wicked-waifus-data/TextMap/en/PhantomSkill.json

942 lines
136 KiB
JSON
Raw Normal View History

2024-12-01 04:30:30 +00:00
{
"1": "Shape-shift to Stonewall Brace and charge forward, dealing {0}% for each time. Hold the ability button to prolong the charge for {1} seconds at most.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
"2": "Shape-shift to Stonewall Brace and charge forward, dealing {0}% for each time. Hold the ability button to prolong the charge for {1} seconds at most.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
"3": "Shape-shift to Stonewall Brace and charge forward, dealing {0}% for each time. Hold the ability button to prolong the charge for {1} seconds at most.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
"4": "Shape-shift to Stonewall Brace and charge forward, dealing {0}% for each time. Hold the ability button to prolong the charge for {1} seconds at most.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
"5": "Shape-shift to Stonewall Brace and charge forward, dealing {0}% for each time. Hold the ability button to prolong the charge for {1} seconds at most.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
"6": "Shape-shift to Stonewall Brace and charge forward, dealing {0}% for each time. Hold the ability button to prolong the charge for {1} seconds at most.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
"7": "Shape-shift to Stonewall Brace and charge forward, dealing {0}% for each time. Hold the ability button to prolong the charge for {1} seconds at most.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
"8": "Shape-shift to Stonewall Brace and charge forward, dealing {0}% for each time. Hold the ability button to prolong the charge for {1} seconds at most.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
"9": "Shape-shift to Stonewall Brace and charge forward, dealing {0}% for each time. Hold the ability button to prolong the charge for {1} seconds at most.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
"10": "Shape-shift to Stonewall Brace and charge forward, dealing {0}% for each time. Hold the ability button to prolong the charge for {1} seconds at most.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
"11": "Shape-shift to Stonewall Brace and charge forward, dealing {0}% for each time. Hold the ability button to prolong the charge for {1} seconds at most.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
"12": "Shape-shift to Stonewall Brace and charge forward, dealing {0}% for each time. Hold the ability button to prolong the charge for {1} seconds at most.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
"13": "Shape-shift to Stonewall Brace and charge forward, dealing {0}% for each time. Hold the ability button to prolong the charge for {1} seconds at most.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
"14": "Shape-shift to Stonewall Brace and charge forward, dealing {0}% for each time. Hold the ability button to prolong the charge for {1} seconds at most.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
"15": "Shape-shift to Stonewall Brace and charge forward, dealing {0}% for each time. Hold the ability button to prolong the charge for {1} seconds at most.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
"16": "Shape-shift to Stonewall Brace and charge forward, dealing {0}% for each time. Hold the ability button to prolong the charge for {1} seconds at most.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
"17": "Shape-shift to Stonewall Brace and charge forward, dealing {0}% for each time. Hold the ability button to prolong the charge for {1} seconds at most.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
"18": "Shape-shift to Stonewall Brace and charge forward, dealing {0}% for each time. Hold the ability button to prolong the charge for {1} seconds at most.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
"19": "Shape-shift to Stonewall Brace and charge forward, dealing {0}% for each time. Hold the ability button to prolong the charge for {1} seconds at most.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
"20": "Shape-shift to Stonewall Brace and charge forward, dealing {0}% for each time. Hold the ability button to prolong the charge for {1} seconds at most.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
"21": "Summon Vanguard Junrock to pounce forward, dealing {0}% of physical damage to enemies on the path.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"22": "Summon Vanguard Junrock to pounce forward, dealing {0}% of physical damage to enemies on the path.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"23": "Summon Vanguard Junrock to pounce forward, dealing {0}% of physical damage to enemies on the path.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"24": "Summon Vanguard Junrock to pounce forward, dealing {0}% of physical damage to enemies on the path.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"25": "Summon Vanguard Junrock to pounce forward, dealing {0}% of physical damage to enemies on the path.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"26": "Summon Vanguard Junrock to pounce forward, dealing {0}% of physical damage to enemies on the path.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"27": "Summon Vanguard Junrock to pounce forward, dealing {0}% of physical damage to enemies on the path.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"28": "Summon Vanguard Junrock to pounce forward, dealing {0}% of physical damage to enemies on the path.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"29": "Summon Vanguard Junrock to pounce forward, dealing {0}% of physical damage to enemies on the path.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"30": "Summon Vanguard Junrock to pounce forward, dealing {0}% of physical damage to enemies on the path.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"31": "Summon Vanguard Junrock to pounce forward, dealing {0}% of physical damage to enemies on the path.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"32": "Summon Vanguard Junrock to pounce forward, dealing {0}% of physical damage to enemies on the path.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"33": "Summon Vanguard Junrock to pounce forward, dealing {0}% of physical damage to enemies on the path.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"34": "Summon Vanguard Junrock to pounce forward, dealing {0}% of physical damage to enemies on the path.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"35": "Summon Vanguard Junrock to pounce forward, dealing {0}% of physical damage to enemies on the path.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"36": "Summon Vanguard Junrock to pounce forward, dealing {0}% of physical damage to enemies on the path.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"37": "Summon Vanguard Junrock to pounce forward, dealing {0}% of physical damage to enemies on the path.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"38": "Summon Vanguard Junrock to pounce forward, dealing {0}% of physical damage to enemies on the path.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"39": "Summon Vanguard Junrock to pounce forward, dealing {0}% of physical damage to enemies on the path.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"40": "Summon Vanguard Junrock to pounce forward, dealing {0}% of physical damage to enemies on the path.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"41": "Summon Fission Junrock to heal 4 times, totally restoring {0}% of max Health to the character plus extra {1} Health.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
"42": "Summon Fission Junrock to heal 4 times, totally restoring {0}% of max Health to the character plus extra {1} Health.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
"43": "Summon Fission Junrock to heal 4 times, totally restoring {0}% of max Health to the character plus extra {1} Health.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
"44": "Summon Fission Junrock to heal 4 times, totally restoring {0}% of max Health to the character plus extra {1} Health.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
"45": "Summon Fission Junrock to heal 4 times, totally restoring {0}% of max Health to the character plus extra {1} Health.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
"46": "Summon Fission Junrock to heal 4 times, totally restoring {0}% of max Health to the character plus extra {1} Health.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
"47": "Summon Fission Junrock to heal 4 times, totally restoring {0}% of max Health to the character plus extra {1} Health.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
"48": "Summon Fission Junrock to heal 4 times, totally restoring {0}% of max Health to the character plus extra {1} Health.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
"49": "Summon Fission Junrock to heal 4 times, totally restoring {0}% of max Health to the character plus extra {1} Health.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
"50": "Summon Fission Junrock to heal 4 times, totally restoring {0}% of max Health to the character plus extra {1} Health.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
"51": "Summon Fission Junrock to heal 4 times, totally restoring {0}% of max Health to the character plus extra {1} Health.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
"52": "Summon Fission Junrock to heal 4 times, totally restoring {0}% of max Health to the character plus extra {1} Health.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
"53": "Summon Fission Junrock to heal 4 times, totally restoring {0}% of max Health to the character plus extra {1} Health.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
"54": "Summon Fission Junrock to heal 4 times, totally restoring {0}% of max Health to the character plus extra {1} Health.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
"55": "Summon Fission Junrock to heal 4 times, totally restoring {0}% of max Health to the character plus extra {1} Health.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
"56": "Summon Fission Junrock to heal 4 times, totally restoring {0}% of max Health to the character plus extra {1} Health.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
"57": "Summon Fission Junrock to heal 4 times, totally restoring {0}% of max Health to the character plus extra {1} Health.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
"58": "Summon Fission Junrock to heal 4 times, totally restoring {0}% of max Health to the character plus extra {1} Health.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
"59": "Summon Fission Junrock to heal 4 times, totally restoring {0}% of max Health to the character plus extra {1} Health.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
"60": "Summon Fission Junrock to heal 4 times, totally restoring {0}% of max Health to the character plus extra {1} Health.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
"61": "Summon Snip Snap to fire blasts, dealing 2 phases of totally {0}% of Thermo damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"62": "Summon Snip Snap to fire blasts, dealing 2 phases of totally {0}% of Thermo damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"63": "Summon Snip Snap to fire blasts, dealing 2 phases of totally {0}% of Thermo damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"64": "Summon Snip Snap to fire blasts, dealing 2 phases of totally {0}% of Thermo damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"65": "Summon Snip Snap to fire blasts, dealing 2 phases of totally {0}% of Thermo damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"66": "Summon Snip Snap to fire blasts, dealing 2 phases of totally {0}% of Thermo damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"67": "Summon Snip Snap to fire blasts, dealing 2 phases of totally {0}% of Thermo damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"68": "Summon Snip Snap to fire blasts, dealing 2 phases of totally {0}% of Thermo damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"69": "Summon Snip Snap to fire blasts, dealing 2 phases of totally {0}% of Thermo damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"70": "Summon Snip Snap to fire blasts, dealing 2 phases of totally {0}% of Thermo damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"71": "Summon Snip Snap to fire blasts, dealing 2 phases of totally {0}% of Thermo damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"72": "Summon Snip Snap to fire blasts, dealing 2 phases of totally {0}% of Thermo damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"73": "Summon Snip Snap to fire blasts, dealing 2 phases of totally {0}% of Thermo damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"74": "Summon Snip Snap to fire blasts, dealing 2 phases of totally {0}% of Thermo damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"75": "Summon Snip Snap to fire blasts, dealing 2 phases of totally {0}% of Thermo damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"76": "Summon Snip Snap to fire blasts, dealing 2 phases of totally {0}% of Thermo damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"77": "Summon Snip Snap to fire blasts, dealing 2 phases of totally {0}% of Thermo damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"78": "Summon Snip Snap to fire blasts, dealing 2 phases of totally {0}% of Thermo damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"79": "Summon Snip Snap to fire blasts, dealing 2 phases of totally {0}% of Thermo damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"80": "Summon Snip Snap to fire blasts, dealing 2 phases of totally {0}% of Thermo damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"81": "Summon Whiff Whaff to conduct inhaling strikes, each phase of inhaling dealing {0}% of Aero damage, while explosion deals {1}% of Aero damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
"82": "Summon Whiff Whaff to conduct inhaling strikes, each phase of inhaling dealing {0}% of Aero damage, while explosion deals {1}% of Aero damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
"83": "Summon Whiff Whaff to conduct inhaling strikes, each phase of inhaling dealing {0}% of Aero damage, while explosion deals {1}% of Aero damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
"84": "Summon Whiff Whaff to conduct inhaling strikes, each phase of inhaling dealing {0}% of Aero damage, while explosion deals {1}% of Aero damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
"85": "Summon Whiff Whaff to conduct inhaling strikes, each phase of inhaling dealing {0}% of Aero damage, while explosion deals {1}% of Aero damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
"86": "Summon Whiff Whaff to conduct inhaling strikes, each phase of inhaling dealing {0}% of Aero damage, while explosion deals {1}% of Aero damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
"87": "Summon Whiff Whaff to conduct inhaling strikes, each phase of inhaling dealing {0}% of Aero damage, while explosion deals {1}% of Aero damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
"88": "Summon Whiff Whaff to conduct inhaling strikes, each phase of inhaling dealing {0}% of Aero damage, while explosion deals {1}% of Aero damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
"89": "Summon Whiff Whaff to conduct inhaling strikes, each phase of inhaling dealing {0}% of Aero damage, while explosion deals {1}% of Aero damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
"90": "Summon Whiff Whaff to conduct inhaling strikes, each phase of inhaling dealing {0}% of Aero damage, while explosion deals {1}% of Aero damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
"91": "Summon Whiff Whaff to conduct inhaling strikes, each phase of inhaling dealing {0}% of Aero damage, while explosion deals {1}% of Aero damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
"92": "Summon Whiff Whaff to conduct inhaling strikes, each phase of inhaling dealing {0}% of Aero damage, while explosion deals {1}% of Aero damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
"93": "Summon Whiff Whaff to conduct inhaling strikes, each phase of inhaling dealing {0}% of Aero damage, while explosion deals {1}% of Aero damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
"94": "Summon Whiff Whaff to conduct inhaling strikes, each phase of inhaling dealing {0}% of Aero damage, while explosion deals {1}% of Aero damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
