942 lines
No EOL
136 KiB
JSON
942 lines
No EOL
136 KiB
JSON
{
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"1": "Shape-shift to Stonewall Brace and charge forward, dealing {0}% for each time. Hold the ability button to prolong the charge for {1} seconds at most.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
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"2": "Shape-shift to Stonewall Brace and charge forward, dealing {0}% for each time. Hold the ability button to prolong the charge for {1} seconds at most.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
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"3": "Shape-shift to Stonewall Brace and charge forward, dealing {0}% for each time. Hold the ability button to prolong the charge for {1} seconds at most.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
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"4": "Shape-shift to Stonewall Brace and charge forward, dealing {0}% for each time. Hold the ability button to prolong the charge for {1} seconds at most.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
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"5": "Shape-shift to Stonewall Brace and charge forward, dealing {0}% for each time. Hold the ability button to prolong the charge for {1} seconds at most.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
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"6": "Shape-shift to Stonewall Brace and charge forward, dealing {0}% for each time. Hold the ability button to prolong the charge for {1} seconds at most.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
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"7": "Shape-shift to Stonewall Brace and charge forward, dealing {0}% for each time. Hold the ability button to prolong the charge for {1} seconds at most.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
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"8": "Shape-shift to Stonewall Brace and charge forward, dealing {0}% for each time. Hold the ability button to prolong the charge for {1} seconds at most.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
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"9": "Shape-shift to Stonewall Brace and charge forward, dealing {0}% for each time. Hold the ability button to prolong the charge for {1} seconds at most.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
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"10": "Shape-shift to Stonewall Brace and charge forward, dealing {0}% for each time. Hold the ability button to prolong the charge for {1} seconds at most.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
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"11": "Shape-shift to Stonewall Brace and charge forward, dealing {0}% for each time. Hold the ability button to prolong the charge for {1} seconds at most.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
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"12": "Shape-shift to Stonewall Brace and charge forward, dealing {0}% for each time. Hold the ability button to prolong the charge for {1} seconds at most.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
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"13": "Shape-shift to Stonewall Brace and charge forward, dealing {0}% for each time. Hold the ability button to prolong the charge for {1} seconds at most.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
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"14": "Shape-shift to Stonewall Brace and charge forward, dealing {0}% for each time. Hold the ability button to prolong the charge for {1} seconds at most.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
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"15": "Shape-shift to Stonewall Brace and charge forward, dealing {0}% for each time. Hold the ability button to prolong the charge for {1} seconds at most.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
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"16": "Shape-shift to Stonewall Brace and charge forward, dealing {0}% for each time. Hold the ability button to prolong the charge for {1} seconds at most.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
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"17": "Shape-shift to Stonewall Brace and charge forward, dealing {0}% for each time. Hold the ability button to prolong the charge for {1} seconds at most.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
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"18": "Shape-shift to Stonewall Brace and charge forward, dealing {0}% for each time. Hold the ability button to prolong the charge for {1} seconds at most.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
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"19": "Shape-shift to Stonewall Brace and charge forward, dealing {0}% for each time. Hold the ability button to prolong the charge for {1} seconds at most.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
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"20": "Shape-shift to Stonewall Brace and charge forward, dealing {0}% for each time. Hold the ability button to prolong the charge for {1} seconds at most.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
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"21": "Summon Vanguard Junrock to pounce forward, dealing {0}% of physical damage to enemies on the path.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
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"22": "Summon Vanguard Junrock to pounce forward, dealing {0}% of physical damage to enemies on the path.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
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"23": "Summon Vanguard Junrock to pounce forward, dealing {0}% of physical damage to enemies on the path.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
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"24": "Summon Vanguard Junrock to pounce forward, dealing {0}% of physical damage to enemies on the path.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
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"25": "Summon Vanguard Junrock to pounce forward, dealing {0}% of physical damage to enemies on the path.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
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"26": "Summon Vanguard Junrock to pounce forward, dealing {0}% of physical damage to enemies on the path.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
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"27": "Summon Vanguard Junrock to pounce forward, dealing {0}% of physical damage to enemies on the path.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
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"28": "Summon Vanguard Junrock to pounce forward, dealing {0}% of physical damage to enemies on the path.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
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"29": "Summon Vanguard Junrock to pounce forward, dealing {0}% of physical damage to enemies on the path.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
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"30": "Summon Vanguard Junrock to pounce forward, dealing {0}% of physical damage to enemies on the path.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
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"31": "Summon Vanguard Junrock to pounce forward, dealing {0}% of physical damage to enemies on the path.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
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"32": "Summon Vanguard Junrock to pounce forward, dealing {0}% of physical damage to enemies on the path.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
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"33": "Summon Vanguard Junrock to pounce forward, dealing {0}% of physical damage to enemies on the path.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
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"34": "Summon Vanguard Junrock to pounce forward, dealing {0}% of physical damage to enemies on the path.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
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"35": "Summon Vanguard Junrock to pounce forward, dealing {0}% of physical damage to enemies on the path.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
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"36": "Summon Vanguard Junrock to pounce forward, dealing {0}% of physical damage to enemies on the path.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
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"37": "Summon Vanguard Junrock to pounce forward, dealing {0}% of physical damage to enemies on the path.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
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"38": "Summon Vanguard Junrock to pounce forward, dealing {0}% of physical damage to enemies on the path.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
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"39": "Summon Vanguard Junrock to pounce forward, dealing {0}% of physical damage to enemies on the path.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
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"40": "Summon Vanguard Junrock to pounce forward, dealing {0}% of physical damage to enemies on the path.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
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"41": "Summon Fission Junrock to heal 4 times, totally restoring {0}% of max Health to the character plus extra {1} Health.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
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"42": "Summon Fission Junrock to heal 4 times, totally restoring {0}% of max Health to the character plus extra {1} Health.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
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"43": "Summon Fission Junrock to heal 4 times, totally restoring {0}% of max Health to the character plus extra {1} Health.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
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"44": "Summon Fission Junrock to heal 4 times, totally restoring {0}% of max Health to the character plus extra {1} Health.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
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"45": "Summon Fission Junrock to heal 4 times, totally restoring {0}% of max Health to the character plus extra {1} Health.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
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"46": "Summon Fission Junrock to heal 4 times, totally restoring {0}% of max Health to the character plus extra {1} Health.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
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"47": "Summon Fission Junrock to heal 4 times, totally restoring {0}% of max Health to the character plus extra {1} Health.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
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"48": "Summon Fission Junrock to heal 4 times, totally restoring {0}% of max Health to the character plus extra {1} Health.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
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"49": "Summon Fission Junrock to heal 4 times, totally restoring {0}% of max Health to the character plus extra {1} Health.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
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"50": "Summon Fission Junrock to heal 4 times, totally restoring {0}% of max Health to the character plus extra {1} Health.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
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"51": "Summon Fission Junrock to heal 4 times, totally restoring {0}% of max Health to the character plus extra {1} Health.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
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"52": "Summon Fission Junrock to heal 4 times, totally restoring {0}% of max Health to the character plus extra {1} Health.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
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"53": "Summon Fission Junrock to heal 4 times, totally restoring {0}% of max Health to the character plus extra {1} Health.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
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"54": "Summon Fission Junrock to heal 4 times, totally restoring {0}% of max Health to the character plus extra {1} Health.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
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"55": "Summon Fission Junrock to heal 4 times, totally restoring {0}% of max Health to the character plus extra {1} Health.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
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"56": "Summon Fission Junrock to heal 4 times, totally restoring {0}% of max Health to the character plus extra {1} Health.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
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"57": "Summon Fission Junrock to heal 4 times, totally restoring {0}% of max Health to the character plus extra {1} Health.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
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"58": "Summon Fission Junrock to heal 4 times, totally restoring {0}% of max Health to the character plus extra {1} Health.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
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"59": "Summon Fission Junrock to heal 4 times, totally restoring {0}% of max Health to the character plus extra {1} Health.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
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"60": "Summon Fission Junrock to heal 4 times, totally restoring {0}% of max Health to the character plus extra {1} Health.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
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"61": "Summon Snip Snap to fire blasts, dealing 2 phases of totally {0}% of Thermo damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
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"62": "Summon Snip Snap to fire blasts, dealing 2 phases of totally {0}% of Thermo damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
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"63": "Summon Snip Snap to fire blasts, dealing 2 phases of totally {0}% of Thermo damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
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"64": "Summon Snip Snap to fire blasts, dealing 2 phases of totally {0}% of Thermo damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
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"65": "Summon Snip Snap to fire blasts, dealing 2 phases of totally {0}% of Thermo damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
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"66": "Summon Snip Snap to fire blasts, dealing 2 phases of totally {0}% of Thermo damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
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"67": "Summon Snip Snap to fire blasts, dealing 2 phases of totally {0}% of Thermo damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
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"68": "Summon Snip Snap to fire blasts, dealing 2 phases of totally {0}% of Thermo damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
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"69": "Summon Snip Snap to fire blasts, dealing 2 phases of totally {0}% of Thermo damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
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"70": "Summon Snip Snap to fire blasts, dealing 2 phases of totally {0}% of Thermo damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
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"71": "Summon Snip Snap to fire blasts, dealing 2 phases of totally {0}% of Thermo damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
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"72": "Summon Snip Snap to fire blasts, dealing 2 phases of totally {0}% of Thermo damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
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"73": "Summon Snip Snap to fire blasts, dealing 2 phases of totally {0}% of Thermo damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
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"74": "Summon Snip Snap to fire blasts, dealing 2 phases of totally {0}% of Thermo damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
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"75": "Summon Snip Snap to fire blasts, dealing 2 phases of totally {0}% of Thermo damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
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"76": "Summon Snip Snap to fire blasts, dealing 2 phases of totally {0}% of Thermo damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
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"77": "Summon Snip Snap to fire blasts, dealing 2 phases of totally {0}% of Thermo damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
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"78": "Summon Snip Snap to fire blasts, dealing 2 phases of totally {0}% of Thermo damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
