vivian-rs/lib/proto/out/server_only.rs
2025-05-19 18:11:03 +03:00

665 lines
No EOL
23 KiB
Rust

// This file is @generated by prost-build.
#[derive(::proto_derive::NetCmd)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct PlayerData {
#[prost(message, optional, tag = "1")]
pub basic: ::core::option::Option<BasicData>,
#[prost(message, optional, tag = "2")]
pub avatar: ::core::option::Option<AvatarData>,
#[prost(message, optional, tag = "3")]
pub item: ::core::option::Option<ItemData>,
#[prost(message, optional, tag = "4")]
pub quest: ::core::option::Option<QuestData>,
#[prost(message, optional, tag = "5")]
pub archive: ::core::option::Option<ArchiveData>,
#[prost(message, optional, tag = "6")]
pub hollow: ::core::option::Option<HollowData>,
#[prost(message, optional, tag = "7")]
pub abyss: ::core::option::Option<AbyssData>,
#[prost(message, optional, tag = "8")]
pub buddy: ::core::option::Option<BuddyData>,
#[prost(message, optional, tag = "9")]
pub misc: ::core::option::Option<MiscData>,
#[prost(message, optional, tag = "10")]
pub main_city: ::core::option::Option<MainCityData>,
#[prost(message, optional, tag = "11")]
pub scene: ::core::option::Option<SceneData>,
#[prost(message, optional, tag = "12")]
pub gacha: ::core::option::Option<GachaData>,
}
#[derive(::proto_derive::NetCmd)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct BasicData {
#[prost(string, tag = "1")]
pub nick_name: ::prost::alloc::string::String,
#[prost(int64, tag = "2")]
pub create_time: i64,
#[prost(uint32, tag = "3")]
pub name_change_times: u32,
#[prost(uint32, tag = "4")]
pub level: u32,
#[prost(uint32, tag = "5")]
pub exp: u32,
#[prost(uint32, tag = "6")]
pub avatar_id: u32,
#[prost(uint32, tag = "7")]
pub control_avatar_id: u32,
#[prost(uint32, tag = "8")]
pub control_guise_avatar_id: u32,
#[prost(uint32, tag = "9")]
pub portrait_id: u32,
}
#[derive(::proto_derive::NetCmd)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct AvatarData {
#[prost(message, repeated, tag = "1")]
pub avatar_list: ::prost::alloc::vec::Vec<AvatarItemInfo>,
}
#[derive(::proto_derive::NetCmd)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct AvatarItemInfo {
#[prost(uint32, tag = "1")]
pub id: u32,
#[prost(uint32, tag = "2")]
pub level: u32,
#[prost(uint32, tag = "3")]
pub exp: u32,
#[prost(uint32, tag = "4")]
pub rank: u32,
#[prost(int64, tag = "5")]
pub first_get_time: i64,
#[prost(uint32, tag = "6")]
pub unlocked_talent_num: u32,
#[prost(uint32, tag = "7")]
pub cur_weapon_uid: u32,
#[prost(uint32, tag = "8")]
pub passive_skill_level: u32,
#[prost(map = "uint32, uint32", tag = "9")]
pub skill_level_map: ::std::collections::HashMap<u32, u32>,
#[prost(map = "uint32, uint32", tag = "10")]
pub dressed_equip_map: ::std::collections::HashMap<u32, u32>,
#[prost(bool, repeated, tag = "11")]
pub talent_switch_list: ::prost::alloc::vec::Vec<bool>,
#[prost(uint32, repeated, tag = "12")]
pub taken_rank_up_reward_list: ::prost::alloc::vec::Vec<u32>,
#[prost(uint32, tag = "13")]
pub avatar_skin_id: u32,
#[prost(int32, tag = "14")]
pub show_weapon_type: i32,
#[prost(bool, tag = "15")]
pub is_favorite: bool,
}
#[derive(::proto_derive::NetCmd)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct ItemData {
#[prost(message, repeated, tag = "1")]
pub item_list: ::prost::alloc::vec::Vec<GenericItemInfo>,
#[prost(message, repeated, tag = "2")]
pub weapon_list: ::prost::alloc::vec::Vec<WeaponItemInfo>,