"95": "Summon Whiff Whaff to conduct inhaling strikes, each phase of inhaling dealing {0}% of Aero damage, while explosion deals {1}% of Aero damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
"96": "Summon Whiff Whaff to conduct inhaling strikes, each phase of inhaling dealing {0}% of Aero damage, while explosion deals {1}% of Aero damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
"97": "Summon Whiff Whaff to conduct inhaling strikes, each phase of inhaling dealing {0}% of Aero damage, while explosion deals {1}% of Aero damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
"98": "Summon Whiff Whaff to conduct inhaling strikes, each phase of inhaling dealing {0}% of Aero damage, while explosion deals {1}% of Aero damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
"99": "Summon Whiff Whaff to conduct inhaling strikes, each phase of inhaling dealing {0}% of Aero damage, while explosion deals {1}% of Aero damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
"100": "Summon Whiff Whaff to conduct inhaling strikes, each phase of inhaling dealing {0}% of Aero damage, while explosion deals {1}% of Aero damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
"101": "Summon Zig Zag to fire blasts, dealing {0}% of Spectro damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"102": "Summon Zig Zag to fire blasts, dealing {0}% of Spectro damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"103": "Summon Zig Zag to fire blasts, dealing {0}% of Spectro damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"104": "Summon Zig Zag to fire blasts, dealing {0}% of Spectro damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"105": "Summon Zig Zag to fire blasts, dealing {0}% of Spectro damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"106": "Summon Zig Zag to fire blasts, dealing {0}% of Spectro damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"107": "Summon Zig Zag to fire blasts, dealing {0}% of Spectro damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"108": "Summon Zig Zag to fire blasts, dealing {0}% of Spectro damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"109": "Summon Zig Zag to fire blasts, dealing {0}% of Spectro damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"110": "Summon Zig Zag to fire blasts, dealing {0}% of Spectro damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"111": "Summon Zig Zag to fire blasts, dealing {0}% of Spectro damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"112": "Summon Zig Zag to fire blasts, dealing {0}% of Spectro damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"113": "Summon Zig Zag to fire blasts, dealing {0}% of Spectro damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"114": "Summon Zig Zag to fire blasts, dealing {0}% of Spectro damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"115": "Summon Zig Zag to fire blasts, dealing {0}% of Spectro damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"116": "Summon Zig Zag to fire blasts, dealing {0}% of Spectro damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"117": "Summon Zig Zag to fire blasts, dealing {0}% of Spectro damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"118": "Summon Zig Zag to fire blasts, dealing {0}% of Spectro damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"119": "Summon Zig Zag to fire blasts, dealing {0}% of Spectro damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"120": "Summon Zig Zag to fire blasts, dealing {0}% of Spectro damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"121": "Summon Tic Tac to rush, bump and knock airborne enemies, dealing respectively {0}% and {1}% of Dissociation damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
"122": "Summon Tic Tac to rush, bump and knock airborne enemies, dealing respectively {0}% and {1}% of Dissociation damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
"123": "Summon Tic Tac to rush, bump and knock airborne enemies, dealing respectively {0}% and {1}% of Dissociation damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
"124": "Summon Tic Tac to rush, bump and knock airborne enemies, dealing respectively {0}% and {1}% of Dissociation damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
"125": "Summon Tic Tac to rush, bump and knock airborne enemies, dealing respectively {0}% and {1}% of Dissociation damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
"126": "Summon Tic Tac to rush, bump and knock airborne enemies, dealing respectively {0}% and {1}% of Dissociation damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
"127": "Summon Tic Tac to rush, bump and knock airborne enemies, dealing respectively {0}% and {1}% of Dissociation damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
"128": "Summon Tic Tac to rush, bump and knock airborne enemies, dealing respectively {0}% and {1}% of Dissociation damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
"129": "Summon Tic Tac to rush, bump and knock airborne enemies, dealing respectively {0}% and {1}% of Dissociation damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
"130": "Summon Tic Tac to rush, bump and knock airborne enemies, dealing respectively {0}% and {1}% of Dissociation damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
"131": "Summon Tic Tac to rush, bump and knock airborne enemies, dealing respectively {0}% and {1}% of Dissociation damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
"132": "Summon Tic Tac to rush, bump and knock airborne enemies, dealing respectively {0}% and {1}% of Dissociation damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
"133": "Summon Tic Tac to rush, bump and knock airborne enemies, dealing respectively {0}% and {1}% of Dissociation damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
"134": "Summon Tic Tac to rush, bump and knock airborne enemies, dealing respectively {0}% and {1}% of Dissociation damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
"135": "Summon Tic Tac to rush, bump and knock airborne enemies, dealing respectively {0}% and {1}% of Dissociation damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
"136": "Summon Tic Tac to rush, bump and knock airborne enemies, dealing respectively {0}% and {1}% of Dissociation damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
"137": "Summon Tic Tac to rush, bump and knock airborne enemies, dealing respectively {0}% and {1}% of Dissociation damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
"138": "Summon Tic Tac to rush, bump and knock airborne enemies, dealing respectively {0}% and {1}% of Dissociation damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
"139": "Summon Tic Tac to rush, bump and knock airborne enemies, dealing respectively {0}% and {1}% of Dissociation damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
"140": "Summon Tic Tac to rush, bump and knock airborne enemies, dealing respectively {0}% and {1}% of Dissociation damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
"141": "Summon a Glacio Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Glacio in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"142": "Summon a Glacio Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Glacio in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"143": "Summon a Glacio Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Glacio in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"144": "Summon a Glacio Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Glacio in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"145": "Summon a Glacio Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Glacio in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"146": "Summon a Glacio Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Glacio in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"147": "Summon a Glacio Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Glacio in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"148": "Summon a Glacio Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Glacio in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"149": "Summon a Glacio Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Glacio in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"150": "Summon a Glacio Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Glacio in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"151": "Summon a Glacio Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Glacio in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"152": "Summon a Glacio Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Glacio in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"153": "Summon a Glacio Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Glacio in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"154": "Summon a Glacio Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Glacio in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"155": "Summon a Glacio Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Glacio in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"156": "Summon a Glacio Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Glacio in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"157": "Summon a Glacio Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Glacio in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"158": "Summon a Glacio Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Glacio in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"159": "Summon a Glacio Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Glacio in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"160": "Summon a Glacio Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Glacio in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"161": "Summon a Thermo Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Thermo in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"162": "Summon a Thermo Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Thermo in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"163": "Summon a Thermo Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Thermo in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"164": "Summon a Thermo Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Thermo in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"165": "Summon a Thermo Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Thermo in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"166": "Summon a Thermo Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Thermo in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"167": "Summon a Thermo Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Thermo in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"168": "Summon a Thermo Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Thermo in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"169": "Summon a Thermo Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Thermo in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"170": "Summon a Thermo Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Thermo in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"171": "Summon a Thermo Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Thermo in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"172": "Summon a Thermo Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Thermo in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"173": "Summon a Thermo Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Thermo in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"174": "Summon a Thermo Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Thermo in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"175": "Summon a Thermo Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Thermo in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"176": "Summon a Thermo Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Thermo in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"177": "Summon a Thermo Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Thermo in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"178": "Summon a Thermo Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Thermo in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"179": "Summon a Thermo Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Thermo in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"180": "Summon a Thermo Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Thermo in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"181": "Summon a Spectro Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Spectro in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"182": "Summon a Spectro Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Spectro in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"183": "Summon a Spectro Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Spectro in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"184": "Summon a Spectro Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Spectro in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"185": "Summon a Spectro Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Spectro in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"186": "Summon a Spectro Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Spectro in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"187": "Summon a Spectro Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Spectro in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"188": "Summon a Spectro Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Spectro in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"189": "Summon a Spectro Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Spectro in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"190": "Summon a Spectro Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Spectro in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"191": "Summon a Spectro Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Spectro in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"192": "Summon a Spectro Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Spectro in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"193": "Summon a Spectro Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Spectro in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"194": "Summon a Spectro Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Spectro in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"195": "Summon a Spectro Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Spectro in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"196": "Summon a Spectro Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Spectro in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"197": "Summon a Spectro Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Spectro in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"198": "Summon a Spectro Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Spectro in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"199": "Summon a Spectro Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Spectro in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"200": "Summon a Spectro Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Spectro in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"201": "Summon a Rupture Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Rupture in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"202": "Summon a Rupture Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Rupture in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"203": "Summon a Rupture Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Rupture in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"204": "Summon a Rupture Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Rupture in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"205": "Summon a Rupture Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Rupture in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"206": "Summon a Rupture Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Rupture in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"207": "Summon a Rupture Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Rupture in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"208": "Summon a Rupture Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Rupture in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"209": "Summon a Rupture Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Rupture in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"210": "Summon a Rupture Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Rupture in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"211": "Summon a Rupture Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Rupture in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"212": "Summon a Rupture Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Rupture in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"213": "Summon a Rupture Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Rupture in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"214": "Summon a Rupture Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Rupture in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"215": "Summon a Rupture Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Rupture in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"216": "Summon a Rupture Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Rupture in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"217": "Summon a Rupture Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Rupture in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"218": "Summon a Rupture Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Rupture in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"219": "Summon a Rupture Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Rupture in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"220": "Summon a Rupture Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Rupture in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"221": "Shape-shift to Fusion Warrior and start blocking. During this period being attacked can trigger counterattack, which deals {0}% of Thermo damage upon success and reduces {1}% of the cooldown of this ability.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