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"79": "Summon Snip Snap to fire blasts, dealing 2 phases of totally {0}% of Thermo damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
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"80": "Summon Snip Snap to fire blasts, dealing 2 phases of totally {0}% of Thermo damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
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"81": "Summon Whiff Whaff to conduct inhaling strikes, each phase of inhaling dealing {0}% of Aero damage, while explosion deals {1}% of Aero damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
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"82": "Summon Whiff Whaff to conduct inhaling strikes, each phase of inhaling dealing {0}% of Aero damage, while explosion deals {1}% of Aero damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
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"83": "Summon Whiff Whaff to conduct inhaling strikes, each phase of inhaling dealing {0}% of Aero damage, while explosion deals {1}% of Aero damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
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"84": "Summon Whiff Whaff to conduct inhaling strikes, each phase of inhaling dealing {0}% of Aero damage, while explosion deals {1}% of Aero damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
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"85": "Summon Whiff Whaff to conduct inhaling strikes, each phase of inhaling dealing {0}% of Aero damage, while explosion deals {1}% of Aero damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
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"86": "Summon Whiff Whaff to conduct inhaling strikes, each phase of inhaling dealing {0}% of Aero damage, while explosion deals {1}% of Aero damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
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"87": "Summon Whiff Whaff to conduct inhaling strikes, each phase of inhaling dealing {0}% of Aero damage, while explosion deals {1}% of Aero damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
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"88": "Summon Whiff Whaff to conduct inhaling strikes, each phase of inhaling dealing {0}% of Aero damage, while explosion deals {1}% of Aero damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
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"89": "Summon Whiff Whaff to conduct inhaling strikes, each phase of inhaling dealing {0}% of Aero damage, while explosion deals {1}% of Aero damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
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"90": "Summon Whiff Whaff to conduct inhaling strikes, each phase of inhaling dealing {0}% of Aero damage, while explosion deals {1}% of Aero damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
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"91": "Summon Whiff Whaff to conduct inhaling strikes, each phase of inhaling dealing {0}% of Aero damage, while explosion deals {1}% of Aero damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
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"92": "Summon Whiff Whaff to conduct inhaling strikes, each phase of inhaling dealing {0}% of Aero damage, while explosion deals {1}% of Aero damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
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"93": "Summon Whiff Whaff to conduct inhaling strikes, each phase of inhaling dealing {0}% of Aero damage, while explosion deals {1}% of Aero damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
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"94": "Summon Whiff Whaff to conduct inhaling strikes, each phase of inhaling dealing {0}% of Aero damage, while explosion deals {1}% of Aero damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
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"95": "Summon Whiff Whaff to conduct inhaling strikes, each phase of inhaling dealing {0}% of Aero damage, while explosion deals {1}% of Aero damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
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"96": "Summon Whiff Whaff to conduct inhaling strikes, each phase of inhaling dealing {0}% of Aero damage, while explosion deals {1}% of Aero damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
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"97": "Summon Whiff Whaff to conduct inhaling strikes, each phase of inhaling dealing {0}% of Aero damage, while explosion deals {1}% of Aero damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
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"98": "Summon Whiff Whaff to conduct inhaling strikes, each phase of inhaling dealing {0}% of Aero damage, while explosion deals {1}% of Aero damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
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"99": "Summon Whiff Whaff to conduct inhaling strikes, each phase of inhaling dealing {0}% of Aero damage, while explosion deals {1}% of Aero damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
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"100": "Summon Whiff Whaff to conduct inhaling strikes, each phase of inhaling dealing {0}% of Aero damage, while explosion deals {1}% of Aero damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
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"101": "Summon Zig Zag to fire blasts, dealing {0}% of Spectro damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
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"102": "Summon Zig Zag to fire blasts, dealing {0}% of Spectro damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
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"103": "Summon Zig Zag to fire blasts, dealing {0}% of Spectro damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
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"104": "Summon Zig Zag to fire blasts, dealing {0}% of Spectro damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
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"105": "Summon Zig Zag to fire blasts, dealing {0}% of Spectro damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
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"106": "Summon Zig Zag to fire blasts, dealing {0}% of Spectro damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
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"107": "Summon Zig Zag to fire blasts, dealing {0}% of Spectro damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
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"108": "Summon Zig Zag to fire blasts, dealing {0}% of Spectro damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
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"109": "Summon Zig Zag to fire blasts, dealing {0}% of Spectro damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
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"110": "Summon Zig Zag to fire blasts, dealing {0}% of Spectro damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
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"111": "Summon Zig Zag to fire blasts, dealing {0}% of Spectro damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
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"112": "Summon Zig Zag to fire blasts, dealing {0}% of Spectro damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
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"113": "Summon Zig Zag to fire blasts, dealing {0}% of Spectro damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
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"114": "Summon Zig Zag to fire blasts, dealing {0}% of Spectro damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
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"115": "Summon Zig Zag to fire blasts, dealing {0}% of Spectro damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
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"116": "Summon Zig Zag to fire blasts, dealing {0}% of Spectro damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
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"117": "Summon Zig Zag to fire blasts, dealing {0}% of Spectro damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
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"118": "Summon Zig Zag to fire blasts, dealing {0}% of Spectro damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
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"119": "Summon Zig Zag to fire blasts, dealing {0}% of Spectro damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
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"120": "Summon Zig Zag to fire blasts, dealing {0}% of Spectro damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
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"121": "Summon Tic Tac to rush, bump and knock airborne enemies, dealing respectively {0}% and {1}% of Dissociation damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
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"122": "Summon Tic Tac to rush, bump and knock airborne enemies, dealing respectively {0}% and {1}% of Dissociation damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
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"123": "Summon Tic Tac to rush, bump and knock airborne enemies, dealing respectively {0}% and {1}% of Dissociation damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
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"124": "Summon Tic Tac to rush, bump and knock airborne enemies, dealing respectively {0}% and {1}% of Dissociation damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
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"125": "Summon Tic Tac to rush, bump and knock airborne enemies, dealing respectively {0}% and {1}% of Dissociation damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
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"126": "Summon Tic Tac to rush, bump and knock airborne enemies, dealing respectively {0}% and {1}% of Dissociation damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
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"127": "Summon Tic Tac to rush, bump and knock airborne enemies, dealing respectively {0}% and {1}% of Dissociation damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
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"128": "Summon Tic Tac to rush, bump and knock airborne enemies, dealing respectively {0}% and {1}% of Dissociation damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
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"129": "Summon Tic Tac to rush, bump and knock airborne enemies, dealing respectively {0}% and {1}% of Dissociation damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
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"130": "Summon Tic Tac to rush, bump and knock airborne enemies, dealing respectively {0}% and {1}% of Dissociation damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
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"131": "Summon Tic Tac to rush, bump and knock airborne enemies, dealing respectively {0}% and {1}% of Dissociation damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
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"132": "Summon Tic Tac to rush, bump and knock airborne enemies, dealing respectively {0}% and {1}% of Dissociation damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
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"133": "Summon Tic Tac to rush, bump and knock airborne enemies, dealing respectively {0}% and {1}% of Dissociation damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
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"134": "Summon Tic Tac to rush, bump and knock airborne enemies, dealing respectively {0}% and {1}% of Dissociation damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
|
|
"135": "Summon Tic Tac to rush, bump and knock airborne enemies, dealing respectively {0}% and {1}% of Dissociation damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
|
|
"136": "Summon Tic Tac to rush, bump and knock airborne enemies, dealing respectively {0}% and {1}% of Dissociation damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
|
|
"137": "Summon Tic Tac to rush, bump and knock airborne enemies, dealing respectively {0}% and {1}% of Dissociation damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
|
|
"138": "Summon Tic Tac to rush, bump and knock airborne enemies, dealing respectively {0}% and {1}% of Dissociation damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
|
|
"139": "Summon Tic Tac to rush, bump and knock airborne enemies, dealing respectively {0}% and {1}% of Dissociation damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
|
|
"140": "Summon Tic Tac to rush, bump and knock airborne enemies, dealing respectively {0}% and {1}% of Dissociation damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
|
|
"141": "Summon a Glacio Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Glacio in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"142": "Summon a Glacio Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Glacio in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"143": "Summon a Glacio Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Glacio in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"144": "Summon a Glacio Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Glacio in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"145": "Summon a Glacio Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Glacio in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"146": "Summon a Glacio Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Glacio in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"147": "Summon a Glacio Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Glacio in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"148": "Summon a Glacio Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Glacio in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"149": "Summon a Glacio Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Glacio in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"150": "Summon a Glacio Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Glacio in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"151": "Summon a Glacio Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Glacio in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"152": "Summon a Glacio Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Glacio in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"153": "Summon a Glacio Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Glacio in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"154": "Summon a Glacio Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Glacio in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"155": "Summon a Glacio Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Glacio in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"156": "Summon a Glacio Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Glacio in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"157": "Summon a Glacio Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Glacio in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"158": "Summon a Glacio Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Glacio in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"159": "Summon a Glacio Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Glacio in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"160": "Summon a Glacio Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Glacio in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"161": "Summon a Thermo Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Thermo in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"162": "Summon a Thermo Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Thermo in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"163": "Summon a Thermo Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Thermo in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"164": "Summon a Thermo Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Thermo in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"165": "Summon a Thermo Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Thermo in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"166": "Summon a Thermo Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Thermo in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"167": "Summon a Thermo Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Thermo in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"168": "Summon a Thermo Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Thermo in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"169": "Summon a Thermo Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Thermo in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"170": "Summon a Thermo Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Thermo in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"171": "Summon a Thermo Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Thermo in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"172": "Summon a Thermo Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Thermo in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"173": "Summon a Thermo Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Thermo in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"174": "Summon a Thermo Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Thermo