HollowPS_TV_experiments/extras/zzz-0.1-jsons/GamePlayChasing_Remove_FollowerHyperShield.json

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{
//进入区域2杀光所有怪物或激活机关后移除追踪者超强护盾
"AbilityName" : "GamePlayChasing_Remove_FollowerHyperShield",
"AbilityStacking":"Unique",
"DefaultModifier":
{
"ModifierStacking":"Unique",
"OnAdded":
[
{
"$type":"MoleMole.ModifyHpShieldAction",
"Tag":"FollowerHyperShield",
// "DurationDelta": 15,
"MaxValueDelta": "%ShieldAmount"
},
//护盾为0进入破晕状态
{
"$type": "MoleMole.ApplyModifier",
"ModifierName": "BreakStunModifier",
"Target": "Self",
},
]
},
"Modifiers" :
{
"BreakStunModifier":
{
"ModifierStacking": "Unique",
"Duration": -1,
"OnBeingHit":
[
//进入破晕状态
{
"$type" : "MoleMole.ModifyStunStateAction",
"TargetState" : "Break",
"Target" : "Self",
},
//添加击晕Buff
{
"$type" : "MoleMole.ApplyModifier",
"ModifierName" : "StunBuffModifier",
"Target" : "Self",
},
{
"$type" : "MoleMole.FireEffect",
"EffectPattern" : "Eff_Monster_Arlaune_Stun_Start_GasOff_01",
"Target" : "Self",
},
{
"$type": "MoleMole.RemoveModifier",
"ModifierName" : "BreakStunModifier",
"Target" : "Self",
},
]
},
//破晕专用Buff
"StunBuffModifier":
{
"ModifierStacking" : "Unique",
"Duration": -1,
"Buff" :
{
"BuffID" : 101002, //StunBuff
"IsOverrideDuration" : true,
},
},
},
"AbilitySpecials" :
{
//表格参数
"HpPercentage" :
{
"Value" : 0.15
},
"ShieldAmount" :
{
"Value" : 1
}
}
}