WutheringWaves/GameServer/Handlers/ShopMessageHandler.cs

18 lines
514 B
C#

using GameServer.Handlers.Attributes;
using GameServer.Network;
using Protocol;
namespace GameServer.Handlers;
internal class ShopMessageHandler : MessageHandlerBase
{
public ShopMessageHandler(PlayerSession session) : base(session)
{
// ShopMessageHandler.
}
[MessageHandler(MessageId.PayShopInfoRequest)]
public async Task OnPayShopInfoRequest(ReadOnlyMemory<byte> _)
{
await Session.Rpc.ReturnAsync(MessageId.PayShopInfoResponse, new PayShopInfoResponse());
}
}