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a1736317a1
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WIP: Dynamic entity spawn (only monsters rn)
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2024-02-25 23:29:35 +03:00 |
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5d58821be4
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cleanup 'using' directives
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2024-02-25 00:54:49 +03:00 |
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5fce82048f
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avoid explicit notify send in logic parts, implement callbacks for that
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2024-02-25 00:49:57 +03:00 |
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d6d7ca6e76
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Handle movement (fixes position reset after formation change)
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2024-02-24 15:37:52 +03:00 |
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e20c69f465
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More combat handlers
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2024-02-24 15:23:00 +03:00 |
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32b7c987bf
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Set EnergyMax to 0 when UnlimitedEnergy enabled, more fields in Concomitants
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2024-02-23 16:00:08 +03:00 |
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aa2bab9645
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Unlock all items by default
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2024-02-22 22:32:57 +03:00 |
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ec7db3384d
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Glider and wall run
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2024-02-22 01:51:39 +03:00 |
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3e7ec6f8ad
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Weapon stats + correct take on/off
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2024-02-22 00:14:56 +03:00 |
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1bd1931807
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Weapon inventory (unlock all + switching)
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2024-02-21 17:47:37 +03:00 |
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a7c4217068
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Improvements in handling system, logo in sdkserver
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2024-02-20 22:39:08 +03:00 |
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5619c56552
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Fix monsters, fix map, some adjustments
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2024-02-20 21:55:17 +03:00 |
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ea0c2f95e6
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Concomitants partial support
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2024-02-17 23:09:49 +03:00 |
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d733766909
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CombatManager, Monster AI, monster death
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2024-02-17 16:49:28 +03:00 |
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7ad0f2bfcc
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Chat commands and better monster AI
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2024-02-15 00:22:21 +03:00 |
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8506dbdf71
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Properties (hp, atk, etc.), spawn test monster
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2024-02-12 23:15:14 +03:00 |
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838faa5938
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Remove hardcode for FightRoleInfo
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2024-02-12 04:03:50 +03:00 |
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5b927b99a8
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Character weapons implemented
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2024-02-12 03:23:27 +03:00 |
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ac6b50fa6a
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Unlock all characters, implement team editing
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2024-02-12 01:23:13 +03:00 |
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c820b71e9f
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Role switching implemented, starting team configuration
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2024-02-11 01:28:35 +03:00 |
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50d47136ba
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Fix some attacks stuck
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2024-02-10 22:28:57 +03:00 |
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7392b2d20a
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Entity system
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2024-02-10 19:04:03 +03:00 |
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