"222": "Shape-shift to Fusion Warrior and start blocking. During this period being attacked can trigger counterattack, which deals {0}% of Thermo damage upon success and reduces {1}% of the cooldown of this ability.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
"223": "Shape-shift to Fusion Warrior and start blocking. During this period being attacked can trigger counterattack, which deals {0}% of Thermo damage upon success and reduces {1}% of the cooldown of this ability.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
"224": "Shape-shift to Fusion Warrior and start blocking. During this period being attacked can trigger counterattack, which deals {0}% of Thermo damage upon success and reduces {1}% of the cooldown of this ability.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
"225": "Shape-shift to Fusion Warrior and start blocking. During this period being attacked can trigger counterattack, which deals {0}% of Thermo damage upon success and reduces {1}% of the cooldown of this ability.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
"226": "Shape-shift to Fusion Warrior and start blocking. During this period being attacked can trigger counterattack, which deals {0}% of Thermo damage upon success and reduces {1}% of the cooldown of this ability.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
"227": "Shape-shift to Fusion Warrior and start blocking. During this period being attacked can trigger counterattack, which deals {0}% of Thermo damage upon success and reduces {1}% of the cooldown of this ability.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
"228": "Shape-shift to Fusion Warrior and start blocking. During this period being attacked can trigger counterattack, which deals {0}% of Thermo damage upon success and reduces {1}% of the cooldown of this ability.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
"229": "Shape-shift to Fusion Warrior and start blocking. During this period being attacked can trigger counterattack, which deals {0}% of Thermo damage upon success and reduces {1}% of the cooldown of this ability.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
"230": "Shape-shift to Fusion Warrior and start blocking. During this period being attacked can trigger counterattack, which deals {0}% of Thermo damage upon success and reduces {1}% of the cooldown of this ability.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
"231": "Shape-shift to Fusion Warrior and start blocking. During this period being attacked can trigger counterattack, which deals {0}% of Thermo damage upon success and reduces {1}% of the cooldown of this ability.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
"232": "Shape-shift to Fusion Warrior and start blocking. During this period being attacked can trigger counterattack, which deals {0}% of Thermo damage upon success and reduces {1}% of the cooldown of this ability.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
"233": "Shape-shift to Fusion Warrior and start blocking. During this period being attacked can trigger counterattack, which deals {0}% of Thermo damage upon success and reduces {1}% of the cooldown of this ability.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
"234": "Shape-shift to Fusion Warrior and start blocking. During this period being attacked can trigger counterattack, which deals {0}% of Thermo damage upon success and reduces {1}% of the cooldown of this ability.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
"235": "Shape-shift to Fusion Warrior and start blocking. During this period being attacked can trigger counterattack, which deals {0}% of Thermo damage upon success and reduces {1}% of the cooldown of this ability.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
"236": "Shape-shift to Fusion Warrior and start blocking. During this period being attacked can trigger counterattack, which deals {0}% of Thermo damage upon success and reduces {1}% of the cooldown of this ability.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
"237": "Shape-shift to Fusion Warrior and start blocking. During this period being attacked can trigger counterattack, which deals {0}% of Thermo damage upon success and reduces {1}% of the cooldown of this ability.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
"238": "Shape-shift to Fusion Warrior and start blocking. During this period being attacked can trigger counterattack, which deals {0}% of Thermo damage upon success and reduces {1}% of the cooldown of this ability.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
"239": "Shape-shift to Fusion Warrior and start blocking. During this period being attacked can trigger counterattack, which deals {0}% of Thermo damage upon success and reduces {1}% of the cooldown of this ability.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
"240": "Shape-shift to Fusion Warrior and start blocking. During this period being attacked can trigger counterattack, which deals {0}% of Thermo damage upon success and reduces {1}% of the cooldown of this ability.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
"241": "Summon Rupture Warrior to deliver upward strike, dealing {0}% Dissociation damage and knock airborne enemies.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"242": "Summon Rupture Warrior to deliver upward strike, dealing {0}% Dissociation damage and knock airborne enemies.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"243": "Summon Rupture Warrior to deliver upward strike, dealing {0}% Dissociation damage and knock airborne enemies.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"244": "Summon Rupture Warrior to deliver upward strike, dealing {0}% Dissociation damage and knock airborne enemies.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"245": "Summon Rupture Warrior to deliver upward strike, dealing {0}% Dissociation damage and knock airborne enemies.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"246": "Summon Rupture Warrior to deliver upward strike, dealing {0}% Dissociation damage and knock airborne enemies.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"247": "Summon Rupture Warrior to deliver upward strike, dealing {0}% Dissociation damage and knock airborne enemies.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"248": "Summon Rupture Warrior to deliver upward strike, dealing {0}% Dissociation damage and knock airborne enemies.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"249": "Summon Rupture Warrior to deliver upward strike, dealing {0}% Dissociation damage and knock airborne enemies.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"250": "Summon Rupture Warrior to deliver upward strike, dealing {0}% Dissociation damage and knock airborne enemies.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"251": "Summon Rupture Warrior to deliver upward strike, dealing {0}% Dissociation damage and knock airborne enemies.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"252": "Summon Rupture Warrior to deliver upward strike, dealing {0}% Dissociation damage and knock airborne enemies.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"253": "Summon Rupture Warrior to deliver upward strike, dealing {0}% Dissociation damage and knock airborne enemies.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"254": "Summon Rupture Warrior to deliver upward strike, dealing {0}% Dissociation damage and knock airborne enemies.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"255": "Summon Rupture Warrior to deliver upward strike, dealing {0}% Dissociation damage and knock airborne enemies.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"256": "Summon Rupture Warrior to deliver upward strike, dealing {0}% Dissociation damage and knock airborne enemies.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"257": "Summon Rupture Warrior to deliver upward strike, dealing {0}% Dissociation damage and knock airborne enemies.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"258": "Summon Rupture Warrior to deliver upward strike, dealing {0}% Dissociation damage and knock airborne enemies.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"259": "Summon Rupture Warrior to deliver upward strike, dealing {0}% Dissociation damage and knock airborne enemies.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"260": "Summon Rupture Warrior to deliver upward strike, dealing {0}% Dissociation damage and knock airborne enemies.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"261": "Summon Glacio Predator to throw icy spears. Landing deals {0} of Glacio damage. Each stage of the concentration process deals {1}% of damage, while the explosion deals {2} of Glacio damage.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds",
"262": "Summon Glacio Predator to throw icy spears. Landing deals {0} of Glacio damage. Each stage of the concentration process deals {1}% of damage, while the explosion deals {2} of Glacio damage.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds",
"263": "Summon Glacio Predator to throw icy spears. Landing deals {0} of Glacio damage. Each stage of the concentration process deals {1}% of damage, while the explosion deals {2} of Glacio damage.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds",
"264": "Summon Glacio Predator to throw icy spears. Landing deals {0} of Glacio damage. Each stage of the concentration process deals {1}% of damage, while the explosion deals {2} of Glacio damage.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds",
"265": "Summon Glacio Predator to throw icy spears. Landing deals {0} of Glacio damage. Each stage of the concentration process deals {1}% of damage, while the explosion deals {2} of Glacio damage.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds",
"266": "Summon Glacio Predator to throw icy spears. Landing deals {0} of Glacio damage. Each stage of the concentration process deals {1}% of damage, while the explosion deals {2} of Glacio damage.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds",
"267": "Summon Glacio Predator to throw icy spears. Landing deals {0} of Glacio damage. Each stage of the concentration process deals {1}% of damage, while the explosion deals {2} of Glacio damage.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds",
"268": "Summon Glacio Predator to throw icy spears. Landing deals {0} of Glacio damage. Each stage of the concentration process deals {1}% of damage, while the explosion deals {2} of Glacio damage.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds",
"269": "Summon Glacio Predator to throw icy spears. Landing deals {0} of Glacio damage. Each stage of the concentration process deals {1}% of damage, while the explosion deals {2} of Glacio damage.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds",
"270": "Summon Glacio Predator to throw icy spears. Landing deals {0} of Glacio damage. Each stage of the concentration process deals {1}% of damage, while the explosion deals {2} of Glacio damage.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds",
"271": "Summon Glacio Predator to throw icy spears. Landing deals {0} of Glacio damage. Each stage of the concentration process deals {1}% of damage, while the explosion deals {2} of Glacio damage.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds",
"272": "Summon Glacio Predator to throw icy spears. Landing deals {0} of Glacio damage. Each stage of the concentration process deals {1}% of damage, while the explosion deals {2} of Glacio damage.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds",
"273": "Summon Glacio Predator to throw icy spears. Landing deals {0} of Glacio damage. Each stage of the concentration process deals {1}% of damage, while the explosion deals {2} of Glacio damage.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds",
"274": "Summon Glacio Predator to throw icy spears. Landing deals {0} of Glacio damage. Each stage of the concentration process deals {1}% of damage, while the explosion deals {2} of Glacio damage.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds",
"275": "Summon Glacio Predator to throw icy spears. Landing deals {0} of Glacio damage. Each stage of the concentration process deals {1}% of damage, while the explosion deals {2} of Glacio damage.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds",
"276": "Summon Glacio Predator to throw icy spears. Landing deals {0} of Glacio damage. Each stage of the concentration process deals {1}% of damage, while the explosion deals {2} of Glacio damage.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds",
"277": "Summon Glacio Predator to throw icy spears. Landing deals {0} of Glacio damage. Each stage of the concentration process deals {1}% of damage, while the explosion deals {2} of Glacio damage.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds",
"278": "Summon Glacio Predator to throw icy spears. Landing deals {0} of Glacio damage. Each stage of the concentration process deals {1}% of damage, while the explosion deals {2} of Glacio damage.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds",
"279": "Summon Glacio Predator to throw icy spears. Landing deals {0} of Glacio damage. Each stage of the concentration process deals {1}% of damage, while the explosion deals {2} of Glacio damage.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds",
"280": "Summon Glacio Predator to throw icy spears. Landing deals {0} of Glacio damage. Each stage of the concentration process deals {1}% of damage, while the explosion deals {2} of Glacio damage.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds",
