HollowPS_TV_experiments/extras/zzz-0.1-jsons/chat23.json

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{
//通用交互事件ID
"ID": 2300,
"InterruptType": "Continue",
//气泡被打断后的处理逻辑:Pause,Continue,Reset
"DirectRestart": true,
//气泡结束后,能否直接重新触发
//为True时只要再次进入交互范围就能重新触发气泡
//为False时需要超出Interrupt Distance后才能重新触发气泡
"EventGraph": {
//气泡事件ID
"ID": 23000001,
"Events": {
"OnPerformStart": {
"ID": 100,
"Actions": [
{
"$type": "Share.CActionLog",
"ID": 101,
"Log": "OnPerformStart"
}
]
},
"OnPerformInterrupt": {
"ID": 200,
"Actions": [
{
"$type": "Share.CActionLog",
"ID": 201,
"Log": "OnPerformInterrupt"
}
]
},
"OnPerformFinish": {
"ID": 300,
"Actions": [
{
"$type": "Share.CActionLog",
"ID": 301,
"Log": "OnPerformFinish"
}
]
}
}
},
"List": [
{
"$type": "Share.CConfigNPCChat",
"Speaker": "A",
"Text": "JsonText_1536", // ZYL老弟小妹怎么样原料筹集顺利嘛
"StartTime": 0,
"EndTime": 3000
},
{
"$type": "Share.CConfigNPCChat",
"Speaker": "A",
"Text": "JsonText_1537", // 什么?已经搞定了?
"StartTime": 3000,
"EndTime": 6000
},
{
"$type": "Share.CConfigNPCChat",
"Speaker": "A",
"Text": "JsonText_1538", // 哈哈哈,不愧是……叫什么来着?双煞?哦哦,双子神,没错!不愧是你们“双子神“!比空洞调查协会的人可靠多啦!
"StartTime": 6000,
"EndTime": 9000
},
{
"$type": "Share.CConfigNPCChat",
"Speaker": "A",
"Text": "JsonText_1539", // 放心,我知道规矩,不会泄露你们身份的。
"StartTime": 9000,
"EndTime": 12000
},
{
"$type": "Share.CConfigNPCChat",
"Speaker": "A",
"Text": "JsonText_1540", // 总算能开始营业了。对了,作为谢礼,如果你们有想要制作的空洞探索用武装,就来找我吧。
"StartTime": 12000,
"EndTime": 15000
},
{
"$type": "Share.CConfigNPCChat",
"Speaker": "A",
"Text": "JsonText_1541", // 我给你们最优先的顺序和最低的折扣!记得保密哈!
"StartTime": 15000,
"EndTime": 18000
}
]
}