in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"175": "Summon a Thermo Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Thermo in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"176": "Summon a Thermo Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Thermo in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"177": "Summon a Thermo Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Thermo in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"178": "Summon a Thermo Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Thermo in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"179": "Summon a Thermo Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Thermo in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"180": "Summon a Thermo Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Thermo in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"181": "Summon a Spectro Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Spectro in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"182": "Summon a Spectro Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Spectro in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"183": "Summon a Spectro Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Spectro in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"184": "Summon a Spectro Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Spectro in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"185": "Summon a Spectro Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Spectro in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"186": "Summon a Spectro Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Spectro in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"187": "Summon a Spectro Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Spectro in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"188": "Summon a Spectro Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Spectro in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"189": "Summon a Spectro Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Spectro in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"190": "Summon a Spectro Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Spectro in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"191": "Summon a Spectro Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Spectro in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"192": "Summon a Spectro Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Spectro in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"193": "Summon a Spectro Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Spectro in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"194": "Summon a Spectro Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Spectro in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"195": "Summon a Spectro Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Spectro in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"196": "Summon a Spectro Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Spectro in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"197": "Summon a Spectro Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Spectro in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"198": "Summon a Spectro Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Spectro in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"199": "Summon a Spectro Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Spectro in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"200": "Summon a Spectro Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Spectro in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"201": "Summon a Rupture Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Rupture in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"202": "Summon a Rupture Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Rupture in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"203": "Summon a Rupture Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Rupture in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"204": "Summon a Rupture Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Rupture in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"205": "Summon a Rupture Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Rupture in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"206": "Summon a Rupture Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Rupture in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"207": "Summon a Rupture Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Rupture in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"208": "Summon a Rupture Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Rupture in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"209": "Summon a Rupture Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Rupture in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"210": "Summon a Rupture Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Rupture in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"211": "Summon a Rupture Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Rupture in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"212": "Summon a Rupture Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Rupture in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"213": "Summon a Rupture Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Rupture in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"214": "Summon a Rupture Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Rupture in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"215": "Summon a Rupture Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Rupture in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"216": "Summon a Rupture Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Rupture in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"217": "Summon a Rupture Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Rupture in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"218": "Summon a Rupture Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Rupture in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"219": "Summon a Rupture Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Rupture in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"220": "Summon a Rupture Prism that lasts for 7 seconds. It will constantly restore Resonance Energy to characters with Rupture in its effective area at a rate of {0} units every 0.2 second.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"221": "Shape-shift to Fusion Warrior and start blocking. During this period being attacked can trigger counterattack, which deals {0}% of Thermo damage upon success and reduces {1}% of the cooldown of this ability.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
|
|
"222": "Shape-shift to Fusion Warrior and start blocking. During this period being attacked can trigger counterattack, which deals {0}% of Thermo damage upon success and reduces {1}% of the cooldown of this ability.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
|
|
"223": "Shape-shift to Fusion Warrior and start blocking. During this period being attacked can trigger counterattack, which deals {0}% of Thermo damage upon success and reduces {1}% of the cooldown of this ability.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
|
|
"224": "Shape-shift to Fusion Warrior and start blocking. During this period being attacked can trigger counterattack, which deals {0}% of Thermo damage upon success and reduces {1}% of the cooldown of this ability.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
|
|
"225": "Shape-shift to Fusion Warrior and start blocking. During this period being attacked can trigger counterattack, which deals {0}% of Thermo damage upon success and reduces {1}% of the cooldown of this ability.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
|
|
"226": "Shape-shift to Fusion Warrior and start blocking. During this period being attacked can trigger counterattack, which deals {0}% of Thermo damage upon success and reduces {1}% of the cooldown of this ability.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
|
|
"227": "Shape-shift to Fusion Warrior and start blocking. During this period being attacked can trigger counterattack, which deals {0}% of Thermo damage upon success and reduces {1}% of the cooldown of this ability.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
|
|
"228": "Shape-shift to Fusion Warrior and start blocking. During this period being attacked can trigger counterattack, which deals {0}% of Thermo damage upon success and reduces {1}% of the cooldown of this ability.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
|
|
"229": "Shape-shift to Fusion Warrior and start blocking. During this period being attacked can trigger counterattack, which deals {0}% of Thermo damage upon success and reduces {1}% of the cooldown of this ability.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
|
|
"230": "Shape-shift to Fusion Warrior and start blocking. During this period being attacked can trigger counterattack, which deals {0}% of Thermo damage upon success and reduces {1}% of the cooldown of this ability.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
|
|
"231": "Shape-shift to Fusion Warrior and start blocking. During this period being attacked can trigger counterattack, which deals {0}% of Thermo damage upon success and reduces {1}% of the cooldown of this ability.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
|
|
"232": "Shape-shift to Fusion Warrior and start blocking. During this period being attacked can trigger counterattack, which deals {0}% of Thermo damage upon success and reduces {1}% of the cooldown of this ability.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
|
|
"233": "Shape-shift to Fusion Warrior and start blocking. During this period being attacked can trigger counterattack, which deals {0}% of Thermo damage upon success and reduces {1}% of the cooldown of this ability.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
|
|
"234": "Shape-shift to Fusion Warrior and start blocking. During this period being attacked can trigger counterattack, which deals {0}% of Thermo damage upon success and reduces {1}% of the cooldown of this ability.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
|
|
"235": "Shape-shift to Fusion Warrior and start blocking. During this period being attacked can trigger counterattack, which deals {0}% of Thermo damage upon success and reduces {1}% of the cooldown of this ability.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
|
|
"236": "Shape-shift to Fusion Warrior and start blocking. During this period being attacked can trigger counterattack, which deals {0}% of Thermo damage upon success and reduces {1}% of the cooldown of this ability.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
|
|
"237": "Shape-shift to Fusion Warrior and start blocking. During this period being attacked can trigger counterattack, which deals {0}% of Thermo damage upon success and reduces {1}% of the cooldown of this ability.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
|
|
"238": "Shape-shift to Fusion Warrior and start blocking. During this period being attacked can trigger counterattack, which deals {0}% of Thermo damage upon success and reduces {1}% of the cooldown of this ability.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
|
|
"239": "Shape-shift to Fusion Warrior and start blocking. During this period being attacked can trigger counterattack, which deals {0}% of Thermo damage upon success and reduces {1}% of the cooldown of this ability.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
|
|
"240": "Shape-shift to Fusion Warrior and start blocking. During this period being attacked can trigger counterattack, which deals {0}% of Thermo damage upon success and reduces {1}% of the cooldown of this ability.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
|
|
"241": "Summon Rupture Warrior to deliver upward strike, dealing {0}% Dissociation damage and knock airborne enemies.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"242": "Summon Rupture Warrior to deliver upward strike, dealing {0}% Dissociation damage and knock airborne enemies.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"243": "Summon Rupture Warrior to deliver upward strike, dealing {0}% Dissociation damage and knock airborne enemies.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"244": "Summon Rupture Warrior to deliver upward strike, dealing {0}% Dissociation damage and knock airborne enemies.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"245": "Summon Rupture Warrior to deliver upward strike, dealing {0}% Dissociation damage and knock airborne enemies.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"246": "Summon Rupture Warrior to deliver upward strike, dealing {0}% Dissociation damage and knock airborne enemies.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"247": "Summon Rupture Warrior to deliver upward strike, dealing {0}% Dissociation damage and knock airborne enemies.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"248": "Summon Rupture Warrior to deliver upward strike, dealing {0}% Dissociation damage and knock airborne enemies.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"249": "Summon Rupture Warrior to deliver upward strike, dealing {0}% Dissociation damage and knock airborne enemies.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"250": "Summon Rupture Warrior to deliver upward strike, dealing {0}% Dissociation damage and knock airborne enemies.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"251": "Summon Rupture Warrior to deliver upward strike, dealing {0}% Dissociation damage and knock airborne enemies.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"252": "Summon Rupture Warrior to deliver upward strike, dealing {0}% Dissociation damage and knock airborne enemies.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"253": "Summon Rupture Warrior to deliver upward strike, dealing {0}% Dissociation damage and knock airborne enemies.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"254": "Summon Rupture Warrior to deliver upward strike, dealing {0}% Dissociation damage and knock airborne enemies.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"255": "Summon Rupture Warrior to deliver upward strike, dealing {0}% Dissociation damage and knock airborne enemies.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"256": "Summon Rupture Warrior to deliver upward strike, dealing {0}% Dissociation damage and knock airborne enemies.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"257": "Summon Rupture Warrior to deliver upward strike, dealing {0}% Dissociation damage and knock airborne enemies.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"258": "Summon Rupture Warrior to deliver upward strike, dealing {0}% Dissociation damage and knock airborne enemies.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"259": "Summon Rupture Warrior to deliver upward strike, dealing {0}% Dissociation damage and knock airborne enemies.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"260": "Summon Rupture Warrior to deliver upward strike, dealing {0}% Dissociation damage and knock airborne enemies.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"261": "Summon Glacio Predator to throw icy spears. Landing deals {0} of Glacio damage. Each stage of the concentration process deals {1}% of damage, while the explosion deals {2} of Glacio damage.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds",
|
|
"262": "Summon Glacio Predator to throw icy spears. Landing deals {0} of Glacio damage. Each stage of the concentration process deals {1}% of damage, while the explosion deals {2} of Glacio damage.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds",
|
|
"263": "Summon Glacio Predator to throw icy spears. Landing deals {0} of Glacio damage. Each stage of the concentration process deals {1}% of damage, while the explosion deals {2} of Glacio damage.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds",
|
|
"264": "Summon Glacio Predator to throw icy spears. Landing deals {0} of Glacio damage. Each stage of the concentration process deals {1}% of damage, while the explosion deals {2} of Glacio damage.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds",
|
|
"265": "Summon Glacio Predator to throw icy spears. Landing deals {0} of Glacio damage. Each stage of the concentration process deals {1}% of damage, while the explosion deals {2} of Glacio damage.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds",
|
|
"266": "Summon Glacio Predator to throw icy spears. Landing deals {0} of Glacio damage. Each stage of the concentration process deals {1}% of damage, while the explosion deals {2} of Glacio damage.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds",
|
|
"267": "Summon Glacio Predator to throw icy spears. Landing deals {0} of Glacio damage. Each stage of the concentration process deals {1}% of damage, while the explosion deals {2} of Glacio damage.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds",
|
|
"268": "Summon Glacio Predator to throw icy spears. Landing deals {0} of Glacio damage. Each stage of the concentration process deals {1}% of damage, while the explosion deals {2} of Glacio damage.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds",
|
|
"269": "Summon Glacio Predator to throw icy spears. Landing deals {0} of Glacio damage. Each stage of the concentration process deals {1}% of damage, while the explosion deals {2} of Glacio damage.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds",