"281": "Summon Impulse Predator to launch waves of arrows, each dealing {0}% of Electro damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"282": "Summon Impulse Predator to launch waves of arrows, each dealing {0}% of Electro damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"283": "Summon Impulse Predator to launch waves of arrows, each dealing {0}% of Electro damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"284": "Summon Impulse Predator to launch waves of arrows, each dealing {0}% of Electro damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"285": "Summon Impulse Predator to launch waves of arrows, each dealing {0}% of Electro damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"286": "Summon Impulse Predator to launch waves of arrows, each dealing {0}% of Electro damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"287": "Summon Impulse Predator to launch waves of arrows, each dealing {0}% of Electro damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"288": "Summon Impulse Predator to launch waves of arrows, each dealing {0}% of Electro damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"289": "Summon Impulse Predator to launch waves of arrows, each dealing {0}% of Electro damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"290": "Summon Impulse Predator to launch waves of arrows, each dealing {0}% of Electro damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"291": "Summon Impulse Predator to launch waves of arrows, each dealing {0}% of Electro damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"292": "Summon Impulse Predator to launch waves of arrows, each dealing {0}% of Electro damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"293": "Summon Impulse Predator to launch waves of arrows, each dealing {0}% of Electro damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"294": "Summon Impulse Predator to launch waves of arrows, each dealing {0}% of Electro damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"295": "Summon Impulse Predator to launch waves of arrows, each dealing {0}% of Electro damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"296": "Summon Impulse Predator to launch waves of arrows, each dealing {0}% of Electro damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"297": "Summon Impulse Predator to launch waves of arrows, each dealing {0}% of Electro damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"298": "Summon Impulse Predator to launch waves of arrows, each dealing {0}% of Electro damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"299": "Summon Impulse Predator to launch waves of arrows, each dealing {0}% of Electro damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"300": "Summon Impulse Predator to launch waves of arrows, each dealing {0}% of Electro damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"301": "Summon Pneuma Predator to cast darts, dealing {0} Aero damage.\nConcerto Vibrancy: {1}\nCooldown: {2}",
"302": "Summon Pneuma Predator to cast darts, dealing {0} Aero damage.\nConcerto Vibrancy: {1}\nCooldown: {2}",
"303": "Summon Pneuma Predator to cast darts, dealing {0} Aero damage.\nConcerto Vibrancy: {1}\nCooldown: {2}",
"304": "Summon Pneuma Predator to cast darts, dealing {0} Aero damage.\nConcerto Vibrancy: {1}\nCooldown: {2}",
"305": "Summon Pneuma Predator to cast darts, dealing {0} Aero damage.\nConcerto Vibrancy: {1}\nCooldown: {2}",
"306": "Summon Pneuma Predator to cast darts, dealing {0} Aero damage.\nConcerto Vibrancy: {1}\nCooldown: {2}",
"307": "Summon Pneuma Predator to cast darts, dealing {0} Aero damage.\nConcerto Vibrancy: {1}\nCooldown: {2}",
"308": "Summon Pneuma Predator to cast darts, dealing {0} Aero damage.\nConcerto Vibrancy: {1}\nCooldown: {2}",
"309": "Summon Pneuma Predator to cast darts, dealing {0} Aero damage.\nConcerto Vibrancy: {1}\nCooldown: {2}",
"310": "Summon Pneuma Predator to cast darts, dealing {0} Aero damage.\nConcerto Vibrancy: {1}\nCooldown: {2}",
"311": "Summon Pneuma Predator to cast darts, dealing {0} Aero damage.\nConcerto Vibrancy: {1}\nCooldown: {2}",
"312": "Summon Pneuma Predator to cast darts, dealing {0} Aero damage.\nConcerto Vibrancy: {1}\nCooldown: {2}",
"313": "Summon Pneuma Predator to cast darts, dealing {0} Aero damage.\nConcerto Vibrancy: {1}\nCooldown: {2}",
"314": "Summon Pneuma Predator to cast darts, dealing {0} Aero damage.\nConcerto Vibrancy: {1}\nCooldown: {2}",
"315": "Summon Pneuma Predator to cast darts, dealing {0} Aero damage.\nConcerto Vibrancy: {1}\nCooldown: {2}",
"316": "Summon Pneuma Predator to cast darts, dealing {0} Aero damage.\nConcerto Vibrancy: {1}\nCooldown: {2}",
"317": "Summon Pneuma Predator to cast darts, dealing {0} Aero damage.\nConcerto Vibrancy: {1}\nCooldown: {2}",
"318": "Summon Pneuma Predator to cast darts, dealing {0} Aero damage.\nConcerto Vibrancy: {1}\nCooldown: {2}",
"319": "Summon Pneuma Predator to cast darts, dealing {0} Aero damage.\nConcerto Vibrancy: {1}\nCooldown: {2}",
"320": "Summon Pneuma Predator to cast darts, dealing {0} Aero damage.\nConcerto Vibrancy: {1}\nCooldown: {2}",
"321": "Shape-shift to Violet-Feathered Heron and charge forward on a zigzag route, dealing {0}% of Electro damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"322": "Shape-shift to Violet-Feathered Heron and charge forward on a zigzag route, dealing {0}% of Electro damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"323": "Shape-shift to Violet-Feathered Heron and charge forward on a zigzag route, dealing {0}% of Electro damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"324": "Shape-shift to Violet-Feathered Heron and charge forward on a zigzag route, dealing {0}% of Electro damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"325": "Shape-shift to Violet-Feathered Heron and charge forward on a zigzag route, dealing {0}% of Electro damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"326": "Shape-shift to Violet-Feathered Heron and charge forward on a zigzag route, dealing {0}% of Electro damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"327": "Shape-shift to Violet-Feathered Heron and charge forward on a zigzag route, dealing {0}% of Electro damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"328": "Shape-shift to Violet-Feathered Heron and charge forward on a zigzag route, dealing {0}% of Electro damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"329": "Shape-shift to Violet-Feathered Heron and charge forward on a zigzag route, dealing {0}% of Electro damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"330": "Shape-shift to Violet-Feathered Heron and charge forward on a zigzag route, dealing {0}% of Electro damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"331": "Shape-shift to Violet-Feathered Heron and charge forward on a zigzag route, dealing {0}% of Electro damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"332": "Shape-shift to Violet-Feathered Heron and charge forward on a zigzag route, dealing {0}% of Electro damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"333": "Shape-shift to Violet-Feathered Heron and charge forward on a zigzag route, dealing {0}% of Electro damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"334": "Shape-shift to Violet-Feathered Heron and charge forward on a zigzag route, dealing {0}% of Electro damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"335": "Shape-shift to Violet-Feathered Heron and charge forward on a zigzag route, dealing {0}% of Electro damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"336": "Shape-shift to Violet-Feathered Heron and charge forward on a zigzag route, dealing {0}% of Electro damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"337": "Shape-shift to Violet-Feathered Heron and charge forward on a zigzag route, dealing {0}% of Electro damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"338": "Shape-shift to Violet-Feathered Heron and charge forward on a zigzag route, dealing {0}% of Electro damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"339": "Shape-shift to Violet-Feathered Heron and charge forward on a zigzag route, dealing {0}% of Electro damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"340": "Shape-shift to Violet-Feathered Heron and charge forward on a zigzag route, dealing {0}% of Electro damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"341": "Shape-shift to Cyan-Feathered Heron and charge forward while spinning, dealing {0}% of Aero damage each time. 3 times max..\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"342": "Shape-shift to Cyan-Feathered Heron and charge forward while spinning, dealing {0}% of Aero damage each time. 3 times max..\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"343": "Shape-shift to Cyan-Feathered Heron and charge forward while spinning, dealing {0}% of Aero damage each time. 3 times max..\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"344": "Shape-shift to Cyan-Feathered Heron and charge forward while spinning, dealing {0}% of Aero damage each time. 3 times max..\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"345": "Shape-shift to Cyan-Feathered Heron and charge forward while spinning, dealing {0}% of Aero damage each time. 3 times max..\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"346": "Shape-shift to Cyan-Feathered Heron and charge forward while spinning, dealing {0}% of Aero damage each time. 3 times max..\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"347": "Shape-shift to Cyan-Feathered Heron and charge forward while spinning, dealing {0}% of Aero damage each time. 3 times max..\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"348": "Shape-shift to Cyan-Feathered Heron and charge forward while spinning, dealing {0}% of Aero damage each time. 3 times max..\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"349": "Shape-shift to Cyan-Feathered Heron and charge forward while spinning, dealing {0}% of Aero damage each time. 3 times max..\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"350": "Shape-shift to Cyan-Feathered Heron and charge forward while spinning, dealing {0}% of Aero damage each time. 3 times max..\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"351": "Shape-shift to Cyan-Feathered Heron and charge forward while spinning, dealing {0}% of Aero damage each time. 3 times max..\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"352": "Shape-shift to Cyan-Feathered Heron and charge forward while spinning, dealing {0}% of Aero damage each time. 3 times max..\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"353": "Shape-shift to Cyan-Feathered Heron and charge forward while spinning, dealing {0}% of Aero damage each time. 3 times max..\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"354": "Shape-shift to Cyan-Feathered Heron and charge forward while spinning, dealing {0}% of Aero damage each time. 3 times max..\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"355": "Shape-shift to Cyan-Feathered Heron and charge forward while spinning, dealing {0}% of Aero damage each time. 3 times max..\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"356": "Shape-shift to Cyan-Feathered Heron and charge forward while spinning, dealing {0}% of Aero damage each time. 3 times max..\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"357": "Shape-shift to Cyan-Feathered Heron and charge forward while spinning, dealing {0}% of Aero damage each time. 3 times max..\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"358": "Shape-shift to Cyan-Feathered Heron and charge forward while spinning, dealing {0}% of Aero damage each time. 3 times max..\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"359": "Shape-shift to Cyan-Feathered Heron and charge forward while spinning, dealing {0}% of Aero damage each time. 3 times max..\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"360": "Shape-shift to Cyan-Feathered Heron and charge forward while spinning, dealing {0}% of Aero damage each time. 3 times max..\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"361": "Shape-shift to Flute Instrumentalist and release penetrating lightning to deal {0} Electro damage. Then thunderbolts will land, each dealing {1} Electro damage.\nConcerto Vibrancy: {2}\nCooldown: {3}",
"362": "Shape-shift to Flute Instrumentalist and release penetrating lightning to deal {0} Electro damage. Then thunderbolts will land, each dealing {1} Electro damage.\nConcerto Vibrancy: {2}\nCooldown: {3}",
"363": "Shape-shift to Flute Instrumentalist and release penetrating lightning to deal {0} Electro damage. Then thunderbolts will land, each dealing {1} Electro damage.\nConcerto Vibrancy: {2}\nCooldown: {3}",
"364": "Shape-shift to Flute Instrumentalist and release penetrating lightning to deal {0} Electro damage. Then thunderbolts will land, each dealing {1} Electro damage.\nConcerto Vibrancy: {2}\nCooldown: {3}",
"365": "Shape-shift to Flute Instrumentalist and release penetrating lightning to deal {0} Electro damage. Then thunderbolts will land, each dealing {1} Electro damage.\nConcerto Vibrancy: {2}\nCooldown: {3}",
"366": "Shape-shift to Flute Instrumentalist and release penetrating lightning to deal {0} Electro damage. Then thunderbolts will land, each dealing {1} Electro damage.\nConcerto Vibrancy: {2}\nCooldown: {3}",
"367": "Shape-shift to Flute Instrumentalist and release penetrating lightning to deal {0} Electro damage. Then thunderbolts will land, each dealing {1} Electro damage.\nConcerto Vibrancy: {2}\nCooldown: {3}",
"368": "Shape-shift to Flute Instrumentalist and release penetrating lightning to deal {0} Electro damage. Then thunderbolts will land, each dealing {1} Electro damage.\nConcerto Vibrancy: {2}\nCooldown: {3}",
"369": "Shape-shift to Flute Instrumentalist and release penetrating lightning to deal {0} Electro damage. Then thunderbolts will land, each dealing {1} Electro damage.\nConcerto Vibrancy: {2}\nCooldown: {3}",
"370": "Shape-shift to Flute Instrumentalist and release penetrating lightning to deal {0} Electro damage. Then thunderbolts will land, each dealing {1} Electro damage.\nConcerto Vibrancy: {2}\nCooldown: {3}",
"371": "Shape-shift to Flute Instrumentalist and release penetrating lightning to deal {0} Electro damage. Then thunderbolts will land, each dealing {1} Electro damage.\nConcerto Vibrancy: {2}\nCooldown: {3}",
"372": "Shape-shift to Flute Instrumentalist and release penetrating lightning to deal {0} Electro damage. Then thunderbolts will land, each dealing {1} Electro damage.\nConcerto Vibrancy: {2}\nCooldown: {3}",
"373": "Shape-shift to Flute Instrumentalist and release penetrating lightning to deal {0} Electro damage. Then thunderbolts will land, each dealing {1} Electro damage.\nConcerto Vibrancy: {2}\nCooldown: {3}",
"374": "Shape-shift to Flute Instrumentalist and release penetrating lightning to deal {0} Electro damage. Then thunderbolts will land, each dealing {1} Electro damage.\nConcerto Vibrancy: {2}\nCooldown: {3}",
"375": "Shape-shift to Flute Instrumentalist and release penetrating lightning to deal {0} Electro damage. Then thunderbolts will land, each dealing {1} Electro damage.\nConcerto Vibrancy: {2}\nCooldown: {3}",
"376": "Shape-shift to Flute Instrumentalist and release penetrating lightning to deal {0} Electro damage. Then thunderbolts will land, each dealing {1} Electro damage.\nConcerto Vibrancy: {2}\nCooldown: {3}",
"377": "Shape-shift to Flute Instrumentalist and release penetrating lightning to deal {0} Electro damage. Then thunderbolts will land, each dealing {1} Electro damage.\nConcerto Vibrancy: {2}\nCooldown: {3}",
"378": "Shape-shift to Flute Instrumentalist and release penetrating lightning to deal {0} Electro damage. Then thunderbolts will land, each dealing {1} Electro damage.\nConcerto Vibrancy: {2}\nCooldown: {3}",
"379": "Shape-shift to Flute Instrumentalist and release penetrating lightning to deal {0} Electro damage. Then thunderbolts will land, each dealing {1} Electro damage.\nConcerto Vibrancy: {2}\nCooldown: {3}",
"380": "Shape-shift to Flute Instrumentalist and release penetrating lightning to deal {0} Electro damage. Then thunderbolts will land, each dealing {1} Electro damage.\nConcerto Vibrancy: {2}\nCooldown: {3}",
