint32, uint32", tag = "2")]
|
||||
pub quick_access_list: ::std::collections::HashMap<u32, u32>,
|
||||
}
|
||||
#[allow(clippy::derive_partial_eq_without_eq)]
|
||||
#[derive(Clone, PartialEq, ::prost::Message)]
|
||||
|
@ -117,6 +121,92 @@ pub struct MainCityModelBin {
|
|||
#[prost(uint32, tag = "3")]
|
||||
pub section_id: u32,
|
||||
}
|
||||
/// The progress record of a specified rarity. All maps' keys are category_guarantee_policy_tag.
|
||||
#[allow(clippy::derive_partial_eq_without_eq)]
|
||||
#[derive(Clone, PartialEq, ::prost::Message)]
|
||||
pub struct GachaProgressBin {
|
||||
/// The pity (counting how many pulls) of this pull (in previous record) or the next pull (in status).
|
||||
#[prost(uint32, tag = "1")]
|
||||
pub pity: u32,
|
||||
/// The failure times of this category.
|
||||
#[prost(map = "string, uint32", tag = "2")]
|
||||
pub categories_progress_map: ::std::collections::HashMap<
|
||||
::prost::alloc::string::String,
|
||||
u32,
|
||||
>,
|
||||
/// The selected priority (category) for a Chooseable category.
|
||||
#[prost(map = "string, string", tag = "3")]
|
||||
pub categories_chosen_guarantee_category_map: ::std::collections::HashMap<
|
||||
::prost::alloc::string::String,
|
||||
::prost::alloc::string::String,
|
||||
>,
|
||||
/// The selectedpriority (a specified item) for a Chooseable category.
|
||||
#[prost(map = "string, uint32", tag = "4")]
|
||||
pub categories_chosen_guarantee_item_map: ::std::collections::HashMap<
|
||||
::prost::alloc::string::String,
|
||||
u32,
|
||||
>,
|
||||
/// The failure times for selected priority (a specified item).
|
||||
#[prost(map = "string, uint32", tag = "5")]
|
||||
pub categories_chosen_guarantee_progress_map: ::std::collections::HashMap<
|
||||
::prost::alloc::string::String,
|
||||
u32,
|
||||
>,
|
||||
}
|
||||
#[allow(clippy::derive_partial_eq_without_eq)]
|
||||
#[derive(Clone, PartialEq, ::prost::Message)]
|
||||
pub struct GachaExtraItemBin {
|
||||
#[prost(uint32, tag = "1")]
|
||||
pub extra_item_id: u32,
|
||||
#[prost(uint32, tag = "2")]
|
||||
pub extra_item_count: u32,
|
||||
/// How many objects of the main item obtained in gacha is present in the player's bag (before gacha).
|
||||
/// This is used for something like converting when there're extra characters.
|
||||
#[prost(uint32, tag = "3")]
|
||||
pub currently_gained: u32,
|
||||
}
|
||||
#[allow(clippy::derive_partial_eq_without_eq)]
|
||||
#[derive(Clone, PartialEq, ::prost::Message)]
|
||||
pub struct GachaRecordBin {
|
||||
#[prost(int64, tag = "1")]
|
||||
pub pull_timestamp: i64,
|
||||
#[prost(uint32, tag = "2")]
|
||||
pub obtained_item_id: u32,
|
||||
#[prost(uint32, tag = "3")]
|
||||
pub gacha_id: u32,
|
||||
/// The progress BEFORE this gacha is performed. uint32 is rarity.
