WutheringWaves/GameServer/Handlers/RoleMessageHandler.cs

18 lines
522 B
C#

using GameServer.Handlers.Attributes;
using GameServer.Network;
using Protocol;
namespace GameServer.Handlers;
internal class RoleMessageHandler : MessageHandlerBase
{
public RoleMessageHandler(PlayerSession session) : base(session)
{
// RoleMessageHandler.
}
[MessageHandler(MessageId.RoleFavorListRequest)]
public async Task OnRoleFavorListRequest(ReadOnlyMemory<byte> _)
{
await Session.Rpc.ReturnAsync(MessageId.RoleFavorListResponse, new RoleFavorListResponse());
}
}