"381": "Shape-shift to Tambourine Instrumentalist and create 12 energetic spheres that surround the character. The spheres deal {0}% of Dissociation damage upon crashing enemies.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"382": "Shape-shift to Tambourine Instrumentalist and create 12 energetic spheres that surround the character. The spheres deal {0}% of Dissociation damage upon crashing enemies.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"383": "Shape-shift to Tambourine Instrumentalist and create 12 energetic spheres that surround the character. The spheres deal {0}% of Dissociation damage upon crashing enemies.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"384": "Shape-shift to Tambourine Instrumentalist and create 12 energetic spheres that surround the character. The spheres deal {0}% of Dissociation damage upon crashing enemies.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"385": "Shape-shift to Tambourine Instrumentalist and create 12 energetic spheres that surround the character. The spheres deal {0}% of Dissociation damage upon crashing enemies.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"386": "Shape-shift to Tambourine Instrumentalist and create 12 energetic spheres that surround the character. The spheres deal {0}% of Dissociation damage upon crashing enemies.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"387": "Shape-shift to Tambourine Instrumentalist and create 12 energetic spheres that surround the character. The spheres deal {0}% of Dissociation damage upon crashing enemies.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"388": "Shape-shift to Tambourine Instrumentalist and create 12 energetic spheres that surround the character. The spheres deal {0}% of Dissociation damage upon crashing enemies.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"389": "Shape-shift to Tambourine Instrumentalist and create 12 energetic spheres that surround the character. The spheres deal {0}% of Dissociation damage upon crashing enemies.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"390": "Shape-shift to Tambourine Instrumentalist and create 12 energetic spheres that surround the character. The spheres deal {0}% of Dissociation damage upon crashing enemies.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"391": "Shape-shift to Tambourine Instrumentalist and create 12 energetic spheres that surround the character. The spheres deal {0}% of Dissociation damage upon crashing enemies.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"392": "Shape-shift to Tambourine Instrumentalist and create 12 energetic spheres that surround the character. The spheres deal {0}% of Dissociation damage upon crashing enemies.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"393": "Shape-shift to Tambourine Instrumentalist and create 12 energetic spheres that surround the character. The spheres deal {0}% of Dissociation damage upon crashing enemies.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"394": "Shape-shift to Tambourine Instrumentalist and create 12 energetic spheres that surround the character. The spheres deal {0}% of Dissociation damage upon crashing enemies.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"395": "Shape-shift to Tambourine Instrumentalist and create 12 energetic spheres that surround the character. The spheres deal {0}% of Dissociation damage upon crashing enemies.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"396": "Shape-shift to Tambourine Instrumentalist and create 12 energetic spheres that surround the character. The spheres deal {0}% of Dissociation damage upon crashing enemies.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"397": "Shape-shift to Tambourine Instrumentalist and create 12 energetic spheres that surround the character. The spheres deal {0}% of Dissociation damage upon crashing enemies.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"398": "Shape-shift to Tambourine Instrumentalist and create 12 energetic spheres that surround the character. The spheres deal {0}% of Dissociation damage upon crashing enemies.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"399": "Shape-shift to Tambourine Instrumentalist and create 12 energetic spheres that surround the character. The spheres deal {0}% of Dissociation damage upon crashing enemies.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"400": "Shape-shift to Tambourine Instrumentalist and create 12 energetic spheres that surround the character. The spheres deal {0}% of Dissociation damage upon crashing enemies.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"401": "Shape-shift to Rocksteady Guardian and smash twice, dealing respectively {0}% and {1}% of Dissociation damage. Impacts caused by smashes deal {2}% of Dissociation damage for each wave.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds",
"402": "Shape-shift to Rocksteady Guardian and smash twice, dealing respectively {0}% and {1}% of Dissociation damage. Impacts caused by smashes deal {2}% of Dissociation damage for each wave.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds",
"403": "Shape-shift to Rocksteady Guardian and smash twice, dealing respectively {0}% and {1}% of Dissociation damage. Impacts caused by smashes deal {2}% of Dissociation damage for each wave.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds",
"404": "Shape-shift to Rocksteady Guardian and smash twice, dealing respectively {0}% and {1}% of Dissociation damage. Impacts caused by smashes deal {2}% of Dissociation damage for each wave.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds",
"405": "Shape-shift to Rocksteady Guardian and smash twice, dealing respectively {0}% and {1}% of Dissociation damage. Impacts caused by smashes deal {2}% of Dissociation damage for each wave.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds",
"406": "Shape-shift to Rocksteady Guardian and smash twice, dealing respectively {0}% and {1}% of Dissociation damage. Impacts caused by smashes deal {2}% of Dissociation damage for each wave.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds",
"407": "Shape-shift to Rocksteady Guardian and smash twice, dealing respectively {0}% and {1}% of Dissociation damage. Impacts caused by smashes deal {2}% of Dissociation damage for each wave.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds",
"408": "Shape-shift to Rocksteady Guardian and smash twice, dealing respectively {0}% and {1}% of Dissociation damage. Impacts caused by smashes deal {2}% of Dissociation damage for each wave.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds",
"409": "Shape-shift to Rocksteady Guardian and smash twice, dealing respectively {0}% and {1}% of Dissociation damage. Impacts caused by smashes deal {2}% of Dissociation damage for each wave.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds",
"410": "Shape-shift to Rocksteady Guardian and smash twice, dealing respectively {0}% and {1}% of Dissociation damage. Impacts caused by smashes deal {2}% of Dissociation damage for each wave.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds",
"411": "Shape-shift to Rocksteady Guardian and smash twice, dealing respectively {0}% and {1}% of Dissociation damage. Impacts caused by smashes deal {2}% of Dissociation damage for each wave.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds",
"412": "Shape-shift to Rocksteady Guardian and smash twice, dealing respectively {0}% and {1}% of Dissociation damage. Impacts caused by smashes deal {2}% of Dissociation damage for each wave.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds",
"413": "Shape-shift to Rocksteady Guardian and smash twice, dealing respectively {0}% and {1}% of Dissociation damage. Impacts caused by smashes deal {2}% of Dissociation damage for each wave.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds",
"414": "Shape-shift to Rocksteady Guardian and smash twice, dealing respectively {0}% and {1}% of Dissociation damage. Impacts caused by smashes deal {2}% of Dissociation damage for each wave.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds",
"415": "Shape-shift to Rocksteady Guardian and smash twice, dealing respectively {0}% and {1}% of Dissociation damage. Impacts caused by smashes deal {2}% of Dissociation damage for each wave.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds",
"416": "Shape-shift to Rocksteady Guardian and smash twice, dealing respectively {0}% and {1}% of Dissociation damage. Impacts caused by smashes deal {2}% of Dissociation damage for each wave.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds",
"417": "Shape-shift to Rocksteady Guardian and smash twice, dealing respectively {0}% and {1}% of Dissociation damage. Impacts caused by smashes deal {2}% of Dissociation damage for each wave.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds",
"418": "Shape-shift to Rocksteady Guardian and smash twice, dealing respectively {0}% and {1}% of Dissociation damage. Impacts caused by smashes deal {2}% of Dissociation damage for each wave.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds",
"419": "Shape-shift to Rocksteady Guardian and smash twice, dealing respectively {0}% and {1}% of Dissociation damage. Impacts caused by smashes deal {2}% of Dissociation damage for each wave.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds",
"420": "Shape-shift to Rocksteady Guardian and smash twice, dealing respectively {0}% and {1}% of Dissociation damage. Impacts caused by smashes deal {2}% of Dissociation damage for each wave.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds",
"421": "Shape-shift to Chasm Guardian to leap forward and smash, dealing {0}% of Dissociation damage upon crashes during leap and {1}% of Dissociation damage for smash.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
"422": "Shape-shift to Chasm Guardian to leap forward and smash, dealing {0}% of Dissociation damage upon crashes during leap and {1}% of Dissociation damage for smash.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
"423": "Shape-shift to Chasm Guardian to leap forward and smash, dealing {0}% of Dissociation damage upon crashes during leap and {1}% of Dissociation damage for smash.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
"424": "Shape-shift to Chasm Guardian to leap forward and smash, dealing {0}% of Dissociation damage upon crashes during leap and {1}% of Dissociation damage for smash.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
"425": "Shape-shift to Chasm Guardian to leap forward and smash, dealing {0}% of Dissociation damage upon crashes during leap and {1}% of Dissociation damage for smash.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
"426": "Shape-shift to Chasm Guardian to leap forward and smash, dealing {0}% of Dissociation damage upon crashes during leap and {1}% of Dissociation damage for smash.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
"427": "Shape-shift to Chasm Guardian to leap forward and smash, dealing {0}% of Dissociation damage upon crashes during leap and {1}% of Dissociation damage for smash.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
"428": "Shape-shift to Chasm Guardian to leap forward and smash, dealing {0}% of Dissociation damage upon crashes during leap and {1}% of Dissociation damage for smash.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
"429": "Shape-shift to Chasm Guardian to leap forward and smash, dealing {0}% of Dissociation damage upon crashes during leap and {1}% of Dissociation damage for smash.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
"430": "Shape-shift to Chasm Guardian to leap forward and smash, dealing {0}% of Dissociation damage upon crashes during leap and {1}% of Dissociation damage for smash.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
"431": "Shape-shift to Chasm Guardian to leap forward and smash, dealing {0}% of Dissociation damage upon crashes during leap and {1}% of Dissociation damage for smash.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
"432": "Shape-shift to Chasm Guardian to leap forward and smash, dealing {0}% of Dissociation damage upon crashes during leap and {1}% of Dissociation damage for smash.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
"433": "Shape-shift to Chasm Guardian to leap forward and smash, dealing {0}% of Dissociation damage upon crashes during leap and {1}% of Dissociation damage for smash.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
"434": "Shape-shift to Chasm Guardian to leap forward and smash, dealing {0}% of Dissociation damage upon crashes during leap and {1}% of Dissociation damage for smash.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
"435": "Shape-shift to Chasm Guardian to leap forward and smash, dealing {0}% of Dissociation damage upon crashes during leap and {1}% of Dissociation damage for smash.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
"436": "Shape-shift to Chasm Guardian to leap forward and smash, dealing {0}% of Dissociation damage upon crashes during leap and {1}% of Dissociation damage for smash.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
"437": "Shape-shift to Chasm Guardian to leap forward and smash, dealing {0}% of Dissociation damage upon crashes during leap and {1}% of Dissociation damage for smash.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
"438": "Shape-shift to Chasm Guardian to leap forward and smash, dealing {0}% of Dissociation damage upon crashes during leap and {1}% of Dissociation damage for smash.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
"439": "Shape-shift to Chasm Guardian to leap forward and smash, dealing {0}% of Dissociation damage upon crashes during leap and {1}% of Dissociation damage for smash.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
"440": "Shape-shift to Chasm Guardian to leap forward and smash, dealing {0}% of Dissociation damage upon crashes during leap and {1}% of Dissociation damage for smash.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
"441": "Summon Cruisewing to heal {0} Health for totally 4 times.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"442": "Summon Cruisewing to heal {0} Health for totally 4 times.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"443": "Summon Cruisewing to heal {0} Health for totally 4 times.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"444": "Summon Cruisewing to heal {0} Health for totally 4 times.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"445": "Summon Cruisewing to heal {0} Health for totally 4 times.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"446": "Summon Cruisewing to heal {0} Health for totally 4 times.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"447": "Summon Cruisewing to heal {0} Health for totally 4 times.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"448": "Summon Cruisewing to heal {0} Health for totally 4 times.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"449": "Summon Cruisewing to heal {0} Health for totally 4 times.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"450": "Summon Cruisewing to heal {0} Health for totally 4 times.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"451": "Summon Cruisewing to heal {0} Health for totally 4 times.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"452": "Summon Cruisewing to heal {0} Health for totally 4 times.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"453": "Summon Cruisewing to heal {0} Health for totally 4 times.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"454": "Summon Cruisewing to heal {0} Health for totally 4 times.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"455": "Summon Cruisewing to heal {0} Health for totally 4 times.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"456": "Summon Cruisewing to heal {0} Health for totally 4 times.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"457": "Summon Cruisewing to heal {0} Health for totally 4 times.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"458": "Summon Cruisewing to heal {0} Health for totally 4 times.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"459": "Summon Cruisewing to heal {0} Health for totally 4 times.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"460": "Summon Cruisewing to heal {0} Health for totally 4 times.