92 lines
No EOL
5.5 KiB
JSON
92 lines
No EOL
5.5 KiB
JSON
{
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"1": "Rolling Thunder",
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"2": "After Resonance Skill is released, your Electro damage is increased by 15%, and Electro damage you deal to enemies Electrified or Hyper-Electrified is increased by 20% for 12 seconds. In the 4 seconds after Resonance Liberation is released or Extreme Dodge is performed, the above effects are increased by 50%, up to 100%.",
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"3": "Thunder between the clouds, in the weak for the terror, in the strong for the inspiration.",
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"4": "Lightning Spectrum",
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"5": "Electro damages are increased by 19.2%/",
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"6": "Harmonics approaching lightning and thunder in strange pattern.",
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"7": "Feather Overtone",
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"8": "After Resonance Liberation is released, damage dealt by normal attacks and charged attacks are increased by 50%. Lasts 10 seconds.",
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"9": "Wonderful tones, it is hard to imagine what kind of sound source created this tone.",
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"10": "Pressuring Thunder",
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"11": "Each time Resonance Skills or Resonance Liberation are released to deal damage to an enemy, your ATK is increased by 20% for 7 seconds. This can be stacked up to 2 times.",
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"12": "The folk tale of the Hwonglung has the power to inspire wariness lodged in the frequent thunder.",
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"13": "Steady Vibration",
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"14": "ATK increases by 19.2%.",
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"15": "The triangle is the most stable structural form, as is the summation of the three organisms.",
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"16": "test/Journey No. 5",
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"17": "In the 8 seconds after the character triggers Concerto effect, releasing Resonance skill and Resonance Liberation grant 1 stack of effect that increases Thermo damage by 25% for 10 seconds. Stack up to 2 times.",
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"18": "test/Journey No. 5",
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"19": "test/Journey No. 4",
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"20": "ATK increases by 19.2%.",
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"21": "test/Journey No. 4",
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"22": "Rock Overtone",
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"23": "ATK increases by 19.2%.",
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"24": "A hushed voice accumulates beneath the layers.",
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"25": "Bassline Reverb",
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"26": "In the 10 seconds after Resonance Skill is released, healing effects are increased by 30%.",
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"27": "The three voices that did not intersect were unexpectedly harmonious when they were intertwined.",
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"28": "Four-Sided Mirror",
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"29": "When Echo Skill is released, this damage is increased by 100%.",
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"30": "Sometimes the mirror can not only reflect you, but also save you.",
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"31": "test/Journey No. 3",
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"32": "When Health is lower than 50%, resistance against all elements is increased by 35%.",
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"33": "test/Journey No. 3",
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"34": "Rock Valley Resonance",
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"35": "In the 7 seconds after the character enters the battle, normal attack damage increases by 20%.",
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"36": "The dull sound between the rocks did not know whether it originated from itself, or the echo of thunder.",
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"37": "Harmonics of Zhuming",
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"38": "When dissociation or diffraction damage is dealt using Resonance Liberation, the team's ATK is increased by 24% for 10 seconds. Unique effect.",
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"39": "The most harmonious musical sound consists of multiple different sounds.",
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"40": "Quadruple Transposition",
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"41": "When extreme evasion is performed, the damage bonus is increased by 35% for 6 seconds. Repeated triggering refreshes this effect.",
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"42": "Two proverbs: \"Change the person does not change the sound, the sound for four times to attract people's anger.\"",
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"43": "Mass Displacement",
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"44": "In the 7 seconds after the character enters the battle, charged attack damage increases by 20%.",
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"45": "Strong noise can interfere with biological behavior to some extent, such as the intensity of ...... punching someone.",
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"46": "Song of Young Rock",
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"47": "ATK increases by 12.8%.",
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"48": "Ordinary young rocks can occasionally show surprising power.",
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"49": "Battle Song Rhythm",
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"50": "Critical Hit Chance increases by 8%.",
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"51": "The warrior on the march is the footnote of the battle song.",
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"52": "",
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"53": "Health increases by 12.8%.",
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"54": "",
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"55": "Double dolphin click",
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"56": "DEF increases by 24%.",
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"57": "Gotten used to the racket of these two animals, perhaps an increase in resistance to noise?",
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"58": "Acoustically irradiated",
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"59": "Critical Hit Damage increases by 20%.",
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"60": "Like light, sound can inspire wherever it reaches.",
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"61": "",
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"62": "ATK increases by 12.8%.",
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"63": "",
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"64": "",
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"65": "Once every 20 seconds, when Concerto Effect is triggered, gain 5 Ice Spirits that last for 20 seconds. During this period, every time Glacio damage is done, 1 Ice Spirit is consumed to raise that Glacio damage by 40%. Damage increase done in this way can be triggered only once in every 0.5 second.",
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"66": "",
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"67": "",
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"68": "When attacking targets, reduce their Glacio Resistance by 10%. Can be stacked for 2 times. Lasts for 12 seconds.",
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"69": "",
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"70": "",
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"71": "When attacking targets, reduce their Thermo Resistance by 10%. Can be stacked for 2 times. Lasts for 12 seconds.",
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"72": "",
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"73": "",
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"74": "When attacking targets, reduce their Dissociation Resistance by 10%. Can be stacked for 2 times. Lasts for 12 seconds.",
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"75": "",
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"76": "",
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"77": "When attacking targets, reduce their Spectro Resistance by 10%. Can be stacked for 2 times. Lasts for 12 seconds.",
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"78": "",
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"79": "",
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"80": "When attacking targets, reduce their Electro Resistance by 10%. Can be stacked for 2 times. Lasts for 12 seconds.",
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"81": "",
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"82": "",
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"83": "When attacking targets, reduce their Aero Resistance by 10%. Can be stacked for 2 times. Lasts for 12 seconds.",
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"84": "",
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"85": "",
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"86": "When Concerto Effect is triggered, Electro damage for the whole team is increased by 12%. Lasts for 18 seconds.",
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"87": "",
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"88": "",
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"89": "When Concerto Effect is triggered, Glacio damage for the whole team is increased by 12%. Lasts for 18 seconds.",
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"90": ""
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} |