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d6d7ca6e76
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Handle movement (fixes position reset after formation change)
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2024-02-24 15:37:52 +03:00 |
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e20c69f465
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More combat handlers
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2024-02-24 15:23:00 +03:00 |
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32b7c987bf
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Set EnergyMax to 0 when UnlimitedEnergy enabled, more fields in Concomitants
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2024-02-23 16:00:08 +03:00 |
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832f4ab3eb
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Unlimited energy option in gameplay.json (unlimited ultimate)
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2024-02-23 15:50:16 +03:00 |
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thexeondev
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3cf22f41d9
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Update RoleController.cs
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2024-02-23 13:24:02 +03:00 |
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Ryo
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32349137d3
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Unlock resonant chain
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2024-02-23 14:43:11 +08:00 |
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934ef7d74a
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Implement PlayerAttrs as intended
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2024-02-22 23:09:07 +03:00 |
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aa2bab9645
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Unlock all items by default
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2024-02-22 22:32:57 +03:00 |
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thexeondev
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6fc374af32
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Merge pull request #3 from ryozm/fix/roleIds-bug
Fix roleIds IndexOutOfRangeException
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2024-02-22 20:59:35 +03:00 |
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thexeondev
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e0cd311bfc
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Merge branch 'master' into patch-1
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2024-02-22 20:58:36 +03:00 |
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Ryo
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092fd8df28
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Fix roleIds IndexOutOfRangeException
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2024-02-22 22:15:26 +08:00 |
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ec7db3384d
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Glider and wall run
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2024-02-22 01:51:39 +03:00 |
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a46dc434d8
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Set entity equipment properly
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2024-02-22 01:00:48 +03:00 |
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3e7ec6f8ad
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Weapon stats + correct take on/off
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2024-02-22 00:14:56 +03:00 |
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1bd1931807
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Weapon inventory (unlock all + switching)
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2024-02-21 17:47:37 +03:00 |
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e70c6aa946
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Auto-fixer for multiple spaces in commands
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2024-02-21 00:32:17 +03:00 |
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a7c4217068
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Improvements in handling system, logo in sdkserver
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2024-02-20 22:39:08 +03:00 |
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5619c56552
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Fix monsters, fix map, some adjustments
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2024-02-20 21:55:17 +03:00 |
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ea0c2f95e6
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Concomitants partial support
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2024-02-17 23:09:49 +03:00 |
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d733766909
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CombatManager, Monster AI, monster death
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2024-02-17 16:49:28 +03:00 |
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4e82ccb871
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Turtle, configurable player position
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2024-02-15 21:33:05 +03:00 |
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035cf19514
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Unlock map for real
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2024-02-15 21:12:14 +03:00 |
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7ad0f2bfcc
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Chat commands and better monster AI
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2024-02-15 00:22:21 +03:00 |
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8506dbdf71
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Properties (hp, atk, etc.), spawn test monster
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2024-02-12 23:15:14 +03:00 |
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bfa305df8e
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Give weapon by InitWeaponItemId
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2024-02-12 14:33:01 +03:00 |
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42129057e1
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Teleport by map mark implemented
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2024-02-12 12:26:53 +03:00 |
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030f05a086
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Fix exception when editing team
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2024-02-12 06:26:32 +00:00 |
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1c57dffd51
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TimeCheckRequest and CombatSendPackRequest dummy handlers
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2024-02-12 04:15:49 +03:00 |
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838faa5938
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Remove hardcode for FightRoleInfo
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2024-02-12 04:03:50 +03:00 |
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5b927b99a8
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Character weapons implemented
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2024-02-12 03:23:27 +03:00 |
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ac6b50fa6a
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Unlock all characters, implement team editing
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2024-02-12 01:23:13 +03:00 |
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alt
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4e5f873003
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Add HeadFrame (Namecard)
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2024-02-11 16:36:04 +07:00 |
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6ee5273c67
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Set best character pfp
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2024-02-11 02:39:36 +03:00 |
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50c6dc5d84
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Fix map
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2024-02-11 02:29:31 +03:00 |
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c820b71e9f
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Role switching implemented, starting team configuration
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2024-02-11 01:28:35 +03:00 |
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50d47136ba
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Fix some attacks stuck
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2024-02-10 22:28:57 +03:00 |
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7921b2149e
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Gateway configuration in appsettings.json
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2024-02-10 22:11:16 +03:00 |
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7392b2d20a
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Entity system
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2024-02-10 19:04:03 +03:00 |
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13cfd2468f
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Add dummy handler for AceAntiDataPush (annoying)
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2024-02-10 14:51:20 +03:00 |
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c1b5f11fe6
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Explore tools roulette implemented
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2024-02-10 03:56:31 +03:00 |
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77956be694
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Handling systems completely reworked
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2024-02-10 01:15:05 +03:00 |
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35ebc910ed
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Split network layer and session layer
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2024-02-09 12:44:42 +03:00 |
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9419cab81c
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Split handlers to multiple classes
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2024-02-09 12:20:14 +03:00 |
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e50312938b
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Unlock in-game functions
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2024-02-08 11:05:31 +03:00 |
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1f2123a0fc
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Set best character by default, also character id const
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2024-02-08 02:11:20 +03:00 |
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bb1d52cd4f
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First push
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2024-02-08 00:41:39 +03:00 |
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