JaneDoe-ZS/nap_data/src/tables/robot_config_template.rs
xeon 84397a847e Implement proper Avatar and Buddy UnitID (Base/Robot), refactor template id
TemplateID::new now returns Result<T, TemplateNotFoundError>
Cleanup code in some of new handlers
2024-08-06 21:42:03 +03:00

24 lines
640 B
Rust

use serde::Deserialize;
use super::{AvatarBaseID, WeaponID};
template_id!(RobotConfig robot_id);
#[derive(Deserialize, Debug)]
#[serde(rename_all = "PascalCase")]
pub struct RobotConfigTemplate {
#[serde(rename = "RobotID")]
pub robot_id: RobotConfigID,
#[serde(rename = "CharacterID")]
pub character_id: AvatarBaseID,
pub char_level: u32,
pub char_upgrade_level: u32,
pub char_star: u32,
pub skill_levels: Vec<u32>,
pub talent_level: u32,
#[serde(rename = "WeaponID")]
pub weapon_id: WeaponID,
pub weapon_level: u32,
pub weapon_upgrade_level: u32,
pub weapon_refine_level: u32,
}