14 lines
330 B
Protocol Buffer
14 lines
330 B
Protocol Buffer
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syntax = "proto3";
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message ClientGadgetInfo {
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repeated uint32 target_lock_point_index_list = 9;
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repeated uint32 target_entity_id_list = 8;
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uint64 guid = 3;
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uint32 camp_type = 2;
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uint32 owner_entity_id = 4;
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bool is_peer_id_from_player = 7;
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bool async_load = 6;
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uint32 target_entity_id = 5;
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uint32 camp_id = 1;
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}
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