|
||||
#[prost(map = "uint32, message", tag = "4")]
|
||||
pub progress_map: ::std::collections::HashMap<u32, GachaProgressBin>,
|
||||
#[prost(message, optional, tag = "5")]
|
||||
pub extra_item_bin: ::core::option::Option<GachaExtraItemBin>,
|
||||
#[prost(enumeration = "GachaAddedItemType", tag = "6")]
|
||||
pub item_type: i32,
|
||||
}
|
||||
#[allow(clippy::derive_partial_eq_without_eq)]
|
||||
#[derive(Clone, PartialEq, ::prost::Message)]
|
||||
pub struct GachaStatusBin {
|
||||
#[prost(map = "uint32, message", tag = "1")]
|
||||
pub rarity_status_map: ::std::collections::HashMap<u32, GachaProgressBin>,
|
||||
#[prost(map = "string, uint32", tag = "2")]
|
||||
pub discount_usage_map: ::std::collections::HashMap<
|
||||
::prost::alloc::string::String,
|
||||
u32,
|
||||
>,
|
||||
}
|
||||
#[allow(clippy::derive_partial_eq_without_eq)]
|
||||
#[derive(Clone, PartialEq, ::prost::Message)]
|
||||
pub struct GachaModelBin {
|
||||
/// Gacha Status query. string is sharing_guarantee_info_category.
|
||||
#[prost(map = "string, message", tag = "1")]
|
||||
pub gacha_status_map: ::std::collections::HashMap<
|
||||
::prost::alloc::string::String,
|
||||
GachaStatusBin,
|
||||
>,
|
||||
#[prost(message, repeated, tag = "2")]
|
||||
pub gacha_records: ::prost::alloc::vec::Vec<GachaRecordBin>,
|
||||
#[prost(uint32, tag = "3")]
|
||||
pub random_number: u32,
|
||||
}
|
||||
#[allow(clippy::derive_partial_eq_without_eq)]
|
||||
#[derive(Clone, PartialEq, ::prost::Message)]
|
||||
pub struct PlayerDataBin {
|
||||
|
@ -130,4 +220,38 @@ pub struct PlayerDataBin {
|
|||
pub item_model: ::core::option::Option<ItemModelBin>,
|
||||
#[prost(message, optional, tag = "5")]
|
||||
pub main_city_model: ::core::option::Option<MainCityModelBin>,
|
||||
#[prost(message, optional, tag = "6")]
|
||||
pub gacha_model: ::core::option::Option<GachaModelBin>,
|
||||
}
|
||||
#[derive(Clone, Copy, Debug, PartialEq, Eq, Hash, PartialOrd, Ord, ::prost::Enumeration)]
|
||||
#[repr(i32)]
|
||||
pub enum GachaAddedItemType {
|
||||
None = 0,
|
||||
Weapon = 1,
|
||||
Character = 2,
|
||||
Bangboo = 3,
|
||||
}
|
||||
impl GachaAddedItemType {
|
||||
/// String value of the enum field names used in the ProtoBuf definition.
|
||||
///
|
||||
/// The values are not transformed in any way and thus are considered stable
|
||||
/// (if the ProtoBuf definition does not change) and safe for programmatic use.
|
||||
pub fn as_str_name(&self) -> &'static str {
|
||||
match self {
|
||||
GachaAddedItemType::None => "GACHA_ADDED_ITEM_TYPE_NONE",
|
||||
GachaAddedItemType::Weapon => "GACHA_ADDED_ITEM_TYPE_WEAPON",
|
||||
GachaAddedItemType::Character => "GACHA_ADDED_ITEM_TYPE_CHARACTER",
|
||||
GachaAddedItemType::Bangboo => "GACHA_ADDED_ITEM_TYPE_BANGBOO",
|
||||
}
|
||||
}
|
||||
/// Creates an enum from field names used in the ProtoBuf definition.
|
||||
pub fn from_str_name(value: &str) -> ::core::option::Option<Self> {
|
||||
match value {
|
||||
"GACHA_ADDED_ITEM_TYPE_NONE" => Some(Self::None),
|
||||
"GACHA_ADDED_ITEM_TYPE_WEAPON" => Some(Self::Weapon),
|
||||
"GACHA_ADDED_ITEM_TYPE_CHARACTER" => Some(Self::Character),
|
||||
"GACHA_ADDED_ITEM_TYPE_BANGBOO" => Some(Self::Bangboo),
|
||||
_ => None,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue