Scene management, levelgroup, entity spawn, battles (WIP)
This commit is contained in:
parent
ace68414f7
commit
b093824270
515 changed files with 172754 additions and 127 deletions
11
RPG.GameCore/Enums/MonsterRank.cs
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11
RPG.GameCore/Enums/MonsterRank.cs
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@ -0,0 +1,11 @@
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namespace RPG.GameCore.Enums;
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public enum MonsterRank
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{
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Unknow = 0,
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Minion = 1,
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MinionLv2 = 2,
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Elite = 3,
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LittleBoss = 4,
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BigBoss = 5
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}
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22
RPG.GameCore/Enums/PropState.cs
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22
RPG.GameCore/Enums/PropState.cs
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@ -0,0 +1,22 @@
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namespace RPG.GameCore.Enums;
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public enum PropState
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{
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Closed = 0,
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Open = 1,
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Locked = 2,
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BridgeState1 = 3,
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BridgeState2 = 4,
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BridgeState3 = 5,
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BridgeState4 = 6,
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CheckPointDisable = 7,
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CheckPointEnable = 8,
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TriggerDisable = 9,
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TriggerEnable = 10,
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ChestLocked = 11,
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ChestClosed = 12,
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ChestUsed = 13,
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Elevator1 = 14,
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Elevator2 = 15,
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Elevator3 = 16
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}
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10
RPG.GameCore/Enums/StageType.cs
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10
RPG.GameCore/Enums/StageType.cs
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@ -0,0 +1,10 @@
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namespace RPG.GameCore.Enums;
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public enum StageType
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{
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Unknown = 0,
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Mainline = 1,
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Maze = 2,
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Adventure = 3,
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Cocoon = 4
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}
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@ -3,15 +3,19 @@ using System.Reflection;
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using System.Text.Json;
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using Microsoft.Extensions.Logging;
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using RPG.GameCore.Excel.Attributes;
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using RPG.GameCore.Resources;
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namespace RPG.GameCore.Excel;
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public class ExcelTables
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{
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private readonly IResourceProvider _resourceProvider;
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private readonly ILogger _logger;
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private ImmutableDictionary<ExcelType, ImmutableArray<ExcelRow>>? _tables;
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public ExcelTables(ILogger<ExcelTables> logger)
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public ExcelTables(IResourceProvider resourceProvider, ILogger<ExcelTables> logger)
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{
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_resourceProvider = resourceProvider;
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_logger = logger;
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}
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@ -50,10 +54,8 @@ public class ExcelTables
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{
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ExcelTableAttribute attribute = type.GetCustomAttribute<ExcelTableAttribute>()!;
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// TODO: asset provider
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JsonDocument tableJson = JsonDocument.Parse(File.ReadAllText("data/excel/" + attribute.Path));
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ImmutableArray<ExcelRow>.Builder rows = ImmutableArray.CreateBuilder<ExcelRow>();
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JsonDocument tableJson = _resourceProvider.GetExcelTableJson(attribute.Path);
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var rows = ImmutableArray.CreateBuilder<ExcelRow>();
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foreach (JsonProperty property in tableJson.RootElement.EnumerateObject())
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{
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@ -3,5 +3,8 @@ public enum ExcelType
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{
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Avatar,
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MainMission,
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MapEntry
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MapEntry,
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Monster,
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MonsterTemplate,
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Stage
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}
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38
RPG.GameCore/Excel/MonsterRow.cs
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38
RPG.GameCore/Excel/MonsterRow.cs
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@ -0,0 +1,38 @@
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using RPG.GameCore.Enums;
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using RPG.GameCore.Excel.Attributes;
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using RPG.GameCore.Types;
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using System.Text.Json.Serialization;
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namespace RPG.GameCore.Excel;
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[ExcelTable("MonsterExcelTable.json", ExcelType.Monster)]
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public class MonsterRow : ExcelRow
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{
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public override uint Id => MonsterID;
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public uint MonsterID { get; set; } // 0x10
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public uint MonsterTemplateID { get; set; } // 0x14
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public TextID MonsterName { get; set; } // 0x18
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public TextID MonsterIntroduction { get; set; } // 0x1C
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public uint MonsterType { get; set; } // 0x20
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public uint Level { get; set; } // 0x24
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public uint HardLevelGroup { get; set; } // 0x28
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public uint EliteGroup { get; set; } // 0x2C
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[JsonConverter(typeof(JsonStringEnumConverter))]
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public MonsterRank Rank { get; set; } // 0x30
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public FixPoint AttackModifyRatio { get; set; } // 0x38
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public FixPoint DefenceModifyRatio { get; set; } // 0x40
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public FixPoint HPModifyRatio { get; set; } // 0x48
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public FixPoint SpeedModifyRatio { get; set; } // 0x50
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public FixPoint StanceModifyRatio { get; set; } // 0x58
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public FixPoint AttackModifyValue { get; set; } // 0x60
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public FixPoint DefenceModifyValue { get; set; } // 0x68
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public FixPoint HPModifyValue { get; set; } // 0x70
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public FixPoint SpeedModifyValue { get; set; } // 0x78
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public FixPoint StanceModifyValue { get; set; } // 0x80
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public uint[] SkillList { get; set; } = []; // 0x88
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public int StanceCountDelta { get; set; } // 0xA8
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public string[] CustomValueTags { get; set; } = []; // 0xB0
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public GCINNHHNFMP[] DamageTypeResistance { get; set; } = []; // 0xC0
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public bool Release { get; set; } // 0xC8
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}
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37
RPG.GameCore/Excel/MonsterTemplateRow.cs
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37
RPG.GameCore/Excel/MonsterTemplateRow.cs
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using RPG.GameCore.Enums;
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using RPG.GameCore.Excel.Attributes;
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using RPG.GameCore.Types;
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using System.Text.Json.Serialization;
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namespace RPG.GameCore.Excel;
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[ExcelTable("MonsterTemplateExcelTable.json", ExcelType.MonsterTemplate)]
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public class MonsterTemplateRow : ExcelRow
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{
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public override uint Id => MonsterTemplateID;
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public uint MonsterTemplateID { get; set; } // 0x10
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public TextID MonsterName { get; set; } // 0x14
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public string MonsterBaseType { get; set; } = string.Empty; // 0x18
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public string JsonConfig { get; set; } = string.Empty; // 0x20
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public string IconPath { get; set; } = string.Empty; // 0x28
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public string RoundIconPath { get; set; } = string.Empty; // 0x30
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public string ImagePath { get; set; } = string.Empty; // 0x38
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public string PrefabPath { get; set; } = string.Empty; // 0x40
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public uint ConfigType { get; set; } // 0x48
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public uint NatureID { get; set; } // 0x4C
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public FixPoint AttackBase { get; set; } // 0x50
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public FixPoint DefenceBase { get; set; } // 0x58
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public FixPoint HPBase { get; set; } // 0x60
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public FixPoint SpeedBase { get; set; } // 0x68
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public FixPoint StanceBase { get; set; } // 0x70
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public FixPoint CriticalChanceBase { get; set; } // 0x78
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public FixPoint CriticalDamageBase { get; set; } // 0x80
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public FixPoint StatusResistanceBase { get; set; } // 0x88
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public FixPoint MinimumFatigueRatio { get; set; } // 0x90
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public string AIPath { get; set; } = string.Empty; // 0x98
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public int StanceCount { get; set; } // 0xA0
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[JsonConverter(typeof(JsonStringEnumConverter))]
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public AttackDamageType StanceType { get; set; } // 0xA4
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public FixPoint InitialDelayRatio { get; set; } // 0xA8
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}
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36
RPG.GameCore/Excel/StageRow.cs
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36
RPG.GameCore/Excel/StageRow.cs
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using RPG.GameCore.Enums;
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using RPG.GameCore.Excel.Attributes;
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using RPG.GameCore.Types;
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using System.Text.Json.Serialization;
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namespace RPG.GameCore.Excel;
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[ExcelTable("StageExcelTable.json", ExcelType.Stage)]
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public class StageRow : ExcelRow
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{
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public override uint Id => StageID;
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public uint StageID { get; set; } // 0x10
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[JsonConverter(typeof(JsonStringEnumConverter))]
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public StageType StageType { get; set; } // 0x14
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public TextID StageName { get; set; } // 0x18
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public uint HardLevelGroup { get; set; } // 0x1C
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public uint Level { get; set; } // 0x20
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public string LevelGraphPath { get; set; } = string.Empty; // 0x28
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public string[] StageAbilityConfig { get; set; } = []; // 0x30
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public StageMonsterWave[] MonsterList { get; set; } = []; // 0x48
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public string[] LevelLoseCondition { get; set; } = []; // 0x50
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public string[] LevelWinCondition { get; set; } = []; // 0x58
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public bool ForbidAutoBattle { get; set; } // 0x60
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public bool Release { get; set; } // 0x61
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public bool ForbidExitBattle { get; set; } // 0x62
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}
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public class StageMonsterWave
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{
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public uint Monster0 { get; set; } // 0x10
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public uint Monster1 { get; set; } // 0x14
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public uint Monster2 { get; set; } // 0x18
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public uint Monster3 { get; set; } // 0x1C
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public uint Monster4 { get; set; } // 0x20
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}
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12
RPG.GameCore/Extensions/ServiceCollectionExtensions.cs
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12
RPG.GameCore/Extensions/ServiceCollectionExtensions.cs
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using Microsoft.Extensions.DependencyInjection;
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using RPG.GameCore.Resources;
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namespace RPG.GameCore.Extensions;
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public static class ServiceCollectionExtensions
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{
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public static IServiceCollection UseLocalResources(this IServiceCollection services)
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{
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return services.AddSingleton<IResourceProvider, LocalResourceProvider>();
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}
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}
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8
RPG.GameCore/Level/AI/AIConfigInfo.cs
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8
RPG.GameCore/Level/AI/AIConfigInfo.cs
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namespace RPG.GameCore.Level.AI;
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public class AIConfigInfo
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{
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public string AIFile { get; set; } = string.Empty; // 0x10
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public AIPathwayInfo[] PathwayList { get; set; } = []; // 0x18
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public uint DefaultAIPathwayIndex { get; set; } // 0x20
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}
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12
RPG.GameCore/Level/AI/AIPathwayInfo.cs
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12
RPG.GameCore/Level/AI/AIPathwayInfo.cs
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using System.Text.Json.Serialization;
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namespace RPG.GameCore.Level.AI;
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public class AIPathwayInfo
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{
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public uint UseGroup { get; set; } // 0x10
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public uint UseID { get; set; } // 0x14
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[JsonConverter(typeof(JsonStringEnumConverter))]
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public AIPathwayType Type { get; set; } // 0x18
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public uint StartAt { get; set; } // 0x1C
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}
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7
RPG.GameCore/Level/AI/AIPathwayType.cs
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7
RPG.GameCore/Level/AI/AIPathwayType.cs
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namespace RPG.GameCore.Level.AI;
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public enum AIPathwayType
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{
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Loop,
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Reverse
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}
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8
RPG.GameCore/Level/Anim/LevelAnimatingObjectState.cs
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8
RPG.GameCore/Level/Anim/LevelAnimatingObjectState.cs
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namespace RPG.GameCore.Level.Anim;
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public enum LevelAnimatingObjectState
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{
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None,
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SpecialIdle1,
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SpecialIdle2
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}
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7
RPG.GameCore/Level/Battle/BattleAreaReferenceInfo.cs
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7
RPG.GameCore/Level/Battle/BattleAreaReferenceInfo.cs
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namespace RPG.GameCore.Level.Battle;
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public class BattleAreaReferenceInfo
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{
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public uint GroupID { get; set; }
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public uint ID { get; set; }
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}
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8
RPG.GameCore/Level/Floor/LevelCameraType.cs
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8
RPG.GameCore/Level/Floor/LevelCameraType.cs
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namespace RPG.GameCore.Level.Floor;
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public enum LevelCameraType // NIDMCIHPJEL
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{
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Base,
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Maze,
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Room
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}
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25
RPG.GameCore/Level/Floor/LevelFloorInfo.cs
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25
RPG.GameCore/Level/Floor/LevelFloorInfo.cs
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using RPG.GameCore.Level.Group;
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using System.Text.Json.Serialization;
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namespace RPG.GameCore.Level.Floor;
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public class LevelFloorInfo
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{
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public uint FloorID { get; set; } // 0x10
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public required string FloorName { get; set; } // 0x18
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public required string SceneName { get; set; } // 0x20
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public uint StartGroupID { get; set; } // 0x28
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public uint StartAnchorID { get; set; } // 0x2C
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public string LevelGraph { get; set; } = string.Empty; // 0x30
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public LevelGroupInstanceInfo[] GroupList { get; set; } = []; // 0x38
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public uint[] DefaultGroupIDList { get; set; } = []; // 0x40
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public uint[] UnlockMainMissionGroupIDList { get; set; } = []; // 0x48
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public string EnviroProfile { get; set; } = string.Empty; // 0x50
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public string StageData { get; set; } = string.Empty; // 0x58
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public string NavMesh { get; set; } = string.Empty; // 0x60
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public string MinimapVolume { get; set; } = string.Empty; // 0x68
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[JsonConverter(typeof(JsonStringEnumConverter))]
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public LevelCameraType CameraType { get; set; } // 0x70
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public LevelGroupInstanceInfo StartGroup => GroupList.First(s => s.ID == StartGroupID);
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}
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9
RPG.GameCore/Level/Graph/LevelGraphValueSource.cs
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9
RPG.GameCore/Level/Graph/LevelGraphValueSource.cs
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using RPG.GameCore.Types;
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namespace RPG.GameCore.Level.Graph;
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public class LevelGraphValueSource
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{
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public SharedValue[] Values { get; set; } = [];
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public SharedValue[] SharedValues { get; set; } = [];
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}
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30
RPG.GameCore/Level/Group/LevelGroupInfo.cs
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30
RPG.GameCore/Level/Group/LevelGroupInfo.cs
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using RPG.GameCore.Level.Objects;
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using RPG.GameCore.Level.Save;
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using System.Text.Json.Serialization;
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namespace RPG.GameCore.Level.Group;
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public class LevelGroupInfo
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{
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public string GroupGUID { get; set; } = string.Empty; // 0x10
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public string GroupName { get; set; } = string.Empty; // 0x18
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public string ConfigPrefabPath { get; set; } = string.Empty; // 0x20
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public string LevelGraph { get; set; } = string.Empty; // 0x28
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public string Model { get; set; } = string.Empty; // 0x30
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public string AreaAnchorName { get; set; } = string.Empty; // 0x38
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[JsonConverter(typeof(JsonStringEnumConverter))]
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public LevelSaveType SaveType { get; set; } // 0x40
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public uint CheckClearMainMissionID { get; set; } // 0x44
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public uint UnlockMainMissionID { get; set; } // 0x48
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public LevelAnchorInfo[] AnchorList { get; set; } = []; // 0x50
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// TODO: public LevelModelInfo[] ModelList { get; set; } // 0x58
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public LevelMonsterInfo[] MonsterList { get; set; } = []; // 0x60
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// TODO: public LevelPropInfo[] PropList { get; set; } // 0x68
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// TODO: public LevelWaypointInfo[] WaypointList { get; set; } // 0x70
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// TODO: public LevelPathwayInfo[] PathwayList { get; set; } // 0x78
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// TODO: public LevelBattleAreaInfo[] BattleAreaList { get; set; } // 0x80
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// TODO: public LevelNPCInfo[] NPCList { get; set; } // 0x88
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public uint GroupRefreshID { get; set; } // 0x90
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// TODO: public RandomNPCMonsterInfo[] RandomNPCMonsterList { get; set; } // 0x98
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public uint[] InitialRandomNPCMonsterIDList { get; set; } = []; // 0xA0
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}
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9
RPG.GameCore/Level/Group/LevelGroupInstanceInfo.cs
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9
RPG.GameCore/Level/Group/LevelGroupInstanceInfo.cs
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using RPG.GameCore.Level.Objects;
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namespace RPG.GameCore.Level.Group;
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public class LevelGroupInstanceInfo : NamedLevelObjectInfo
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{
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public required string GroupGUID { get; set; } // 0x40
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public required string GroupPath { get; set; } // 0x48
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}
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88
RPG.GameCore/Level/LevelTables.cs
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88
RPG.GameCore/Level/LevelTables.cs
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using Microsoft.Extensions.Logging;
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using RPG.GameCore.Level.Floor;
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using RPG.GameCore.Level.Group;
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using RPG.GameCore.Resources;
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using System.Collections.Immutable;
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using System.Text.Json;
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namespace RPG.GameCore.Level;
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public class LevelTables
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{
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private readonly IResourceProvider _resourceProvider;
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private readonly ILogger _logger;
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private ImmutableDictionary<uint, LevelFloorInfo>? _floors;
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private ImmutableDictionary<string, LevelGroupInfo>? _groups;
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public LevelTables(IResourceProvider resourceProvider, ILogger<LevelTables> logger)
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{
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_resourceProvider = resourceProvider;
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_logger = logger;
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}
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public void Load()
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{
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_floors = LoadFloors();
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_groups = LoadGroups();
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_logger.LogInformation("Loaded {floorCount} floors and {groupCount} groups!", _floors.Count, _groups.Count);
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}
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public LevelFloorInfo GetFloorInfo(uint id) =>
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_floors != null ? _floors[id] : throw new InvalidOperationException("GetFloorInfo called when tables aren't loaded!");
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public LevelGroupInfo? GetGroupInfo(string guid)
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{
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if (_groups == null) throw new InvalidOperationException("GetGroupInfo called when tables aren't loaded!");
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_ = _groups.TryGetValue(guid, out LevelGroupInfo? group);
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return group;
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}
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private ImmutableDictionary<uint, LevelFloorInfo> LoadFloors()
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{
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IEnumerable<string> floorAssets = _resourceProvider.EnumerateAllLevelFloorAssets();
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var builder = ImmutableDictionary.CreateBuilder<uint, LevelFloorInfo>();
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foreach (string jsonFileName in floorAssets)
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{
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JsonDocument json = _resourceProvider.GetJsonAsset(jsonFileName);
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LevelFloorInfo? floorInfo = JsonSerializer.Deserialize<LevelFloorInfo>(json);
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if (floorInfo == null)
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{
|
||||
_logger.LogWarning("Failed to parse level floor: {path}", jsonFileName);
|
||||
continue;
|
||||
}
|
||||
|
||||
builder.Add(floorInfo.FloorID, floorInfo);
|
||||
}
|
||||
|
||||
return builder.ToImmutable();
|
||||
}
|
||||
|
||||
private ImmutableDictionary<string, LevelGroupInfo> LoadGroups()
|
||||
{
|
||||
var builder = ImmutableDictionary.CreateBuilder<string, LevelGroupInfo>();
|
||||
|
||||
foreach (LevelFloorInfo floor in _floors!.Values)
|
||||
{
|
||||
foreach (LevelGroupInstanceInfo groupInstanceInfo in floor.GroupList)
|
||||
{
|
||||
JsonDocument json = _resourceProvider.GetJsonAsset(groupInstanceInfo.GroupPath);
|
||||
LevelGroupInfo? groupInfo = JsonSerializer.Deserialize<LevelGroupInfo>(json);
|
||||
|
||||
if (groupInfo == null)
|
||||
{
|
||||
_logger.LogError("Failed to parse level group: {path}", groupInstanceInfo.GroupPath);
|
||||
throw new InvalidDataException();
|
||||
}
|
||||
|
||||
builder.Add(groupInfo.GroupGUID, groupInfo);
|
||||
}
|
||||
}
|
||||
|
||||
return builder.ToImmutable();
|
||||
}
|
||||
}
|
15
RPG.GameCore/Level/MVector3.cs
Normal file
15
RPG.GameCore/Level/MVector3.cs
Normal file
|
@ -0,0 +1,15 @@
|
|||
using System.Text.Json.Serialization;
|
||||
|
||||
namespace RPG.GameCore.Level;
|
||||
|
||||
public class MVector3
|
||||
{
|
||||
[JsonPropertyName("x")]
|
||||
public float X { get; set; }
|
||||
|
||||
[JsonPropertyName("y")]
|
||||
public float Y { get; set; }
|
||||
|
||||
[JsonPropertyName("z")]
|
||||
public float Z { get; set; }
|
||||
}
|
6
RPG.GameCore/Level/Objects/LevelAnchorInfo.cs
Normal file
6
RPG.GameCore/Level/Objects/LevelAnchorInfo.cs
Normal file
|
@ -0,0 +1,6 @@
|
|||
namespace RPG.GameCore.Level.Objects;
|
||||
|
||||
public class LevelAnchorInfo : NamedLevelObjectInfo
|
||||
{
|
||||
// LevelAnchorInfo.
|
||||
}
|
24
RPG.GameCore/Level/Objects/LevelMonsterInfo.cs
Normal file
24
RPG.GameCore/Level/Objects/LevelMonsterInfo.cs
Normal file
|
@ -0,0 +1,24 @@
|
|||
using RPG.GameCore.Level.AI;
|
||||
using RPG.GameCore.Level.Anim;
|
||||
using RPG.GameCore.Level.Battle;
|
||||
using RPG.GameCore.Level.Graph;
|
||||
using RPG.GameCore.Level.Trigger;
|
||||
using System.Text.Json.Serialization;
|
||||
|
||||
namespace RPG.GameCore.Level.Objects;
|
||||
|
||||
public class LevelMonsterInfo : NamedLevelObjectInfo
|
||||
{
|
||||
public uint NPCMonsterID { get; set; } // 0x40
|
||||
public string LevelGraph { get; set; } = string.Empty; // 0x48
|
||||
public AIConfigInfo? AIConfig { get; set; } // 0x50
|
||||
public bool CreateOnInitial { get; set; } // 0x58
|
||||
public LevelGraphValueSource? ValueSource { get; set; } // 0x60
|
||||
public uint CampID { get; set; } // 0x68
|
||||
public BattleAreaReferenceInfo? BattleArea { get; set; } // 0x70
|
||||
public LevelTriggerInfo? Trigger { get; set; } // 0x78
|
||||
[JsonConverter(typeof(JsonStringEnumConverter))]
|
||||
public LevelAnimatingObjectState InitialAnimState { get; set; } // 0x80
|
||||
public uint RecordID { get; set; } // 0x84
|
||||
public uint EventID { get; set; } // 0x88
|
||||
}
|
10
RPG.GameCore/Level/Objects/LevelObjectInfo.cs
Normal file
10
RPG.GameCore/Level/Objects/LevelObjectInfo.cs
Normal file
|
@ -0,0 +1,10 @@
|
|||
namespace RPG.GameCore.Level.Objects;
|
||||
|
||||
public class LevelObjectInfo
|
||||
{
|
||||
public uint ID { get; set; } // 0x10
|
||||
public float PosX { get; set; } // 0x14
|
||||
public float PosY { get; set; } // 0x18
|
||||
public float PosZ { get; set; } // 0x1C
|
||||
public bool IsDelete { get; set; } // 0x20
|
||||
}
|
8
RPG.GameCore/Level/Objects/NamedLevelObjectInfo.cs
Normal file
8
RPG.GameCore/Level/Objects/NamedLevelObjectInfo.cs
Normal file
|
@ -0,0 +1,8 @@
|
|||
namespace RPG.GameCore.Level.Objects;
|
||||
|
||||
public class NamedLevelObjectInfo : LevelObjectInfo
|
||||
{
|
||||
public string Name { get; set; } = string.Empty; // 0x28
|
||||
public float RotY { get; set; } // 0x30
|
||||
public string Comment { get; set; } = string.Empty; // 0x38
|
||||
}
|
8
RPG.GameCore/Level/Save/LevelSaveType.cs
Normal file
8
RPG.GameCore/Level/Save/LevelSaveType.cs
Normal file
|
@ -0,0 +1,8 @@
|
|||
namespace RPG.GameCore.Level.Save;
|
||||
|
||||
public enum LevelSaveType // MKEHACCAIMP
|
||||
{
|
||||
Temporary,
|
||||
Permanent,
|
||||
Reset
|
||||
}
|
18
RPG.GameCore/Level/Trigger/LevelTriggerInfo.cs
Normal file
18
RPG.GameCore/Level/Trigger/LevelTriggerInfo.cs
Normal file
|
@ -0,0 +1,18 @@
|
|||
using System.Text.Json.Serialization;
|
||||
|
||||
namespace RPG.GameCore.Level.Trigger;
|
||||
|
||||
public class LevelTriggerInfo
|
||||
{
|
||||
[JsonConverter(typeof(JsonStringEnumConverter))]
|
||||
public TriggerShape Shape { get; set; } // 0x10
|
||||
public float Radius { get; set; } // 0x14
|
||||
public float DimX { get; set; } // 0x18
|
||||
public float DimY { get; set; } // 0x1C
|
||||
public float DimZ { get; set; } // 0x20
|
||||
public uint[] TargetCamps { get; set; } = []; // 0x28
|
||||
public int TriggerTimes { get; set; } // 0x30
|
||||
public float CD { get; set; } // 0x34
|
||||
public MVector3? Offset { get; set; } // 0x38
|
||||
public bool Server { get; set; } // 0x44
|
||||
}
|
7
RPG.GameCore/Level/Trigger/TriggerShape.cs
Normal file
7
RPG.GameCore/Level/Trigger/TriggerShape.cs
Normal file
|
@ -0,0 +1,7 @@
|
|||
namespace RPG.GameCore.Level.Trigger;
|
||||
|
||||
public enum TriggerShape // GOMGKEJFAKF
|
||||
{
|
||||
Sphere,
|
||||
Box
|
||||
}
|
|
@ -15,15 +15,21 @@
|
|||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<None Update="data\excel\AvatarExcelTable.json">
|
||||
<Content Include="data\Config\LevelOutput\Floor\*.json">
|
||||
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
|
||||
</None>
|
||||
<None Update="data\excel\MainMissionExcelTable.json">
|
||||
</Content>
|
||||
<Content Include="data\Config\LevelOutput\Group\**\*.json">
|
||||
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
|
||||
</None>
|
||||
<None Update="data\excel\MapEntryExcelTable.json">
|
||||
</Content>
|
||||
<Content Include="data\Config\ExcelBinOutput\*.json">
|
||||
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
|
||||
</None>
|
||||
</Content>
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<None Remove="data\Config\ExcelBinOutput\MonsterExcelTable.json" />
|
||||
<None Remove="data\Config\ExcelBinOutput\MonsterTemplateExcelTable.json" />
|
||||
<None Remove="data\Config\ExcelBinOutput\StageExcelTable.json" />
|
||||
</ItemGroup>
|
||||
|
||||
</Project>
|
||||
|
|
10
RPG.GameCore/Resources/IResourceProvider.cs
Normal file
10
RPG.GameCore/Resources/IResourceProvider.cs
Normal file
|
@ -0,0 +1,10 @@
|
|||
using System.Text.Json;
|
||||
|
||||
namespace RPG.GameCore.Resources;
|
||||
|
||||
public interface IResourceProvider
|
||||
{
|
||||
IEnumerable<string> EnumerateAllLevelFloorAssets();
|
||||
JsonDocument GetExcelTableJson(string file);
|
||||
JsonDocument GetJsonAsset(string file);
|
||||
}
|
28
RPG.GameCore/Resources/LocalResourceProvider.cs
Normal file
28
RPG.GameCore/Resources/LocalResourceProvider.cs
Normal file
|
@ -0,0 +1,28 @@
|
|||
using System.Text.Json;
|
||||
|
||||
namespace RPG.GameCore.Resources;
|
||||
|
||||
internal class LocalResourceProvider : IResourceProvider
|
||||
{
|
||||
private const string DataPath = "data/";
|
||||
private const string LevelFloorSubdirectory = "Config/LevelOutput/Floor/";
|
||||
private const string ExcelSubdirectory = "Config/ExcelBinOutput/";
|
||||
|
||||
public IEnumerable<string> EnumerateAllLevelFloorAssets()
|
||||
{
|
||||
return Directory.EnumerateFiles(DataPath + LevelFloorSubdirectory);
|
||||
}
|
||||
|
||||
public JsonDocument GetExcelTableJson(string file)
|
||||
{
|
||||
return GetJsonAsset(string.Concat(DataPath, ExcelSubdirectory, file));
|
||||
}
|
||||
|
||||
public JsonDocument GetJsonAsset(string file)
|
||||
{
|
||||
if (!file.StartsWith(DataPath)) file = string.Concat(DataPath, file);
|
||||
|
||||
using FileStream fileStream = new(file, FileMode.Open, FileAccess.Read);
|
||||
return JsonDocument.Parse(fileStream);
|
||||
}
|
||||
}
|
|
@ -1,8 +1,10 @@
|
|||
using RPG.GameCore.Enums;
|
||||
using System.Text.Json.Serialization;
|
||||
|
||||
namespace RPG.GameCore.Types;
|
||||
public class GCINNHHNFMP
|
||||
{
|
||||
[JsonConverter(typeof(JsonStringEnumConverter))]
|
||||
public AttackDamageType LDIGCDHLBGE { get; set; } // 0x10
|
||||
public FixPoint BNHLMJGNADI { get; set; } // 0x18
|
||||
}
|
||||
|
|
6
RPG.GameCore/Types/SharedValue.cs
Normal file
6
RPG.GameCore/Types/SharedValue.cs
Normal file
|
@ -0,0 +1,6 @@
|
|||
namespace RPG.GameCore.Types;
|
||||
|
||||
public class SharedValue
|
||||
{
|
||||
public string Key { get; set; } = string.Empty;
|
||||
}
|
11
RPG.GameCore/Util/MathUtil.cs
Normal file
11
RPG.GameCore/Util/MathUtil.cs
Normal file
|
@ -0,0 +1,11 @@
|
|||
namespace RPG.GameCore.Util;
|
||||
|
||||
public static class MathUtil
|
||||
{
|
||||
private const float LogicCoordMulValue = 1000f;
|
||||
|
||||
public static int GetLogicCoordValue(float v)
|
||||
{
|
||||
return (int)(v * LogicCoordMulValue);
|
||||
}
|
||||
}
|
8513
RPG.GameCore/data/Config/ExcelBinOutput/MonsterExcelTable.json
Normal file
8513
RPG.GameCore/data/Config/ExcelBinOutput/MonsterExcelTable.json
Normal file
File diff suppressed because it is too large
Load diff
File diff suppressed because it is too large
Load diff
38750
RPG.GameCore/data/Config/ExcelBinOutput/StageExcelTable.json
Normal file
38750
RPG.GameCore/data/Config/ExcelBinOutput/StageExcelTable.json
Normal file
File diff suppressed because it is too large
Load diff
260
RPG.GameCore/data/Config/LevelOutput/Floor/P10000_F10000000.json
Normal file
260
RPG.GameCore/data/Config/LevelOutput/Floor/P10000_F10000000.json
Normal file
|
@ -0,0 +1,260 @@
|
|||
{
|
||||
"FloorID": 10000000,
|
||||
"FloorName": "FloorName_10000000",
|
||||
"SceneName": null,
|
||||
"StartGroupID": 2,
|
||||
"StartAnchorID": 1,
|
||||
"LevelGraph": null,
|
||||
"GroupList": [
|
||||
{
|
||||
"GroupGUID": "2073c537-9c81-45aa-a916-e6ebd214eee4",
|
||||
"GroupPath": "Config/LevelOutput/Group/Groups_P10000_F10000000/LevelGroup_P10000_F10000000_G2.json",
|
||||
"Name": "Default",
|
||||
"RotY": 0.0,
|
||||
"Comment": null,
|
||||
"ID": 2,
|
||||
"PosX": 0.0,
|
||||
"PosY": 0.0,
|
||||
"PosZ": 0.0,
|
||||
"IsDelete": false
|
||||
},
|
||||
{
|
||||
"GroupGUID": "3b09c033-1915-4dd5-9f8f-34ffd7a84d0a",
|
||||
"GroupPath": "Config/LevelOutput/Group/Groups_P10000_F10000000/LevelGroup_P10000_F10000000_G7.json",
|
||||
"Name": "Exit",
|
||||
"RotY": 0.0,
|
||||
"Comment": "列车出口",
|
||||
"ID": 7,
|
||||
"PosX": 0.0,
|
||||
"PosY": 0.0,
|
||||
"PosZ": 0.0,
|
||||
"IsDelete": false
|
||||
},
|
||||
{
|
||||
"GroupGUID": "66189ad6-0296-429a-9e87-96b45e7e4466",
|
||||
"GroupPath": "Config/LevelOutput/Group/Groups_P10000_F10000000/LevelGroup_P10000_F10000000_G3.json",
|
||||
"Name": "NPC_Pam",
|
||||
"RotY": 0.0,
|
||||
"Comment": null,
|
||||
"ID": 3,
|
||||
"PosX": 0.0,
|
||||
"PosY": 0.0,
|
||||
"PosZ": 0.0,
|
||||
"IsDelete": false
|
||||
},
|
||||
{
|
||||
"GroupGUID": "4331f17b-cb3e-4911-9276-fb7ca7e6070a",
|
||||
"GroupPath": "Config/LevelOutput/Group/Groups_P10000_F10000000/LevelGroup_P10000_F10000000_G4.json",
|
||||
"Name": "1000001",
|
||||
"RotY": 0.0,
|
||||
"Comment": null,
|
||||
"ID": 4,
|
||||
"PosX": 0.0,
|
||||
"PosY": 0.0,
|
||||
"PosZ": 0.0,
|
||||
"IsDelete": false
|
||||
},
|
||||
{
|
||||
"GroupGUID": "18764f7d-2db5-47c8-aa96-25659cdfef60",
|
||||
"GroupPath": "Config/LevelOutput/Group/Groups_P10000_F10000000/LevelGroup_P10000_F10000000_G5.json",
|
||||
"Name": "1000002",
|
||||
"RotY": 0.0,
|
||||
"Comment": null,
|
||||
"ID": 5,
|
||||
"PosX": 0.0,
|
||||
"PosY": 0.0,
|
||||
"PosZ": 0.0,
|
||||
"IsDelete": false
|
||||
},
|
||||
{
|
||||
"GroupGUID": "19875873-8703-4bc1-9671-479ef7f6b9f2",
|
||||
"GroupPath": "Config/LevelOutput/Group/Groups_P10000_F10000000/LevelGroup_P10000_F10000000_G6.json",
|
||||
"Name": "1000003",
|
||||
"RotY": 0.0,
|
||||
"Comment": null,
|
||||
"ID": 6,
|
||||
"PosX": 0.0,
|
||||
"PosY": 0.0,
|
||||
"PosZ": 0.0,
|
||||
"IsDelete": false
|
||||
},
|
||||
{
|
||||
"GroupGUID": "5e9e3d78-1108-40ac-9455-dcee052b99c4",
|
||||
"GroupPath": "Config/LevelOutput/Group/Groups_P10000_F10000000/LevelGroup_P10000_F10000000_G8.json",
|
||||
"Name": "MainMission_10000",
|
||||
"RotY": 0.0,
|
||||
"Comment": null,
|
||||
"ID": 8,
|
||||
"PosX": 0.0,
|
||||
"PosY": 0.0,
|
||||
"PosZ": 0.0,
|
||||
"IsDelete": false
|
||||
},
|
||||
{
|
||||
"GroupGUID": "dc98da5f-5bdd-45b8-a106-6fd202782477",
|
||||
"GroupPath": "Config/LevelOutput/Group/Groups_P10000_F10000000/LevelGroup_P10000_F10000000_G9.json",
|
||||
"Name": "Tutorial10000000",
|
||||
"RotY": 0.0,
|
||||
"Comment": null,
|
||||
"ID": 9,
|
||||
"PosX": 0.0,
|
||||
"PosY": 0.0,
|
||||
"PosZ": 0.0,
|
||||
"IsDelete": false
|
||||
},
|
||||
{
|
||||
"GroupGUID": "00a687db-2493-4dd9-88e6-a33475df5599",
|
||||
"GroupPath": "Config/LevelOutput/Group/Groups_P10000_F10000000/LevelGroup_P10000_F10000000_G10.json",
|
||||
"Name": "SubMission",
|
||||
"RotY": 0.0,
|
||||
"Comment": "他人的宝藏",
|
||||
"ID": 10,
|
||||
"PosX": 0.0,
|
||||
"PosY": 0.0,
|
||||
"PosZ": 0.0,
|
||||
"IsDelete": false
|
||||
}
|
||||
],
|
||||
"DefaultGroupIDList": [
|
||||
2,
|
||||
7,
|
||||
3,
|
||||
9,
|
||||
10
|
||||
],
|
||||
"UnlockMainMissionGroupIDList": [],
|
||||
"EnviroProfile": "Stages/Outputs/Chapter00/EnviroProfile/Chap00_INT_Train_01.enviroProfile.asset.enviroProfile.asset",
|
||||
"StageData": "Stages/Outputs/Chapter00/Stages/Chap00_INT_Train_01_StageData/Chap00_INT_Train_01_StageData.stage",
|
||||
"NavMesh": "Level/NavMesh/NavMesh-Floor_10000000.asset",
|
||||
"MinimapVolume": "Level/MinimapVolume/MinimapVolume-Floor_10000000.prefab",
|
||||
"CameraType": "Maze",
|
||||
"MinimapVolumeData": {
|
||||
"BackgroundMapSpriteInstance": null,
|
||||
"Center": {
|
||||
"x": 0.0,
|
||||
"y": 5.474826,
|
||||
"z": 2.285852,
|
||||
"normalized": {
|
||||
"x": 0.0,
|
||||
"y": 0.922796965,
|
||||
"z": 0.385286629,
|
||||
"magnitude": 1.0,
|
||||
"sqrMagnitude": 1.0
|
||||
},
|
||||
"magnitude": 5.932861,
|
||||
"sqrMagnitude": 35.1988373
|
||||
},
|
||||
"Size": {
|
||||
"x": 16.7837,
|
||||
"y": 11.16731,
|
||||
"z": 50.92945,
|
||||
"normalized": {
|
||||
"x": 0.3064163,
|
||||
"y": 0.203879088,
|
||||
"z": 0.929807663,
|
||||
"normalized": {
|
||||
"x": 0.306416333,
|
||||
"y": 0.2038791,
|
||||
"z": 0.9298077,
|
||||
"magnitude": 1.0,
|
||||
"sqrMagnitude": 1.00000012
|
||||
},
|
||||
"magnitude": 0.99999994,
|
||||
"sqrMagnitude": 0.99999994
|
||||
},
|
||||
"magnitude": 54.7741776,
|
||||
"sqrMagnitude": 3000.21045
|
||||
},
|
||||
"Scale": 7.0,
|
||||
"CompleteScale": 12.0,
|
||||
"SectionVertices": [
|
||||
{
|
||||
"x": -8.39185,
|
||||
"y": 25.46473,
|
||||
"normalized": {
|
||||
"x": -0.3129903,
|
||||
"y": 0.9497563,
|
||||
"magnitude": 1.0,
|
||||
"sqrMagnitude": 1.0
|
||||
},
|
||||
"magnitude": 26.8118553,
|
||||
"sqrMagnitude": 718.8756
|
||||
},
|
||||
{
|
||||
"x": 8.39185,
|
||||
"y": 25.46473,
|
||||
"normalized": {
|
||||
"x": 0.3129903,
|
||||
"y": 0.9497563,
|
||||
"magnitude": 1.0,
|
||||
"sqrMagnitude": 1.0
|
||||
},
|
||||
"magnitude": 26.8118553,
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369
RPG.GameCore/data/Config/LevelOutput/Floor/P10101_F10101001.json
Normal file
369
RPG.GameCore/data/Config/LevelOutput/Floor/P10101_F10101001.json
Normal file
|
@ -0,0 +1,369 @@
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120
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Normal file
120
RPG.GameCore/data/Config/LevelOutput/Floor/P10101_F10101007.json
Normal file
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||||
"CompleteScale": 3.0,
|
||||
"SectionVertices": null,
|
||||
"Atlas": null,
|
||||
"Sections": null,
|
||||
"BackgroundMapSprite": null,
|
||||
"CombineLayerAutomatic": false,
|
||||
"Rotation": 0.0
|
||||
}
|
||||
}
|
507
RPG.GameCore/data/Config/LevelOutput/Floor/P10102_F10102001.json
Normal file
507
RPG.GameCore/data/Config/LevelOutput/Floor/P10102_F10102001.json
Normal file
|
@ -0,0 +1,507 @@
|
|||
{
|
||||
"FloorID": 10102001,
|
||||
"FloorName": "FloorName_10102001",
|
||||
"SceneName": null,
|
||||
"StartGroupID": 2,
|
||||
"StartAnchorID": 1,
|
||||
"LevelGraph": null,
|
||||
"GroupList": [
|
||||
{
|
||||
"GroupGUID": "df6697e8-c5d2-4637-aac8-dac278591c9b",
|
||||
"GroupPath": "Config/LevelOutput/Group/Groups_P10102_F10102001/LevelGroup_P10102_F10102001_G30.json",