#[prost(message, repeated, tag = "3")]
pub equip_list: ::prost::alloc::vec::Vec<EquipItemInfo>,
#[prost(map = "uint32, message", tag = "4")]
pub auto_recovery_item_map: ::std::collections::HashMap<u32, AutoRecoveryItemInfo>,
#[prost(uint32, tag = "5")]
pub item_uid_counter: u32,
}
#[derive(::proto_derive::NetCmd)]
#[derive(Clone, Copy, PartialEq, ::prost::Message)]
pub struct GenericItemInfo {
#[prost(uint32, tag = "1")]
pub id: u32,
#[prost(int32, tag = "2")]
pub count: i32,
}
#[derive(::proto_derive::NetCmd)]
#[derive(Clone, Copy, PartialEq, ::prost::Message)]
pub struct WeaponItemInfo {
#[prost(uint32, tag = "1")]
pub uid: u32,
#[prost(uint32, tag = "2")]
pub id: u32,
#[prost(uint32, tag = "3")]
pub level: u32,
#[prost(uint32, tag = "4")]
pub exp: u32,
#[prost(uint32, tag = "5")]
pub star: u32,
#[prost(uint32, tag = "6")]
pub refine_level: u32,
#[prost(bool, tag = "7")]
pub lock: bool,
}
#[derive(::proto_derive::NetCmd)]
#[derive(Clone, Copy, PartialEq, ::prost::Message)]
pub struct EquipPropertyInfo {
#[prost(uint32, tag = "1")]
pub property_type: u32,
#[prost(uint32, tag = "2")]
pub value: u32,
#[prost(uint32, tag = "3")]
pub add_value: u32,
}
#[derive(::proto_derive::NetCmd)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct EquipItemInfo {
#[prost(uint32, tag = "1")]
pub uid: u32,
#[prost(uint32, tag = "2")]
pub id: u32,
#[prost(uint32, tag = "3")]
pub level: u32,
#[prost(uint32, tag = "4")]
pub exp: u32,
#[prost(uint32, tag = "5")]
pub star: u32,
#[prost(bool, tag = "6")]
pub lock: bool,
#[prost(message, repeated, tag = "7")]
pub properties: ::prost::alloc::vec::Vec<EquipPropertyInfo>,
#[prost(message, repeated, tag = "8")]
pub sub_properties: ::prost::alloc::vec::Vec<EquipPropertyInfo>,
}
#[derive(::proto_derive::NetCmd)]
#[derive(Clone, Copy, PartialEq, ::prost::Message)]
pub struct AutoRecoveryItemInfo {
#[prost(uint32, tag = "1")]
pub buy_times: u32,
#[prost(int64, tag = "2")]
pub last_recovery_timestamp: i64,
}
#[derive(::proto_derive::NetCmd)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct QuestData {
#[prost(message, repeated, tag = "1")]
pub quest_collection_list: ::prost::alloc::vec::Vec<QuestCollectionInfo>,
}
#[derive(::proto_derive::NetCmd)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct MainCityQuestInfo {
#[prost(uint32, repeated, tag = "1")]
pub track_npc_id_list: ::prost::alloc::vec::Vec<u32>,
}
#[derive(::proto_derive::NetCmd)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct QuestInfo {
#[prost(uint32, tag = "1")]
pub id: u32,
#[prost(int32, tag = "2")]
pub state: i32,
#[prost(int64, tag = "3")]
pub unlock_time: i64,
#[prost(int64, tag = "4")]
pub in_progress_time: i64,
#[prost(uint32, tag = "5")]
pub progress: u32,
#[prost(map = "uint32, uint32", tag = "6")]
pub finish_condition_progress: ::std::collections::HashMap<u32, u32>,
#[prost(message, optional, tag = "7")]
pub main_city_quest_info: ::core::option::Option<MainCityQuestInfo>,
}
#[derive(::proto_derive::NetCmd)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct QuestCollectionInfo {
#[prost(uint32, tag = "1")]
pub quest_type: u32,
#[prost(message, repeated, tag = "2")]
pub quest_list: ::prost::alloc::vec::Vec<QuestInfo>,
#[prost(uint32, repeated, tag = "3")]
pub finish_quest_id_list: ::prost::alloc::vec::Vec<u32>,
}
#[derive(::proto_derive::NetCmd)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct ArchiveData {
