HollowPS_TV_experiments/extras/zzz-0.1-jsons/GamePlayChasing_DestroyObject_Broken_Die.json

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{
//场景物件破损
"AbilityName" : "GamePlayChasing_DestroyObject_Broken_Die",
"AbilityStacking":"Unique",
"DefaultModifier":
{
"ModifierStacking":"Unique",
"OnAdded":
[
//触发受击表现
{
"$type":"MoleMole.ApplyModifier",
"ModifierName":"TriggerHit_Modifier",
"Target":"Self",
},
//护盾为0进入破晕状态
{
"$type": "MoleMole.ApplyModifier",
"ModifierName": "BreakStunModifier",
"Target": "Self",
},
] ,
},
"Modifiers" :
{
"BreakStunModifier":
{
"ModifierStacking": "Unique",
"Duration": -1,
"OnAdded":
[
//进入破晕状态
{
"$type" : "MoleMole.ModifyStunStateAction",
"TargetState" : "Break",
"Target" : "Self",
},
//添加击晕Buff
{
"$type" : "MoleMole.ApplyModifier",
"ModifierName" : "StunBuffModifier",
"Target" : "Self",
},
]
},
//破晕专用Buff
"StunBuffModifier":
{
"ModifierStacking" : "Unique",
"Duration": -1,
"Buff" :
{
"BuffID" : 101002, //StunBuff
"IsOverrideDuration" : true,
},
},
"TriggerHit_Modifier":
{
"ModifierStacking": "Unique",
"Duration": -1,
"IgnoreTimeScale" : false,
"OnAdded" :
[
{
"$type" : "MoleMole.SetAnimCtrlerParamAction",
"ParamType" : 3,
"ParamName" : "Int_GroundHitIndex",
"Target" : "Self",
"IntVal" : 2,
},
//触发受击动作
{
"$type" : "MoleMole.SetAnimCtrlerParamAction",
"ParamType" : 1,
"ParamName" : "Trigger_Hit",
"Target" : "Self",
"BoolVal" : true,
},
],
},
},
"AbilitySpecials" :
{
//表格参数
"HpPercentage" :
{
"Value" : 0.01
},
"ShieldAmount" :
{
"Value" : 0.01
}
}
}