|
|
"270": "Summon Glacio Predator to throw icy spears. Landing deals {0} of Glacio damage. Each stage of the concentration process deals {1}% of damage, while the explosion deals {2} of Glacio damage.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds",
|
|
"271": "Summon Glacio Predator to throw icy spears. Landing deals {0} of Glacio damage. Each stage of the concentration process deals {1}% of damage, while the explosion deals {2} of Glacio damage.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds",
|
|
"272": "Summon Glacio Predator to throw icy spears. Landing deals {0} of Glacio damage. Each stage of the concentration process deals {1}% of damage, while the explosion deals {2} of Glacio damage.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds",
|
|
"273": "Summon Glacio Predator to throw icy spears. Landing deals {0} of Glacio damage. Each stage of the concentration process deals {1}% of damage, while the explosion deals {2} of Glacio damage.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds",
|
|
"274": "Summon Glacio Predator to throw icy spears. Landing deals {0} of Glacio damage. Each stage of the concentration process deals {1}% of damage, while the explosion deals {2} of Glacio damage.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds",
|
|
"275": "Summon Glacio Predator to throw icy spears. Landing deals {0} of Glacio damage. Each stage of the concentration process deals {1}% of damage, while the explosion deals {2} of Glacio damage.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds",
|
|
"276": "Summon Glacio Predator to throw icy spears. Landing deals {0} of Glacio damage. Each stage of the concentration process deals {1}% of damage, while the explosion deals {2} of Glacio damage.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds",
|
|
"277": "Summon Glacio Predator to throw icy spears. Landing deals {0} of Glacio damage. Each stage of the concentration process deals {1}% of damage, while the explosion deals {2} of Glacio damage.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds",
|
|
"278": "Summon Glacio Predator to throw icy spears. Landing deals {0} of Glacio damage. Each stage of the concentration process deals {1}% of damage, while the explosion deals {2} of Glacio damage.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds",
|
|
"279": "Summon Glacio Predator to throw icy spears. Landing deals {0} of Glacio damage. Each stage of the concentration process deals {1}% of damage, while the explosion deals {2} of Glacio damage.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds",
|
|
"280": "Summon Glacio Predator to throw icy spears. Landing deals {0} of Glacio damage. Each stage of the concentration process deals {1}% of damage, while the explosion deals {2} of Glacio damage.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds",
|
|
"281": "Summon Impulse Predator to launch waves of arrows, each dealing {0}% of Electro damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"282": "Summon Impulse Predator to launch waves of arrows, each dealing {0}% of Electro damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"283": "Summon Impulse Predator to launch waves of arrows, each dealing {0}% of Electro damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"284": "Summon Impulse Predator to launch waves of arrows, each dealing {0}% of Electro damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"285": "Summon Impulse Predator to launch waves of arrows, each dealing {0}% of Electro damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"286": "Summon Impulse Predator to launch waves of arrows, each dealing {0}% of Electro damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"287": "Summon Impulse Predator to launch waves of arrows, each dealing {0}% of Electro damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"288": "Summon Impulse Predator to launch waves of arrows, each dealing {0}% of Electro damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"289": "Summon Impulse Predator to launch waves of arrows, each dealing {0}% of Electro damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"290": "Summon Impulse Predator to launch waves of arrows, each dealing {0}% of Electro damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"291": "Summon Impulse Predator to launch waves of arrows, each dealing {0}% of Electro damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"292": "Summon Impulse Predator to launch waves of arrows, each dealing {0}% of Electro damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"293": "Summon Impulse Predator to launch waves of arrows, each dealing {0}% of Electro damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"294": "Summon Impulse Predator to launch waves of arrows, each dealing {0}% of Electro damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"295": "Summon Impulse Predator to launch waves of arrows, each dealing {0}% of Electro damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"296": "Summon Impulse Predator to launch waves of arrows, each dealing {0}% of Electro damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"297": "Summon Impulse Predator to launch waves of arrows, each dealing {0}% of Electro damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"298": "Summon Impulse Predator to launch waves of arrows, each dealing {0}% of Electro damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"299": "Summon Impulse Predator to launch waves of arrows, each dealing {0}% of Electro damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"300": "Summon Impulse Predator to launch waves of arrows, each dealing {0}% of Electro damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"301": "Summon Pneuma Predator to cast darts, dealing {0} Aero damage.\nConcerto Vibrancy: {1}\nCooldown: {2}",
|
|
"302": "Summon Pneuma Predator to cast darts, dealing {0} Aero damage.\nConcerto Vibrancy: {1}\nCooldown: {2}",
|
|
"303": "Summon Pneuma Predator to cast darts, dealing {0} Aero damage.\nConcerto Vibrancy: {1}\nCooldown: {2}",
|
|
"304": "Summon Pneuma Predator to cast darts, dealing {0} Aero damage.\nConcerto Vibrancy: {1}\nCooldown: {2}",
|
|
"305": "Summon Pneuma Predator to cast darts, dealing {0} Aero damage.\nConcerto Vibrancy: {1}\nCooldown: {2}",
|
|
"306": "Summon Pneuma Predator to cast darts, dealing {0} Aero damage.\nConcerto Vibrancy: {1}\nCooldown: {2}",
|
|
"307": "Summon Pneuma Predator to cast darts, dealing {0} Aero damage.\nConcerto Vibrancy: {1}\nCooldown: {2}",
|
|
"308": "Summon Pneuma Predator to cast darts, dealing {0} Aero damage.\nConcerto Vibrancy: {1}\nCooldown: {2}",
|
|
"309": "Summon Pneuma Predator to cast darts, dealing {0} Aero damage.\nConcerto Vibrancy: {1}\nCooldown: {2}",
|
|
"310": "Summon Pneuma Predator to cast darts, dealing {0} Aero damage.\nConcerto Vibrancy: {1}\nCooldown: {2}",
|
|
"311": "Summon Pneuma Predator to cast darts, dealing {0} Aero damage.\nConcerto Vibrancy: {1}\nCooldown: {2}",
|
|
"312": "Summon Pneuma Predator to cast darts, dealing {0} Aero damage.\nConcerto Vibrancy: {1}\nCooldown: {2}",
|
|
"313": "Summon Pneuma Predator to cast darts, dealing {0} Aero damage.\nConcerto Vibrancy: {1}\nCooldown: {2}",
|
|
"314": "Summon Pneuma Predator to cast darts, dealing {0} Aero damage.\nConcerto Vibrancy: {1}\nCooldown: {2}",
|
|
"315": "Summon Pneuma Predator to cast darts, dealing {0} Aero damage.\nConcerto Vibrancy: {1}\nCooldown: {2}",
|
|
"316": "Summon Pneuma Predator to cast darts, dealing {0} Aero damage.\nConcerto Vibrancy: {1}\nCooldown: {2}",
|
|
"317": "Summon Pneuma Predator to cast darts, dealing {0} Aero damage.\nConcerto Vibrancy: {1}\nCooldown: {2}",
|
|
"318": "Summon Pneuma Predator to cast darts, dealing {0} Aero damage.\nConcerto Vibrancy: {1}\nCooldown: {2}",
|
|
"319": "Summon Pneuma Predator to cast darts, dealing {0} Aero damage.\nConcerto Vibrancy: {1}\nCooldown: {2}",
|
|
"320": "Summon Pneuma Predator to cast darts, dealing {0} Aero damage.\nConcerto Vibrancy: {1}\nCooldown: {2}",
|
|
"321": "Shape-shift to Violet-Feathered Heron and charge forward on a zigzag route, dealing {0}% of Electro damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"322": "Shape-shift to Violet-Feathered Heron and charge forward on a zigzag route, dealing {0}% of Electro damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"323": "Shape-shift to Violet-Feathered Heron and charge forward on a zigzag route, dealing {0}% of Electro damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"324": "Shape-shift to Violet-Feathered Heron and charge forward on a zigzag route, dealing {0}% of Electro damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"325": "Shape-shift to Violet-Feathered Heron and charge forward on a zigzag route, dealing {0}% of Electro damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"326": "Shape-shift to Violet-Feathered Heron and charge forward on a zigzag route, dealing {0}% of Electro damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"327": "Shape-shift to Violet-Feathered Heron and charge forward on a zigzag route, dealing {0}% of Electro damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"328": "Shape-shift to Violet-Feathered Heron and charge forward on a zigzag route, dealing {0}% of Electro damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"329": "Shape-shift to Violet-Feathered Heron and charge forward on a zigzag route, dealing {0}% of Electro damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"330": "Shape-shift to Violet-Feathered Heron and charge forward on a zigzag route, dealing {0}% of Electro damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"331": "Shape-shift to Violet-Feathered Heron and charge forward on a zigzag route, dealing {0}% of Electro damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"332": "Shape-shift to Violet-Feathered Heron and charge forward on a zigzag route, dealing {0}% of Electro damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"333": "Shape-shift to Violet-Feathered Heron and charge forward on a zigzag route, dealing {0}% of Electro damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"334": "Shape-shift to Violet-Feathered Heron and charge forward on a zigzag route, dealing {0}% of Electro damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"335": "Shape-shift to Violet-Feathered Heron and charge forward on a zigzag route, dealing {0}% of Electro damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"336": "Shape-shift to Violet-Feathered Heron and charge forward on a zigzag route, dealing {0}% of Electro damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"337": "Shape-shift to Violet-Feathered Heron and charge forward on a zigzag route, dealing {0}% of Electro damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"338": "Shape-shift to Violet-Feathered Heron and charge forward on a zigzag route, dealing {0}% of Electro damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"339": "Shape-shift to Violet-Feathered Heron and charge forward on a zigzag route, dealing {0}% of Electro damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"340": "Shape-shift to Violet-Feathered Heron and charge forward on a zigzag route, dealing {0}% of Electro damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"341": "Shape-shift to Cyan-Feathered Heron and charge forward while spinning, dealing {0}% of Aero damage each time. 3 times max..\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"342": "Shape-shift to Cyan-Feathered Heron and charge forward while spinning, dealing {0}% of Aero damage each time. 3 times max..\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"343": "Shape-shift to Cyan-Feathered Heron and charge forward while spinning, dealing {0}% of Aero damage each time. 3 times max..\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"344": "Shape-shift to Cyan-Feathered Heron and charge forward while spinning, dealing {0}% of Aero damage each time. 3 times max..\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"345": "Shape-shift to Cyan-Feathered Heron and charge forward while spinning, dealing {0}% of Aero damage each time. 3 times max..\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"346": "Shape-shift to Cyan-Feathered Heron and charge forward while spinning, dealing {0}% of Aero damage each time. 3 times max..\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"347": "Shape-shift to Cyan-Feathered Heron and charge forward while spinning, dealing {0}% of Aero damage each time. 3 times max..\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"348": "Shape-shift to Cyan-Feathered Heron and charge forward while spinning, dealing {0}% of Aero damage each time. 3 times max..\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"349": "Shape-shift to Cyan-Feathered Heron and charge forward while spinning, dealing {0}% of Aero damage each time. 3 times max..\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"350": "Shape-shift to Cyan-Feathered Heron and charge forward while spinning, dealing {0}% of Aero damage each time. 3 times max..\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"351": "Shape-shift to Cyan-Feathered Heron and charge forward while spinning, dealing {0}% of Aero damage each time. 3 times max..\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"352": "Shape-shift to Cyan-Feathered Heron and charge forward while spinning, dealing {0}% of Aero damage each time. 3 times max..\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"353": "Shape-shift to Cyan-Feathered Heron and charge forward while spinning, dealing {0}% of Aero damage each time. 3 times max..\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"354": "Shape-shift to Cyan-Feathered Heron and charge forward while spinning, dealing {0}% of Aero damage each time. 3 times max..\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"355": "Shape-shift to Cyan-Feathered Heron and charge forward while spinning, dealing {0}% of Aero damage each time. 3 times max..\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"356": "Shape-shift to Cyan-Feathered Heron and charge forward while spinning, dealing {0}% of Aero damage each time. 3 times max..\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"357": "Shape-shift to Cyan-Feathered Heron and charge forward while spinning, dealing {0}% of Aero damage each time. 3 times max..\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"358": "Shape-shift to Cyan-Feathered Heron and charge forward while spinning, dealing {0}% of Aero damage each time. 3 times max..\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"359": "Shape-shift to Cyan-Feathered Heron and charge forward while spinning, dealing {0}% of Aero damage each time. 3 times max..\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"360": "Shape-shift to Cyan-Feathered Heron and charge forward while spinning, dealing {0}% of Aero damage each time. 3 times max..\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"361": "Shape-shift to Flute Instrumentalist and release penetrating lightning to deal {0} Electro damage. Then thunderbolts will land, each dealing {1} Electro damage.\nConcerto Vibrancy: {2}\nCooldown: {3}",
|
|
"362": "Shape-shift to Flute Instrumentalist and release penetrating lightning to deal {0} Electro damage. Then thunderbolts will land, each dealing {1} Electro damage.\nConcerto Vibrancy: {2}\nCooldown: {3}",
|
|
"363": "Shape-shift to Flute Instrumentalist and release penetrating lightning to deal {0} Electro damage. Then thunderbolts will land, each dealing {1} Electro damage.\nConcerto Vibrancy: {2}\nCooldown: {3}",
|
|
"364": "Shape-shift to Flute Instrumentalist and release penetrating lightning to deal {0} Electro damage. Then thunderbolts will land, each dealing {1} Electro damage.\nConcerto Vibrancy: {2}\nCooldown: {3}",
|
|
"365": "Shape-shift to Flute Instrumentalist and release penetrating lightning to deal {0} Electro damage. Then thunderbolts will land, each dealing {1} Electro damage.\nConcerto Vibrancy: {2}\nCooldown: {3}",
|
|
"366": "Shape-shift to Flute Instrumentalist and release penetrating lightning to deal {0} Electro damage. Then thunderbolts will land, each dealing {1} Electro damage.\nConcerto Vibrancy: {2}\nCooldown: {3}",
|
|
"367": "Shape-shift to Flute Instrumentalist and release penetrating lightning to deal {0} Electro damage. Then thunderbolts will land, each dealing {1} Electro damage.\nConcerto Vibrancy: {2}\nCooldown: {3}",
|
|
"368": "Shape-shift to Flute Instrumentalist and release penetrating lightning to deal {0} Electro damage. Then thunderbolts will land, each dealing {1} Electro damage.\nConcerto Vibrancy: {2}\nCooldown: {3}",
|
|
"369": "Shape-shift to Flute Instrumentalist and release penetrating lightning to deal {0} Electro damage. Then thunderbolts will land, each dealing {1} Electro damage.\nConcerto Vibrancy: {2}\nCooldown: {3}",
|
|
"370": "Shape-shift to Flute Instrumentalist and release penetrating lightning to deal {0} Electro damage. Then thunderbolts will land, each dealing {1} Electro damage.\nConcerto Vibrancy: {2}\nCooldown: {3}",
|
|
"371": "Shape-shift to Flute Instrumentalist and release penetrating lightning to deal {0} Electro damage. Then thunderbolts will land, each dealing {1} Electro damage.\nConcerto Vibrancy: {2}\nCooldown: {3}",
|
|
"372": "Shape-shift to Flute Instrumentalist and release penetrating lightning to deal {0} Electro damage. Then thunderbolts will land, each dealing {1} Electro damage.\nConcerto Vibrancy: {2}\nCooldown: {3}",