#[prost(uint32, repeated, tag = "1")]
pub hollow_archive_id_list: ::prost::alloc::vec::Vec<u32>,
#[prost(message, repeated, tag = "2")]
pub videotape_list: ::prost::alloc::vec::Vec<VideotapeInfo>,
}
#[derive(::proto_derive::NetCmd)]
#[derive(Clone, Copy, PartialEq, ::prost::Message)]
pub struct VideotapeInfo {
#[prost(uint32, tag = "1")]
pub archive_file_id: u32,
#[prost(bool, tag = "2")]
pub finished: bool,
}
#[derive(::proto_derive::NetCmd)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct HollowData {
#[prost(uint32, repeated, tag = "1")]
pub hollow_group_list: ::prost::alloc::vec::Vec<u32>,
#[prost(uint32, repeated, tag = "2")]
pub hollow_id_list: ::prost::alloc::vec::Vec<u32>,
#[prost(uint32, repeated, tag = "3")]
pub unlock_hollow_group_list: ::prost::alloc::vec::Vec<u32>,
#[prost(uint32, repeated, tag = "4")]
pub unlock_hollow_id_list: ::prost::alloc::vec::Vec<u32>,
#[prost(message, repeated, tag = "5")]
pub hollow_list: ::prost::alloc::vec::Vec<HollowInfo>,
#[prost(uint32, repeated, tag = "6")]
pub executed_hollow_event_id_list: ::prost::alloc::vec::Vec<u32>,
}
#[derive(::proto_derive::NetCmd)]
#[derive(Clone, Copy, PartialEq, ::prost::Message)]
pub struct HollowInfo {
#[prost(uint32, tag = "1")]
pub hollow_quest_id: u32,
#[prost(bool, tag = "2")]
pub finished: bool,
#[prost(uint32, tag = "3")]
pub acquired_hollow_challenge_reward: u32,
}
#[derive(::proto_derive::NetCmd)]
#[derive(Clone, Copy, PartialEq, ::prost::Message)]
pub struct AbyssData {}
#[derive(::proto_derive::NetCmd)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct BuddyData {
#[prost(message, repeated, tag = "1")]
pub buddy_list: ::prost::alloc::vec::Vec<BuddyItemInfo>,
}
#[derive(::proto_derive::NetCmd)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct BuddyItemInfo {
#[prost(uint32, tag = "1")]
pub id: u32,
#[prost(uint32, tag = "2")]
pub level: u32,
#[prost(uint32, tag = "3")]
pub exp: u32,
#[prost(uint32, tag = "4")]
pub rank: u32,
#[prost(uint32, tag = "5")]
pub star: u32,
#[prost(int64, tag = "6")]
pub first_get_time: i64,
#[prost(map = "uint32, uint32", tag = "7")]
pub skill_level_map: ::std::collections::HashMap<u32, u32>,
#[prost(uint32, repeated, tag = "8")]
pub taken_rank_up_reward_list: ::prost::alloc::vec::Vec<u32>,
}
#[derive(::proto_derive::NetCmd)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct MiscData {
#[prost(message, optional, tag = "1")]
pub switch: ::core::option::Option<SwitchData>,
#[prost(message, optional, tag = "2")]
pub unlock: ::core::option::Option<UnlockData>,
#[prost(message, optional, tag = "3")]
pub newbie: ::core::option::Option<NewbieData>,
#[prost(message, optional, tag = "4")]
pub news_stand: ::core::option::Option<NewsStandData>,
#[prost(message, optional, tag = "5")]
pub post_girl: ::core::option::Option<PostGirlData>,
}
#[derive(::proto_derive::NetCmd)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct SwitchData {
#[prost(uint32, repeated, tag = "1")]
pub open_system_id_list: ::prost::alloc::vec::Vec<u32>,
}
#[derive(::proto_derive::NetCmd)]
#[derive(Clone, Copy, PartialEq, ::prost::Message)]
pub struct QuickAccessItem {
#[prost(uint32, tag = "1")]
pub quick_access_id: u32,
#[prost(uint32, tag = "2")]
pub quick_access_index: u32,
#[prost(int32, tag = "3")]
pub quick_access_type: i32,
}
#[derive(::proto_derive::NetCmd)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct UnlockData {