|
||||
"Name": "Default",
|
||||
"RotY": 0.0,
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||||
"Comment": "锚点",
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||||
"ID": 30,
|
||||
"PosX": 0.0,
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||||
"PosY": 0.0,
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||||
"PosZ": 0.0,
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"IsDelete": false
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||||
},
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||||
{
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||||
"GroupGUID": "2ffd12c1-9e80-4adc-9985-c7b92a1f207b",
|
||||
"GroupPath": "Config/LevelOutput/Group/Groups_P10102_F10102001/LevelGroup_P10102_F10102001_G2.json",
|
||||
"Name": "Exits",
|
||||
"RotY": 0.0,
|
||||
"Comment": null,
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||||
"ID": 2,
|
||||
"PosX": 0.0,
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||||
"PosY": 0.0,
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||||
"PosZ": 0.0,
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"IsDelete": false
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||||
},
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||||
{
|
||||
"GroupGUID": "9ca05efd-600e-459f-8129-48e27e190a09",
|
||||
"GroupPath": "Config/LevelOutput/Group/Groups_P10102_F10102001/LevelGroup_P10102_F10102001_G23.json",
|
||||
"Name": "ChallengeMaze",
|
||||
"RotY": 0.0,
|
||||
"Comment": "挑战关",
|
||||
"ID": 23,
|
||||
"PosX": 0.0,
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||||
"PosY": 0.0,
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||||
"PosZ": 0.0,
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"IsDelete": false
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||||
},
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||||
{
|
||||
"GroupGUID": "7a684621-b306-414b-89a6-1e5011dc195e",
|
||||
"GroupPath": "Config/LevelOutput/Group/Groups_P10102_F10102001/LevelGroup_P10102_F10102001_G3.json",
|
||||
"Name": "MapNPC",
|
||||
"RotY": 0.0,
|
||||
"Comment": "常驻NPC",
|
||||
"ID": 3,
|
||||
"PosX": 0.0,
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||||
"PosY": 0.0,
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||||
"PosZ": 0.0,
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||||
"IsDelete": false
|
||||
},
|
||||
{
|
||||
"GroupGUID": "51dec533-83f9-4065-ae4e-f4a1c1744589",
|
||||
"GroupPath": "Config/LevelOutput/Group/Groups_P10102_F10102001/LevelGroup_P10102_F10102001_G26.json",
|
||||
"Name": "MainMission",
|
||||
"RotY": 0.0,
|
||||
"Comment": "常驻奥列格",
|
||||
"ID": 26,
|
||||
"PosX": 0.0,
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||||
"PosY": 0.0,
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||||
"PosZ": 0.0,
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||||
"IsDelete": false
|
||||
},
|
||||
{
|
||||
"GroupGUID": "c5cec737-e7dc-4244-a094-77199731c856",
|
||||
"GroupPath": "Config/LevelOutput/Group/Groups_P10102_F10102001/LevelGroup_P10102_F10102001_G24.json",
|
||||
"Name": "EnvNPCs",
|
||||
"RotY": 0.0,
|
||||
"Comment": "气氛组",
|
||||
"ID": 24,
|
||||
"PosX": 0.0,
|
||||
"PosY": 0.0,
|
||||
"PosZ": 0.0,
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||||
"IsDelete": false
|
||||
},
|
||||
{
|
||||
"GroupGUID": "0e0217cf-780e-47a2-9380-59150282b10e",
|
||||
"GroupPath": "Config/LevelOutput/Group/Groups_P10102_F10102001/LevelGroup_P10102_F10102001_G8.json",
|
||||
"Name": "Books",
|
||||
"RotY": 0.0,
|
||||
"Comment": null,
|
||||
"ID": 8,
|
||||
"PosX": 0.0,
|
||||
"PosY": 0.5,
|
||||
"PosZ": 0.0,
|
||||
"IsDelete": false
|
||||
},
|
||||
{
|
||||
"GroupGUID": "6162b109-f77c-4c3c-a47f-b81cb74890db",
|
||||
"GroupPath": "Config/LevelOutput/Group/Groups_P10102_F10102001/LevelGroup_P10102_F10102001_G4.json",
|
||||
"Name": "MainMission01",
|
||||
"RotY": 0.0,
|
||||
"Comment": "1010402_地下",
|
||||
"ID": 4,
|
||||
"PosX": 0.0,
|
||||
"PosY": 0.0,
|
||||
"PosZ": 0.0,
|
||||
"IsDelete": false
|
||||
},
|
||||
{
|
||||
"GroupGUID": "8f481ca0-011b-4222-ace3-5ce3249e27a9",
|
||||
"GroupPath": "Config/LevelOutput/Group/Groups_P10102_F10102001/LevelGroup_P10102_F10102001_G5.json",
|
||||
"Name": "MainMission02",
|
||||
"RotY": 0.0,
|
||||
"Comment": "1010402_2地火",
|
||||
"ID": 5,
|
||||
"PosX": 0.0,
|
||||
"PosY": 0.0,
|
||||
"PosZ": 0.0,
|
||||
"IsDelete": false
|
||||
},
|
||||
{
|
||||
"GroupGUID": "30c408cb-27c4-474c-bc5c-3aaa750d1550",
|
||||
"GroupPath": "Config/LevelOutput/Group/Groups_P10102_F10102001/LevelGroup_P10102_F10102001_G22.json",
|
||||
"Name": "MainMission02_2",
|
||||
"RotY": 0.0,
|
||||
"Comment": "1010402_与首谈判前",
|
||||
"ID": 22,
|
||||
"PosX": 0.0,
|
||||
"PosY": 0.0,
|
||||
"PosZ": 0.0,
|
||||
"IsDelete": false
|
||||
},
|
||||
{
|
||||
"GroupGUID": "83094bbb-38dc-458e-b2c9-0adbd00cd650",
|
||||
"GroupPath": "Config/LevelOutput/Group/Groups_P10102_F10102001/LevelGroup_P10102_F10102001_G6.json",
|
||||
"Name": "MainMission03",
|
||||
"RotY": 0.0,
|
||||
"Comment": "1010403_追捕",
|
||||
"ID": 6,
|
||||
"PosX": 0.0,
|
||||
"PosY": 0.0,
|
||||
"PosZ": 0.0,
|
||||
"IsDelete": false
|
||||
},
|
||||
{
|
||||
"GroupGUID": "b397c9dd-cc67-45d6-81e9-fc72be38b736",
|
||||
"GroupPath": "Config/LevelOutput/Group/Groups_P10102_F10102001/LevelGroup_P10102_F10102001_G7.json",
|
||||
"Name": "MainMission04",
|
||||
"RotY": 0.0,
|
||||
"Comment": "1010407",
|
||||
"ID": 7,
|
||||
"PosX": 0.0,
|
||||
"PosY": 0.0,
|
||||
"PosZ": 0.0,
|
||||
"IsDelete": false
|
||||
},
|
||||
{
|
||||
"GroupGUID": "57435c20-aaa6-4d1a-8acd-72d00b2233c2",
|
||||
"GroupPath": "Config/LevelOutput/Group/Groups_P10102_F10102001/LevelGroup_P10102_F10102001_G9.json",
|
||||
"Name": "MainMission",
|
||||
"RotY": 0.0,
|
||||
"Comment": "2-2前衔接_101041101_奥列格对话前",
|
||||
"ID": 9,
|
||||
"PosX": 0.0,
|
||||
"PosY": 0.0,
|
||||
"PosZ": 0.0,
|
||||
"IsDelete": false
|
||||
},
|
||||
{
|
||||
"GroupGUID": "13d949b9-2a69-43ab-8714-832986bc1687",
|
||||
"GroupPath": "Config/LevelOutput/Group/Groups_P10102_F10102001/LevelGroup_P10102_F10102001_G10.json",
|
||||
"Name": "MainMission",
|
||||
"RotY": 0.0,
|
||||
"Comment": "2-2前衔接_101041201_奥列格对话后",
|
||||
"ID": 10,
|
||||
"PosX": 0.0,
|
||||
"PosY": 0.0,
|
||||
"PosZ": 0.0,
|
||||
"IsDelete": false
|
||||
},
|
||||
{
|
||||
"GroupGUID": "6d4b67a1-cd94-4f6a-88a3-0909993d0935",
|
||||
"GroupPath": "Config/LevelOutput/Group/Groups_P10102_F10102001/LevelGroup_P10102_F10102001_G11.json",
|
||||
"Name": "MainMission",
|
||||
"RotY": 0.0,
|
||||
"Comment": "2-2前衔接_101041204_旅店门口",
|
||||
"ID": 11,
|
||||
"PosX": 0.0,
|
||||
"PosY": 0.0,
|
||||
"PosZ": 0.0,
|
||||
"IsDelete": false
|
||||
},
|
||||
{
|
||||
"GroupGUID": "2097e9b1-1fd5-4802-b879-452899ea602a",
|
||||
"GroupPath": "Config/LevelOutput/Group/Groups_P10102_F10102001/LevelGroup_P10102_F10102001_G12.json",
|
||||
"Name": "MainMission",
|
||||
"RotY": 0.0,
|
||||
"Comment": "2-2前衔接_1010413_矿区入口",
|
||||
"ID": 12,
|
||||
"PosX": 0.0,
|
||||
"PosY": 0.0,
|
||||
"PosZ": 0.0,
|
||||
"IsDelete": false
|
||||
},
|
||||
{
|
||||
"GroupGUID": "08a79b96-9415-4a7b-ad5c-7da6eace25ba",
|
||||
"GroupPath": "Config/LevelOutput/Group/Groups_P10102_F10102001/LevelGroup_P10102_F10102001_G13.json",
|
||||
"Name": "MainMission",
|