|
|
"373": "Shape-shift to Flute Instrumentalist and release penetrating lightning to deal {0} Electro damage. Then thunderbolts will land, each dealing {1} Electro damage.\nConcerto Vibrancy: {2}\nCooldown: {3}",
|
|
"374": "Shape-shift to Flute Instrumentalist and release penetrating lightning to deal {0} Electro damage. Then thunderbolts will land, each dealing {1} Electro damage.\nConcerto Vibrancy: {2}\nCooldown: {3}",
|
|
"375": "Shape-shift to Flute Instrumentalist and release penetrating lightning to deal {0} Electro damage. Then thunderbolts will land, each dealing {1} Electro damage.\nConcerto Vibrancy: {2}\nCooldown: {3}",
|
|
"376": "Shape-shift to Flute Instrumentalist and release penetrating lightning to deal {0} Electro damage. Then thunderbolts will land, each dealing {1} Electro damage.\nConcerto Vibrancy: {2}\nCooldown: {3}",
|
|
"377": "Shape-shift to Flute Instrumentalist and release penetrating lightning to deal {0} Electro damage. Then thunderbolts will land, each dealing {1} Electro damage.\nConcerto Vibrancy: {2}\nCooldown: {3}",
|
|
"378": "Shape-shift to Flute Instrumentalist and release penetrating lightning to deal {0} Electro damage. Then thunderbolts will land, each dealing {1} Electro damage.\nConcerto Vibrancy: {2}\nCooldown: {3}",
|
|
"379": "Shape-shift to Flute Instrumentalist and release penetrating lightning to deal {0} Electro damage. Then thunderbolts will land, each dealing {1} Electro damage.\nConcerto Vibrancy: {2}\nCooldown: {3}",
|
|
"380": "Shape-shift to Flute Instrumentalist and release penetrating lightning to deal {0} Electro damage. Then thunderbolts will land, each dealing {1} Electro damage.\nConcerto Vibrancy: {2}\nCooldown: {3}",
|
|
"381": "Shape-shift to Tambourine Instrumentalist and create 12 energetic spheres that surround the character. The spheres deal {0}% of Dissociation damage upon crashing enemies.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"382": "Shape-shift to Tambourine Instrumentalist and create 12 energetic spheres that surround the character. The spheres deal {0}% of Dissociation damage upon crashing enemies.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"383": "Shape-shift to Tambourine Instrumentalist and create 12 energetic spheres that surround the character. The spheres deal {0}% of Dissociation damage upon crashing enemies.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"384": "Shape-shift to Tambourine Instrumentalist and create 12 energetic spheres that surround the character. The spheres deal {0}% of Dissociation damage upon crashing enemies.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"385": "Shape-shift to Tambourine Instrumentalist and create 12 energetic spheres that surround the character. The spheres deal {0}% of Dissociation damage upon crashing enemies.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"386": "Shape-shift to Tambourine Instrumentalist and create 12 energetic spheres that surround the character. The spheres deal {0}% of Dissociation damage upon crashing enemies.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"387": "Shape-shift to Tambourine Instrumentalist and create 12 energetic spheres that surround the character. The spheres deal {0}% of Dissociation damage upon crashing enemies.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"388": "Shape-shift to Tambourine Instrumentalist and create 12 energetic spheres that surround the character. The spheres deal {0}% of Dissociation damage upon crashing enemies.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"389": "Shape-shift to Tambourine Instrumentalist and create 12 energetic spheres that surround the character. The spheres deal {0}% of Dissociation damage upon crashing enemies.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"390": "Shape-shift to Tambourine Instrumentalist and create 12 energetic spheres that surround the character. The spheres deal {0}% of Dissociation damage upon crashing enemies.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"391": "Shape-shift to Tambourine Instrumentalist and create 12 energetic spheres that surround the character. The spheres deal {0}% of Dissociation damage upon crashing enemies.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"392": "Shape-shift to Tambourine Instrumentalist and create 12 energetic spheres that surround the character. The spheres deal {0}% of Dissociation damage upon crashing enemies.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"393": "Shape-shift to Tambourine Instrumentalist and create 12 energetic spheres that surround the character. The spheres deal {0}% of Dissociation damage upon crashing enemies.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"394": "Shape-shift to Tambourine Instrumentalist and create 12 energetic spheres that surround the character. The spheres deal {0}% of Dissociation damage upon crashing enemies.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"395": "Shape-shift to Tambourine Instrumentalist and create 12 energetic spheres that surround the character. The spheres deal {0}% of Dissociation damage upon crashing enemies.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"396": "Shape-shift to Tambourine Instrumentalist and create 12 energetic spheres that surround the character. The spheres deal {0}% of Dissociation damage upon crashing enemies.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"397": "Shape-shift to Tambourine Instrumentalist and create 12 energetic spheres that surround the character. The spheres deal {0}% of Dissociation damage upon crashing enemies.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"398": "Shape-shift to Tambourine Instrumentalist and create 12 energetic spheres that surround the character. The spheres deal {0}% of Dissociation damage upon crashing enemies.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"399": "Shape-shift to Tambourine Instrumentalist and create 12 energetic spheres that surround the character. The spheres deal {0}% of Dissociation damage upon crashing enemies.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"400": "Shape-shift to Tambourine Instrumentalist and create 12 energetic spheres that surround the character. The spheres deal {0}% of Dissociation damage upon crashing enemies.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"401": "Shape-shift to Rocksteady Guardian and smash twice, dealing respectively {0}% and {1}% of Dissociation damage. Impacts caused by smashes deal {2}% of Dissociation damage for each wave.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds",
|
|
"402": "Shape-shift to Rocksteady Guardian and smash twice, dealing respectively {0}% and {1}% of Dissociation damage. Impacts caused by smashes deal {2}% of Dissociation damage for each wave.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds",
|
|
"403": "Shape-shift to Rocksteady Guardian and smash twice, dealing respectively {0}% and {1}% of Dissociation damage. Impacts caused by smashes deal {2}% of Dissociation damage for each wave.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds",
|
|
"404": "Shape-shift to Rocksteady Guardian and smash twice, dealing respectively {0}% and {1}% of Dissociation damage. Impacts caused by smashes deal {2}% of Dissociation damage for each wave.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds",
|
|
"405": "Shape-shift to Rocksteady Guardian and smash twice, dealing respectively {0}% and {1}% of Dissociation damage. Impacts caused by smashes deal {2}% of Dissociation damage for each wave.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds",
|
|
"406": "Shape-shift to Rocksteady Guardian and smash twice, dealing respectively {0}% and {1}% of Dissociation damage. Impacts caused by smashes deal {2}% of Dissociation damage for each wave.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds",
|
|
"407": "Shape-shift to Rocksteady Guardian and smash twice, dealing respectively {0}% and {1}% of Dissociation damage. Impacts caused by smashes deal {2}% of Dissociation damage for each wave.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds",
|
|
"408": "Shape-shift to Rocksteady Guardian and smash twice, dealing respectively {0}% and {1}% of Dissociation damage. Impacts caused by smashes deal {2}% of Dissociation damage for each wave.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds",
|
|
"409": "Shape-shift to Rocksteady Guardian and smash twice, dealing respectively {0}% and {1}% of Dissociation damage. Impacts caused by smashes deal {2}% of Dissociation damage for each wave.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds",
|
|
"410": "Shape-shift to Rocksteady Guardian and smash twice, dealing respectively {0}% and {1}% of Dissociation damage. Impacts caused by smashes deal {2}% of Dissociation damage for each wave.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds",
|
|
"411": "Shape-shift to Rocksteady Guardian and smash twice, dealing respectively {0}% and {1}% of Dissociation damage. Impacts caused by smashes deal {2}% of Dissociation damage for each wave.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds",
|
|
"412": "Shape-shift to Rocksteady Guardian and smash twice, dealing respectively {0}% and {1}% of Dissociation damage. Impacts caused by smashes deal {2}% of Dissociation damage for each wave.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds",
|
|
"413": "Shape-shift to Rocksteady Guardian and smash twice, dealing respectively {0}% and {1}% of Dissociation damage. Impacts caused by smashes deal {2}% of Dissociation damage for each wave.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds",
|
|
"414": "Shape-shift to Rocksteady Guardian and smash twice, dealing respectively {0}% and {1}% of Dissociation damage. Impacts caused by smashes deal {2}% of Dissociation damage for each wave.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds",
|
|
"415": "Shape-shift to Rocksteady Guardian and smash twice, dealing respectively {0}% and {1}% of Dissociation damage. Impacts caused by smashes deal {2}% of Dissociation damage for each wave.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds",
|
|
"416": "Shape-shift to Rocksteady Guardian and smash twice, dealing respectively {0}% and {1}% of Dissociation damage. Impacts caused by smashes deal {2}% of Dissociation damage for each wave.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds",
|
|
"417": "Shape-shift to Rocksteady Guardian and smash twice, dealing respectively {0}% and {1}% of Dissociation damage. Impacts caused by smashes deal {2}% of Dissociation damage for each wave.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds",
|
|
"418": "Shape-shift to Rocksteady Guardian and smash twice, dealing respectively {0}% and {1}% of Dissociation damage. Impacts caused by smashes deal {2}% of Dissociation damage for each wave.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds",
|
|
"419": "Shape-shift to Rocksteady Guardian and smash twice, dealing respectively {0}% and {1}% of Dissociation damage. Impacts caused by smashes deal {2}% of Dissociation damage for each wave.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds",
|
|
"420": "Shape-shift to Rocksteady Guardian and smash twice, dealing respectively {0}% and {1}% of Dissociation damage. Impacts caused by smashes deal {2}% of Dissociation damage for each wave.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds",
|
|
"421": "Shape-shift to Chasm Guardian to leap forward and smash, dealing {0}% of Dissociation damage upon crashes during leap and {1}% of Dissociation damage for smash.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
|
|
"422": "Shape-shift to Chasm Guardian to leap forward and smash, dealing {0}% of Dissociation damage upon crashes during leap and {1}% of Dissociation damage for smash.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
|
|
"423": "Shape-shift to Chasm Guardian to leap forward and smash, dealing {0}% of Dissociation damage upon crashes during leap and {1}% of Dissociation damage for smash.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
|
|
"424": "Shape-shift to Chasm Guardian to leap forward and smash, dealing {0}% of Dissociation damage upon crashes during leap and {1}% of Dissociation damage for smash.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
|
|
"425": "Shape-shift to Chasm Guardian to leap forward and smash, dealing {0}% of Dissociation damage upon crashes during leap and {1}% of Dissociation damage for smash.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
|
|
"426": "Shape-shift to Chasm Guardian to leap forward and smash, dealing {0}% of Dissociation damage upon crashes during leap and {1}% of Dissociation damage for smash.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
|
|
"427": "Shape-shift to Chasm Guardian to leap forward and smash, dealing {0}% of Dissociation damage upon crashes during leap and {1}% of Dissociation damage for smash.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
|
|
"428": "Shape-shift to Chasm Guardian to leap forward and smash, dealing {0}% of Dissociation damage upon crashes during leap and {1}% of Dissociation damage for smash.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
|
|
"429": "Shape-shift to Chasm Guardian to leap forward and smash, dealing {0}% of Dissociation damage upon crashes during leap and {1}% of Dissociation damage for smash.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
|
|
"430": "Shape-shift to Chasm Guardian to leap forward and smash, dealing {0}% of Dissociation damage upon crashes during leap and {1}% of Dissociation damage for smash.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
|
|
"431": "Shape-shift to Chasm Guardian to leap forward and smash, dealing {0}% of Dissociation damage upon crashes during leap and {1}% of Dissociation damage for smash.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
|
|
"432": "Shape-shift to Chasm Guardian to leap forward and smash, dealing {0}% of Dissociation damage upon crashes during leap and {1}% of Dissociation damage for smash.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
|
|
"433": "Shape-shift to Chasm Guardian to leap forward and smash, dealing {0}% of Dissociation damage upon crashes during leap and {1}% of Dissociation damage for smash.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
|
|
"434": "Shape-shift to Chasm Guardian to leap forward and smash, dealing {0}% of Dissociation damage upon crashes during leap and {1}% of Dissociation damage for smash.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
|
|
"435": "Shape-shift to Chasm Guardian to leap forward and smash, dealing {0}% of Dissociation damage upon crashes during leap and {1}% of Dissociation damage for smash.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
|
|
"436": "Shape-shift to Chasm Guardian to leap forward and smash, dealing {0}% of Dissociation damage upon crashes during leap and {1}% of Dissociation damage for smash.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
|
|
"437": "Shape-shift to Chasm Guardian to leap forward and smash, dealing {0}% of Dissociation damage upon crashes during leap and {1}% of Dissociation damage for smash.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
|
|
"438": "Shape-shift to Chasm Guardian to leap forward and smash, dealing {0}% of Dissociation damage upon crashes during leap and {1}% of Dissociation damage for smash.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
|
|
"439": "Shape-shift to Chasm Guardian to leap forward and smash, dealing {0}% of Dissociation damage upon crashes during leap and {1}% of Dissociation damage for smash.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
|
|
"440": "Shape-shift to Chasm Guardian to leap forward and smash, dealing {0}% of Dissociation damage upon crashes during leap and {1}% of Dissociation damage for smash.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
|
|