#[prost(int32, repeated, tag = "1")]
pub unlocked_id_list: ::prost::alloc::vec::Vec<i32>,
#[prost(message, repeated, tag = "2")]
pub quick_access_list: ::prost::alloc::vec::Vec<QuickAccessItem>,
}
#[derive(::proto_derive::NetCmd)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct NewbieData {
#[prost(int32, repeated, tag = "1")]
pub finished_group_id_list: ::prost::alloc::vec::Vec<i32>,
}
#[derive(::proto_derive::NetCmd)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct NewsStandData {
#[prost(int32, tag = "1")]
pub cur_style: i32,
#[prost(uint32, repeated, tag = "2")]
pub normal_news_id_list: ::prost::alloc::vec::Vec<u32>,
#[prost(uint32, repeated, tag = "3")]
pub head_lines_id_list: ::prost::alloc::vec::Vec<u32>,
#[prost(uint32, repeated, tag = "4")]
pub advertisement_id_list: ::prost::alloc::vec::Vec<u32>,
#[prost(bool, tag = "5")]
pub news_read_state: bool,
#[prost(bool, tag = "6")]
pub can_sign: bool,
#[prost(uint32, tag = "7")]
pub current_sign_id: u32,
#[prost(uint32, tag = "8")]
pub sign_count: u32,
#[prost(int64, tag = "9")]
pub sign_refresh_time: i64,
#[prost(int64, tag = "10")]
pub last_sign_time: i64,
}
#[derive(::proto_derive::NetCmd)]
#[derive(Clone, Copy, PartialEq, ::prost::Message)]
pub struct PostGirlItem {
#[prost(uint32, tag = "1")]
pub id: u32,
#[prost(int64, tag = "2")]
pub unlock_time: i64,
}
#[derive(::proto_derive::NetCmd)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct PostGirlData {
#[prost(message, repeated, tag = "1")]
pub post_girl_item_list: ::prost::alloc::vec::Vec<PostGirlItem>,
#[prost(uint32, repeated, tag = "2")]
pub selected_id_list: ::prost::alloc::vec::Vec<u32>,
#[prost(bool, tag = "3")]
pub post_girl_random_toggle: bool,
}
#[derive(::proto_derive::NetCmd)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct MainCityData {
#[prost(uint32, tag = "3")]
pub bgm_id: u32,
#[prost(uint32, tag = "4")]
pub day_of_week: u32,
#[prost(uint32, tag = "5")]
pub time_of_day: u32,
#[prost(enumeration = "super::common::TimePeriodType", tag = "6")]
pub time_period: i32,
#[prost(oneof = "main_city_data::Pos", tags = "1, 2")]
pub pos: ::core::option::Option<main_city_data::Pos>,
}
/// Nested message and enum types in `MainCityData`.
pub mod main_city_data {
#[derive(Clone, PartialEq, ::prost::Oneof)]
pub enum Pos {
#[prost(message, tag = "1")]
Position(super::super::common::Transform),
#[prost(string, tag = "2")]
TransformId(::prost::alloc::string::String),
}
}
#[derive(::proto_derive::NetCmd)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct SceneData {
#[prost(uint64, tag = "1")]
pub cur_scene_uid: u64,
#[prost(uint64, tag = "2")]
pub default_scene_uid: u64,
#[prost(map = "uint64, message", tag = "3")]
pub scenes: ::std::collections::HashMap<u64, SceneInfo>,
#[prost(map = "uint64, message", tag = "4")]
pub dungeons: ::std::collections::HashMap<u64, DungeonInfo>,
}
#[derive(::proto_derive::NetCmd)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct SceneInfo {
#[prost(uint32, tag = "1")]
pub id: u32,
#[prost(uint32, tag = "2")]
pub play_type: u32,
#[prost(uint64, tag = "3")]
pub dungeon_uid: u64,
#[prost(uint64, tag = "4")]
pub back_scene_uid: u64,
#[prost(bool, tag = "5")]
pub to_be_destroyed: bool,
#[prost(oneof = "scene_info::Info", tags = "1001, 1002, 1003, 1007")]
pub info: ::core::option::Option<scene_info::Info>,
}
/// Nested message and enum types in `SceneInfo`.
