forked from yixuan-rs/yixuan-rs
106 lines
2.1 KiB
Text
106 lines
2.1 KiB
Text
enum HollowQuestType: int {
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AbyssS2_HobaPrefac = 26,
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NormalBattle = 10,
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MainQuest = 1,
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AbyssS2_Period = 20,
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DifficutyBattle = 12,
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AbyssS2_RoleChallenge = 22,
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SideQuest = 2,
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Common = 0,
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EnumCount = 27,
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Urgent = 3,
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TheGun = 18,
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AbyssS2_Story = 19,
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NestVeryHard = 15,
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Arpeggio = 17,
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Challenge = 5,
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DreamEndLess = 24,
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AvatarSide = 7,
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BossRushBattle = 14,
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RallyBattle = 13,
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ChallengeChaos = 6,
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PromoteBattle = 11,
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World = 8,
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HackerActivity = 16,
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AbyssS2_Event = 25,
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DreamNormal = 23,
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MainQuestChessboard = 21,
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UrgentSupplement = 4
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}
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table HollowQuestTemplate {
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id: uint;
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unk_1: int;
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chessboard_id: uint;
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unk_2: int;
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hollow_id: uint;
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hollow_quest_type: HollowQuestType;
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unk_3: int;
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duration: string;
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has_stamina: string;
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environments: [string];
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main_difficulty: string;
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difficulties: [string];
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recommended_elements: [string];
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client: string;
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unk_4: int;
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unk_5: bool;
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unk_6: int;
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scale: int;
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show_tip: int;
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monster_level: int;
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recommended_level: int;
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average_level_tips: int;
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recommended_hit_types: [int];
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unk_7: [int];
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unk_8: bool;
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unk_9: bool;
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unk_10: string;
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unk_11: int;
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unk_12: bool;
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unk_13: int;
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slot_1_avatar: int;
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slot_2_avatar: int;
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slot_3_avatar: int;
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unk_14: int;
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unk_15: bool;
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unk_16: bool;
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unk_17: int;
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preview_res_group_id: int;
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chessboard_res_group_id: int;
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bgm_chapter_state: string;
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unk_18: int;
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unk_19: string;
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unk_20: int;
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unk_21: [int];
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unk_22: int;
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unk_23: int;
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unk_24: int;
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unk_25: bool;
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unk_26: int;
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title: string;
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difficulty: string;
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target: string;
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unk_27: [string];
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unk_28: int;
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unk_29: int;
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unk_30: bool;
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unk_31: int;
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unk_32: bool;
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unk_33: int;
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hollow_item_ban_lists: [int];
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unk_34: bool;
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enemy_types: [string];
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background: string;
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unk_35: int;
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unk_36: [int];
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unk_37: [int];
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unk_38: int;
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unk_39: int;
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unk_40: int;
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unk_41: int;
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}
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table HollowQuestTemplateTb {
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data: [HollowQuestTemplate];
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}
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