Snowflake/RPG.Services.Gameserver/Modules/AdventureModule.cs
2024-01-19 17:45:18 +03:00

26 lines
757 B
C#

using RPG.Network.Proto;
using RPG.Services.Gameserver.Modules.Attributes;
using RPG.Services.Gameserver.Session;
namespace RPG.Services.Gameserver.Modules;
internal class AdventureModule : BaseModule
{
[OnCommand(CmdType.CmdGetCurSceneInfoCsReq)]
public Task OnCmdGetCurSceneInfoCsReq(PlayerSession session, ReadOnlyMemory<byte> _)
{
Send(session, CmdType.CmdGetCurSceneInfoScRsp, new GetCurSceneInfoScRsp
{
Retcode = 0,
Scene = new SceneInfo
{
PlaneId = 20121,
FloorId = 20121001,
EntryId = 2012101,
EntityList = { },
LeaderEntityId = 0
}
});
return Task.CompletedTask;
}
}