pub mod scene_info {
#[derive(Clone, PartialEq, ::prost::Oneof)]
pub enum Info {
#[prost(message, tag = "1001")]
Hall(super::HallSceneInfo),
#[prost(message, tag = "1002")]
Hollow(super::HollowSceneInfo),
#[prost(message, tag = "1003")]
Fight(super::FightSceneInfo),
#[prost(message, tag = "1007")]
LongFight(super::LongFightSceneInfo),
}
}
#[derive(::proto_derive::NetCmd)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct HallSceneInfo {
#[prost(uint32, tag = "1")]
pub cur_section_id: u32,
#[prost(message, repeated, tag = "2")]
pub sections: ::prost::alloc::vec::Vec<HallSectionInfo>,
#[prost(map = "int32, int32", tag = "3")]
pub main_city_objects_state: ::std::collections::HashMap<i32, i32>,
}
#[derive(::proto_derive::NetCmd)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct UnitInteract {
#[prost(int32, tag = "1")]
pub tag_id: i32,
#[prost(string, tag = "2")]
pub name: ::prost::alloc::string::String,
#[prost(double, tag = "3")]
pub scale_x: f64,
#[prost(double, tag = "4")]
pub scale_y: f64,
#[prost(double, tag = "5")]
pub scale_z: f64,
#[prost(double, tag = "6")]
pub scale_w: f64,
#[prost(double, tag = "7")]
pub scale_r: f64,
#[prost(map = "uint32, string", tag = "8")]
pub participators: ::std::collections::HashMap<u32, ::prost::alloc::string::String>,
#[prost(int32, repeated, tag = "9")]
pub interact_target_list: ::prost::alloc::vec::Vec<i32>,
}
#[derive(::proto_derive::NetCmd)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct HallSceneUnit {
#[prost(uint32, tag = "1")]
pub npc_tag_id: u32,
#[prost(bool, tag = "2")]
pub is_interactable: bool,
#[prost(map = "uint32, message", tag = "3")]
pub interacts: ::std::collections::HashMap<u32, UnitInteract>,
}
#[derive(::proto_derive::NetCmd)]
#[derive(Clone, Copy, PartialEq, ::prost::Message)]
pub struct AttachedGraphInfo {
#[prost(uint32, tag = "1")]
pub reference_id: u32,
#[prost(enumeration = "GraphReferenceType", tag = "2")]
pub reference_type: i32,
}
#[derive(::proto_derive::NetCmd)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct EventStateInfo {
#[prost(uint64, tag = "1")]
pub event_uid: u64,
#[prost(uint32, tag = "2")]
pub event_state: u32,
#[prost(int32, tag = "3")]
pub cur_action_idx: i32,
#[prost(uint32, tag = "4")]
pub graph_reference_id: u32,
#[prost(enumeration = "GraphReferenceType", tag = "5")]
pub graph_reference_type: i32,
#[prost(string, tag = "6")]
pub name: ::prost::alloc::string::String,
#[prost(uint32, tag = "7")]
pub tag: u32,
}
#[derive(::proto_derive::NetCmd)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct HallSectionInfo {
#[prost(uint32, tag = "1")]
pub section_id: u32,
#[prost(message, repeated, tag = "2")]
pub scene_unit_list: ::prost::alloc::vec::Vec<HallSceneUnit>,
#[prost(message, repeated, tag = "3")]
pub attached_graph_list: ::prost::alloc::vec::Vec<AttachedGraphInfo>,
#[prost(message, repeated, tag = "4")]
pub event_state_list: ::prost::alloc::vec::Vec<EventStateInfo>,
#[prost(uint64, repeated, tag = "5")]
pub already_executed_event_uid_list: ::prost::alloc::vec::Vec<u64>,
}
#[derive(::proto_derive::NetCmd)]
#[derive(Clone, Copy, PartialEq, ::prost::Message)]
pub struct HollowSceneInfo {}
#[derive(::proto_derive::NetCmd)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct FightSceneInfo {
#[prost(string, tag = "1")]
pub time_period: ::prost::alloc::string::String,
#[prost(string, tag = "2")]
pub weather: ::prost::alloc::string::String,
}
#[derive(::proto_derive::NetCmd)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct LongFightSceneInfo {
#[prost(string, tag = "1")]
pub time_period: ::prost::alloc::string::String,
#[prost(string, tag = "2")]
pub weather: ::prost::alloc::string::String,
}
#[derive(::proto_derive::NetCmd)]
#[derive(Clone, Copy, PartialEq, ::prost::Message)]
pub struct DungeonInfo {
#[prost(uint32, tag = "1")]
pub quest_id: u32,
#[prost(uint32, tag = "2")]
pub quest_type: u32,
}
#[derive(::proto_derive::NetCmd)]
#[derive(Clone, Copy, PartialEq, ::prost::Message)]
pub struct GachaStatisticsInfo {
#[prost(uint32, tag = "1")]
pub gacha_id: u32,
#[prost(uint32, tag = "2")]
pub remain_up_item_times: u32,
#[prost(uint32, tag = "3")]
pub remain_optional_up_item_times: u32,
#[prost(uint32, tag = "4")]
pub newbie_remain_up_item_times: u32,
#[prost(bool, tag = "5")]
pub up_item_state: bool,
#[prost(bool, tag = "6")]
pub optional_up_item_state: bool,
}
#[derive(::proto_derive::NetCmd)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct GachaData {
#[prost(message, repeated, tag = "1")]
pub gacha_statistics_list: ::prost::alloc::vec::Vec<GachaStatisticsInfo>,
#[prost(uint32, tag = "2")]
pub gacha_random: u32,
}
#[derive(Clone, Copy, Debug, PartialEq, Eq, Hash, PartialOrd, Ord, ::prost::Enumeration)]
#[repr(i32)]
pub enum GraphReferenceType {
None = 0,
MainCitySection = 1,
Interact = 2,
Quest = 3,
HollowEvent = 4,
}
impl GraphReferenceType {
/// String value of the enum field names used in the ProtoBuf definition.