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"461": "Summon Sabyr Boar to bump, dealing {0}% of physical damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"462": "Summon Sabyr Boar to bump, dealing {0}% of physical damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"463": "Summon Sabyr Boar to bump, dealing {0}% of physical damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"464": "Summon Sabyr Boar to bump, dealing {0}% of physical damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"465": "Summon Sabyr Boar to bump, dealing {0}% of physical damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"466": "Summon Sabyr Boar to bump, dealing {0}% of physical damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"467": "Summon Sabyr Boar to bump, dealing {0}% of physical damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"468": "Summon Sabyr Boar to bump, dealing {0}% of physical damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"469": "Summon Sabyr Boar to bump, dealing {0}% of physical damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"470": "Summon Sabyr Boar to bump, dealing {0}% of physical damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"471": "Summon Sabyr Boar to bump, dealing {0}% of physical damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"472": "Summon Sabyr Boar to bump, dealing {0}% of physical damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"473": "Summon Sabyr Boar to bump, dealing {0}% of physical damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"474": "Summon Sabyr Boar to bump, dealing {0}% of physical damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"475": "Summon Sabyr Boar to bump, dealing {0}% of physical damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"476": "Summon Sabyr Boar to bump, dealing {0}% of physical damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"477": "Summon Sabyr Boar to bump, dealing {0}% of physical damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"478": "Summon Sabyr Boar to bump, dealing {0}% of physical damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"479": "Summon Sabyr Boar to bump, dealing {0}% of physical damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"480": "Summon Sabyr Boar to bump, dealing {0}% of physical damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"481": "Summon Gulpuff and spit bubbles for 3 times. Enemies trapped by bubbles take {0}% of Glacio damage and are blown airborne. When bubbles burst, enemies fall and take damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"482": "Summon Gulpuff and spit bubbles for 3 times. Enemies trapped by bubbles take {0}% of Glacio damage and are blown airborne. When bubbles burst, enemies fall and take damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"483": "Summon Gulpuff and spit bubbles for 3 times. Enemies trapped by bubbles take {0}% of Glacio damage and are blown airborne. When bubbles burst, enemies fall and take damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"484": "Summon Gulpuff and spit bubbles for 3 times. Enemies trapped by bubbles take {0}% of Glacio damage and are blown airborne. When bubbles burst, enemies fall and take damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"485": "Summon Gulpuff and spit bubbles for 3 times. Enemies trapped by bubbles take {0}% of Glacio damage and are blown airborne. When bubbles burst, enemies fall and take damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"486": "Summon Gulpuff and spit bubbles for 3 times. Enemies trapped by bubbles take {0}% of Glacio damage and are blown airborne. When bubbles burst, enemies fall and take damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"487": "Summon Gulpuff and spit bubbles for 3 times. Enemies trapped by bubbles take {0}% of Glacio damage and are blown airborne. When bubbles burst, enemies fall and take damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"488": "Summon Gulpuff and spit bubbles for 3 times. Enemies trapped by bubbles take {0}% of Glacio damage and are blown airborne. When bubbles burst, enemies fall and take damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"489": "Summon Gulpuff and spit bubbles for 3 times. Enemies trapped by bubbles take {0}% of Glacio damage and are blown airborne. When bubbles burst, enemies fall and take damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"490": "Summon Gulpuff and spit bubbles for 3 times. Enemies trapped by bubbles take {0}% of Glacio damage and are blown airborne. When bubbles burst, enemies fall and take damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"491": "Summon Gulpuff and spit bubbles for 3 times. Enemies trapped by bubbles take {0}% of Glacio damage and are blown airborne. When bubbles burst, enemies fall and take damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"492": "Summon Gulpuff and spit bubbles for 3 times. Enemies trapped by bubbles take {0}% of Glacio damage and are blown airborne. When bubbles burst, enemies fall and take damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"493": "Summon Gulpuff and spit bubbles for 3 times. Enemies trapped by bubbles take {0}% of Glacio damage and are blown airborne. When bubbles burst, enemies fall and take damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"494": "Summon Gulpuff and spit bubbles for 3 times. Enemies trapped by bubbles take {0}% of Glacio damage and are blown airborne. When bubbles burst, enemies fall and take damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"495": "Summon Gulpuff and spit bubbles for 3 times. Enemies trapped by bubbles take {0}% of Glacio damage and are blown airborne. When bubbles burst, enemies fall and take damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"496": "Summon Gulpuff and spit bubbles for 3 times. Enemies trapped by bubbles take {0}% of Glacio damage and are blown airborne. When bubbles burst, enemies fall and take damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"497": "Summon Gulpuff and spit bubbles for 3 times. Enemies trapped by bubbles take {0}% of Glacio damage and are blown airborne. When bubbles burst, enemies fall and take damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"498": "Summon Gulpuff and spit bubbles for 3 times. Enemies trapped by bubbles take {0}% of Glacio damage and are blown airborne. When bubbles burst, enemies fall and take damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"499": "Summon Gulpuff and spit bubbles for 3 times. Enemies trapped by bubbles take {0}% of Glacio damage and are blown airborne. When bubbles burst, enemies fall and take damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"500": "Summon Gulpuff and spit bubbles for 3 times. Enemies trapped by bubbles take {0}% of Glacio damage and are blown airborne. When bubbles burst, enemies fall and take damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"501": "",
"502": "",
"503": "",
"504": "",
"505": "",
"506": "",
"507": "",
"508": "",
"509": "",
"510": "",
"511": "",
"512": "",
"513": "",
"514": "",
"515": "",
"516": "",
"517": "",
"518": "",
"519": "",
"520": "",
"521": "Shape-shift to Excarat, submerge into earth and move forward. During submersion, moving direction may be changed, and damage will not be taken.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"522": "Shape-shift to Excarat, submerge into earth and move forward. During submersion, moving direction may be changed, and damage will not be taken.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"523": "Shape-shift to Excarat, submerge into earth and move forward. During submersion, moving direction may be changed, and damage will not be taken.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"524": "Shape-shift to Excarat, submerge into earth and move forward. During submersion, moving direction may be changed, and damage will not be taken.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"525": "Shape-shift to Excarat, submerge into earth and move forward. During submersion, moving direction may be changed, and damage will not be taken.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"526": "Shape-shift to Excarat, submerge into earth and move forward. During submersion, moving direction may be changed, and damage will not be taken.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"527": "Shape-shift to Excarat, submerge into earth and move forward. During submersion, moving direction may be changed, and damage will not be taken.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"528": "Shape-shift to Excarat, submerge into earth and move forward. During submersion, moving direction may be changed, and damage will not be taken.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"529": "Shape-shift to Excarat, submerge into earth and move forward. During submersion, moving direction may be changed, and damage will not be taken.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"530": "Shape-shift to Excarat, submerge into earth and move forward. During submersion, moving direction may be changed, and damage will not be taken.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"531": "Shape-shift to Excarat, submerge into earth and move forward. During submersion, moving direction may be changed, and damage will not be taken.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"532": "Shape-shift to Excarat, submerge into earth and move forward. During submersion, moving direction may be changed, and damage will not be taken.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"533": "Shape-shift to Excarat, submerge into earth and move forward. During submersion, moving direction may be changed, and damage will not be taken.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"534": "Shape-shift to Excarat, submerge into earth and move forward. During submersion, moving direction may be changed, and damage will not be taken.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"535": "Shape-shift to Excarat, submerge into earth and move forward. During submersion, moving direction may be changed, and damage will not be taken.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"536": "Shape-shift to Excarat, submerge into earth and move forward. During submersion, moving direction may be changed, and damage will not be taken.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"537": "Shape-shift to Excarat, submerge into earth and move forward. During submersion, moving direction may be changed, and damage will not be taken.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"538": "Shape-shift to Excarat, submerge into earth and move forward. During submersion, moving direction may be changed, and damage will not be taken.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"539": "Shape-shift to Excarat, submerge into earth and move forward. During submersion, moving direction may be changed, and damage will not be taken.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"540": "Shape-shift to Excarat, submerge into earth and move forward. During submersion, moving direction may be changed, and damage will not be taken.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"541": "Summon younger Geohide Saurian to smash enemies in the front, dealing {0}% of Thermo damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"542": "Summon younger Geohide Saurian to smash enemies in the front, dealing {0}% of Thermo damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"543": "Summon younger Geohide Saurian to smash enemies in the front, dealing {0}% of Thermo damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"544": "Summon younger Geohide Saurian to smash enemies in the front, dealing {0}% of Thermo damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"545": "Summon younger Geohide Saurian to smash enemies in the front, dealing {0}% of Thermo damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"546": "Summon younger Geohide Saurian to smash enemies in the front, dealing {0}% of Thermo damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"547": "Summon younger Geohide Saurian to smash enemies in the front, dealing {0}% of Thermo damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"548": "Summon younger Geohide Saurian to smash enemies in the front, dealing {0}% of Thermo damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"549": "Summon younger Geohide Saurian to smash enemies in the front, dealing {0}% of Thermo damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"550": "Summon younger Geohide Saurian to smash enemies in the front, dealing {0}% of Thermo damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"551": "Summon younger Geohide Saurian to smash enemies in the front, dealing {0}% of Thermo damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"552": "Summon younger Geohide Saurian to smash enemies in the front, dealing {0}% of Thermo damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"553": "Summon younger Geohide Saurian to smash enemies in the front, dealing {0}% of Thermo damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"554": "Summon younger Geohide Saurian to smash enemies in the front, dealing {0}% of Thermo damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"555": "Summon younger Geohide Saurian to smash enemies in the front, dealing {0}% of Thermo damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"556": "Summon younger Geohide Saurian to smash enemies in the front, dealing {0}% of Thermo damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"557": "Summon younger Geohide Saurian to smash enemies in the front, dealing {0}% of Thermo damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"558": "Summon younger Geohide Saurian to smash enemies in the front, dealing {0}% of Thermo damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"559": "Summon younger Geohide Saurian to smash enemies in the front, dealing {0}% of Thermo damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"560": "Summon younger Geohide Saurian to smash enemies in the front, dealing {0}% of Thermo damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"561": "Summon adult Geohide Saurian to let out breath, dealing {0}% of Thermo damage each time.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"562": "Summon adult Geohide Saurian to let out breath, dealing {0}% of Thermo damage each time.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"563": "Summon adult Geohide Saurian to let out breath, dealing {0}% of Thermo damage each time.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"564": "Summon adult Geohide Saurian to let out breath, dealing {0}% of Thermo damage each time.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"565": "Summon adult Geohide Saurian to let out breath, dealing {0}% of Thermo damage each time.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"566": "Summon adult Geohide Saurian to let out breath, dealing {0}% of Thermo damage each time.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"567": "Summon adult Geohide Saurian to let out breath, dealing {0}% of Thermo damage each time.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"568": "Summon adult Geohide Saurian to let out breath, dealing {0}% of Thermo damage each time.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"569": "Summon adult Geohide Saurian to let out breath, dealing {0}% of Thermo damage each time.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"570": "Summon adult Geohide Saurian to let out breath, dealing {0}% of Thermo damage each time.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"571": "Summon adult Geohide Saurian to let out breath, dealing {0}% of Thermo damage each time.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"572": "Summon adult Geohide Saurian to let out breath, dealing {0}% of Thermo damage each time.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"573": "Summon adult Geohide Saurian to let out breath, dealing {0}% of Thermo damage each time.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"574": "Summon adult Geohide Saurian to let out breath, dealing {0}% of Thermo damage each time.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"575": "Summon adult Geohide Saurian to let out breath, dealing {0}% of Thermo damage each time.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"576": "Summon adult Geohide Saurian to let out breath, dealing {0}% of Thermo damage each time.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"577": "Summon adult Geohide Saurian to let out breath, dealing {0}% of Thermo damage each time.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"578": "Summon adult Geohide Saurian to let out breath, dealing {0}% of Thermo damage each time.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"579": "Summon adult Geohide Saurian to let out breath, dealing {0}% of Thermo damage each time.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"580": "Summon adult Geohide Saurian to let out breath, dealing {0}% of Thermo damage each time.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"581": "",
"582": "",
"583": "",
"584": "",
"585": "",
"586": "",
"587": "",
"588": "",
"589": "",
"590": "",
"591": "",
"592": "",
"593": "",
"594": "",
"595": "",
"596": "",
"597": "",
"598": "",
"599": "",
"600": "",
