Commit graph

45 commits

Author SHA1 Message Date
e20c69f465 More combat handlers 2024-02-24 15:23:00 +03:00
32b7c987bf Set EnergyMax to 0 when UnlimitedEnergy enabled, more fields in Concomitants 2024-02-23 16:00:08 +03:00
832f4ab3eb Unlimited energy option in gameplay.json (unlimited ultimate) 2024-02-23 15:50:16 +03:00
thexeondev
3cf22f41d9
Update RoleController.cs 2024-02-23 13:24:02 +03:00
Ryo
32349137d3 Unlock resonant chain 2024-02-23 14:43:11 +08:00
934ef7d74a Implement PlayerAttrs as intended 2024-02-22 23:09:07 +03:00
aa2bab9645 Unlock all items by default 2024-02-22 22:32:57 +03:00
thexeondev
6fc374af32
Merge pull request #3 from ryozm/fix/roleIds-bug
Fix roleIds IndexOutOfRangeException
2024-02-22 20:59:35 +03:00
thexeondev
e0cd311bfc
Merge branch 'master' into patch-1 2024-02-22 20:58:36 +03:00
Ryo
092fd8df28 Fix roleIds IndexOutOfRangeException 2024-02-22 22:15:26 +08:00
ec7db3384d Glider and wall run 2024-02-22 01:51:39 +03:00
a46dc434d8 Set entity equipment properly 2024-02-22 01:00:48 +03:00
3e7ec6f8ad Weapon stats + correct take on/off 2024-02-22 00:14:56 +03:00
1bd1931807 Weapon inventory (unlock all + switching) 2024-02-21 17:47:37 +03:00
e70c6aa946 Auto-fixer for multiple spaces in commands 2024-02-21 00:32:17 +03:00
a7c4217068 Improvements in handling system, logo in sdkserver 2024-02-20 22:39:08 +03:00
5619c56552 Fix monsters, fix map, some adjustments 2024-02-20 21:55:17 +03:00
ea0c2f95e6 Concomitants partial support 2024-02-17 23:09:49 +03:00
d733766909 CombatManager, Monster AI, monster death 2024-02-17 16:49:28 +03:00
4e82ccb871 Turtle, configurable player position 2024-02-15 21:33:05 +03:00
035cf19514 Unlock map for real 2024-02-15 21:12:14 +03:00
7ad0f2bfcc Chat commands and better monster AI 2024-02-15 00:22:21 +03:00
8506dbdf71 Properties (hp, atk, etc.), spawn test monster 2024-02-12 23:15:14 +03:00
bfa305df8e Give weapon by InitWeaponItemId 2024-02-12 14:33:01 +03:00
42129057e1 Teleport by map mark implemented 2024-02-12 12:26:53 +03:00
030f05a086 Fix exception when editing team 2024-02-12 06:26:32 +00:00
1c57dffd51 TimeCheckRequest and CombatSendPackRequest dummy handlers 2024-02-12 04:15:49 +03:00
838faa5938 Remove hardcode for FightRoleInfo 2024-02-12 04:03:50 +03:00
5b927b99a8 Character weapons implemented 2024-02-12 03:23:27 +03:00
ac6b50fa6a Unlock all characters, implement team editing 2024-02-12 01:23:13 +03:00
alt
4e5f873003
Add HeadFrame (Namecard) 2024-02-11 16:36:04 +07:00
6ee5273c67 Set best character pfp 2024-02-11 02:39:36 +03:00
50c6dc5d84 Fix map 2024-02-11 02:29:31 +03:00
c820b71e9f Role switching implemented, starting team configuration 2024-02-11 01:28:35 +03:00
50d47136ba Fix some attacks stuck 2024-02-10 22:28:57 +03:00
7921b2149e Gateway configuration in appsettings.json 2024-02-10 22:11:16 +03:00
7392b2d20a Entity system 2024-02-10 19:04:03 +03:00
13cfd2468f Add dummy handler for AceAntiDataPush (annoying) 2024-02-10 14:51:20 +03:00
c1b5f11fe6 Explore tools roulette implemented 2024-02-10 03:56:31 +03:00
77956be694 Handling systems completely reworked 2024-02-10 01:15:05 +03:00
35ebc910ed Split network layer and session layer 2024-02-09 12:44:42 +03:00
9419cab81c Split handlers to multiple classes 2024-02-09 12:20:14 +03:00
e50312938b Unlock in-game functions 2024-02-08 11:05:31 +03:00
1f2123a0fc Set best character by default, also character id const 2024-02-08 02:11:20 +03:00
bb1d52cd4f First push 2024-02-08 00:41:39 +03:00