"441": "Summon Cruisewing to heal {0} Health for totally 4 times.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"442": "Summon Cruisewing to heal {0} Health for totally 4 times.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"443": "Summon Cruisewing to heal {0} Health for totally 4 times.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"444": "Summon Cruisewing to heal {0} Health for totally 4 times.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"445": "Summon Cruisewing to heal {0} Health for totally 4 times.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"446": "Summon Cruisewing to heal {0} Health for totally 4 times.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"447": "Summon Cruisewing to heal {0} Health for totally 4 times.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"448": "Summon Cruisewing to heal {0} Health for totally 4 times.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"449": "Summon Cruisewing to heal {0} Health for totally 4 times.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"450": "Summon Cruisewing to heal {0} Health for totally 4 times.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"451": "Summon Cruisewing to heal {0} Health for totally 4 times.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"452": "Summon Cruisewing to heal {0} Health for totally 4 times.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"453": "Summon Cruisewing to heal {0} Health for totally 4 times.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"454": "Summon Cruisewing to heal {0} Health for totally 4 times.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"455": "Summon Cruisewing to heal {0} Health for totally 4 times.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"456": "Summon Cruisewing to heal {0} Health for totally 4 times.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"457": "Summon Cruisewing to heal {0} Health for totally 4 times.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"458": "Summon Cruisewing to heal {0} Health for totally 4 times.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"459": "Summon Cruisewing to heal {0} Health for totally 4 times.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"460": "Summon Cruisewing to heal {0} Health for totally 4 times.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"461": "Summon Sabyr Boar to bump, dealing {0}% of physical damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"462": "Summon Sabyr Boar to bump, dealing {0}% of physical damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"463": "Summon Sabyr Boar to bump, dealing {0}% of physical damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"464": "Summon Sabyr Boar to bump, dealing {0}% of physical damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"465": "Summon Sabyr Boar to bump, dealing {0}% of physical damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"466": "Summon Sabyr Boar to bump, dealing {0}% of physical damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"467": "Summon Sabyr Boar to bump, dealing {0}% of physical damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"468": "Summon Sabyr Boar to bump, dealing {0}% of physical damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"469": "Summon Sabyr Boar to bump, dealing {0}% of physical damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"470": "Summon Sabyr Boar to bump, dealing {0}% of physical damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"471": "Summon Sabyr Boar to bump, dealing {0}% of physical damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"472": "Summon Sabyr Boar to bump, dealing {0}% of physical damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"473": "Summon Sabyr Boar to bump, dealing {0}% of physical damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"474": "Summon Sabyr Boar to bump, dealing {0}% of physical damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"475": "Summon Sabyr Boar to bump, dealing {0}% of physical damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"476": "Summon Sabyr Boar to bump, dealing {0}% of physical damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"477": "Summon Sabyr Boar to bump, dealing {0}% of physical damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"478": "Summon Sabyr Boar to bump, dealing {0}% of physical damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"479": "Summon Sabyr Boar to bump, dealing {0}% of physical damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"480": "Summon Sabyr Boar to bump, dealing {0}% of physical damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"481": "Summon Gulpuff and spit bubbles for 3 times. Enemies trapped by bubbles take {0}% of Glacio damage and are blown airborne. When bubbles burst, enemies fall and take damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"482": "Summon Gulpuff and spit bubbles for 3 times. Enemies trapped by bubbles take {0}% of Glacio damage and are blown airborne. When bubbles burst, enemies fall and take damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"483": "Summon Gulpuff and spit bubbles for 3 times. Enemies trapped by bubbles take {0}% of Glacio damage and are blown airborne. When bubbles burst, enemies fall and take damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"484": "Summon Gulpuff and spit bubbles for 3 times. Enemies trapped by bubbles take {0}% of Glacio damage and are blown airborne. When bubbles burst, enemies fall and take damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"485": "Summon Gulpuff and spit bubbles for 3 times. Enemies trapped by bubbles take {0}% of Glacio damage and are blown airborne. When bubbles burst, enemies fall and take damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"486": "Summon Gulpuff and spit bubbles for 3 times. Enemies trapped by bubbles take {0}% of Glacio damage and are blown airborne. When bubbles burst, enemies fall and take damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"487": "Summon Gulpuff and spit bubbles for 3 times. Enemies trapped by bubbles take {0}% of Glacio damage and are blown airborne. When bubbles burst, enemies fall and take damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"488": "Summon Gulpuff and spit bubbles for 3 times. Enemies trapped by bubbles take {0}% of Glacio damage and are blown airborne. When bubbles burst, enemies fall and take damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"489": "Summon Gulpuff and spit bubbles for 3 times. Enemies trapped by bubbles take {0}% of Glacio damage and are blown airborne. When bubbles burst, enemies fall and take damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"490": "Summon Gulpuff and spit bubbles for 3 times. Enemies trapped by bubbles take {0}% of Glacio damage and are blown airborne. When bubbles burst, enemies fall and take damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"491": "Summon Gulpuff and spit bubbles for 3 times. Enemies trapped by bubbles take {0}% of Glacio damage and are blown airborne. When bubbles burst, enemies fall and take damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"492": "Summon Gulpuff and spit bubbles for 3 times. Enemies trapped by bubbles take {0}% of Glacio damage and are blown airborne. When bubbles burst, enemies fall and take damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"493": "Summon Gulpuff and spit bubbles for 3 times. Enemies trapped by bubbles take {0}% of Glacio damage and are blown airborne. When bubbles burst, enemies fall and take damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"494": "Summon Gulpuff and spit bubbles for 3 times. Enemies trapped by bubbles take {0}% of Glacio damage and are blown airborne. When bubbles burst, enemies fall and take damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"495": "Summon Gulpuff and spit bubbles for 3 times. Enemies trapped by bubbles take {0}% of Glacio damage and are blown airborne. When bubbles burst, enemies fall and take damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"496": "Summon Gulpuff and spit bubbles for 3 times. Enemies trapped by bubbles take {0}% of Glacio damage and are blown airborne. When bubbles burst, enemies fall and take damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"497": "Summon Gulpuff and spit bubbles for 3 times. Enemies trapped by bubbles take {0}% of Glacio damage and are blown airborne. When bubbles burst, enemies fall and take damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"498": "Summon Gulpuff and spit bubbles for 3 times. Enemies trapped by bubbles take {0}% of Glacio damage and are blown airborne. When bubbles burst, enemies fall and take damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"499": "Summon Gulpuff and spit bubbles for 3 times. Enemies trapped by bubbles take {0}% of Glacio damage and are blown airborne. When bubbles burst, enemies fall and take damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"500": "Summon Gulpuff and spit bubbles for 3 times. Enemies trapped by bubbles take {0}% of Glacio damage and are blown airborne. When bubbles burst, enemies fall and take damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"501": "",
|
|
"502": "",
|
|
"503": "",
|
|
"504": "",
|
|
"505": "",
|
|
"506": "",
|
|
"507": "",
|
|
"508": "",
|
|
"509": "",
|
|
"510": "",
|
|
"511": "",
|
|
"512": "",
|
|
"513": "",
|
|
"514": "",
|
|
"515": "",
|
|
"516": "",
|
|
"517": "",
|
|
"518": "",
|
|
"519": "",
|
|
"520": "",
|
|
"521": "Shape-shift to Excarat, submerge into earth and move forward. During submersion, moving direction may be changed, and damage will not be taken.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"522": "Shape-shift to Excarat, submerge into earth and move forward. During submersion, moving direction may be changed, and damage will not be taken.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"523": "Shape-shift to Excarat, submerge into earth and move forward. During submersion, moving direction may be changed, and damage will not be taken.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"524": "Shape-shift to Excarat, submerge into earth and move forward. During submersion, moving direction may be changed, and damage will not be taken.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"525": "Shape-shift to Excarat, submerge into earth and move forward. During submersion, moving direction may be changed, and damage will not be taken.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"526": "Shape-shift to Excarat, submerge into earth and move forward. During submersion, moving direction may be changed, and damage will not be taken.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"527": "Shape-shift to Excarat, submerge into earth and move forward. During submersion, moving direction may be changed, and damage will not be taken.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"528": "Shape-shift to Excarat, submerge into earth and move forward. During submersion, moving direction may be changed, and damage will not be taken.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"529": "Shape-shift to Excarat, submerge into earth and move forward. During submersion, moving direction may be changed, and damage will not be taken.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"530": "Shape-shift to Excarat, submerge into earth and move forward. During submersion, moving direction may be changed, and damage will not be taken.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"531": "Shape-shift to Excarat, submerge into earth and move forward. During submersion, moving direction may be changed, and damage will not be taken.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"532": "Shape-shift to Excarat, submerge into earth and move forward. During submersion, moving direction may be changed, and damage will not be taken.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"533": "Shape-shift to Excarat, submerge into earth and move forward. During submersion, moving direction may be changed, and damage will not be taken.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"534": "Shape-shift to Excarat, submerge into earth and move forward. During submersion, moving direction may be changed, and damage will not be taken.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"535": "Shape-shift to Excarat, submerge into earth and move forward. During submersion, moving direction may be changed, and damage will not be taken.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"536": "Shape-shift to Excarat, submerge into earth and move forward. During submersion, moving direction may be changed, and damage will not be taken.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"537": "Shape-shift to Excarat, submerge into earth and move forward. During submersion, moving direction may be changed, and damage will not be taken.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"538": "Shape-shift to Excarat, submerge into earth and move forward. During submersion, moving direction may be changed, and damage will not be taken.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"539": "Shape-shift to Excarat, submerge into earth and move forward. During submersion, moving direction may be changed, and damage will not be taken.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"540": "Shape-shift to Excarat, submerge into earth and move forward. During submersion, moving direction may be changed, and damage will not be taken.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"541": "Summon younger Geohide Saurian to smash enemies in the front, dealing {0}% of Thermo damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"542": "Summon younger Geohide Saurian to smash enemies in the front, dealing {0}% of Thermo damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"543": "Summon younger Geohide Saurian to smash enemies in the front, dealing {0}% of Thermo damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"544": "Summon younger Geohide Saurian to smash enemies in the front, dealing {0}% of Thermo damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"545": "Summon younger Geohide Saurian to smash enemies in the front, dealing {0}% of Thermo damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"546": "Summon younger Geohide Saurian to smash enemies in the front, dealing {0}% of Thermo damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"547": "Summon younger Geohide Saurian to smash enemies in the front, dealing {0}% of Thermo damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"548": "Summon younger Geohide Saurian to smash enemies in the front, dealing {0}% of Thermo damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"549": "Summon younger Geohide Saurian to smash enemies in the front, dealing {0}% of Thermo damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"550": "Summon younger Geohide Saurian to smash enemies in the front, dealing {0}% of Thermo damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"551": "Summon younger Geohide Saurian to smash enemies in the front, dealing {0}% of Thermo damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"552": "Summon younger Geohide Saurian to smash enemies in the front, dealing {0}% of Thermo damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"553": "Summon younger Geohide Saurian to smash enemies in the front, dealing {0}% of Thermo damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"554": "Summon younger Geohide Saurian to smash enemies in the front, dealing {0}% of Thermo damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"555": "Summon younger Geohide Saurian to smash enemies in the front, dealing {0}% of Thermo damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"556": "Summon younger Geohide Saurian to smash enemies in the front, dealing {0}% of Thermo damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"557": "Summon younger Geohide Saurian to smash enemies in the front, dealing {0}% of Thermo damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"558": "Summon younger Geohide Saurian to smash enemies in the front, dealing {0}% of Thermo damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"559": "Summon younger Geohide Saurian to smash enemies in the front, dealing {0}% of Thermo damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"560": "Summon younger Geohide Saurian to smash enemies in the front, dealing {0}% of Thermo damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"561": "Summon adult Geohide Saurian to let out breath, dealing {0}% of Thermo damage each time.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"562": "Summon adult Geohide Saurian to let out breath, dealing {0}% of Thermo damage each time.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"563": "Summon adult Geohide Saurian to let out breath, dealing {0}% of Thermo damage each time.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"564": "Summon adult Geohide Saurian to let out breath, dealing {0}% of Thermo damage each time.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"565": "Summon adult Geohide Saurian to let out breath, dealing {0}% of Thermo damage each time.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"566": "Summon adult Geohide Saurian to let out breath, dealing {0}% of Thermo damage each time.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"567": "Summon adult Geohide Saurian to let out breath, dealing {0}% of Thermo damage each time.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"568": "Summon adult Geohide Saurian to let out breath, dealing {0}% of Thermo damage each time.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"569": "Summon adult Geohide Saurian to let out breath, dealing {0}% of Thermo damage each time.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"570": "Summon adult Geohide Saurian to let out breath, dealing {0}% of Thermo damage each time.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"571": "Summon adult Geohide Saurian to let out breath, dealing {0}% of Thermo damage each time.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"572": "Summon adult Geohide Saurian to let out breath, dealing {0}% of Thermo damage each time.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"573": "Summon adult Geohide Saurian to let out breath, dealing {0}% of Thermo damage each time.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"574": "Summon adult Geohide Saurian to let out breath, dealing {0}% of Thermo damage each time.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"575": "Summon adult Geohide Saurian to let out breath, dealing {0}% of Thermo damage each time.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"576": "Summon adult Geohide Saurian to let out breath, dealing {0}% of Thermo damage each time.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"577": "Summon adult Geohide Saurian to let out breath, dealing {0}% of Thermo damage each time.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"578": "Summon adult Geohide Saurian to let out breath, dealing {0}% of Thermo damage each time.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"579": "Summon adult Geohide Saurian to let out breath, dealing {0}% of Thermo damage each time.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"580": "Summon adult Geohide Saurian to let out breath, dealing {0}% of Thermo damage each time.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"581": "",