"601": "Summon adult Roseshroom to knock nearby enemies, dealing {0}% of Dissociation damage and blowing them airborne.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"602": "Summon adult Roseshroom to knock nearby enemies, dealing {0}% of Dissociation damage and blowing them airborne.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"603": "Summon adult Roseshroom to knock nearby enemies, dealing {0}% of Dissociation damage and blowing them airborne.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"604": "Summon adult Roseshroom to knock nearby enemies, dealing {0}% of Dissociation damage and blowing them airborne.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"605": "Summon adult Roseshroom to knock nearby enemies, dealing {0}% of Dissociation damage and blowing them airborne.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"606": "Summon adult Roseshroom to knock nearby enemies, dealing {0}% of Dissociation damage and blowing them airborne.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"607": "Summon adult Roseshroom to knock nearby enemies, dealing {0}% of Dissociation damage and blowing them airborne.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"608": "Summon adult Roseshroom to knock nearby enemies, dealing {0}% of Dissociation damage and blowing them airborne.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"609": "Summon adult Roseshroom to knock nearby enemies, dealing {0}% of Dissociation damage and blowing them airborne.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"610": "Summon adult Roseshroom to knock nearby enemies, dealing {0}% of Dissociation damage and blowing them airborne.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"611": "Summon adult Roseshroom to knock nearby enemies, dealing {0}% of Dissociation damage and blowing them airborne.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"612": "Summon adult Roseshroom to knock nearby enemies, dealing {0}% of Dissociation damage and blowing them airborne.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"613": "Summon adult Roseshroom to knock nearby enemies, dealing {0}% of Dissociation damage and blowing them airborne.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"614": "Summon adult Roseshroom to knock nearby enemies, dealing {0}% of Dissociation damage and blowing them airborne.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"615": "Summon adult Roseshroom to knock nearby enemies, dealing {0}% of Dissociation damage and blowing them airborne.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"616": "Summon adult Roseshroom to knock nearby enemies, dealing {0}% of Dissociation damage and blowing them airborne.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"617": "Summon adult Roseshroom to knock nearby enemies, dealing {0}% of Dissociation damage and blowing them airborne.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"618": "Summon adult Roseshroom to knock nearby enemies, dealing {0}% of Dissociation damage and blowing them airborne.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"619": "Summon adult Roseshroom to knock nearby enemies, dealing {0}% of Dissociation damage and blowing them airborne.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"620": "Summon adult Roseshroom to knock nearby enemies, dealing {0}% of Dissociation damage and blowing them airborne.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"621": "Summon Frostbite Tertoise to strike around, dealing {0}% Glacio damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"622": "Summon Frostbite Tertoise to strike around, dealing {0}% Glacio damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"623": "Summon Frostbite Tertoise to strike around, dealing {0}% Glacio damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"624": "Summon Frostbite Tertoise to strike around, dealing {0}% Glacio damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"625": "Summon Frostbite Tertoise to strike around, dealing {0}% Glacio damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"626": "Summon Frostbite Tertoise to strike around, dealing {0}% Glacio damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"627": "Summon Frostbite Tertoise to strike around, dealing {0}% Glacio damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"628": "Summon Frostbite Tertoise to strike around, dealing {0}% Glacio damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"629": "Summon Frostbite Tertoise to strike around, dealing {0}% Glacio damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"630": "Summon Frostbite Tertoise to strike around, dealing {0}% Glacio damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"631": "Summon Frostbite Tertoise to strike around, dealing {0}% Glacio damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"632": "Summon Frostbite Tertoise to strike around, dealing {0}% Glacio damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"633": "Summon Frostbite Tertoise to strike around, dealing {0}% Glacio damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"634": "Summon Frostbite Tertoise to strike around, dealing {0}% Glacio damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"635": "Summon Frostbite Tertoise to strike around, dealing {0}% Glacio damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"636": "Summon Frostbite Tertoise to strike around, dealing {0}% Glacio damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"637": "Summon Frostbite Tertoise to strike around, dealing {0}% Glacio damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"638": "Summon Frostbite Tertoise to strike around, dealing {0}% Glacio damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"639": "Summon Frostbite Tertoise to strike around, dealing {0}% Glacio damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"640": "Summon Frostbite Tertoise to strike around, dealing {0}% Glacio damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
"641": "Shape-shift to Spearback Ursa and charge forward, dealing damage to enemies on the path. Each encounter deals {0}% physical damage. The shapeshift may be maintained for max. {1} second.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
"642": "Shape-shift to Spearback Ursa and charge forward, dealing damage to enemies on the path. Each encounter deals {0}% physical damage. The shapeshift may be maintained for max. {1} second.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
"643": "Shape-shift to Spearback Ursa and charge forward, dealing damage to enemies on the path. Each encounter deals {0}% physical damage. The shapeshift may be maintained for max. {1} second.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
"644": "Shape-shift to Spearback Ursa and charge forward, dealing damage to enemies on the path. Each encounter deals {0}% physical damage. The shapeshift may be maintained for max. {1} second.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
"645": "Shape-shift to Spearback Ursa and charge forward, dealing damage to enemies on the path. Each encounter deals {0}% physical damage. The shapeshift may be maintained for max. {1} second.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
"646": "Shape-shift to Spearback Ursa and charge forward, dealing damage to enemies on the path. Each encounter deals {0}% physical damage. The shapeshift may be maintained for max. {1} second.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
"647": "Shape-shift to Spearback Ursa and charge forward, dealing damage to enemies on the path. Each encounter deals {0}% physical damage. The shapeshift may be maintained for max. {1} second.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
"648": "Shape-shift to Spearback Ursa and charge forward, dealing damage to enemies on the path. Each encounter deals {0}% physical damage. The shapeshift may be maintained for max. {1} second.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
"649": "Shape-shift to Spearback Ursa and charge forward, dealing damage to enemies on the path. Each encounter deals {0}% physical damage. The shapeshift may be maintained for max. {1} second.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
"650": "Shape-shift to Spearback Ursa and charge forward, dealing damage to enemies on the path. Each encounter deals {0}% physical damage. The shapeshift may be maintained for max. {1} second.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
"651": "Shape-shift to Spearback Ursa and charge forward, dealing damage to enemies on the path. Each encounter deals {0}% physical damage. The shapeshift may be maintained for max. {1} second.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
"652": "Shape-shift to Spearback Ursa and charge forward, dealing damage to enemies on the path. Each encounter deals {0}% physical damage. The shapeshift may be maintained for max. {1} second.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
"653": "Shape-shift to Spearback Ursa and charge forward, dealing damage to enemies on the path. Each encounter deals {0}% physical damage. The shapeshift may be maintained for max. {1} second.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
"654": "Shape-shift to Spearback Ursa and charge forward, dealing damage to enemies on the path. Each encounter deals {0}% physical damage. The shapeshift may be maintained for max. {1} second.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
"655": "Shape-shift to Spearback Ursa and charge forward, dealing damage to enemies on the path. Each encounter deals {0}% physical damage. The shapeshift may be maintained for max. {1} second.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
"656": "Shape-shift to Spearback Ursa and charge forward, dealing damage to enemies on the path. Each encounter deals {0}% physical damage. The shapeshift may be maintained for max. {1} second.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
"657": "Shape-shift to Spearback Ursa and charge forward, dealing damage to enemies on the path. Each encounter deals {0}% physical damage. The shapeshift may be maintained for max. {1} second.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
"658": "Shape-shift to Spearback Ursa and charge forward, dealing damage to enemies on the path. Each encounter deals {0}% physical damage. The shapeshift may be maintained for max. {1} second.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
"659": "Shape-shift to Spearback Ursa and charge forward, dealing damage to enemies on the path. Each encounter deals {0}% physical damage. The shapeshift may be maintained for max. {1} second.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
"660": "Shape-shift to Spearback Ursa and charge forward, dealing damage to enemies on the path. Each encounter deals {0}% physical damage. The shapeshift may be maintained for max. {1} second.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
"661": "Shape-shift to Shadow Dreadmane and throw tail to deal {0}% of Dissociation damage, forming an energetic blade on the front at the same time that deals {1}% of Dissociation damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
"662": "Shape-shift to Shadow Dreadmane and throw tail to deal {0}% of Dissociation damage, forming an energetic blade on the front at the same time that deals {1}% of Dissociation damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
"663": "Shape-shift to Shadow Dreadmane and throw tail to deal {0}% of Dissociation damage, forming an energetic blade on the front at the same time that deals {1}% of Dissociation damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
"664": "Shape-shift to Shadow Dreadmane and throw tail to deal {0}% of Dissociation damage, forming an energetic blade on the front at the same time that deals {1}% of Dissociation damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
"665": "Shape-shift to Shadow Dreadmane and throw tail to deal {0}% of Dissociation damage, forming an energetic blade on the front at the same time that deals {1}% of Dissociation damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
"666": "Shape-shift to Shadow Dreadmane and throw tail to deal {0}% of Dissociation damage, forming an energetic blade on the front at the same time that deals {1}% of Dissociation damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
"667": "Shape-shift to Shadow Dreadmane and throw tail to deal {0}% of Dissociation damage, forming an energetic blade on the front at the same time that deals {1}% of Dissociation damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
"668": "Shape-shift to Shadow Dreadmane and throw tail to deal {0}% of Dissociation damage, forming an energetic blade on the front at the same time that deals {1}% of Dissociation damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
"669": "Shape-shift to Shadow Dreadmane and throw tail to deal {0}% of Dissociation damage, forming an energetic blade on the front at the same time that deals {1}% of Dissociation damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
"670": "Shape-shift to Shadow Dreadmane and throw tail to deal {0}% of Dissociation damage, forming an energetic blade on the front at the same time that deals {1}% of Dissociation damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
"671": "Shape-shift to Shadow Dreadmane and throw tail to deal {0}% of Dissociation damage, forming an energetic blade on the front at the same time that deals {1}% of Dissociation damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
"672": "Shape-shift to Shadow Dreadmane and throw tail to deal {0}% of Dissociation damage, forming an energetic blade on the front at the same time that deals {1}% of Dissociation damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
"673": "Shape-shift to Shadow Dreadmane and throw tail to deal {0}% of Dissociation damage, forming an energetic blade on the front at the same time that deals {1}% of Dissociation damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
"674": "Shape-shift to Shadow Dreadmane and throw tail to deal {0}% of Dissociation damage, forming an energetic blade on the front at the same time that deals {1}% of Dissociation damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
"675": "Shape-shift to Shadow Dreadmane and throw tail to deal {0}% of Dissociation damage, forming an energetic blade on the front at the same time that deals {1}% of Dissociation damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
"676": "Shape-shift to Shadow Dreadmane and throw tail to deal {0}% of Dissociation damage, forming an energetic blade on the front at the same time that deals {1}% of Dissociation damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
"677": "Shape-shift to Shadow Dreadmane and throw tail to deal {0}% of Dissociation damage, forming an energetic blade on the front at the same time that deals {1}% of Dissociation damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
"678": "Shape-shift to Shadow Dreadmane and throw tail to deal {0}% of Dissociation damage, forming an energetic blade on the front at the same time that deals {1}% of Dissociation damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
"679": "Shape-shift to Shadow Dreadmane and throw tail to deal {0}% of Dissociation damage, forming an energetic blade on the front at the same time that deals {1}% of Dissociation damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
"680": "Shape-shift to Shadow Dreadmane and throw tail to deal {0}% of Dissociation damage, forming an energetic blade on the front at the same time that deals {1}% of Dissociation damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
"681": "Summon Fusion Dreadmane and throw tail to deal {0}% of Thermo damage, forming 3 energetic spheres at the same time, each of which deals {1}% of Thermo damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
"682": "Summon Fusion Dreadmane and throw tail to deal {0}% of Thermo damage, forming 3 energetic spheres at the same time, each of which deals {1}% of Thermo damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
"683": "Summon Fusion Dreadmane and throw tail to deal {0}% of Thermo damage, forming 3 energetic spheres at the same time, each of which deals {1}% of Thermo damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
"684": "Summon Fusion Dreadmane and throw tail to deal {0}% of Thermo damage, forming 3 energetic spheres at the same time, each of which deals {1}% of Thermo damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
"685": "Summon Fusion Dreadmane and throw tail to deal {0}% of Thermo damage, forming 3 energetic spheres at the same time, each of which deals {1}% of Thermo damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