||||
"RotY": 0.0,
|
||||
"Comment": "2-3衔接任务_101042101",
|
||||
"ID": 13,
|
||||
"PosX": 0.0,
|
||||
"PosY": 0.0,
|
||||
"PosZ": 0.0,
|
||||
"IsDelete": false
|
||||
},
|
||||
{
|
||||
"GroupGUID": "0a3b8e5f-3a0d-4996-b1ad-af8195be72b1",
|
||||
"GroupPath": "Config/LevelOutput/Group/Groups_P10102_F10102001/LevelGroup_P10102_F10102001_G14.json",
|
||||
"Name": "MainMission",
|
||||
"RotY": 0.0,
|
||||
"Comment": "2-3衔接任务_101042102",
|
||||
"ID": 14,
|
||||
"PosX": 0.0,
|
||||
"PosY": 0.0,
|
||||
"PosZ": 0.0,
|
||||
"IsDelete": false
|
||||
},
|
||||
{
|
||||
"GroupGUID": "4c029a54-4e29-4534-8f24-6dfb399986e7",
|
||||
"GroupPath": "Config/LevelOutput/Group/Groups_P10102_F10102001/LevelGroup_P10102_F10102001_G15.json",
|
||||
"Name": "MainMission",
|
||||
"RotY": 0.0,
|
||||
"Comment": "2-3衔接任务_101042103",
|
||||
"ID": 15,
|
||||
"PosX": 0.0,
|
||||
"PosY": 0.0,
|
||||
"PosZ": 0.0,
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||||
"IsDelete": false
|
||||
},
|
||||
{
|
||||
"GroupGUID": "18fc98dd-f4a4-43f2-836a-7bd65db6d650",
|
||||
"GroupPath": "Config/LevelOutput/Group/Groups_P10102_F10102001/LevelGroup_P10102_F10102001_G16.json",
|
||||
"Name": "SubMission",
|
||||
"RotY": 0.0,
|
||||
"Comment": "支线任务201050101",
|
||||
"ID": 16,
|
||||
"PosX": 0.0,
|
||||
"PosY": 0.0,
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||||
"PosZ": 0.0,
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||||
"IsDelete": false
|
||||
},
|
||||
{
|
||||
"GroupGUID": "4a9aeb90-5bd4-4c2f-a1f7-401275c29347",
|
||||
"GroupPath": "Config/LevelOutput/Group/Groups_P10102_F10102001/LevelGroup_P10102_F10102001_G17.json",
|
||||
"Name": "New Group",
|
||||
"RotY": 0.0,
|
||||
"Comment": "3-1前置剧情",
|
||||
"ID": 17,
|
||||
"PosX": 0.0,
|
||||
"PosY": 0.0,
|
||||
"PosZ": 0.0,
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||||
"IsDelete": false
|
||||
},
|
||||
{
|
||||
"GroupGUID": "4cdc5493-a87e-4a81-b75b-fb25905b511e",
|
||||
"GroupPath": "Config/LevelOutput/Group/Groups_P10102_F10102001/LevelGroup_P10102_F10102001_G18.json",
|
||||
"Name": "SubMission",
|
||||
"RotY": 0.0,
|
||||
"Comment": "支线任务201050101",
|
||||
"ID": 18,
|
||||
"PosX": 0.0,
|
||||
"PosY": 0.0,
|
||||
"PosZ": 0.0,
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||||
"IsDelete": false
|
||||
},
|
||||
{
|
||||
"GroupGUID": "52388a6d-4049-4754-b42c-8b6ca08a36fb",
|
||||
"GroupPath": "Config/LevelOutput/Group/Groups_P10102_F10102001/LevelGroup_P10102_F10102001_G19.json",
|
||||
"Name": "SubMission",
|
||||
"RotY": 0.0,
|
||||
"Comment": "支线任务201070201",
|
||||
"ID": 19,
|
||||
"PosX": 0.0,
|
||||
"PosY": 0.0,
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||||
"PosZ": 0.0,
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||||
"IsDelete": false
|
||||
},
|
||||
{
|
||||
"GroupGUID": "99168472-c4b0-4116-8449-6d2f835e037a",
|
||||
"GroupPath": "Config/LevelOutput/Group/Groups_P10102_F10102001/LevelGroup_P10102_F10102001_G20.json",
|
||||
"Name": "SubMission",
|
||||
"RotY": 0.0,
|
||||
"Comment": "支线前谭雅",
|
||||
"ID": 20,
|
||||
"PosX": 0.0,
|
||||
"PosY": 0.0,
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||||
"PosZ": 0.0,
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||||
"IsDelete": false
|
||||
},
|
||||
{
|
||||
"GroupGUID": "d64f4739-c6d6-47db-909c-67d57fc48097",
|
||||
"GroupPath": "Config/LevelOutput/Group/Groups_P10102_F10102001/LevelGroup_P10102_F10102001_G21.json",
|
||||
"Name": "SubMission",
|
||||
"RotY": 0.0,
|
||||
"Comment": "支线后谭雅",
|
||||
"ID": 21,
|
||||
"PosX": 0.0,
|
||||
"PosY": 0.0,
|
||||
"PosZ": 0.0,
|
||||
"IsDelete": false
|
||||
},
|
||||
{
|
||||
"GroupGUID": "0505c837-fd54-4768-a40c-c10925ba2c8c",
|
||||
"GroupPath": "Config/LevelOutput/Group/Groups_P10102_F10102001/LevelGroup_P10102_F10102001_G25.json",
|
||||
"Name": "SubMission",
|
||||
"RotY": 0.0,
|
||||
"Comment": "巴列维支线前谭雅",
|
||||
"ID": 25,
|
||||
"PosX": 0.0,
|
||||
"PosY": 0.0,
|
||||
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|
||||
"IsDelete": false
|
||||
},
|
||||
{
|
||||
"GroupGUID": "58cfda85-d2b9-409d-af3b-5f50908eb345",
|
||||
"GroupPath": "Config/LevelOutput/Group/Groups_P10102_F10102001/LevelGroup_P10102_F10102001_G27.json",
|
||||
"Name": "SubMission",
|
||||
"RotY": 0.0,
|
||||
"Comment": "歌蒂支线任务气氛组",
|
||||
"ID": 27,
|
||||
"PosX": 0.0,
|
||||
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|
||||
"PosZ": 0.0,
|
||||
"IsDelete": false
|
||||
},
|
||||
{
|
||||
"GroupGUID": "28d74399-95db-4d77-94fb-f6d4c62eee54",
|
||||
"GroupPath": "Config/LevelOutput/Group/Groups_P10102_F10102001/LevelGroup_P10102_F10102001_G28.json",
|
||||
"Name": "MapNPC",
|
||||
"RotY": 0.0,
|
||||
"Comment": "常驻匹克",
|
||||
"ID": 28,
|
||||
"PosX": 0.0,
|
||||
"PosY": 0.0,
|
||||
"PosZ": 0.0,
|
||||
"IsDelete": false
|
||||
},
|
||||
{
|
||||
"GroupGUID": "a0bfb533-0aa5-4de2-8461-0c5897b8ef06",
|
||||
"GroupPath": "Config/LevelOutput/Group/Groups_P10102_F10102001/LevelGroup_P10102_F10102001_G29.json",
|
||||
"Name": "Mainmission",
|
||||
"RotY": 0.0,
|
||||
"Comment": "临时桑博",
|
||||
"ID": 29,
|
||||
"PosX": 0.0,
|
||||
"PosY": 0.0,
|
||||
"PosZ": 0.0,
|
||||
"IsDelete": false
|
||||
}
|
||||
],
|
||||
"DefaultGroupIDList": [
|
||||
30,
|
||||
2,
|
||||
3,
|
||||
24,
|
||||
8,
|
||||
16
|
||||
],
|
||||
"UnlockMainMissionGroupIDList": [
|
||||
23,
|
||||
26,
|
||||
18,
|
||||
21,
|
||||
28
|
||||
],
|
||||
"EnviroProfile": "Stages/Outputs/Chapter01/EnviroProfile/Chap01_CloseView_ADV_Area_UnderCity_01_Day.enviroProfile.asset",
|
||||
"StageData": "Stages/Outputs/Chapter01/Stages/Chap01_ADV_Area_UnderCity_01_StageData/Chap01_ADV_Area_UnderCity_01_StageData.stage",
|
||||
"NavMesh": "Level/NavMesh/NavMesh-Floor_10102001.asset",
|
||||
"MinimapVolume": "Level/MinimapVolume/MinimapVolume-Floor_10102001.prefab",
|
||||
"CameraType": "Base",
|
||||
"MinimapVolumeData": {
|
||||
"BackgroundMapSpriteInstance": null,
|
||||
"Center": {
|
||||
"x": -34.29,
|
||||
"y": 18.99258,
|
||||
"z": 4.26,
|
||||
"normalized": {
|
||||
"x": -0.8696578,
|
||||
"y": 0.48168695,
|
||||
"z": 0.10804148,
|
||||
"magnitude": 1.0,
|
||||
"sqrMagnitude": 1.0
|
||||
},
|
||||
"magnitude": 39.4293022,
|
||||
"sqrMagnitude": 1554.66992
|
||||
},
|
||||
"Size": {
|
||||
"x": 169.81,
|
||||
"y": 62.0148,
|
||||
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129
RPG.GameCore/data/Config/LevelOutput/Floor/P10102_F10102002.json
Normal file
129
RPG.GameCore/data/Config/LevelOutput/Floor/P10102_F10102002.json
Normal file
|
@ -0,0 +1,129 @@
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|||
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|
121
RPG.GameCore/data/Config/LevelOutput/Floor/P10102_F10102003.json
Normal file
121
RPG.GameCore/data/Config/LevelOutput/Floor/P10102_F10102003.json
Normal file
|
@ -0,0 +1,121 @@
|
|||
{
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}
|
837
RPG.GameCore/data/Config/LevelOutput/Floor/P20101_F20101001.json
Normal file
837
RPG.GameCore/data/Config/LevelOutput/Floor/P20101_F20101001.json
Normal file
|
@ -0,0 +1,837 @@
|
|||
{
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1674
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2481
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2481
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1959
