HollowPS/gameserver
2024-05-31 21:57:15 +03:00
..
src Proper spawn of SceneUnits (no more hardcoded entities, finally) 2024-05-31 21:57:15 +03:00
.env Hollow end screen and LeaveCurDungeon 2024-03-19 20:54:05 +03:00
Cargo.toml Use recently stabilized std::sync::LazyLock and remove lazy_static 2024-05-27 23:19:03 +03:00
gameserver.default.json Server configuration rework 2024-05-24 19:45:45 +03:00