///
/// The values are not transformed in any way and thus are considered stable
/// (if the ProtoBuf definition does not change) and safe for programmatic use.
pub fn as_str_name(&self) -> &'static str {
match self {
Self::None => "GRAPH_REFERENCE_TYPE_NONE",
Self::MainCitySection => "GRAPH_REFERENCE_TYPE_MAIN_CITY_SECTION",
Self::Interact => "GRAPH_REFERENCE_TYPE_INTERACT",
Self::Quest => "GRAPH_REFERENCE_TYPE_QUEST",
Self::HollowEvent => "GRAPH_REFERENCE_TYPE_HOLLOW_EVENT",
}
}
/// Creates an enum from field names used in the ProtoBuf definition.
pub fn from_str_name(value: &str) -> ::core::option::Option<Self> {
match value {
"GRAPH_REFERENCE_TYPE_NONE" => Some(Self::None),
"GRAPH_REFERENCE_TYPE_MAIN_CITY_SECTION" => Some(Self::MainCitySection),
"GRAPH_REFERENCE_TYPE_INTERACT" => Some(Self::Interact),
"GRAPH_REFERENCE_TYPE_QUEST" => Some(Self::Quest),
"GRAPH_REFERENCE_TYPE_HOLLOW_EVENT" => Some(Self::HollowEvent),
_ => None,
}
}
}
#[derive(::proto_derive::NetCmd)]
#[cmd_id(10001)]
#[derive(Clone, Copy, PartialEq, ::prost::Message)]
pub struct PlayerGetDataReq {
#[prost(uint32, tag = "1")]
pub player_uid: u32,
}
#[derive(::proto_derive::NetCmd)]
#[cmd_id(10002)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct PlayerGetDataRsp {
#[prost(int32, tag = "1")]
pub retcode: i32,
#[prost(message, optional, tag = "2")]
pub player_data: ::core::option::Option<PlayerData>,
}
#[derive(::proto_derive::NetCmd)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct NetCommand {
#[prost(uint32, tag = "1")]
pub cmd_id: u32,
#[prost(bytes = "vec", tag = "2")]
pub body: ::prost::alloc::vec::Vec<u8>,
}
#[derive(::proto_derive::NetCmd)]
#[cmd_id(10003)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct ExecuteClientCommandReq {
#[prost(message, optional, tag = "1")]
pub command: ::core::option::Option<NetCommand>,
}
#[derive(::proto_derive::NetCmd)]
#[cmd_id(10004)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct ExecuteClientCommandRsp {
#[prost(int32, tag = "1")]
pub retcode: i32,
#[prost(message, repeated, tag = "2")]
pub notify_list: ::prost::alloc::vec::Vec<NetCommand>,
#[prost(message, optional, tag = "3")]
pub response: ::core::option::Option<NetCommand>,
}
#[derive(::proto_derive::NetCmd)]
#[cmd_id(10005)]
#[derive(Clone, PartialEq, ::prost::Message)]
pub struct PlayerDataChangedNotify {
#[prost(uint32, tag = "1")]
pub player_uid: u32,
#[prost(message, optional, tag = "2")]
pub player_data: ::core::option::Option<PlayerData>,
}
#[derive(::proto_derive::NetCmd)]
#[cmd_id(10006)]
#[derive(Clone, Copy, PartialEq, ::prost::Message)]
pub struct StopPlayerLogicReq {
#[prost(uint32, tag = "1")]
pub player_uid: u32,
}
#[derive(::proto_derive::NetCmd)]
#[cmd_id(10007)]
#[derive(Clone, Copy, PartialEq, ::prost::Message)]
pub struct StopPlayerLogicRsp {
#[prost(int32, tag = "1")]
pub retcode: i32,
}