Fix some attacks stuck
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1 changed files with 2 additions and 0 deletions
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@ -33,6 +33,8 @@ internal class PlayerEntity : EntityBase
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attributeComponent.SetAttribute(EAttributeType.Life, 1000);
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attributeComponent.SetAttribute(EAttributeType.Life, 1000);
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attributeComponent.SetAttribute(EAttributeType.LifeMax, 1000);
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attributeComponent.SetAttribute(EAttributeType.LifeMax, 1000);
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attributeComponent.SetAttribute(EAttributeType.Lv, 1);
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attributeComponent.SetAttribute(EAttributeType.Lv, 1);
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attributeComponent.SetAttribute(EAttributeType.AutoAttackSpeed, 10000);
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attributeComponent.SetAttribute(EAttributeType.CastAttackSpeed, 10000);
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}
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}
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public override EEntityType Type => EEntityType.Player;
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public override EEntityType Type => EEntityType.Player;
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