"686": "Summon Fusion Dreadmane and throw tail to deal {0}% of Thermo damage, forming 3 energetic spheres at the same time, each of which deals {1}% of Thermo damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
"687": "Summon Fusion Dreadmane and throw tail to deal {0}% of Thermo damage, forming 3 energetic spheres at the same time, each of which deals {1}% of Thermo damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
"688": "Summon Fusion Dreadmane and throw tail to deal {0}% of Thermo damage, forming 3 energetic spheres at the same time, each of which deals {1}% of Thermo damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
"689": "Summon Fusion Dreadmane and throw tail to deal {0}% of Thermo damage, forming 3 energetic spheres at the same time, each of which deals {1}% of Thermo damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
"690": "Summon Fusion Dreadmane and throw tail to deal {0}% of Thermo damage, forming 3 energetic spheres at the same time, each of which deals {1}% of Thermo damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
"691": "Summon Fusion Dreadmane and throw tail to deal {0}% of Thermo damage, forming 3 energetic spheres at the same time, each of which deals {1}% of Thermo damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
"692": "Summon Fusion Dreadmane and throw tail to deal {0}% of Thermo damage, forming 3 energetic spheres at the same time, each of which deals {1}% of Thermo damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
"693": "Summon Fusion Dreadmane and throw tail to deal {0}% of Thermo damage, forming 3 energetic spheres at the same time, each of which deals {1}% of Thermo damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
"694": "Summon Fusion Dreadmane and throw tail to deal {0}% of Thermo damage, forming 3 energetic spheres at the same time, each of which deals {1}% of Thermo damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
"695": "Summon Fusion Dreadmane and throw tail to deal {0}% of Thermo damage, forming 3 energetic spheres at the same time, each of which deals {1}% of Thermo damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
"696": "Summon Fusion Dreadmane and throw tail to deal {0}% of Thermo damage, forming 3 energetic spheres at the same time, each of which deals {1}% of Thermo damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
"697": "Summon Fusion Dreadmane and throw tail to deal {0}% of Thermo damage, forming 3 energetic spheres at the same time, each of which deals {1}% of Thermo damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
"698": "Summon Fusion Dreadmane and throw tail to deal {0}% of Thermo damage, forming 3 energetic spheres at the same time, each of which deals {1}% of Thermo damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
"699": "Summon Fusion Dreadmane and throw tail to deal {0}% of Thermo damage, forming 3 energetic spheres at the same time, each of which deals {1}% of Thermo damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
"700": "Summon Fusion Dreadmane and throw tail to deal {0}% of Thermo damage, forming 3 energetic spheres at the same time, each of which deals {1}% of Thermo damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
"701": "",
"702": "",
"703": "",
"704": "",
"705": "",
"706": "",
"707": "",
"708": "",
"709": "",
"710": "",
"711": "",
"712": "",
"713": "",
"714": "",
"715": "",
"716": "",
"717": "",
"718": "",
"719": "",
"720": "",
"721": "",
"722": "",
"723": "",
"724": "",
"725": "",
"726": "",
"727": "",
"728": "",
"729": "",
"730": "",
"731": "",
"732": "",
"733": "",
"734": "",
"735": "",
"736": "",
"737": "",
"738": "",
"739": "",
"740": "",
"741": "",
"742": "",
"743": "",
"744": "",
"745": "",
"746": "",
"747": "",
"748": "",
"749": "",
"750": "",
"751": "",
"752": "",
"753": "",
"754": "",
"755": "",
"756": "",
"757": "",
"758": "",
"759": "",
"760": "",
"761": "",
"762": "",
"763": "",
"764": "",
"765": "",
"766": "",
"767": "",
"768": "",
"769": "",
"770": "",
"771": "",
"772": "",
"773": "",
"774": "",
"775": "",
"776": "",
"777": "",
"778": "",
"779": "",
"780": "",
"781": "Shape-shift to Thunder Squama and dash forward, dealing {0}% of Electro damage for each stage, then releasing a final blow to deal {1}% of Electro damage. Thunderbolts will deal {2}% Electro damage.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds",
"782": "Shape-shift to Thunder Squama and dash forward, dealing {0}% of Electro damage for each stage, then releasing a final blow to deal {1}% of Electro damage. Thunderbolts will deal {2}% Electro damage.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds",
"783": "Shape-shift to Thunder Squama and dash forward, dealing {0}% of Electro damage for each stage, then releasing a final blow to deal {1}% of Electro damage. Thunderbolts will deal {2}% Electro damage.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds",
"784": "Shape-shift to Thunder Squama and dash forward, dealing {0}% of Electro damage for each stage, then releasing a final blow to deal {1}% of Electro damage. Thunderbolts will deal {2}% Electro damage.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds",
"785": "Shape-shift to Thunder Squama and dash forward, dealing {0}% of Electro damage for each stage, then releasing a final blow to deal {1}% of Electro damage. Thunderbolts will deal {2}% Electro damage.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds",
"786": "Shape-shift to Thunder Squama and dash forward, dealing {0}% of Electro damage for each stage, then releasing a final blow to deal {1}% of Electro damage. Thunderbolts will deal {2}% Electro damage.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds",
"787": "Shape-shift to Thunder Squama and dash forward, dealing {0}% of Electro damage for each stage, then releasing a final blow to deal {1}% of Electro damage. Thunderbolts will deal {2}% Electro damage.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds",
"788": "Shape-shift to Thunder Squama and dash forward, dealing {0}% of Electro damage for each stage, then releasing a final blow to deal {1}% of Electro damage. Thunderbolts will deal {2}% Electro damage.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds",
"789": "Shape-shift to Thunder Squama and dash forward, dealing {0}% of Electro damage for each stage, then releasing a final blow to deal {1}% of Electro damage. Thunderbolts will deal {2}% Electro damage.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds",
"790": "Shape-shift to Thunder Squama and dash forward, dealing {0}% of Electro damage for each stage, then releasing a final blow to deal {1}% of Electro damage. Thunderbolts will deal {2}% Electro damage.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds",
"791": "Shape-shift to Thunder Squama and dash forward, dealing {0}% of Electro damage for each stage, then releasing a final blow to deal {1}% of Electro damage. Thunderbolts will deal {2}% Electro damage.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds",
"792": "Shape-shift to Thunder Squama and dash forward, dealing {0}% of Electro damage for each stage, then releasing a final blow to deal {1}% of Electro damage. Thunderbolts will deal {2}% Electro damage.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds",
"793": "Shape-shift to Thunder Squama and dash forward, dealing {0}% of Electro damage for each stage, then releasing a final blow to deal {1}% of Electro damage. Thunderbolts will deal {2}% Electro damage.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds",
"794": "Shape-shift to Thunder Squama and dash forward, dealing {0}% of Electro damage for each stage, then releasing a final blow to deal {1}% of Electro damage. Thunderbolts will deal {2}% Electro damage.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds",
"795": "Shape-shift to Thunder Squama and dash forward, dealing {0}% of Electro damage for each stage, then releasing a final blow to deal {1}% of Electro damage. Thunderbolts will deal {2}% Electro damage.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds",
"796": "Shape-shift to Thunder Squama and dash forward, dealing {0}% of Electro damage for each stage, then releasing a final blow to deal {1}% of Electro damage. Thunderbolts will deal {2}% Electro damage.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds",
"797": "Shape-shift to Thunder Squama and dash forward, dealing {0}% of Electro damage for each stage, then releasing a final blow to deal {1}% of Electro damage. Thunderbolts will deal {2}% Electro damage.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds",
"798": "Shape-shift to Thunder Squama and dash forward, dealing {0}% of Electro damage for each stage, then releasing a final blow to deal {1}% of Electro damage. Thunderbolts will deal {2}% Electro damage.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds",
"799": "Shape-shift to Thunder Squama and dash forward, dealing {0}% of Electro damage for each stage, then releasing a final blow to deal {1}% of Electro damage. Thunderbolts will deal {2}% Electro damage.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds",
"800": "Shape-shift to Thunder Squama and dash forward, dealing {0}% of Electro damage for each stage, then releasing a final blow to deal {1}% of Electro damage. Thunderbolts will deal {2}% Electro damage.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds",
"801": "Shape-shift to Inferno Rider and deliver a strike, dealing {0}% of Thermo damage. Hold the ability button to deliver an extra strike, dealing {1}% of Thermo damage. An explosion is then set off, dealing {2}% of Thermo damage.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds",
"802": "Shape-shift to Inferno Rider and deliver a strike, dealing {0}% of Thermo damage. Hold the ability button to deliver an extra strike, dealing {1}% of Thermo damage. An explosion is then set off, dealing {2}% of Thermo damage.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds",
"803": "Shape-shift to Inferno Rider and deliver a strike, dealing {0}% of Thermo damage. Hold the ability button to deliver an extra strike, dealing {1}% of Thermo damage. An explosion is then set off, dealing {2}% of Thermo damage.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds",
"804": "Shape-shift to Inferno Rider and deliver a strike, dealing {0}% of Thermo damage. Hold the ability button to deliver an extra strike, dealing {1}% of Thermo damage. An explosion is then set off, dealing {2}% of Thermo damage.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds",
"805": "Shape-shift to Inferno Rider and deliver a strike, dealing {0}% of Thermo damage. Hold the ability button to deliver an extra strike, dealing {1}% of Thermo damage. An explosion is then set off, dealing {2}% of Thermo damage.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds",
"806": "Shape-shift to Inferno Rider and deliver a strike, dealing {0}% of Thermo damage. Hold the ability button to deliver an extra strike, dealing {1}% of Thermo damage. An explosion is then set off, dealing {2}% of Thermo damage.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds",
"807": "Shape-shift to Inferno Rider and deliver a strike, dealing {0}% of Thermo damage. Hold the ability button to deliver an extra strike, dealing {1}% of Thermo damage. An explosion is then set off, dealing {2}% of Thermo damage.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds",
"808": "Shape-shift to Inferno Rider and deliver a strike, dealing {0}% of Thermo damage. Hold the ability button to deliver an extra strike, dealing {1}% of Thermo damage. An explosion is then set off, dealing {2}% of Thermo damage.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds",
"809": "Shape-shift to Inferno Rider and deliver a strike, dealing {0}% of Thermo damage. Hold the ability button to deliver an extra strike, dealing {1}% of Thermo damage. An explosion is then set off, dealing {2}% of Thermo damage.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds",
"810": "Shape-shift to Inferno Rider and deliver a strike, dealing {0}% of Thermo damage. Hold the ability button to deliver an extra strike, dealing {1}% of Thermo damage. An explosion is then set off, dealing {2}% of Thermo damage.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds",
"811": "Shape-shift to Inferno Rider and deliver a strike, dealing {0}% of Thermo damage. Hold the ability button to deliver an extra strike, dealing {1}% of Thermo damage. An explosion is then set off, dealing {2}% of Thermo damage.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds",
"812": "Shape-shift to Inferno Rider and deliver a strike, dealing {0}% of Thermo damage. Hold the ability button to deliver an extra strike, dealing {1}% of Thermo damage. An explosion is then set off, dealing {2}% of Thermo damage.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds",
"813": "Shape-shift to Inferno Rider and deliver a strike, dealing {0}% of Thermo damage. Hold the ability button to deliver an extra strike, dealing {1}% of Thermo damage. An explosion is then set off, dealing {2}% of Thermo damage.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds",
"814": "Shape-shift to Inferno Rider and deliver a strike, dealing {0}% of Thermo damage. Hold the ability button to deliver an extra strike, dealing {1}% of Thermo damage. An explosion is then set off, dealing {2}% of Thermo damage.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds",
"815": "Shape-shift to Inferno Rider and deliver a strike, dealing {0}% of Thermo damage. Hold the ability button to deliver an extra strike, dealing {1}% of Thermo damage. An explosion is then set off, dealing {2}% of Thermo damage.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds",
"816": "Shape-shift to Inferno Rider and deliver a strike, dealing {0}% of Thermo damage. Hold the ability button to deliver an extra strike, dealing {1}% of Thermo damage. An explosion is then set off, dealing {2}% of Thermo damage.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds",
"817": "Shape-shift to Inferno Rider and deliver a strike, dealing {0}% of Thermo damage. Hold the ability button to deliver an extra strike, dealing {1}% of Thermo damage. An explosion is then set off, dealing {2}% of Thermo damage.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds",
"818": "Shape-shift to Inferno Rider and deliver a strike, dealing {0}% of Thermo damage. Hold the ability button to deliver an extra strike, dealing {1}% of Thermo damage. An explosion is then set off, dealing {2}% of Thermo damage.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds",
"819": "Shape-shift to Inferno Rider and deliver a strike, dealing {0}% of Thermo damage. Hold the ability button to deliver an extra strike, dealing {1}% of Thermo damage. An explosion is then set off, dealing {2}% of Thermo damage.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds",
"820": "Shape-shift to Inferno Rider and deliver a strike, dealing {0}% of Thermo damage. Hold the ability button to deliver an extra strike, dealing {1}% of Thermo damage. An explosion is then set off, dealing {2}% of Thermo damage.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds",
"821": "",
"822": "",
"823": "",
"824": "",
"825": "",
"826": "",
"827": "",
"828": "",
"829": "",
"830": "",
"831": "",
"832": "",
"833": "",
"834": "",
"835": "",
"836": "",
"837": "",
"838": "",
"839": "",
"840": "",
"841": "",
"842": "",
"843": "",
"844": "",
"845": "",
"846": "",
"847": "",
"848": "",
"849": "",
"850": "",
"851": "",
"852": "",
"853": "",
"854": "",
"855": "",
"856": "",
"857": "",
"858": "",
"859": "",
"860": "",
"861": "",
"862": "",
"863": "",
"864": "",
"865": "",
"866": "",
"867": "",
"868": "",
"869": "",
"870": "",
"871": "",
"872": "",
"873": "",
"874": "",
"875": "",
"876": "",
"877": "",
"878": "",
"879": "",
"880": "",
"881": "",
"882": "",
"883": "",
"884": "",
"885": "",
"886": "",
"887": "",
"888": "",
"889": "",
"890": "",
"891": "",
"892": "",
"893": "",
"894": "",
"895": "",
"896": "",
"897": "",
"898": "",
"899": "",
"900": "",
"901": "",
"902": "",
"903": "",
"904": "",
"905": "",
"906": "",
"907": "",
"908": "",
"909": "",
"910": "",
"911": "",
"912": "",
"913": "",
"914": "",
"915": "",
"916": "",
"917": "",
"918": "",
"919": "",
"920": "",
"921": "",
"922": "",
"923": "",
"924": "",
"925": "",
"926": "",
"927": "",
"928": "",
"929": "",
"930": "",
"931": "",
"932": "",
"933": "",
"934": "",
"935": "",
"936": "",
"937": "",
"938": "",
"939": "",
"940": ""
}