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RPG.GameCore/data/Config/LevelOutput/Floor/P20132_F20132001.json
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230
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Normal file
230
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|
134
RPG.GameCore/data/Config/LevelOutput/Floor/P90301_F90301001.json
Normal file
134
RPG.GameCore/data/Config/LevelOutput/Floor/P90301_F90301001.json
Normal file
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@ -0,0 +1,134 @@
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|
@ -0,0 +1,56 @@
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@ -0,0 +1,56 @@
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@ -0,0 +1,56 @@
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@ -0,0 +1,56 @@
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|
||||
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|
||||
"Rotation": 0.0
|
||||
}
|
||||
}
|
|
@ -0,0 +1,56 @@
|
|||
{
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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|
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|
||||
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|
||||
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|
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|
||||
}
|
||||
}
|
|
@ -0,0 +1,56 @@
|
|||
{
|
||||
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|
||||
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|
||||
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|
||||
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||||
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|
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|
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|
||||
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||||
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|
||||
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|
||||
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||||
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||||
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|
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}
|
||||
}
|
332
RPG.GameCore/data/Config/LevelOutput/Floor/P99998_F99998.json
Normal file
332
RPG.GameCore/data/Config/LevelOutput/Floor/P99998_F99998.json
Normal file
|
@ -0,0 +1,332 @@
|
|||
{
|
||||
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||||
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|
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||||
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||||
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||||
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||||
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|
||||
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|
||||
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||||
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||||
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||||
{
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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||||
{
|
||||
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|
||||
"GroupPath": "Config/LevelOutput/Group/Groups_P99998_F99998/LevelGroup_P99998_F99998_G11.json",
|
||||
"Name": "RefreshGroupMonster",
|
||||
"RotY": 0.0,
|
||||
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|
||||
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|
||||
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|
||||
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||||
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||||
{
|
||||
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|
||||
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|
||||
"Name": "RefreshGroupDeProp",
|
||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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|
||||
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|
||||
"Name": "Permanent",
|
||||
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|
||||
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|
||||
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|
||||
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||||
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||||
{
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
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||||
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||||
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||||
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|
||||
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||||
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|
||||
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|
||||
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||||
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||||
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||||
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|
||||
"Name": "TestKillGroupMonster",
|
||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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|
||||
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||||
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||||
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|
||||
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|
||||
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||||
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||||
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|
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||||
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|
||||
"Name": "Test_Dialogue",
|
||||
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|
||||
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|
||||
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||||
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||||
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|
||||
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|
||||
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||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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||||
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||||
{
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||||
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||||
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|
||||
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|
||||
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||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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|
||||
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||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
13,
|
||||
14,
|
||||
15,
|
||||
16,
|
||||
17,
|
||||
18,
|
||||
19,
|
||||
21,
|
||||
22,
|
||||
24
|
||||
],
|
||||
"UnlockMainMissionGroupIDList": [],
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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||||
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|
||||
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|
||||
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116
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Normal file
116