|
|
"582": "",
|
|
"583": "",
|
|
"584": "",
|
|
"585": "",
|
|
"586": "",
|
|
"587": "",
|
|
"588": "",
|
|
"589": "",
|
|
"590": "",
|
|
"591": "",
|
|
"592": "",
|
|
"593": "",
|
|
"594": "",
|
|
"595": "",
|
|
"596": "",
|
|
"597": "",
|
|
"598": "",
|
|
"599": "",
|
|
"600": "",
|
|
"601": "Summon adult Roseshroom to knock nearby enemies, dealing {0}% of Dissociation damage and blowing them airborne.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"602": "Summon adult Roseshroom to knock nearby enemies, dealing {0}% of Dissociation damage and blowing them airborne.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"603": "Summon adult Roseshroom to knock nearby enemies, dealing {0}% of Dissociation damage and blowing them airborne.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"604": "Summon adult Roseshroom to knock nearby enemies, dealing {0}% of Dissociation damage and blowing them airborne.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"605": "Summon adult Roseshroom to knock nearby enemies, dealing {0}% of Dissociation damage and blowing them airborne.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"606": "Summon adult Roseshroom to knock nearby enemies, dealing {0}% of Dissociation damage and blowing them airborne.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"607": "Summon adult Roseshroom to knock nearby enemies, dealing {0}% of Dissociation damage and blowing them airborne.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"608": "Summon adult Roseshroom to knock nearby enemies, dealing {0}% of Dissociation damage and blowing them airborne.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"609": "Summon adult Roseshroom to knock nearby enemies, dealing {0}% of Dissociation damage and blowing them airborne.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"610": "Summon adult Roseshroom to knock nearby enemies, dealing {0}% of Dissociation damage and blowing them airborne.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"611": "Summon adult Roseshroom to knock nearby enemies, dealing {0}% of Dissociation damage and blowing them airborne.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"612": "Summon adult Roseshroom to knock nearby enemies, dealing {0}% of Dissociation damage and blowing them airborne.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"613": "Summon adult Roseshroom to knock nearby enemies, dealing {0}% of Dissociation damage and blowing them airborne.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"614": "Summon adult Roseshroom to knock nearby enemies, dealing {0}% of Dissociation damage and blowing them airborne.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"615": "Summon adult Roseshroom to knock nearby enemies, dealing {0}% of Dissociation damage and blowing them airborne.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"616": "Summon adult Roseshroom to knock nearby enemies, dealing {0}% of Dissociation damage and blowing them airborne.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"617": "Summon adult Roseshroom to knock nearby enemies, dealing {0}% of Dissociation damage and blowing them airborne.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"618": "Summon adult Roseshroom to knock nearby enemies, dealing {0}% of Dissociation damage and blowing them airborne.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"619": "Summon adult Roseshroom to knock nearby enemies, dealing {0}% of Dissociation damage and blowing them airborne.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"620": "Summon adult Roseshroom to knock nearby enemies, dealing {0}% of Dissociation damage and blowing them airborne.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"621": "Summon Frostbite Tertoise to strike around, dealing {0}% Glacio damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"622": "Summon Frostbite Tertoise to strike around, dealing {0}% Glacio damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"623": "Summon Frostbite Tertoise to strike around, dealing {0}% Glacio damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"624": "Summon Frostbite Tertoise to strike around, dealing {0}% Glacio damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"625": "Summon Frostbite Tertoise to strike around, dealing {0}% Glacio damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"626": "Summon Frostbite Tertoise to strike around, dealing {0}% Glacio damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"627": "Summon Frostbite Tertoise to strike around, dealing {0}% Glacio damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"628": "Summon Frostbite Tertoise to strike around, dealing {0}% Glacio damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"629": "Summon Frostbite Tertoise to strike around, dealing {0}% Glacio damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"630": "Summon Frostbite Tertoise to strike around, dealing {0}% Glacio damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"631": "Summon Frostbite Tertoise to strike around, dealing {0}% Glacio damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"632": "Summon Frostbite Tertoise to strike around, dealing {0}% Glacio damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"633": "Summon Frostbite Tertoise to strike around, dealing {0}% Glacio damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"634": "Summon Frostbite Tertoise to strike around, dealing {0}% Glacio damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"635": "Summon Frostbite Tertoise to strike around, dealing {0}% Glacio damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"636": "Summon Frostbite Tertoise to strike around, dealing {0}% Glacio damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"637": "Summon Frostbite Tertoise to strike around, dealing {0}% Glacio damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"638": "Summon Frostbite Tertoise to strike around, dealing {0}% Glacio damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"639": "Summon Frostbite Tertoise to strike around, dealing {0}% Glacio damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"640": "Summon Frostbite Tertoise to strike around, dealing {0}% Glacio damage.\nConcerto Vibrancy: {1}\nCooldown: {2} seconds",
|
|
"641": "Shape-shift to Spearback Ursa and charge forward, dealing damage to enemies on the path. Each encounter deals {0}% physical damage. The shapeshift may be maintained for max. {1} second.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
|
|
"642": "Shape-shift to Spearback Ursa and charge forward, dealing damage to enemies on the path. Each encounter deals {0}% physical damage. The shapeshift may be maintained for max. {1} second.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
|
|
"643": "Shape-shift to Spearback Ursa and charge forward, dealing damage to enemies on the path. Each encounter deals {0}% physical damage. The shapeshift may be maintained for max. {1} second.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
|
|
"644": "Shape-shift to Spearback Ursa and charge forward, dealing damage to enemies on the path. Each encounter deals {0}% physical damage. The shapeshift may be maintained for max. {1} second.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
|
|
"645": "Shape-shift to Spearback Ursa and charge forward, dealing damage to enemies on the path. Each encounter deals {0}% physical damage. The shapeshift may be maintained for max. {1} second.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
|
|
"646": "Shape-shift to Spearback Ursa and charge forward, dealing damage to enemies on the path. Each encounter deals {0}% physical damage. The shapeshift may be maintained for max. {1} second.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
|
|
"647": "Shape-shift to Spearback Ursa and charge forward, dealing damage to enemies on the path. Each encounter deals {0}% physical damage. The shapeshift may be maintained for max. {1} second.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
|
|
"648": "Shape-shift to Spearback Ursa and charge forward, dealing damage to enemies on the path. Each encounter deals {0}% physical damage. The shapeshift may be maintained for max. {1} second.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
|
|
"649": "Shape-shift to Spearback Ursa and charge forward, dealing damage to enemies on the path. Each encounter deals {0}% physical damage. The shapeshift may be maintained for max. {1} second.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
|
|
"650": "Shape-shift to Spearback Ursa and charge forward, dealing damage to enemies on the path. Each encounter deals {0}% physical damage. The shapeshift may be maintained for max. {1} second.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
|
|
"651": "Shape-shift to Spearback Ursa and charge forward, dealing damage to enemies on the path. Each encounter deals {0}% physical damage. The shapeshift may be maintained for max. {1} second.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
|
|
"652": "Shape-shift to Spearback Ursa and charge forward, dealing damage to enemies on the path. Each encounter deals {0}% physical damage. The shapeshift may be maintained for max. {1} second.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
|
|
"653": "Shape-shift to Spearback Ursa and charge forward, dealing damage to enemies on the path. Each encounter deals {0}% physical damage. The shapeshift may be maintained for max. {1} second.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
|
|
"654": "Shape-shift to Spearback Ursa and charge forward, dealing damage to enemies on the path. Each encounter deals {0}% physical damage. The shapeshift may be maintained for max. {1} second.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
|
|
"655": "Shape-shift to Spearback Ursa and charge forward, dealing damage to enemies on the path. Each encounter deals {0}% physical damage. The shapeshift may be maintained for max. {1} second.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
|
|
"656": "Shape-shift to Spearback Ursa and charge forward, dealing damage to enemies on the path. Each encounter deals {0}% physical damage. The shapeshift may be maintained for max. {1} second.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
|
|
"657": "Shape-shift to Spearback Ursa and charge forward, dealing damage to enemies on the path. Each encounter deals {0}% physical damage. The shapeshift may be maintained for max. {1} second.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
|
|
"658": "Shape-shift to Spearback Ursa and charge forward, dealing damage to enemies on the path. Each encounter deals {0}% physical damage. The shapeshift may be maintained for max. {1} second.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
|
|
"659": "Shape-shift to Spearback Ursa and charge forward, dealing damage to enemies on the path. Each encounter deals {0}% physical damage. The shapeshift may be maintained for max. {1} second.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
|
|
"660": "Shape-shift to Spearback Ursa and charge forward, dealing damage to enemies on the path. Each encounter deals {0}% physical damage. The shapeshift may be maintained for max. {1} second.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
|
|
"661": "Shape-shift to Shadow Dreadmane and throw tail to deal {0}% of Dissociation damage, forming an energetic blade on the front at the same time that deals {1}% of Dissociation damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
|
|
"662": "Shape-shift to Shadow Dreadmane and throw tail to deal {0}% of Dissociation damage, forming an energetic blade on the front at the same time that deals {1}% of Dissociation damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
|
|
"663": "Shape-shift to Shadow Dreadmane and throw tail to deal {0}% of Dissociation damage, forming an energetic blade on the front at the same time that deals {1}% of Dissociation damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
|
|
"664": "Shape-shift to Shadow Dreadmane and throw tail to deal {0}% of Dissociation damage, forming an energetic blade on the front at the same time that deals {1}% of Dissociation damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
|
|
"665": "Shape-shift to Shadow Dreadmane and throw tail to deal {0}% of Dissociation damage, forming an energetic blade on the front at the same time that deals {1}% of Dissociation damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
|
|
"666": "Shape-shift to Shadow Dreadmane and throw tail to deal {0}% of Dissociation damage, forming an energetic blade on the front at the same time that deals {1}% of Dissociation damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
|
|
"667": "Shape-shift to Shadow Dreadmane and throw tail to deal {0}% of Dissociation damage, forming an energetic blade on the front at the same time that deals {1}% of Dissociation damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
|
|
"668": "Shape-shift to Shadow Dreadmane and throw tail to deal {0}% of Dissociation damage, forming an energetic blade on the front at the same time that deals {1}% of Dissociation damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
|
|
"669": "Shape-shift to Shadow Dreadmane and throw tail to deal {0}% of Dissociation damage, forming an energetic blade on the front at the same time that deals {1}% of Dissociation damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
|
|
"670": "Shape-shift to Shadow Dreadmane and throw tail to deal {0}% of Dissociation damage, forming an energetic blade on the front at the same time that deals {1}% of Dissociation damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
|
|
"671": "Shape-shift to Shadow Dreadmane and throw tail to deal {0}% of Dissociation damage, forming an energetic blade on the front at the same time that deals {1}% of Dissociation damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
|
|
"672": "Shape-shift to Shadow Dreadmane and throw tail to deal {0}% of Dissociation damage, forming an energetic blade on the front at the same time that deals {1}% of Dissociation damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
|
|
"673": "Shape-shift to Shadow Dreadmane and throw tail to deal {0}% of Dissociation damage, forming an energetic blade on the front at the same time that deals {1}% of Dissociation damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
|
|
"674": "Shape-shift to Shadow Dreadmane and throw tail to deal {0}% of Dissociation damage, forming an energetic blade on the front at the same time that deals {1}% of Dissociation damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
|
|
"675": "Shape-shift to Shadow Dreadmane and throw tail to deal {0}% of Dissociation damage, forming an energetic blade on the front at the same time that deals {1}% of Dissociation damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
|
|
"676": "Shape-shift to Shadow Dreadmane and throw tail to deal {0}% of Dissociation damage, forming an energetic blade on the front at the same time that deals {1}% of Dissociation damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
|
|
"677": "Shape-shift to Shadow Dreadmane and throw tail to deal {0}% of Dissociation damage, forming an energetic blade on the front at the same time that deals {1}% of Dissociation damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
|
|
"678": "Shape-shift to Shadow Dreadmane and throw tail to deal {0}% of Dissociation damage, forming an energetic blade on the front at the same time that deals {1}% of Dissociation damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
|
|
"679": "Shape-shift to Shadow Dreadmane and throw tail to deal {0}% of Dissociation damage, forming an energetic blade on the front at the same time that deals {1}% of Dissociation damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
|
|
"680": "Shape-shift to Shadow Dreadmane and throw tail to deal {0}% of Dissociation damage, forming an energetic blade on the front at the same time that deals {1}% of Dissociation damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
|
|
"681": "Summon Fusion Dreadmane and throw tail to deal {0}% of Thermo damage, forming 3 energetic spheres at the same time, each of which deals {1}% of Thermo damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
|
|
"682": "Summon Fusion Dreadmane and throw tail to deal {0}% of Thermo damage, forming 3 energetic spheres at the same time, each of which deals {1}% of Thermo damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
|
|
"683": "Summon Fusion Dreadmane and throw tail to deal {0}% of Thermo damage, forming 3 energetic spheres at the same time, each of which deals {1}% of Thermo damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
|
|
"684": "Summon Fusion Dreadmane and throw tail to deal {0}% of Thermo damage, forming 3 energetic spheres at the same time, each of which deals {1}% of Thermo damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
|
|
"685": "Summon Fusion Dreadmane and throw tail to deal {0}% of Thermo damage, forming 3 energetic spheres at the same time, each of which deals {1}% of Thermo damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
|
|
"686": "Summon Fusion Dreadmane and throw tail to deal {0}% of Thermo damage, forming 3 energetic spheres at the same time, each of which deals {1}% of Thermo damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