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"PosY": -1E-06,
|
||||
"PosZ": -9.274504,
|
||||
"IsDelete": false
|
||||
},
|
||||
{
|
||||
"NPCID": 1000011,
|
||||
"LevelGraph": null,
|
||||
"CreateOnInitial": true,
|
||||
"ValueSource": null,
|
||||
"CampID": 0,
|
||||
"Trigger": null,
|
||||
"AIConfig": {
|
||||
"AIFile": null,
|
||||
"PathwayList": [],
|
||||
"DefaultAIPathwayIndex": 0
|
||||
},
|
||||
"RecordID": 0,
|
||||
"EventID": 0,
|
||||
"Stable": false,
|
||||
"DialogueTriggerAngle": 120,
|
||||
"DialogueGroups": [
|
||||
1000011,
|
||||
1000016
|
||||
],
|
||||
"ServerInteractVerificationIDList": [],
|
||||
"DefaultIdleStateName": null,
|
||||
"Name": "NPC4",
|
||||
"RotY": 100.8658,
|
||||
"Comment": "杨",
|
||||
"ID": 400004,
|
||||
"PosX": -3.71,
|
||||
"PosY": -2E-06,
|
||||
"PosZ": 1.86,
|
||||
"IsDelete": false
|
||||
},
|
||||
{
|
||||
"NPCID": 1000007,
|
||||
"LevelGraph": null,
|
||||
"CreateOnInitial": true,
|
||||
"ValueSource": null,
|
||||
"CampID": 0,
|
||||
"Trigger": {
|
||||
"Shape": "Sphere",
|
||||
"Radius": 3.0,
|
||||
"DimX": 1.0,
|
||||
"DimY": 1.0,
|
||||
"DimZ": 1.0,
|
||||
"TargetCamps": [],
|
||||
"TriggerTimes": -1,
|
||||
"CD": 0.0,
|
||||
"Offset": {
|
||||
"x": 0.0,
|
||||
"y": 0.0,
|
||||
"z": 0.0,
|
||||
"magnitude": 0.0,
|
||||
"sqrMagnitude": 0.0
|
||||
},
|
||||
"Server": true
|
||||
},
|
||||
"AIConfig": {
|
||||
"AIFile": null,
|
||||
"PathwayList": [],
|
||||
"DefaultAIPathwayIndex": 0
|
||||
},
|
||||
"RecordID": 0,
|
||||
"EventID": 0,
|
||||
"Stable": false,
|
||||
"DialogueTriggerAngle": 120,
|
||||
"DialogueGroups": [
|
||||
1000015
|
||||
],
|
||||
"ServerInteractVerificationIDList": [
|
||||
1,
|
||||
2,
|
||||
3,
|
||||
4
|
||||
],
|
||||
"DefaultIdleStateName": null,
|
||||
"Name": "NPC5",
|
||||
"RotY": 355.2151,
|
||||
"Comment": "帕姆",
|
||||
"ID": 400005,
|
||||
"PosX": 2.23,
|
||||
"PosY": 3E-06,
|
||||
"PosZ": -15.91,
|
||||
"IsDelete": false
|
||||
}
|
||||
],
|
||||
"GroupRefreshID": 0,
|
||||
"RandomNPCMonsterList": null,
|
||||
"InitialRandomNPCMonsterIDList": null
|
||||
}
|
|
@ -0,0 +1,220 @@
|
|||
{
|
||||
"GroupGUID": "19875873-8703-4bc1-9671-479ef7f6b9f2",
|
||||
"GroupName": "1000003",
|
||||
"ConfigPrefabPath": null,
|
||||
"LevelGraph": null,
|
||||
"Model": null,
|
||||
"AreaAnchorName": "LevelArea_P10000_F10000000_G6",
|
||||
"SaveType": "Temporary",
|
||||
"CheckClearMainMissionID": 0,
|
||||
"UnlockMainMissionID": 0,
|
||||
"AnchorList": [
|
||||
{
|
||||
"Name": "Anchor1",
|
||||
"RotY": 180.0,
|
||||
"Comment": null,
|
||||
"ID": 1,
|
||||
"PosX": -0.41,
|
||||
"PosY": 2E-06,
|
||||
"PosZ": 5.032,
|
||||
"IsDelete": false
|
||||
},
|
||||
{
|
||||
"Name": "Anchor2",
|
||||
"RotY": 90.0,
|
||||
"Comment": null,
|
||||
"ID": 2,
|
||||
"PosX": 3.22,
|
||||
"PosY": 2E-06,
|
||||
"PosZ": 10.32,
|
||||
"IsDelete": false
|
||||
}
|
||||
],
|
||||
"ModelList": [],
|
||||
"MonsterList": [],
|
||||
"PropList": [],
|
||||
"WaypointList": [],
|
||||
"PathwayList": [],
|
||||
"BattleAreaList": [],
|
||||
"NPCList": [
|
||||
{
|
||||
"NPCID": 1000012,
|
||||
"LevelGraph": null,
|
||||
"CreateOnInitial": true,
|
||||
"ValueSource": null,
|
||||
"CampID": 0,
|
||||
"Trigger": null,
|
||||
"AIConfig": {
|
||||
"AIFile": null,
|
||||
"PathwayList": [],
|
||||
"DefaultAIPathwayIndex": 0
|
||||
},
|
||||
"RecordID": 0,
|
||||
"EventID": 0,
|
||||
"Stable": false,
|
||||
"DialogueTriggerAngle": 120,
|
||||
"DialogueGroups": [
|
||||
1000025,
|
||||
1000019
|
||||
],
|
||||
"ServerInteractVerificationIDList": [],
|
||||
"DefaultIdleStateName": null,
|
||||
"Name": "NPC1",
|
||||
"RotY": 73.9557,
|
||||
"Comment": "三月七",
|
||||
"ID": 400001,
|
||||
"PosX": 4.84,
|
||||
"PosY": -1E-06,
|
||||
"PosZ": 7.44,
|
||||
"IsDelete": false
|
||||
},
|
||||
{
|
||||
"NPCID": 1000013,
|
||||
"LevelGraph": null,
|
||||
"CreateOnInitial": true,
|
||||
"ValueSource": null,
|
||||
"CampID": 0,
|
||||
"Trigger": null,
|
||||
"AIConfig": {
|
||||
"AIFile": null,
|
||||
"PathwayList": [],
|
||||
"DefaultAIPathwayIndex": 0
|
||||
},
|
||||
"RecordID": 0,
|
||||
"EventID": 0,
|
||||
"Stable": false,
|
||||
"DialogueTriggerAngle": 120,
|
||||
"DialogueGroups": [
|
||||
1000021,
|
||||
1000024
|
||||
],
|
||||
"ServerInteractVerificationIDList": [],
|
||||
"DefaultIdleStateName": null,
|
||||
"Name": "NPC2",
|
||||
"RotY": 336.028,
|
||||
"Comment": "丹恒",
|
||||
"ID": 400002,
|
||||
"PosX": 3.17,
|
||||
"PosY": -3E-06,
|
||||
"PosZ": 17.59,
|
||||
"IsDelete": false
|
||||
},
|
||||
{
|
||||
"NPCID": 1000014,
|
||||
"LevelGraph": null,
|
||||
"CreateOnInitial": true,
|
||||
"ValueSource": null,
|
||||
"CampID": 0,
|
||||
"Trigger": null,
|
||||
"AIConfig": {
|
||||
"AIFile": null,
|
||||
"PathwayList": [],
|
||||
"DefaultAIPathwayIndex": 0
|
||||
},
|
||||
"RecordID": 0,
|
||||
"EventID": 0,
|
||||
"Stable": false,
|
||||
"DialogueTriggerAngle": 120,
|
||||
"DialogueGroups": [
|
||||
1000023
|
||||
],
|
||||
"ServerInteractVerificationIDList": [],
|
||||
"DefaultIdleStateName": null,
|
||||
"Name": "NPC3",
|
||||
"RotY": 259.6511,
|
||||
"Comment": "姬子",
|
||||
"ID": 400003,
|
||||
"PosX": -2.524482,
|
||||
"PosY": -1E-06,
|
||||
"PosZ": -9.274504,
|
||||
"IsDelete": false
|
||||
},
|
||||
{
|
||||
"NPCID": 1000015,
|
||||
"LevelGraph": null,
|
||||
"CreateOnInitial": true,
|
||||
"ValueSource": null,
|
||||
"CampID": 0,
|
||||
"Trigger": null,
|
||||
"AIConfig": {
|
||||
"AIFile": null,
|
||||
"PathwayList": [],
|
||||
"DefaultAIPathwayIndex": 0
|
||||
},
|
||||
"RecordID": 0,
|
||||
"EventID": 0,
|
||||
"Stable": false,
|
||||
"DialogueTriggerAngle": 120,
|
||||
"DialogueGroups": [
|
||||
1000020,
|
||||
1000022
|
||||
],
|
||||
"ServerInteractVerificationIDList": [],
|
||||
"DefaultIdleStateName": null,
|
||||
"Name": "NPC4",
|
||||
"RotY": 100.8658,
|
||||
"Comment": "杨",
|
||||
"ID": 400004,
|
||||
"PosX": -3.71,
|
||||
"PosY": -2E-06,
|
||||
"PosZ": 1.86,
|
||||
"IsDelete": false
|
||||
},
|
||||
{
|
||||
"NPCID": 1000007,
|
||||
"LevelGraph": null,
|
||||
"CreateOnInitial": true,
|
||||
"ValueSource": null,
|
||||
"CampID": 0,
|
||||
"Trigger": {
|
||||
"Shape": "Sphere",
|
||||
"Radius": 3.0,
|
||||
"DimX": 1.0,
|
||||
"DimY": 1.0,
|
||||
"DimZ": 1.0,
|
||||
"TargetCamps": [],
|
||||
"TriggerTimes": -1,
|
||||
"CD": 0.0,
|
||||
"Offset": {
|
||||
"x": 0.0,
|
||||
"y": 0.0,
|
||||
"z": 0.0,
|
||||
"magnitude": 0.0,
|
||||
"sqrMagnitude": 0.0
|
||||
},
|
||||
"Server": true
|
||||
},
|
||||
"AIConfig": {
|
||||
"AIFile": null,
|
||||
"PathwayList": [],
|
||||
"DefaultAIPathwayIndex": 0
|
||||
},
|
||||
"RecordID": 0,
|
||||
"EventID": 0,
|
||||
"Stable": false,
|
||||
"DialogueTriggerAngle": 120,
|
||||
"DialogueGroups": [
|
||||
1000015,
|
||||
1000010
|
||||
],
|
||||
"ServerInteractVerificationIDList": [
|
||||
1,
|
||||
2,
|
||||
3,
|
||||
4
|
||||
],
|
||||
"DefaultIdleStateName": null,
|
||||
"Name": "NPC5",
|
||||
"RotY": 355.2151,
|
||||
"Comment": "帕姆",
|
||||
"ID": 400005,
|
||||
"PosX": 2.23,
|
||||
"PosY": 3E-06,
|
||||
"PosZ": -15.91,
|
||||
"IsDelete": false
|
||||
}
|
||||
],
|
||||
"GroupRefreshID": 0,
|
||||
"RandomNPCMonsterList": null,
|
||||
"InitialRandomNPCMonsterIDList": null
|
||||
}
|
Some files were not shown because too many files have changed in this diff Show more
Loading…
Reference in a new issue