|
|
"687": "Summon Fusion Dreadmane and throw tail to deal {0}% of Thermo damage, forming 3 energetic spheres at the same time, each of which deals {1}% of Thermo damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
|
|
"688": "Summon Fusion Dreadmane and throw tail to deal {0}% of Thermo damage, forming 3 energetic spheres at the same time, each of which deals {1}% of Thermo damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
|
|
"689": "Summon Fusion Dreadmane and throw tail to deal {0}% of Thermo damage, forming 3 energetic spheres at the same time, each of which deals {1}% of Thermo damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
|
|
"690": "Summon Fusion Dreadmane and throw tail to deal {0}% of Thermo damage, forming 3 energetic spheres at the same time, each of which deals {1}% of Thermo damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
|
|
"691": "Summon Fusion Dreadmane and throw tail to deal {0}% of Thermo damage, forming 3 energetic spheres at the same time, each of which deals {1}% of Thermo damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
|
|
"692": "Summon Fusion Dreadmane and throw tail to deal {0}% of Thermo damage, forming 3 energetic spheres at the same time, each of which deals {1}% of Thermo damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
|
|
"693": "Summon Fusion Dreadmane and throw tail to deal {0}% of Thermo damage, forming 3 energetic spheres at the same time, each of which deals {1}% of Thermo damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
|
|
"694": "Summon Fusion Dreadmane and throw tail to deal {0}% of Thermo damage, forming 3 energetic spheres at the same time, each of which deals {1}% of Thermo damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
|
|
"695": "Summon Fusion Dreadmane and throw tail to deal {0}% of Thermo damage, forming 3 energetic spheres at the same time, each of which deals {1}% of Thermo damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
|
|
"696": "Summon Fusion Dreadmane and throw tail to deal {0}% of Thermo damage, forming 3 energetic spheres at the same time, each of which deals {1}% of Thermo damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
|
|
"697": "Summon Fusion Dreadmane and throw tail to deal {0}% of Thermo damage, forming 3 energetic spheres at the same time, each of which deals {1}% of Thermo damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
|
|
"698": "Summon Fusion Dreadmane and throw tail to deal {0}% of Thermo damage, forming 3 energetic spheres at the same time, each of which deals {1}% of Thermo damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
|
|
"699": "Summon Fusion Dreadmane and throw tail to deal {0}% of Thermo damage, forming 3 energetic spheres at the same time, each of which deals {1}% of Thermo damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
|
|
"700": "Summon Fusion Dreadmane and throw tail to deal {0}% of Thermo damage, forming 3 energetic spheres at the same time, each of which deals {1}% of Thermo damage.\nConcerto Vibrancy: {2}\nCooldown: {3} seconds",
|
|
"701": "",
|
|
"702": "",
|
|
"703": "",
|
|
"704": "",
|
|
"705": "",
|
|
"706": "",
|
|
"707": "",
|
|
"708": "",
|
|
"709": "",
|
|
"710": "",
|
|
"711": "",
|
|
"712": "",
|
|
"713": "",
|
|
"714": "",
|
|
"715": "",
|
|
"716": "",
|
|
"717": "",
|
|
"718": "",
|
|
"719": "",
|
|
"720": "",
|
|
"721": "",
|
|
"722": "",
|
|
"723": "",
|
|
"724": "",
|
|
"725": "",
|
|
"726": "",
|
|
"727": "",
|
|
"728": "",
|
|
"729": "",
|
|
"730": "",
|
|
"731": "",
|
|
"732": "",
|
|
"733": "",
|
|
"734": "",
|
|
"735": "",
|
|
"736": "",
|
|
"737": "",
|
|
"738": "",
|
|
"739": "",
|
|
"740": "",
|
|
"741": "",
|
|
"742": "",
|
|
"743": "",
|
|
"744": "",
|
|
"745": "",
|
|
"746": "",
|
|
"747": "",
|
|
"748": "",
|
|
"749": "",
|
|
"750": "",
|
|
"751": "",
|
|
"752": "",
|
|
"753": "",
|
|
"754": "",
|
|
"755": "",
|
|
"756": "",
|
|
"757": "",
|
|
"758": "",
|
|
"759": "",
|
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"760": "",
|
|
"761": "",
|
|
"762": "",
|
|
"763": "",
|
|
"764": "",
|
|
"765": "",
|
|
"766": "",
|
|
"767": "",
|
|
"768": "",
|
|
"769": "",
|
|
"770": "",
|
|
"771": "",
|
|
"772": "",
|
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"773": "",
|
|
"774": "",
|
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"775": "",
|
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"776": "",
|
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"777": "",
|
|
"778": "",
|
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"779": "",
|
|
"780": "",
|
|
"781": "Shape-shift to Thunder Squama and dash forward, dealing {0}% of Electro damage for each stage, then releasing a final blow to deal {1}% of Electro damage. Thunderbolts will deal {2}% Electro damage.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds",
|
|
"782": "Shape-shift to Thunder Squama and dash forward, dealing {0}% of Electro damage for each stage, then releasing a final blow to deal {1}% of Electro damage. Thunderbolts will deal {2}% Electro damage.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds",
|
|
"783": "Shape-shift to Thunder Squama and dash forward, dealing {0}% of Electro damage for each stage, then releasing a final blow to deal {1}% of Electro damage. Thunderbolts will deal {2}% Electro damage.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds",
|
|
"784": "Shape-shift to Thunder Squama and dash forward, dealing {0}% of Electro damage for each stage, then releasing a final blow to deal {1}% of Electro damage. Thunderbolts will deal {2}% Electro damage.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds",
|
|
"785": "Shape-shift to Thunder Squama and dash forward, dealing {0}% of Electro damage for each stage, then releasing a final blow to deal {1}% of Electro damage. Thunderbolts will deal {2}% Electro damage.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds",
|
|
"786": "Shape-shift to Thunder Squama and dash forward, dealing {0}% of Electro damage for each stage, then releasing a final blow to deal {1}% of Electro damage. Thunderbolts will deal {2}% Electro damage.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds",
|
|
"787": "Shape-shift to Thunder Squama and dash forward, dealing {0}% of Electro damage for each stage, then releasing a final blow to deal {1}% of Electro damage. Thunderbolts will deal {2}% Electro damage.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds",
|
|
"788": "Shape-shift to Thunder Squama and dash forward, dealing {0}% of Electro damage for each stage, then releasing a final blow to deal {1}% of Electro damage. Thunderbolts will deal {2}% Electro damage.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds",
|
|
"789": "Shape-shift to Thunder Squama and dash forward, dealing {0}% of Electro damage for each stage, then releasing a final blow to deal {1}% of Electro damage. Thunderbolts will deal {2}% Electro damage.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds",
|
|
"790": "Shape-shift to Thunder Squama and dash forward, dealing {0}% of Electro damage for each stage, then releasing a final blow to deal {1}% of Electro damage. Thunderbolts will deal {2}% Electro damage.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds",
|
|
"791": "Shape-shift to Thunder Squama and dash forward, dealing {0}% of Electro damage for each stage, then releasing a final blow to deal {1}% of Electro damage. Thunderbolts will deal {2}% Electro damage.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds",
|
|
"792": "Shape-shift to Thunder Squama and dash forward, dealing {0}% of Electro damage for each stage, then releasing a final blow to deal {1}% of Electro damage. Thunderbolts will deal {2}% Electro damage.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds",
|
|
"793": "Shape-shift to Thunder Squama and dash forward, dealing {0}% of Electro damage for each stage, then releasing a final blow to deal {1}% of Electro damage. Thunderbolts will deal {2}% Electro damage.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds",
|
|
"794": "Shape-shift to Thunder Squama and dash forward, dealing {0}% of Electro damage for each stage, then releasing a final blow to deal {1}% of Electro damage. Thunderbolts will deal {2}% Electro damage.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds",
|
|
"795": "Shape-shift to Thunder Squama and dash forward, dealing {0}% of Electro damage for each stage, then releasing a final blow to deal {1}% of Electro damage. Thunderbolts will deal {2}% Electro damage.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds",
|
|
"796": "Shape-shift to Thunder Squama and dash forward, dealing {0}% of Electro damage for each stage, then releasing a final blow to deal {1}% of Electro damage. Thunderbolts will deal {2}% Electro damage.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds",
|
|
"797": "Shape-shift to Thunder Squama and dash forward, dealing {0}% of Electro damage for each stage, then releasing a final blow to deal {1}% of Electro damage. Thunderbolts will deal {2}% Electro damage.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds",
|
|
"798": "Shape-shift to Thunder Squama and dash forward, dealing {0}% of Electro damage for each stage, then releasing a final blow to deal {1}% of Electro damage. Thunderbolts will deal {2}% Electro damage.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds",
|
|
"799": "Shape-shift to Thunder Squama and dash forward, dealing {0}% of Electro damage for each stage, then releasing a final blow to deal {1}% of Electro damage. Thunderbolts will deal {2}% Electro damage.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds",
|
|
"800": "Shape-shift to Thunder Squama and dash forward, dealing {0}% of Electro damage for each stage, then releasing a final blow to deal {1}% of Electro damage. Thunderbolts will deal {2}% Electro damage.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds",
|
|
"801": "Shape-shift to Inferno Rider and deliver a strike, dealing {0}% of Thermo damage. Hold the ability button to deliver an extra strike, dealing {1}% of Thermo damage. An explosion is then set off, dealing {2}% of Thermo damage.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds",
|
|
"802": "Shape-shift to Inferno Rider and deliver a strike, dealing {0}% of Thermo damage. Hold the ability button to deliver an extra strike, dealing {1}% of Thermo damage. An explosion is then set off, dealing {2}% of Thermo damage.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds",
|
|
"803": "Shape-shift to Inferno Rider and deliver a strike, dealing {0}% of Thermo damage. Hold the ability button to deliver an extra strike, dealing {1}% of Thermo damage. An explosion is then set off, dealing {2}% of Thermo damage.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds",
|
|
"804": "Shape-shift to Inferno Rider and deliver a strike, dealing {0}% of Thermo damage. Hold the ability button to deliver an extra strike, dealing {1}% of Thermo damage. An explosion is then set off, dealing {2}% of Thermo damage.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds",
|
|
"805": "Shape-shift to Inferno Rider and deliver a strike, dealing {0}% of Thermo damage. Hold the ability button to deliver an extra strike, dealing {1}% of Thermo damage. An explosion is then set off, dealing {2}% of Thermo damage.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds",
|
|
"806": "Shape-shift to Inferno Rider and deliver a strike, dealing {0}% of Thermo damage. Hold the ability button to deliver an extra strike, dealing {1}% of Thermo damage. An explosion is then set off, dealing {2}% of Thermo damage.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds",
|
|
"807": "Shape-shift to Inferno Rider and deliver a strike, dealing {0}% of Thermo damage. Hold the ability button to deliver an extra strike, dealing {1}% of Thermo damage. An explosion is then set off, dealing {2}% of Thermo damage.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds",
|
|
"808": "Shape-shift to Inferno Rider and deliver a strike, dealing {0}% of Thermo damage. Hold the ability button to deliver an extra strike, dealing {1}% of Thermo damage. An explosion is then set off, dealing {2}% of Thermo damage.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds",
|
|
"809": "Shape-shift to Inferno Rider and deliver a strike, dealing {0}% of Thermo damage. Hold the ability button to deliver an extra strike, dealing {1}% of Thermo damage. An explosion is then set off, dealing {2}% of Thermo damage.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds",
|
|
"810": "Shape-shift to Inferno Rider and deliver a strike, dealing {0}% of Thermo damage. Hold the ability button to deliver an extra strike, dealing {1}% of Thermo damage. An explosion is then set off, dealing {2}% of Thermo damage.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds",
|
|
"811": "Shape-shift to Inferno Rider and deliver a strike, dealing {0}% of Thermo damage. Hold the ability button to deliver an extra strike, dealing {1}% of Thermo damage. An explosion is then set off, dealing {2}% of Thermo damage.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds",
|
|
"812": "Shape-shift to Inferno Rider and deliver a strike, dealing {0}% of Thermo damage. Hold the ability button to deliver an extra strike, dealing {1}% of Thermo damage. An explosion is then set off, dealing {2}% of Thermo damage.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds",
|
|
"813": "Shape-shift to Inferno Rider and deliver a strike, dealing {0}% of Thermo damage. Hold the ability button to deliver an extra strike, dealing {1}% of Thermo damage. An explosion is then set off, dealing {2}% of Thermo damage.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds",
|
|
"814": "Shape-shift to Inferno Rider and deliver a strike, dealing {0}% of Thermo damage. Hold the ability button to deliver an extra strike, dealing {1}% of Thermo damage. An explosion is then set off, dealing {2}% of Thermo damage.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds",
|
|
"815": "Shape-shift to Inferno Rider and deliver a strike, dealing {0}% of Thermo damage. Hold the ability button to deliver an extra strike, dealing {1}% of Thermo damage. An explosion is then set off, dealing {2}% of Thermo damage.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds",
|
|
"816": "Shape-shift to Inferno Rider and deliver a strike, dealing {0}% of Thermo damage. Hold the ability button to deliver an extra strike, dealing {1}% of Thermo damage. An explosion is then set off, dealing {2}% of Thermo damage.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds",
|
|
"817": "Shape-shift to Inferno Rider and deliver a strike, dealing {0}% of Thermo damage. Hold the ability button to deliver an extra strike, dealing {1}% of Thermo damage. An explosion is then set off, dealing {2}% of Thermo damage.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds",
|
|
"818": "Shape-shift to Inferno Rider and deliver a strike, dealing {0}% of Thermo damage. Hold the ability button to deliver an extra strike, dealing {1}% of Thermo damage. An explosion is then set off, dealing {2}% of Thermo damage.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds",
|
|
"819": "Shape-shift to Inferno Rider and deliver a strike, dealing {0}% of Thermo damage. Hold the ability button to deliver an extra strike, dealing {1}% of Thermo damage. An explosion is then set off, dealing {2}% of Thermo damage.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds",
|
|
"820": "Shape-shift to Inferno Rider and deliver a strike, dealing {0}% of Thermo damage. Hold the ability button to deliver an extra strike, dealing {1}% of Thermo damage. An explosion is then set off, dealing {2}% of Thermo damage.\nConcerto Vibrancy: {3}\nCooldown: {4} seconds",
|
|
"821": "",
|
|
"822": "",
|
|
"823": "",
|
|
"824": "",
|
|
"825": "",
|
|
"826": "",
|
|
"827": "",
|
|
"828": "",
|
|
"829": "",
|
|
"830": "",
|
|
"831": "",
|
|
"832": "",
|
|
"833": "",
|
|
"834": "",
|
|
"835": "",
|
|
"836": "",
|
|
"837": "",
|
|
"838": "",
|
|
"839": "",
|
|
"840": "",
|
|
"841": "",
|
|
"842": "",
|
|
"843": "",
|
|
"844": "",
|
|
"845": "",
|
|
"846": "",
|
|
"847": "",
|
|
"848": "",
|
|
"849": "",
|
|
"850": "",
|
|
"851": "",
|
|
"852": "",
|
|
"853": "",
|
|
"854": "",
|
|
"855": "",
|
|
"856": "",
|
|
"857": "",
|
|
"858": "",
|
|
"859": "",
|
|
"860": "",
|
|
"861": "",
|
|
"862": "",
|
|
"863": "",
|
|
"864": "",
|
|
"865": "",
|
|
"866": "",
|
|
"867": "",
|
|
"868": "",
|
|
"869": "",
|
|
"870": "",
|
|
"871": "",
|
|
"872": "",
|
|
"873": "",
|
|
"874": "",
|
|
"875": "",
|
|
"876": "",
|
|
"877": "",
|
|
"878": "",
|
|
"879": "",
|
|
"880": "",
|
|
"881": "",
|
|
"882": "",
|
|
"883": "",
|
|
"884": "",
|
|
"885": "",
|
|
"886": "",
|
|
"887": "",
|
|
"888": "",
|
|
"889": "",
|
|
"890": "",
|
|
"891": "",
|
|
"892": "",
|
|
"893": "",
|
|
"894": "",
|
|
"895": "",
|
|
"896": "",
|
|
"897": "",
|
|
"898": "",
|
|
"899": "",
|
|
"900": "",
|
|
"901": "",
|
|
"902": "",
|
|
"903": "",
|
|
"904": "",
|
|
"905": "",
|
|
"906": "",
|
|
"907": "",
|
|
"908": "",
|
|
"909": "",
|
|
"910": "",
|
|
"911": "",
|
|
"912": "",
|
|
"913": "",
|
|
"914": "",
|
|
"915": "",
|
|
"916": "",
|
|
"917": "",
|
|
"918": "",
|
|
"919": "",
|
|
"920": "",
|
|
"921": "",
|
|
"922": "",
|
|
"923": "",
|
|
"924": "",
|
|
"925": "",
|
|
"926": "",
|
|
"927": "",
|
|
"928": "",
|
|
"929": "",
|
|
"930": "",
|
|
"931": "",
|
|
"932": "",
|
|
"933": "",
|
|
"934": "",
|
|
"935": "",
|
|
"936": "",
|
|
"937": "",
|
|
"938": "",
|
|
"939": "",
|
|
"940": ""
|
|
} |